mr.greywater
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b5ffba3291
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D3D: Added GetDebugObjectName and parameter checking in SetDebugObjectName
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2015-02-12 14:34:35 +01:00 |
Stevoisiak
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6da394a4d0
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More formatting and consistency fixes
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2014-11-24 17:16:59 -05:00 |
Jules Blok
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06b13f12d3
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D3D: Make the global swapchain static again.
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2014-07-26 13:04:46 +02:00 |
Jules Blok
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5f04e9c526
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D3D: Make the swapchain available outside of the namespace.
This commit reverts a part of pull request #579.
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2014-07-19 21:14:46 +02:00 |
degasus
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7e79806efc
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remove unused globals
Also change globals into statics which are only used in one file
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2014-07-11 16:10:20 +02:00 |
Armada
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f2759ffe65
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Remove EmuWindow.
All it did was raise complexity.
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2014-06-15 00:49:49 +02:00 |
CarlKenner
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361d53fdc7
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Fix error message when D3D11 HResults fail.
Prevents showing the wrong function name by putting a space between the function name and "Failed".
Also fixes the capitalization.
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2014-05-27 00:45:26 +09:30 |
Tillmann Karras
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d802d39281
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clang-modernize -use-nullptr
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
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2014-03-09 21:14:26 +01:00 |
Pierre Bourdon
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425f9dcd51
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Fix more header sorting issues in VideoBackends/ (now check-includes clean).
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2014-02-20 01:01:11 +01:00 |
Lioncash
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2afe215271
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
Jasper St. Pierre
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34692ab826
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |