This adds an "Analyzer" tab to the fifoplayer dialog which allows to conveniently browse through all register pokes that are being sent by the game each frame.
There's also a search function, but it doesn't work all that well for anything but simple searches at the moment. However, I'm merging this anyway since I'm not sure if I'm going to finish this.
Note that due to recent fifo changes, it's not yet possible to run fifoplayer in dual-core mode.
please test for regressions, speed and for other issues fixed, as a example, the black color in water splash in super mario galaxy are fixed with this rev.
please as soon as yo find a bug let me know.
a little code cleaning to avoid duplicated execution of AlphaPreTest and a little correction to some comments from the previous commits.
this change must behave exactly like last revision, if something is broken please let me know
zcomploc is a feature of the GC/Wii GPU used to perform some depth operations.
It was previously not implemented in Dolphin. This commit adds support for it.
List of games fixed by this commit:
* 007: Everything or Nothing (Skybox in front of the map/models)
* Baten Kaitos (characters displayed in front of background objects)
* Tony Hawk's Pro Skater 3 (invisible skater)
* Ty the Tasmanian Tiger (floating floor)
* Super Smash Bros Brawl ("Link chasing pig" animation behind the score screen)
Fixes issue 4841.
The decided way to find Wii Remotes is by their bluetooth name, so
this patch introduces common code to identify if a given string is a
valid Wiimote name.
On Mac, when scanning bluetooth, consult the function with all found
bluetooth devices.
There are two ways to send commands to Wii Remotes:
- On command channel, with a first byte of 0x52. This works on
Nintendo RVL-CNT-01, but not Nintendo RVL-CNT-01-TR wiimotes.
- On interrupt channel, with a first byte of 0xa2. This works on
Nintendo RVL-CNT-01 and Nintendo RVL-CNT-01-TR wiimotes.
This patch switches Mac from the former to the latter. Windows and
Linux remain unchanged.
This reverts commit c9dfcf8cf7.
That commit attempted to support all Wii Remotes on Mac OS X, but the
logic was incorrect, and as a result the original (non-TR) Wii Remotes
were broken by that change.
Future patches will address this problem in a better way.
/fp:fast was introducing FP precision problems, and mixing it with some
/fp:precise code caused strange game behaviors, DSI exceptions and freezes.
This commit should fix most of the issues introduced by 3.0-73 (r95517a97).
Thanks to hatarumoroboshi@hotmail.com for tracking a lot of these Win32 bugs.
Fixes issue 4906.
Fixes issue 5138.
Probably fixes (not tested) issue 5067.