mahdihijazi
47d9e8208c
Android: Remove the cancel button from the file browser
...
Fix the regresion from #7520 , also it applies the change
to the directory picker only.
2018-10-29 22:19:18 +01:00
Techjar
203ecb534d
NetPlay: Fix saving host game selection
2018-10-29 17:01:30 -04:00
Pierre Bourdon
0140009114
Merge pull request #7531 from delroth/analytics-settings
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DolphinQt: tell analytics to reload settings on change
2018-10-29 05:18:25 +01:00
Pierre Bourdon
6bb31fc94c
DolphinQt: tell analytics to reload settings on change
2018-10-29 05:07:47 +01:00
zackhow
e02b80cfa8
Android: fix custom game control ui
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Missed in previous rebase
2018-10-28 23:18:17 -04:00
Stenzek
6392be61eb
Host: Also call ControllerInterface::ChangeWindow when window changes
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This should prevent us from trying to poll against destroyed native
windows.
2018-10-29 11:46:06 +10:00
Stenzek
cb6ba59a44
Host: Don't call ChangeSurface when handle hasn't changed
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This was causing a deadlock when switching to fullscreen in
render-to-main-window mode.
2018-10-29 11:46:06 +10:00
Stenzek
52828901ef
Core: Switch controller interface to render widget on booting
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Previously, the Qt frontend would initialize the controller
interface on starting, resulting in the cursor position being
relative to the main window, instead of the render window.
2018-10-29 11:46:06 +10:00
Stenzek
a7f334dc2a
ControllerInterface: Don't crash on non-X11 QPA
2018-10-29 11:46:06 +10:00
zackhow
1b3db3d8c1
Android: fix ATV not exiting
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regression from 1e3a297900
PR7518
2018-10-28 21:29:50 -04:00
Pierre Bourdon
dd0122944a
Merge pull request #7434 from zackhow/game-controller
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Android: Game settings enhancements
2018-10-29 01:50:29 +01:00
Pierre Bourdon
9095233d21
Merge pull request #7483 from Zexaron/netplay_save-host-settings
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Netplay: Properly save hosting settings
2018-10-29 01:44:41 +01:00
zackhow
f46157793f
Android: Update rumble settings for use in game profiles
2018-10-28 20:44:41 -04:00
zackhow
471485071d
Android: Move profile check to when it is saving
2018-10-28 20:22:06 -04:00
zackhow
405b37deaa
Android: Speed up game settings saving
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Previously would take several seconds to save, sometimes causing ANRs, which
was made worse when adding all the controller values. Now we only load/save
each section instead of doing it for each setting. Also added a method
to save an individual setting.
2018-10-28 20:22:06 -04:00
zackhow
5d93a10c60
Android: Add game specific gc/wii controller settings
2018-10-28 20:22:06 -04:00
Pierre Bourdon
f1413dbbf6
Merge pull request #7501 from Techjar/class-memaccess-cleanup
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VideoCommon: Clean up class-memaccess warnings
2018-10-28 23:59:51 +01:00
Pierre Bourdon
eb35514f3b
Merge pull request #7443 from zackhow/device-rumble
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Android: Add controller rumble support
2018-10-28 23:59:11 +01:00
Pierre Bourdon
7094f225d4
Merge pull request #7515 from JosJuice/wcsftime
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Use wcsftime instead of strftime on Windows to fix encoding errors
2018-10-28 23:58:17 +01:00
Pierre Bourdon
2bbc9d40f0
Merge pull request #7520 from mahdihijazi/app_bundles
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Android: Change the file browser dialog ok button title
2018-10-28 23:55:34 +01:00
Pierre Bourdon
53a45e5c28
Merge pull request #7445 from Techjar/improve-sfmlhelper
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Improve SFMLHelper
2018-10-28 23:53:59 +01:00
Pierre Bourdon
1cb0900a10
Merge pull request #7518 from weihuoya/remove-animation
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[Android] Remove enter and exit transition
2018-10-28 23:53:06 +01:00
Pierre Bourdon
98987beb73
Merge pull request #7526 from Tilka/mo_logging
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DolphinQt: reduce warnings about MO files
2018-10-28 23:52:22 +01:00
Pierre Bourdon
2071dea9b7
Merge pull request #7497 from stenzek/lazy-initialize
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Qt/MainWindow: Lazy initialize child windows
2018-10-28 23:51:23 +01:00
MerryMage
342067abfa
JitRegCache: Remove old interface
2018-10-28 17:57:46 +00:00
MerryMage
08c41090b2
JitRegCache: Add RegistersInUse
2018-10-28 17:57:46 +00:00
MerryMage
096392f295
JitRegCache: Add PreloadRegisters function
2018-10-28 17:57:46 +00:00
MerryMage
9f683f9bb1
BitSet: Add << operator
2018-10-28 17:57:46 +00:00
MerryMage
e699b6b283
Jit: Remove OpArg variant of ComputeRC
2018-10-28 17:57:46 +00:00
MerryMage
7d7316c90f
Jit_SystemRegisters: mffsx
2018-10-28 17:57:46 +00:00
MerryMage
62484141f2
Jit_SystemRegisters: mtfsfx
2018-10-28 17:57:46 +00:00
MerryMage
192f8ba6f1
Jit_Paired: ps_res
2018-10-28 17:57:46 +00:00
MerryMage
66d9349643
Jit_Paired: ps_rsqrte
2018-10-28 17:57:45 +00:00
MerryMage
3fc3a55a9a
Jit_Paired: mergeXX
2018-10-28 17:57:45 +00:00
MerryMage
cf5823c146
Jit_Paired: ps_muls
2018-10-28 17:57:45 +00:00
MerryMage
1550729688
Jit_Paired: ps_sum
2018-10-28 17:57:45 +00:00
MerryMage
be8fec6244
Jit_Paired: ps_mr
2018-10-28 17:57:45 +00:00
MerryMage
96b86a9bc4
Jit_FloatingPoint: HandleNaNs
2018-10-28 17:57:45 +00:00
MerryMage
0a96da578e
Jit_FloatingPoint: fresx
2018-10-28 17:57:45 +00:00
MerryMage
e812a62879
Jit_FloatingPoint: frsqrtex
2018-10-28 17:57:45 +00:00
MerryMage
68bbd56c01
Jit_FloatingPoint: frspx
2018-10-28 17:57:45 +00:00
MerryMage
cc77e2f3ef
Jit_FloatingPoint: fctiwx
2018-10-28 17:57:45 +00:00
MerryMage
457327cbc4
Jit_FloatingPoint: FloatCompare
2018-10-28 17:57:45 +00:00
MerryMage
55c21a15a2
Jit_FloatingPoint: fmrx
2018-10-28 17:57:45 +00:00
MerryMage
fecbf091e5
Jit_FloatingPoint: fselx
2018-10-28 17:57:45 +00:00
MerryMage
d62ca40496
Jit_FloatingPoint: fsign
2018-10-28 17:57:45 +00:00
MerryMage
537eeb7ebf
Jit_FloatingPoint: fmaddXX
2018-10-28 17:57:45 +00:00
MerryMage
a26c9c4b74
Jit_FloatingPoint: fp_arith
2018-10-28 17:57:45 +00:00
MerryMage
2337e089bf
Jit_SystemRegisters: mtspr
2018-10-28 17:57:45 +00:00
MerryMage
d87436c57d
Jit_LoadStorePaired: psq_lXX
2018-10-28 17:57:45 +00:00
MerryMage
0b29b5cb83
Jit_LoadStorePaired: psq_stXX
2018-10-28 17:57:45 +00:00
MerryMage
459f977483
Jit_LoadStoreFloating: stfiwx
2018-10-28 17:57:45 +00:00
MerryMage
dcfe955087
Jit_LoadStoreFloating: stfXXX
2018-10-28 17:57:45 +00:00
MerryMage
f564da7233
Jit_LoadStoreFloating: lfXXX
2018-10-28 17:57:45 +00:00
MerryMage
36790ad3ad
Jit_SystemRegisters: mtcrf
2018-10-28 17:57:45 +00:00
MerryMage
d8b2bf785a
Jit_SystemRegisters: mfcr
2018-10-28 17:57:45 +00:00
MerryMage
6ff8f9e991
Jit_SystemRegisters: mfmsr
2018-10-28 17:57:45 +00:00
MerryMage
5fa6df8c1e
Jit_SystemRegisters: mtmsr
2018-10-28 17:57:45 +00:00
MerryMage
1d867493d9
Jit_SystemRegisters: mfspr
2018-10-28 17:57:45 +00:00
MerryMage
9438ea0ef5
Jit_LoadStore: stmw
2018-10-28 17:57:45 +00:00
MerryMage
98cf0b3286
Jit_LoadStore: lmw
2018-10-28 17:57:45 +00:00
MerryMage
c6b9712ac4
Jit_LoadStore: stXx
2018-10-28 17:57:44 +00:00
MerryMage
90cef22d57
Jit_LoadStore: stX
2018-10-28 17:57:44 +00:00
MerryMage
4a2efc8f5e
Jit_LoadStore: dcbz
2018-10-28 17:57:44 +00:00
MerryMage
0e501e5c36
Jit_LoadStore: dcbx
2018-10-28 17:57:44 +00:00
MerryMage
534db3b2ed
Jit_LoadStore: lXXx
2018-10-28 17:57:44 +00:00
MerryMage
00d65f7a69
Jit: memcheck
2018-10-28 17:57:44 +00:00
MerryMage
c896d41c37
DoJit
2018-10-28 17:57:44 +00:00
MerryMage
4443b36326
Jit_Branch: bclrx
2018-10-28 17:57:44 +00:00
MerryMage
0cd85bbce7
Jit_Branch: bcctrx
2018-10-28 17:57:44 +00:00
MerryMage
453417ad8c
Jit_Branch: bcx
2018-10-28 17:57:44 +00:00
MerryMage
256e234949
Jit_Integer: DoMergedBranchCondition
2018-10-28 17:57:44 +00:00
MerryMage
0d3393b306
Jit_Integer: rlwimix
2018-10-28 17:57:44 +00:00
MerryMage
b866b5bdd9
Jit_Integer: reg_imm
2018-10-28 17:57:44 +00:00
MerryMage
ace2ed27ac
Jit_Integer: DoMergedBranchImmediate
2018-10-28 17:57:44 +00:00
MerryMage
88e5d0d8b1
Jit_Integer: cmpXX
2018-10-28 17:57:44 +00:00
MerryMage
b256286690
Jit_Integer: boolX
2018-10-28 17:57:44 +00:00
MerryMage
b7a4296bec
Jit_Integer: extsXx
2018-10-28 17:57:44 +00:00
MerryMage
c380764ed0
Jit_Integer: twX
2018-10-28 17:57:44 +00:00
MerryMage
5621907283
Jit_Integer: cntlzwx
2018-10-28 17:57:44 +00:00
MerryMage
31bd9b5cd0
Jit_Integer: srawix
2018-10-28 17:57:44 +00:00
MerryMage
817fddf734
Jit_Integer: srawx
2018-10-28 17:57:44 +00:00
MerryMage
32572dd639
Jit_Integer: slwx
2018-10-28 17:57:44 +00:00
MerryMage
22600b33ee
Jit_Integer: srwx
2018-10-28 17:57:44 +00:00
MerryMage
4a97f31aa2
Jit_Integer: negx
2018-10-28 17:57:44 +00:00
MerryMage
42614ede16
Jit_Integer: rlwnmx
