Commit Graph

11339 Commits

Author SHA1 Message Date
Lioncash 72050d455d Merge pull request #521 from RisingFog/dtm-update
Removed unused variable, Added tick count check
2014-06-21 19:19:02 -04:00
Tony Wasserka d60f91ef5a Merge pull request #501 from magumagu/sw-cp-structs
VideoSoftware: remove duplicated CommandProcessor structures.
2014-06-21 22:23:19 +02:00
magumagu 8bf3ffc76f VideoSoftware: remove duplicated CommandProcessor structures. 2014-06-21 11:54:43 -07:00
Fog 76c5fa084b Removed unused variable, added tick count check 2014-06-21 11:43:33 -04:00
Tony Wasserka fbca397c92 Merge pull request #439 from degasus/lighting-fix
Lighting cleanup
2014-06-21 12:17:26 +02:00
Tony Wasserka ddadb4f29d Merge pull request #523 from RachelBryk/uninitialized-load-state
Abort loading a save state if emulation isn't running.
2014-06-21 11:39:57 +02:00
Tony Wasserka cad7614e7e Merge pull request #520 from pauldacheez/enumerate-outputs-harder
Make the common "Failed to enumerate outputs" message much more useful.
2014-06-21 11:39:10 +02:00
Rachel Bryk 3e60979000 Abort loading a save state if emulation isn't running. 2014-06-20 21:22:54 -04:00
Paul Olszewski c5ef249c4b Make the common "Failed to enumerate outputs" message much more useful.
Now it includes its most common cause, a simply-worded solution, and an exclamation point.
2014-06-20 15:51:54 -05:00
Tony Wasserka 07da9cbcf4 Merge pull request #518 from glennricster/master
Ensure (Get|Set)ColumnWidth is not called on a non existant column.
2014-06-20 14:12:15 +02:00
Glenn Rice bb6d360b06 Ensure (Get|Set)ColumnWidth is not called on a non existant column.
The AutomaticColumnWidth method can be called when the game list does
not have any columns (for example when dolphin is starting).  In this
case wxWidgets assertions fail when (Get|Set)ColumnWidth are called on
columns that do not exist.  So check to make sure there are columns to
prevent this.
2014-06-20 07:03:44 -05:00
Tony Wasserka ddce7e9778 Merge pull request #508 from RisingFog/upstream
Add Tick Count to Movie Files
2014-06-20 13:47:05 +02:00
Matthew Parlane 91502b4fc8 Merge pull request #514 from jordan-woyak/input-diag-win-crash
Fix InputConfigDiag crash on Windows. (GCode issue 7384)
2014-06-20 13:38:57 +12:00
Jordan Woyak 7ecc32f87f Fix InputConfigDiag crash on Windows. (GCode issue 7384) 2014-06-19 19:58:55 -05:00
Ryan Houdek d62ae92b8f Merge pull request #373 from sigmabeta/android-ui-cleanup
Soften up some of the UI elements on Android
2014-06-19 19:25:52 -05:00
Fog c6e1a19e61 Add Tick Count to Movie Files
Added tick count to .dtm movie files for more accurate time calculations
2014-06-19 12:11:09 -04:00
Tony Wasserka 0e0238eccf Merge pull request #498 from magumagu/remove-daz
Don't set DAZ on x86 in non-IEEE mode.
2014-06-19 16:53:21 +02:00
Tony Wasserka 9f22b2378d Merge pull request #485 from magumagu/packed-fp-reciprocal
Interpreter: return single-precision results for ps_rsqrte.
2014-06-19 16:51:33 +02:00
degasus 924ad1ee9f LightingShader: hard code const variable 2014-06-19 16:46:53 +02:00
degasus e456a5e64f PixelShader: remove the duplicated ppl constants 2014-06-19 16:33:33 +02:00
degasus d93f2973f7 PixelShader: use the vertex const buffer for ppl 2014-06-19 16:33:33 +02:00
degasus 027baad73b VideoCommon: use the Light struct in XF memory 2014-06-19 16:33:29 +02:00
Tony Wasserka e642c8d0c1 Merge pull request #497 from Armada651/osd-scaling
D3D: Reset viewport before drawing the OSD.
2014-06-19 15:26:10 +02:00
Tony Wasserka 0b1cb1ee45 Merge pull request #436 from RachelBryk/netplay-kick
Add an option to kick players from netplay.
