Tillmann Karras
c8c9928eb1
DolphinQt/Assembler: improve translatability
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Also, don't show error line numbers in the instruction patch dialog. The
input text field only accepts one line anyway.
2023-12-15 00:37:42 +00:00
Admiral H. Curtiss
370474a7cb
Merge pull request #12422 from lioncash/global
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WiiNetConfig: Eliminate usages of the global system accessor
2023-12-14 23:27:10 +01:00
Tilka
f777a584c1
Merge pull request #12423 from lioncash/mios
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IOS/MIOS: Eliminate global system accessors
2023-12-14 22:19:11 +00:00
Tilka
e8f8cf0740
Merge pull request #12424 from lioncash/cpumanager
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HW/CPU: Remove remaining global system accessors
2023-12-14 22:18:06 +00:00
Lioncash
27806d8d7b
WiiNetConfig: Eliminate usages of the global system accessor
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We can pass in the existing memory manager instance into the functions
instead of using the global accessor to access it.
2023-12-14 16:46:52 -05:00
Lioncash
1573b50bb3
HW/CPU: Remove remaining global system accessors
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We can just pass in the m_system member instead.
2023-12-14 16:14:59 -05:00
Lioncash
5e9763c0fa
IOS/MIOS: Eliminate global system accessors
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We can pass the system instance through the EmulationKernel instance.
2023-12-14 16:05:59 -05:00
JosJuice
84ac561e46
Merge pull request #12421 from lioncash/fwd
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WC24PatchEngine: Move IniFile header dependency into the cpp file
2023-12-14 21:21:59 +01:00
JosJuice
e34bfe0f72
Merge pull request #12419 from lioncash/conf
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SysConf: std::move fs pointer in constructor
2023-12-14 20:47:27 +01:00
Lioncash
88431cfbca
WC24PatchEngine: Make GetNetworkPatch() take a std::string_view
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Makes it consistent with GetNetworkPatchByPayload()
2023-12-14 14:24:49 -05:00
Lioncash
fa70a8fd01
WC24PatchEngine: Make a few functions internally linked
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These are only used within this translation unit, so we can remove the
IniFile dependency from the header.
2023-12-14 14:23:41 -05:00
OatmealDome
438c48912b
MTLStateTracker: Increase fragment buffer array size to 3
2023-12-14 14:17:07 -05:00
Lioncash
14abdab314
SysConf: std::move fs pointer in constructor
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Just gets rid of a trivial atomic reference count increment and
decrement. Not a super heavyweight thing, but it is essentially "free"
to get rid of.
2023-12-14 14:01:17 -05:00
JosJuice
38752c91af
Merge pull request #12418 from lioncash/fifo
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DolphinQt/Host: Convert inclusion of Fifo.cpp to Fifo.h
2023-12-14 19:56:32 +01:00
JosJuice
15a37edfdb
Merge pull request #12417 from lioncash/fallthrough
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GameListModel: Remove fallthrough in data()
2023-12-14 19:55:53 +01:00
Lioncash
a20b4b5669
DolphinQt/Host: Convert inclusion of Fifo.cpp to Fifo.h
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Quite a bizarre include.
Also resolves an indirect include (lol), since this TU was
including the system header that way.
2023-12-14 05:24:51 -05:00
Lioncash
6bbdf36a7b
GameListModel: Remove fallthrough in data()
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A harmless case of it, but this can still cause warnings.
2023-12-14 04:25:40 -05:00
Lioncash
5450b64951
Externals/expr: Resolve -Wshadow warning
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We already made changes to this library, so we can also resolve the lone
shadowing warning within it.
2023-12-13 15:29:31 -05:00
JosJuice
fe014dac06
Merge pull request #12369 from t895/coil-cache
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Android: Allow Coil image cache to use more memory
2023-12-13 21:11:59 +01:00
Tilka
cdf4193e67
Merge pull request #12410 from lioncash/ignored
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Common/Crypto: Resolve -Wignored-attributes warnings
2023-12-13 18:39:22 +00:00
Lioncash
dbc792a3ec
Common/Crypto/SHA1: Resolve -Wignored-attributes warnings
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See commit 417d1310d22b11d5d724625721b5fec09eda099a for an explanation
on why we do this.
2023-12-13 13:04:53 -05:00
Lioncash
bced5fac18
Common/Crypto/AES: Resolve -Wignored-attributes warnings
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The alias for __m128i is typically something like:
typedef long long __m128i __attribute__((__vector_size__(16), __may_alias__));
and the part that ends up not getting preserved is the __may_alias__
attribute specifier.
So, in order to preserve that, we can just use a wrapper struct, so the
data type itself isn't being passed through the template.