2018-10-28 17:57:44 +00:00
MerryMage
d4e2acc9cd
Jit_Integer: rlwinmx
2018-10-28 17:57:44 +00:00
MerryMage
bde5df03a3
Jit_Integer: arithcx
2018-10-28 17:57:44 +00:00
MerryMage
6ce718b920
Jit_Integer: arithXex
2018-10-28 17:57:44 +00:00
MerryMage
9bf75a0f31
Jit_Integer: addx
2018-10-28 17:57:44 +00:00
MerryMage
50e7b97406
Jit_Integer: divwx
2018-10-28 17:57:44 +00:00
MerryMage
f945457915
Jit_Integer: divwux
2018-10-28 17:57:44 +00:00
MerryMage
2652d4dfdb
Jit_Integer: mulhwXx
2018-10-28 17:57:44 +00:00
MerryMage
24aadd933e
Jit_Integer: mullwx
2018-10-28 17:57:44 +00:00
MerryMage
02deaab6ee
Jit_Integer: mulli
2018-10-28 17:57:44 +00:00
MerryMage
497ac5789d
Jit_Integer: subfx
2018-10-28 17:57:44 +00:00
MerryMage
64c29ab942
Jit_Integer: Port subfic to new register cache interface
2018-10-28 17:57:44 +00:00
MerryMage
33812319ac
Jit: Add preg_t variant of ComputeRC
2018-10-28 17:57:44 +00:00
MerryMage
5e46c16e4f
JitRegCache: Add IsZero to RCOpArg
2018-10-28 17:57:43 +00:00
MerryMage
2e955012b2
JitRegCache: Add BindOrImm
2018-10-28 17:57:43 +00:00
MerryMage
590ec866b0
JitRegCache: Add revertable binds
2018-10-28 17:57:43 +00:00
MerryMage
16f8b7413d
JitRegCache: IsAllUnlocked
2018-10-28 17:57:43 +00:00
MerryMage
6c61d9a426
JitRegCache: RCForkGuard
2018-10-28 17:57:43 +00:00
MerryMage
367a0bb672
JitRegCache: Add RCOpArg::ExtractWithByteOffset
2018-10-28 17:57:43 +00:00
MerryMage
ae1bd7a6b0
JitRegCache: New interface
2018-10-28 17:57:43 +00:00
MerryMage
6fef683e14
JitRegCache: Move files to subdirectory
2018-10-28 17:57:43 +00:00
MerryMage
448fc89e4c
JitRegCache: Count locks/unlocks
2018-10-28 17:57:43 +00:00
MerryMage
2dce7e6e21
Common: Add variant utilities
2018-10-28 17:57:43 +00:00
Pierre Bourdon
98b0efb6de
Merge pull request #7499 from JosJuice/purge-game-list-cache
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DolphinQt: Implement "Purge Game List Cache"
2018-10-28 17:00:04 +01:00
Tillmann Karras
13930f565a
DolphinQt: reduce warnings about MO files
2018-10-28 11:45:59 +00:00
JosJuice
8baafcc523
Accurate region detection for NAND titles
2018-10-28 11:27:08 +01:00
Stenzek
7c4607a05a
Vulkan: Add missing increment of draw call count
2018-10-28 11:32:26 +10:00
Pierre Bourdon
756a2fe14d
Merge pull request #7517 from delroth/analytics-perf
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Report performance information through our analytics subsystem
2018-10-28 00:43:12 +02:00
zackhow
3499a416e7
Android: Add controller rumble support
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Android can be funky with controller vibration. Of the three controlers I have that contain a
vibrator(PS3, Xbox360, 2017 Shield controller), only the Xbox360 controller registered as having
a vibrator. So YYMV depending on the driver support of the device.
2018-10-27 14:25:17 -04:00
Pierre Bourdon
83c3370c2a
RenderBase: send performance sample at every end of frame
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Not the best integration point, but couldn't think of something better.
This implementation has the benefit to be super simple.
2018-10-27 17:39:54 +02:00
Pierre Bourdon
6a891ea37c
Core/Analytics: add support for performance sampling
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Samples are pushed to the analytics module every frame but only sent
once every ~15min. We send data for 100 frames at a time.
2018-10-27 17:39:53 +02:00
Pierre Bourdon
d98c0da41b
Common/Analytics: add basic support for vector serialization
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Only supports u32 for now since that's the only thing we need.
2018-10-27 17:16:58 +02:00
JosJuice
ce640e129d
Android: Don't create a savestate when rotating
2018-10-27 15:52:39 +02:00
mahdihijazi
cc4d998118
Android: Change the file browser dialog ok button title
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I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.
2018-10-27 15:35:33 +02:00
Pierre Bourdon
64e04eb38c
SystemTimers: export performance index from the throttler callback
2018-10-27 15:14:59 +02:00
weihuoya
1e3a297900
android: remove enter and exit transition
2018-10-27 18:29:01 +08:00
JosJuice
5718b870d1
Use wcsftime instead of strftime on Windows to fix encoding errors
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Reported by https://forums.dolphin-emu.org/Thread-odd-codes-appear-in-save-load-state-when-chinese-language-is-used
2018-10-26 14:26:21 +02:00
Pierre Bourdon
d0c29f8814
Merge pull request #7514 from zackhow/no-rumble
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Android: Don't require vibrate permission
2018-10-25 23:16:14 +02:00
zackhow
df12942244
Android: Don't require vibrate permission
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Google Play won't distribute the app to devices that do not allow
the vibrate permission if required is not false.
2018-10-25 17:13:10 -04:00
JosJuice
34edcdd454
Never return Unknown from SConfig::GetFallbackRegion
...
This happens if Wii Menu 1.0 is installed.
Reported by https://forums.dolphin-emu.org/Thread-default-case-should-not-be-reached
2018-10-25 17:54:13 +02:00
JosJuice
8bbec31295
DolphinQt: Implement "Purge Game List Cache"
...
This is a missing feature from DolphinWX.
2018-10-25 08:29:54 +02:00
Mat M
61821b067f
Merge pull request #7508 from zackhow/lock-landscape
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Android: lock screen to landscape by default
2018-10-24 21:52:15 -04:00
zackhow
9e44df1d3a
Android: lock screen to landscape by default
...
A new setting has been added to the general config to allow rotation. This should
resolve a lot of crash complaints due to screen rotation.
2018-10-24 21:43:09 -04:00
Mat M
74c49c961e
Merge pull request #7504 from JosJuice/game-id-partition-none
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Fix issue 11422 (inconsistent game ID for some hacked games)
2018-10-24 21:15:10 -04:00
Pierre Bourdon
eadb4a66a5
ThrottleCallback: use microseconds to represent realtime
...
Using milliseconds doesn't provide a lot of granularity, and we can use
all we can get for performance analysis.
2018-10-25 02:27:49 +02:00
Stenzek
8c84e27155
Core: Fix display being passed as surface to ControllerInterface
2018-10-24 15:24:10 +10:00
Stenzek
1e8cdc02d1
CMake: Fix DolphinNoGUI build
2018-10-24 14:50:23 +10:00
Stenzek
2c6d96433c
GLContext: Try GL versions 3.2-4.6 when getting a context
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GLX previously was only creating a 4.0 context.
2018-10-20 21:11:34 +10:00
Stenzek
c95802afeb
CMake: Make X11 and EGL optional
2018-10-20 21:11:34 +10:00
Stenzek
0559311f92
GLContext: Runtime selection of EGL/GLX on Linux
2018-10-20 21:11:34 +10:00
Stenzek
025e909773
GLContext: Use destructor instead of Shutdown() to cleanup
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Also uses the Initialize() method to make the context current.