2014-06-19 14:57:00 +02:00
Tillmann Karras feef0bbd2b JITs: add a macro for easy interpreter fallback 2014-06-19 14:39:01 +02:00
Tillmann Karras f351ec64db Jit64[IL]: remove code leftover from x86-32 2014-06-19 14:32:53 +02:00
Tillmann Karras e684e902ef Jit64IL: remove unused macro 2014-06-19 14:32:53 +02:00
Lioncash ce54c1e571 Kill off replaceable usages of s[n]printf. 2014-06-18 19:53:38 -04:00
Shadox Fix d3a55ccb79 Update references of Google Code to GitHub and update copyright year. 2014-06-18 23:40:25 +02:00
Rachel Bryk dbcd40111f Add an option to kick players from netplay. 2014-06-18 13:22:45 -04:00
Ryan Houdek afc4a37058 Merge pull request #502 from magumagu/video-common-small-cleanup
VideoCommon: small cleanups.
2014-06-16 20:51:34 -05:00
Ryan Houdek ee690fe401 Merge pull request #468 from RachelBryk/remove-exi-update
Remove unused EXI update functions.
2014-06-16 16:36:13 -05:00
Jules Blok 6c52ec93b7 D3D: Reset viewport before drawing the OSD. 2014-06-16 23:34:54 +02:00
magumagu 9d87818853 VideoCommon: small cleanups. No functional change. 2014-06-16 14:03:29 -07:00
magumagu ee0c5bdc20 Try to fix android build. 2014-06-15 15:56:42 -07:00
Ryan Houdek 7416b9cdb4 Merge pull request #496 from Sonicadvance1/fix-subfic-round2
Fix ARM Jit's subfic when d != a.
2014-06-15 11:25:39 -05:00
Pierre Bourdon 7f7f5c9d29 Merge pull request #494 from Armada651/master
Fix OpenGL video backend when using "render to main" on Windows.
2014-06-15 17:39:52 +02:00
Ryan Houdek 78d2322aa0 Fix ARM Jit's subfic when d != a.
Missed this path previously, Crazy Taxi hits it.
2014-06-15 15:37:17 +00:00
Ryan Houdek 83157ba350 Fix the ARM JIT's subfic implementation. 2014-06-15 09:40:31 -05:00
Jules Blok f408dc72e7 Fix OpenGL video backend when using "render to main" on Windows. 2014-06-15 14:59:25 +02:00
Pierre Bourdon 020b4fde1e Merge pull request #492 from Armada651/master
Remove EmuWindow
2014-06-15 14:16:53 +02:00
magumagu d905cbfd5d Don't set DAZ on x86 in non-IEEE mode.
I have no idea why we were using it in the first place; it doesn't match
the behavior of PPC NI flag.
2014-06-15 03:51:51 -07:00
Tony Wasserka a6395ae5b3 Merge pull request #432 from magumagu/ipchle-timing
IPC-HLE event handling improvements
2014-06-15 12:00:54 +02:00
Armada f2759ffe65 Remove EmuWindow.
All it did was raise complexity.
2014-06-15 00:49:49 +02:00
Pierre Bourdon a0ff868c34 Merge pull request #488 from Tilka/dead_code
Jit64: remove dead code
2014-06-14 22:39:50 +02:00
magumagu 58e9b65f9b IPCHLE: clean up spelling. 2014-06-14 10:03:49 -07:00
magumagu 063ab30e3d IPCHLE: improve HLE timing.
This change attempts to make calls to WII_IPC_HLE_Interface::Update()
more consistent.  We should be calling it whenever there is something we
can pop from a queue, and this patch does that.

DeviceUpdate() now works independently of Update(): it's now just a periodic
timer for devices which need to regularly update state.

With this change, we need a non-zero default delay for IPC replies because
replies are popped off the queue much more aggressively.

This fixes launching channels from the the System Menu.
2014-06-14 10:02:46 -07:00
Tony Wasserka d7736ac714 Merge pull request #445 from magumagu/video-dead-code
Video backends: remove dead code.
2014-06-13 22:38:22 +02:00
Tony Wasserka 2f6e559978 Merge pull request #440 from magumagu/dsound-revert
Revert "DSound: use DSound notifications to produce sound."
2014-06-13 22:37:33 +02:00
Tony Wasserka a8f32adcab Merge pull request #470 from pauldacheez/s-Gamecube-GameCube
Fix the capitalization of "GameCube" throughout the project.
2014-06-13 21:52:08 +02:00