Remove two references to DX9 in VideoCommon.
DX9 isn't a backend anymore, so may as well get rid of them
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@ -155,8 +155,7 @@ HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
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{
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// TODO:
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// 1. Remove redundant window manipulation,
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// 2. Make DX9 in fullscreen can be overlapped by other dialogs
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// 3. Request window sizes which actually make the client area map to a common resolution
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// 2. Request window sizes which actually make the client area map to a common resolution
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HWND Ret;
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int x=0, y=0, width=640, height=480;
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Host_GetRenderWindowSize(x, y, width, height);
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@ -459,7 +459,7 @@ void VertexShaderManager::SetConstants()
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projection hack for metroid other m...attempt to remove black projection layer from cut scenes.
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g_fProjectionMatrix[15] = 1.0f was the default setting before
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this hack was added...setting g_fProjectionMatrix[14] to -1 might make the hack more stable, needs more testing.
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Only works for OGL and DX9...this is not helping DX11
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Only works for OGL...this is not helping DX11
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*/
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g_fProjectionMatrix[14] = 0.0f;
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