Charles Lombardo
19aa9247be
Android: Copy baseline profile during release builds
2023-01-15 21:16:55 -05:00
Scott Mansell
7c202ab411
Reset throttle on savestate load
2023-01-16 14:18:42 +13:00
Charles Lombardo
dbe03a4f76
Android: Fix navigation bar buttons appearing invisible on API 26
2023-01-15 18:36:22 -05:00
Charles Lombardo
76ca57ef2e
Android: Fix large strings in save/load savestate fragment
2023-01-15 17:49:48 -05:00
JMC47
30f0051f9c
Merge pull request #11440 from JosJuice/jit64-negative-guard
...
Core: Allocate 2 GiB of guard pages below fastmem area
2023-01-14 19:19:53 -05:00
Charles Lombardo
33c5f7a129
Android: Update benchmark module dependencies
...
Androidx JUnit 1.1.4 -> 1.1.5
Androidx Espresso 3.5.0 -> 3.5.1
2023-01-14 18:41:18 -05:00
Charles Lombardo
005d7574aa
Android: Update app module dependencies
...
Androidx Fragment 1.5.4 -> 1.5.5
Androidx AppCompat 1.5.1 -> 1.6.0
Androidx Profile Installer 1.2.1 -> 1.2.2
Core android library desugaring libraries 1.1.5 -> 2.0.0
2023-01-14 18:39:43 -05:00
Charles Lombardo
45cdc7357a
Android: Upgrade Java bytecode from 1.8 to 11
2023-01-14 18:35:32 -05:00
Charles Lombardo
27466fd5f9
Android: Upgrade AGP from 7.3.1 to 7.4.0
2023-01-14 18:30:07 -05:00
Charles Lombardo
054b2219d4
Android: Upgrade gradle from 7.5.1 to 7.6
2023-01-14 18:29:39 -05:00
Simonx22
c510ff4ee4
.gitmodules: change SPIRV-Cross branch to main
...
See https://github.com/KhronosGroup/SPIRV-Cross/issues/2081 for more details.
2023-01-14 20:39:48 +01:00
JosJuice
4fa9fa997e
Core: Allocate 2 GiB of guard pages below fastmem area
...
See the comment added by this commit. We were previously guarding against
overshooting in address calculations, but not against undershooting.
Perhaps someone assumed that the displacement of an x86 loadstore was
treated as unsigned?
Note: While the comment says we can undershoot by up to 2 GiB, in
practice Jit64 as it currently behaves won't actually undershoot by more
than 0x8000 if my analysis is correct. But address space is cheap, so
let's guard the full 2 GiB.
2023-01-14 20:35:50 +01:00
Pierre Bourdon
5538583f1b
Merge pull request #11439 from SuperSamus/patch-1
...
CMake: search for shared `minizip-ng` as `minizip`
2023-01-14 13:13:26 +01:00
SuperSamus
2929742d82
CMake: search for shared `minizip-ng` as `minizip`
...
The pkgconfig file for `minizip-ng` is `minizip.pc.cmakein`.
2023-01-14 12:39:12 +01:00
JosJuice
9c90b31e6a
Memmap: Remove some remnants from the 32-bit JITs
2023-01-14 11:46:37 +01:00
JosJuice
9d350fd56b
Merge pull request #11437 from t895/grid-options-fix
...
Android: Fix grid options text borders
2023-01-14 09:42:56 +01:00
Sam Belliveau
23ad07b368
Add VISkip
2023-01-14 01:56:37 -05:00
JMC47
8a1cac9be1
Merge pull request #11348 from Sam-Belliveau/improved-pacing
...
CoreTiming: Throttle Before Every Event Using std::chrono
2023-01-13 21:52:07 -05:00
Pokechu22
3910bdd68b
VertexLoader: Don't write position_cache if vertex is skipped
...
This is the behavior in the x64 and ARM64 vertex loaders. I don't know if it makes sense (the whole skipped vertex system seems jank, but several games behave incorrectly without it).
2023-01-13 15:38:00 -08:00
Pokechu22
16c0593a52
VertexLoader: Fix loading tangent/binormal caches with NormalIndex3
2023-01-13 15:38:00 -08:00
Pokechu22
2d53b73643
VertexLoaderTester: Add assertions for position/binormal/tangent caches
2023-01-13 15:38:00 -08:00
Pokechu22
c681d96d46
VertexLoaderTester: Use asserts instead of logs
...
Logs don't show up in unit tests, and since this is debugging functionality (though not enabled for tests by default) it's better to do it this way.
2023-01-13 15:38:00 -08:00
Pokechu22
92b6446da1
UnitTests: Add custom main that calls RegisterMsgAlertHandler
...