2018-10-20 21:11:34 +10:00
Stenzek
4b8d1c2b42
GLContext: Combine shared context initialization and creation
2018-10-20 21:11:34 +10:00
Stenzek
dcdd02d646
GLContext: Remove global context pointer
2018-10-20 21:11:34 +10:00
Stenzek
eb284b5d66
VideoBackends: Pass window system info from host on creation
2018-10-20 21:11:34 +10:00
Stenzek
9c57a98723
GLContext: Use host connection
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This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00
Stenzek
1d827a5223
Renderer: Pull dimensions from GLInterface/Swapchain
2018-10-20 21:11:34 +10:00
Stenzek
a3961750a7
Drop Host_GetRenderSurface and pass display to backend
2018-10-20 21:11:34 +10:00
Stenzek
134d967be2
Refactoring and cleanup of GLInterface (now GLContext)
2018-10-20 21:11:34 +10:00
Stenzek
74b82bab3b
GLInterface: Drop Haiku support
2018-10-20 21:11:33 +10:00
Tillmann Karras
97cc9894e4
Update to Visual Studio's default Windows SDK
2018-10-20 00:53:08 +01:00
Mat M
4d62037f88
Merge pull request #7505 from JosJuice/korean-country-code
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DiscIO: Restore the Korean case in CountryCodeToCountry
2018-10-19 17:28:50 -04:00
JosJuice
338f3467e5
DiscIO: Restore the Korean case in CountryCodeToCountry
...
I must've goofed or something last time I changed this.
2018-10-19 18:45:59 +02:00
JosJuice
03d401127e
Fix issue 11422 (inconsistent game ID for some hacked games)
...
Starting with PR 7411, the rest of Dolphin reads the game ID from
PARTITION_NONE, but SetRunningGameMetadata was still reading from
the game partition. https://bugs.dolphin-emu.org/issues/11422
2018-10-16 21:41:28 +02:00
Tilka
cb576bf382
Merge pull request #7503 from MerryMage/signed_comparison
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BTReal: Correct comparison of integers of different signs
2018-10-15 19:36:45 +01:00
MerryMage
688e8db904
BTReal: Correct comparison of integers of different signs
2018-10-15 19:30:58 +01:00
Anthony
cffca7cbec
Merge pull request #7502 from JosJuice/functions-signature
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Improve the "functions signature" string
2018-10-15 11:01:36 -07:00
JosJuice
4a07b9a0e1
Improve the "functions signature" string
2018-10-15 18:31:02 +02:00
Techjar
8560eecd49
VideoCommon: Clean up class-memaccess warnings
2018-10-14 23:05:47 -04:00
Z1ni
d7640f5929
Qt/GameList: Cancel ISO compression when the user cancels the save dialog
2018-10-14 21:04:43 +03:00
Stenzek
ea77899ddd
Qt/MainWindow: Maintain pointer to hotkey window
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Prevents multiple hotkey windows from being opened.
2018-10-14 22:24:31 +10:00
Stenzek
211a9bf6d2
Qt/MainWindow: Lazy initialize child windows
2018-10-14 21:46:59 +10:00
Tilka
b5d855caf7
Merge pull request #7496 from stenzek/null-shader-cache
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ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 12:30:32 +01:00
Stenzek
e3f475b30e
NullBackend: Initialize vtx_decl in VertexFormat
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This field was previously left uninitialized, which resulted in corrupted
UID caches being created.
2018-10-14 21:24:09 +10:00
Tilka
660fb3fca0
Merge pull request #7412 from AdmiralCurtiss/xfb-stitch-in-order
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Stitch together overlapping XFB regions in order of XFB copy creation.