2023-12-13 13:02:51 -05:00
Tilka
b5d8498346
Merge pull request #12415 from lioncash/buffer
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GBAWidget: Use std::span with SetVideoBuffer()
2023-12-13 15:57:40 +00:00
Tilka
2e558d87ef
Merge pull request #12413 from lioncash/doc
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Externals/mbedtls: Disable -Wdocumentation related warnings
2023-12-13 15:54:36 +00:00
Tilka
df922afdbb
Merge pull request #12412 from lioncash/maybe
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DSPInterpreter: Mark IsProperlySignExtended() as [[maybe_unused]]
2023-12-13 15:52:32 +00:00
Tilka
52a144745d
Merge pull request #12408 from lioncash/enums
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General: Resolve -Wswitch warnings
2023-12-13 15:48:12 +00:00
Lioncash
dfb2783c25
GBAWidget: Add missing override specifiers
2023-12-13 10:12:18 -05:00
Lioncash
67a06d17b1
GBAWidget: Use std::span with SetVideoBuffer()
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Previously we were always taking the buffer by value, even if it wasn't
being stored anywhere and only read from.
We can use a std::span for the same thing.
2023-12-13 10:11:52 -05:00
LillyJadeKatrin
aa3e1e2324
Retroachievements - Fixed Login Checks
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Two fixes: verify that there's an API token before attempting to automatically log in, and don't attempt to hash a game and load it unless achievements are enabled and the player is logged in. This prevents multiple API requests that we already know will fail, one of which will display an unnecessary error message to the player.
2023-12-13 09:00:25 -05:00
vyuuui
feb831a781
Added assembler files to windows build
2023-12-13 05:33:04 -08:00
vyuuui
00e94d3630
Added tests
2023-12-13 05:32:47 -08:00
vyuuui
0905ffd043
Add icons for assembler widget
2023-12-13 05:32:41 -08:00
vyuuui
38c15df464
Parser and Assembler implementations
2023-12-13 05:32:20 -08:00
Lioncash
e27a4b5d72
Externals/mbedtls: Disable -Wdocumentation related warnings
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It's actually kind of wild that these flags are enabled by default.
They produce an incredible amount of console output spam.
Let's remove them, especially since we've made other changes to this
CMakeLists.txt
2023-12-12 21:56:27 -05:00
Admiral H. Curtiss
3f06d32dcd
Merge pull request #12411 from lioncash/build
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Software/SWGfx: Default destructor in cpp file
2023-12-13 03:14:41 +01:00
Lioncash
ecd7fa4380
DSPInterpreter: Mark IsProperlySignExtended() as [[maybe_unused]]
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This function is used in debug asserts, so in release builds this will
go unused and otherwise generate a warning
2023-12-12 21:02:15 -05:00
Lioncash
e06480a8ab
Software/SWGfx: Default destructor in cpp file
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Fixes a build failure with clang 17.
The destructor needs to be in the cpp file, since we have a forward
declared std::unique_ptr type as part of the class. So technically the
default inline destructor could invoke without seeing the full data type
definition.
2023-12-12 20:33:43 -05:00
iwubcode
b1d9e13d75
VideoCommon: prepare graphics mods for custom shader material data
2023-12-12 17:56:26 -06:00
Tilka
7b57a4a37d
Merge pull request #12407 from lioncash/unused2
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CPUThreadConfigCallback: Mark static ID as [[maybe_unused]]
2023-12-12 23:38:47 +00:00
Mai
ea3033731d
Merge pull request #12240 from iwubcode/material_asset_additional_properties
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VideoCommon: add additional data types to material asset
2023-12-12 18:38:20 -05:00
Mai
022b0a00a2
Merge pull request #12406 from Tilka/xf_assert_msg
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VideoCommon: add message to XF load assert
2023-12-12 18:36:28 -05:00
Lioncash
91f691296c
IOS/Crypto/Sha: Handle ShaCommandUnknown in IOCtlV
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Resolves a -Wswitch warning.
2023-12-12 17:42:36 -05:00
Tillmann Karras
5b4b8dba61
VideoCommon: add message to XF load assert
2023-12-12 22:35:02 +00:00
Lioncash
c14b3539c9
CPUThreadConfigCallback: Mark static ID as [[maybe_unused]]
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This isn't used, but is likely kept around so the one-timed execution of
a magic static is taken advantage of.
2023-12-12 17:30:37 -05:00
Tilka
53a51a6f1b
Merge pull request #12405 from lioncash/shadow2
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General: Resolve lingering -Wshadow warnings
2023-12-12 22:20:23 +00:00
Tilka
8c99198251
Merge pull request #12404 from lioncash/guard
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CheatSearchWidget: Make use of CPUThreadGuard parameter in UpdateTableRows()
2023-12-12 22:18:26 +00:00
Lioncash
e883bbc57a
ConfigFloatSlider: Resolve -Wshadow warning
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Fairly straightforward variable shadowing.
2023-12-12 17:07:37 -05:00
Lioncash
79c84c98ed
WC24PatchEngine: Resolve -Wshadow warning
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While not captured, we're definitely shadowing the result variable
outside the lambda.
2023-12-12 17:03:42 -05:00
Lioncash
81d5370141
HLE_OS: Resolve -Wshadow warnings
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We get a warning about shadowing the va_list type and just
run-of-the-mill variable shadowing, which we can easily fix.
2023-12-12 17:01:32 -05:00
Lioncash
a812a1f938
LightingShaderGen: Resolve -Wshadow warnings
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Given how the lambda doesn't capture anything, we can move this to a
internally linked function, which prevents any name shadowing.
2023-12-12 16:55:06 -05:00