Add some padding to the GameList column sizes on non-MSW.
These underlying controls seem to insert 8px of divider between each column.
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@ -296,14 +296,19 @@ void CGameListCtrl::Update()
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InsertColumn(COLUMN_SIZE, _("Size"));
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InsertColumn(COLUMN_EMULATION_STATE, _("State"));
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#ifdef __WXMSW__
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const int platform_padding = 0;
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#else
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const int platform_padding = 8;
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#endif
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// set initial sizes for columns
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SetColumnWidth(COLUMN_PLATFORM, 35);
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SetColumnWidth(COLUMN_BANNER, 96);
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SetColumnWidth(COLUMN_TITLE, 200);
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SetColumnWidth(COLUMN_NOTES, 200);
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SetColumnWidth(COLUMN_COUNTRY, 32);
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SetColumnWidth(COLUMN_EMULATION_STATE, 50);
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SetColumnWidth(COLUMN_PLATFORM, 35 + platform_padding);
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SetColumnWidth(COLUMN_BANNER, 96 + platform_padding);
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SetColumnWidth(COLUMN_TITLE, 200 + platform_padding);
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SetColumnWidth(COLUMN_NOTES, 200 + platform_padding);
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SetColumnWidth(COLUMN_COUNTRY, 32 + platform_padding);
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SetColumnWidth(COLUMN_EMULATION_STATE, 50 + platform_padding);
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// add all items
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for (int i = 0; i < (int)m_ISOFiles.size(); i++)
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