This prevents a failed assertion from hanging on the MSVC buildbots.
2023-01-13 15:38:00 -08:00
Sam Belliveau
e849172dc9
Limit Throttling to 1200hz
2023-01-13 18:17:24 -05:00
Charles Lombardo
4f397edab3
Android: Fix grid options text borders
...
Previously on displays with a small width, text would appear under the switch. Now the text will break into a new line.
2023-01-13 17:02:53 -05:00
Charles Lombardo
937e08980e
Android: Change slider step size based on range
...
Credit to JosJuice for the slider formula
2023-01-13 16:32:09 -05:00
Charles Lombardo
e70b57fe8a
Android: Adjust width of slider value text view
2023-01-13 16:32:09 -05:00
Charles Lombardo
27e64e6855
Android: Add Performance Sample Window slider
2023-01-13 16:32:09 -05:00
Sam Belliveau
e95c1d55e8
Limit Sleep Calls to 8192hz at most
2023-01-13 11:59:32 -05:00
Shawn Hoffman
f2aed92fd1
cmake: update msvc conformance flags
2023-01-13 01:55:42 -08:00
Shawn Hoffman
2a5c699489
msvc: note some things to enable in vs 17.5
2023-01-13 01:36:03 -08:00
Shawn Hoffman
9723dba780
msvc: set /Zc:enumTypes
2023-01-13 01:35:17 -08:00
Shawn Hoffman
07de7337eb
msvc: dont explicitly set /Zc:lambda
...
it's implied by /std
2023-01-13 01:26:23 -08:00
Admiral H. Curtiss
f4f94396e9
Merge pull request #11433 from Pokechu22/gba-tas-window-typo
...
DolphinQt: Fix typo in GBA TAS input window
2023-01-13 02:25:51 +01:00
Pokechu22
7abee1a97b
DolphinQt: Fix typo in GBA TAS input window
...
This generated a warning on GCC about the operation being potentially undefined (-Wsequence-point). I'm not sure if that was actually the case, but either way it is a mistake.
2023-01-12 14:33:58 -08:00
Pierre Bourdon
2ad92776c6
Merge pull request #11310 from OatmealDome/steamrt-qt-fix
...
CMakeLists: Copy entire plugins folder on Steam Runtime build
2023-01-11 05:40:13 +01:00
OatmealDome
5c80a9fd87
CMakeLists: Copy LICENSE files when building for Steam Runtime
2023-01-10 23:21:24 -05:00
OatmealDome
fff13c385f
CMakeLists: Copy entire plugins folder on Steam Runtime build
2023-01-10 23:21:24 -05:00
JosJuice
9d81c84db0
Merge pull request #11427 from UltraHDR/patch-1
...
Set LSApplicationCategoryType to games
2023-01-10 19:00:26 +01:00
JosJuice
4b6d6883f8
Merge pull request #11428 from t895/cheats-fix-2
...
Android: Ignore workaround view height if 0
2023-01-10 18:57:14 +01:00
Charles Lombardo
6b97b64e93
Android: Ignore workaround view height if 0
2023-01-10 12:01:54 -05:00
Shawn Hoffman
d51e4e5236
get rid of HAS_STD_FILESYSTEM
...
just use std::filesystem
2023-01-10 05:17:43 -08:00
UltraHDR
18454906cf
Set LSApplicationCategoryType to games
...
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
2023-01-10 11:34:42 +00:00
JosJuice
558e3b5b15
Merge pull request #11425 from t895/expose-frame-time-toggle
...
Android: Expose "Log Render Time to File" toggle
2023-01-10 09:56:30 +01:00
Charles Lombardo
7fe2faff4a
Android: Expose "Log Render Time to File" toggle
2023-01-09 23:29:31 -05:00
JosJuice
acafb07707
Merge pull request #11421 from t895/disable-header-focus
...
Android: Disable focus on non-actionable UI
2023-01-09 21:40:18 +01:00
Charles Lombardo
f49f3441b3
Android: Disable focus on workaround view
2023-01-09 14:20:50 -05:00
Charles Lombardo
72176641ef
Android: Revert "Make the header focusable"
2023-01-09 14:20:34 -05:00
Admiral H. Curtiss
653e0ccf28
Merge pull request #11365 from iwubcode/cheat_manager_freeze_value
...
DolphinQt: add ability to lock / freeze values in the watches window
2023-01-09 18:41:28 +01:00
Admiral H. Curtiss
993d2ab173
PatchEngine: Use std::span in ApplyMemoryPatches().
2023-01-09 17:24:41 +01:00