2018-10-14 12:00:41 +01:00
Stenzek
c2fab7f016
ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 20:03:57 +10:00
Tilka
64515d0840
Merge pull request #7216 from leoetlino/test
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Fix BT passthrough by sending larger packets
2018-10-14 10:22:51 +01:00
Tilka
8d1e996f39
Merge pull request #7495 from JosJuice/wii-menu-1.0-region-3
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Show 1.0U instead of 1.0 for Wii Menu 1.0
2018-10-14 09:49:26 +01:00
JosJuice
34c05e17dc
Show 1.0U instead of 1.0 for Wii Menu 1.0
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As suggested by https://github.com/dolphin-emu/dolphin/pull/7487#issuecomment-429528407
2018-10-14 09:47:47 +02:00
Tilka
e18fbb9bd3
Merge pull request #7449 from amaiorano/fix-extensions-combo-update-on-reset-defaults
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Fix extensions combo update on reset defaults
2018-10-14 02:22:54 +01:00
Tilka
9a1f259626
Merge pull request #7486 from amaiorano/fix-infinite-polling-for-usb-devices
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Fix infinite polling for usb devices after the "add to whitelist" dia…
2018-10-14 01:13:35 +01:00
Tilka
1abb27909d
Merge pull request #7480 from sp00nd/master
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Change gecko sorting back to manual
2018-10-14 01:07:51 +01:00
Tilka
2d0e217715
Merge pull request #7485 from amaiorano/double-click-to-add-usb-whitelist-device
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Make double click on selected usb whitelist device add it
2018-10-14 01:02:50 +01:00
MerryMage
93ec976975
Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0 (Redux)
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* BTR modifies its argument.
* Do not fallthrough.
2018-10-13 19:20:08 +01:00
Pierre Bourdon
2508f6c621
Revert "Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0"
2018-10-13 20:04:30 +02:00
Pierre Bourdon
2bdee9b80b
Merge pull request #7455 from spycrab/qt_tags
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Qt/GameList: Implement tag system
2018-10-13 19:58:32 +02:00
Tilka
58361d827e
Merge pull request #7491 from MerryMage/SPR_HID0
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Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0
2018-10-13 17:18:13 +01:00
MerryMage
e7a65c31a8
Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0
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BTR modifies its argument
2018-10-13 15:59:40 +01:00
zackhow
cd02a16a07
Android: fix crash on rotate
2018-10-13 07:22:38 -04:00
Zexaron
550aa93ed0
NetPlay: Properly save Hosting GUI settings
2018-10-13 10:35:42 +02:00
Antonio Maiorano
3dec84a91b
Fix infinite polling for usb devices after the "add to whitelist" dialog has been opened once
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Problem is that USBDeviceAddToWhitelistDialog starts a timer once created to poll for devices every second. In Qt, closing a heap-allocated dialog doesn't delete it, so it keeps on polling. This fix is to allocate dialog on the stack, then use "exec" to run it modally without returning. Once closed, the stack instance will get destroyed, thus killing the timer.
2018-10-12 21:34:05 -04:00
MerryMage
d60345f15e
Jit_FloatingPoint: Make fp_tri_op a local lambda
2018-10-12 20:46:02 +01:00
Tilka
94f07e7fa9
Merge pull request #7472 from Z1ni/usb-dev-dialog-close
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Qt/Settings: Add Cancel button to USB passthrough device dialog
2018-10-12 20:43:09 +01:00
Mat M
bbb08eec98
Merge pull request #7487 from JosJuice/wii-menu-1.0-region-2
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Treat Wii Menu 1.0 as NTSC-U
2018-10-12 14:45:17 -04:00
JosJuice
7643d6d2f9
Treat Wii Menu 1.0 as NTSC-U
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See the comments of https://github.com/dolphin-emu/dolphin/pull/7440 .
2018-10-12 17:13:40 +02:00
Mat M
57529bc455
Merge pull request #7438 from RolandMunsil/master
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Fix issue where breakpoint type wasn't correct in debugger memory view.
2018-10-12 10:30:31 -04:00
Mat M
ecd4897d43
Merge pull request #7437 from stenzek/graphics-options-race
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Fix race condition caused by opening graphics options while running
2018-10-12 10:29:28 -04:00
Mat M
7ac90b55d6
Merge pull request #7466 from zackhow/hide-savestate
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Android: Require user to enable savestate menu options
2018-10-12 10:27:44 -04:00
Mat M
b3cd6158fc
Merge pull request #7471 from JosJuice/country-region-switch
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DiscIO: Improve RegionSwitch/CountrySwitch
2018-10-12 10:25:45 -04:00
JosJuice
f834ef1dfe
DiscIO: Rename RegionSwitch/CountrySwitch
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Callers don't need to know that these functions are implemented
with a switch statement.
2018-10-12 12:32:22 +02:00
JosJuice
7fd1784b9a
DiscIO: Add more RegionSwitch/CountrySwitch comments
2018-10-12 12:32:22 +02:00
JosJuice
7607dc3573
DiscIO: Fix CountrySwitch's 'M' comment (and clarify other VC comments)
2018-10-12 12:31:52 +02:00
Tilka
f5bfcdda5a
Merge pull request #7473 from aldelaro5/fix-signature-export
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Qt/debugger: restore previously lost symbols and signature features
2018-10-11 13:03:37 +01:00
Tilka
b35e0fd456
Merge pull request #7451 from stenzek/gles-blit-scissor
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OGL: Disable scissor test when calling glBlitFramebuffer()
2018-10-11 13:00:17 +01:00
Antonio Maiorano
3a8493cc59
Make double click on selected usb whitelist device add it
2018-10-09 20:34:32 -04:00
Tillmann Karras
db54b903ef
Zero-initialize CPU state and register view
2018-10-10 00:04:02 +01:00
Tillmann Karras
dfe8305ae7
PowerPC: fix a cast warning
2018-10-10 00:03:54 +01:00
sp00nd
6cd53bf92d
Change gecko sorting back to manual
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Gecko codes are a core foundation of most netplay sessions and most general modding cases. It has gone so far as to now have an ini for almost every game.
After the massive UI overhaul, the gecko code sorting defaults to Alphabetical with no option to change it. This removes the possibility for netplay builds to have important and necessary codes at the top for easy selecting, and removes the ability to sort massive code lists in categories.
This will also make the sorting consistent with AR codes, which are sorted manually.
2018-10-09 17:46:11 -05:00
Tilka
7cfba7397c
Merge pull request #7475 from aldelaro5/symbols-search-case-insensitive
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Qt/debugger: make the symbols search case insensitive
2018-10-09 21:18:06 +01:00
Z1ni
b27c688fdf
Qt/Settings: Add Cancel button to USB passthrough device dialog
2018-10-09 15:28:40 +03:00
Pierre Bourdon
8e26d33133
Externals: Add a stripped down version of minizip.
2018-10-09 14:27:53 +02:00
Stenzek
2e905455b1
OGL: Disable scissor test when calling glBlitFramebuffer()
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glBlitFramebuffer() does not bypass the scissor test, which meant that
part of texture copies (e.g. XFB) could have been clipped when running
under OpenGL ES, as glCopyImageSubData() is not supported.
2018-10-09 22:00:40 +10:00
Tilka
480972612c
Merge pull request #7474 from aldelaro5/fix-pc-icons-swap
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Qt/debugger: reorder the PC toolbar icons to their correct buttons
2018-10-09 09:02:10 +01:00
Tilka
5b8e1e61e8
Merge pull request #7470 from Tilka/fifoplayer
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FifoPlayer: reduce XF_REGS_SIZE to what we know
2018-10-09 08:56:48 +01:00
aldelaro5
68aff9c023
Qt/debugger: make the symbols search case insensitive
2018-10-08 21:17:33 -04:00
aldelaro5
9fd7da59b1
Qt/debugger: reorder the PC toolbar icons to their correct buttons
2018-10-08 21:10:18 -04:00