Tony Wasserka
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78623871f9
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ShaderGen: Store material uniforms as integers.
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2014-03-14 22:31:19 +01:00 |
Tony Wasserka
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4bf57565e8
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ShaderGen: Store light color uniforms as integers.
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2014-03-14 22:31:18 +01:00 |
Matthew Parlane
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31cfc73a09
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Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
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2014-03-11 00:35:07 +13:00 |
Pierre Bourdon
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ffe588cc24
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Fix more header sorting issues in VideoCommon/ (now check-includes clean).
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2014-02-20 01:01:10 +01:00 |
Lioncash
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2afe215271
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
Lioncash
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3fd87a7636
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Second and final pass of clearing out tabs.
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2014-02-17 02:19:41 -05:00 |
Ryan Houdek
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6b5f6ddaa1
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Merge pull request #82 from lioncash/vertical-alignment
Fix some vertical alignments
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2014-02-16 19:12:42 -06:00 |
Lioncash
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6c4ee1753a
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Fix some vertical alignments
ie. uses spaces for alignment.
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2014-02-16 20:12:05 -05:00 |
degasus
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647aad0a19
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inline SetViewport into VertexShaderManager
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2014-02-15 21:09:42 +01:00 |
degasus
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5a660c27bc
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rename UpdateViewport to SetViewport like all others setters in RenderBase.h
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2014-02-15 11:33:43 +01:00 |
Lioncash
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0f555d3a47
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Remove two references to DX9 in VideoCommon.
DX9 isn't a backend anymore, so may as well get rid of them
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2014-01-29 14:39:13 -05:00 |
Jasper St. Pierre
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34692ab826
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |