Pierre Bourdon
6a14300c9c
Merge pull request #2078 from lioncash/fwd
...
PPCTables: Remove an unnecessary forward declaration
2015-02-19 15:51:15 +01:00
Pierre Bourdon
5393082117
Merge pull request #2077 from lioncash/docs
...
PPCTables: Correct some flag descriptions
2015-02-19 15:51:00 +01:00
Lioncash
e4df6026c4
PPCTables: Remove an unnecessary forward declaration
...
This class name isn't used anymore.
2015-02-19 09:08:00 -05:00
Lioncash
0fc3166b2f
PPCTables: Correct some flag descriptions
2015-02-19 08:56:18 -05:00
Lioncash
c8c61041ba
Merge pull request #2007 from lioncash/si
...
Core: Move several files into the correct VS directory filter.
2015-02-18 21:33:39 -05:00
Lioncash
bdca0dac29
Merge pull request #2071 from Sonicadvance1/Android_fix_unittests
...
[Android] Fix building unit tests.
2015-02-18 21:19:18 -05:00
Lioncash
2906f64e13
Merge pull request #2073 from Sonicadvance1/android_fix_formatchanges
...
[Android] Fix ignore format changes option.
2015-02-18 21:17:46 -05:00
Markus Wick
1a3bc8f286
Merge pull request #2001 from mimimi085181/multiple-texture-cache-entries
...
Allow multiple texture cache entries for textures at the same address
2015-02-19 01:08:07 +01:00
mimimi085181
2f8e0c9bb9
Allow multiple texture cache entries for textures at the same address
...
This is the same trick which is used for Metroid's fonts/texts, but for all textures. If 2 different textures at the same address are loaded during the same frame, create a 2nd entry instead of overwriting the existing one. If the entry was overwritten in this case, there wouldn't be any caching, which results in a big performance drop.
The restriction to textures, which are loaded during the same frame, prevents creating lots of textures when textures are used in the regular way. This restriction is new. Overwriting textures, instead of creating new ones is faster, if the old ones are unlikely to be used again.
Since this would break efb copies, don't do it for efb copies.
Castlevania 3 goes from 80 fps to 115 fps for me.
There might be games that need a higher texture cache accuracy with this, but those games should also see a performance boost from this PR.
Some games, which use paletted textures, which are not efb copies, might be faster now. And also not require a higher texture cache accuracy anymore. (similar sitation as PR https://github.com/dolphin-emu/dolphin/pull/1916 )
2015-02-18 23:54:40 +01:00
magumagu
dfac2ca055
Merge pull request #2072 from Sonicadvance1/fix_inst_table_mulli
...
Fix mulli's flags in the instruction tables.
2015-02-18 14:44:09 -08:00
Ryan Houdek
09e8adb199
[Android] Fix ignore format changes option.
...
This option was inversed, so it was always set to the opposite of what was wanted.
2015-02-18 16:27:37 -06:00
Ryan Houdek
19f8524304
Fix mulli's flags in the instruction tables.
...
It doesn't set RC, so this flag is incorrect.
2015-02-18 16:26:12 -06:00
Ryan Houdek
0567b28ba1
[Android] Fix building unit tests.
2015-02-18 16:24:30 -06:00
shuffle2
861d341f4c
Merge pull request #2063 from shuffle2/libusb-vcxproj
...
make libusb vcxproj use standard dolphin template and don't compile strerror.c.
2015-02-18 13:53:09 -08:00
Shawn Hoffman
f91e8e9423
make libusb vcxproj use standard dolphin template and don't compile strerror.c.
2015-02-18 13:29:39 -08:00
Shawn Hoffman
8645f33034
Revert "Externals: add Dolphin-specific patches to libusb"
...
This reverts commit 7a305bef86
.
2015-02-18 13:23:37 -08:00
Markus Wick
86226cb2b9
Merge pull request #1979 from Mullin/head
...
Use clock_gettime instead of gettimeofday, it's more efficiency on low power system
2015-02-18 21:54:16 +01:00
Mullin
797fc14414
Use clock_gettime instead of gettimeofday, it's more effiency on low power system
...
Add def for mac(They don't support clock_gettime)
Fix my mistake
Fix my mistake 2
2015-02-18 21:44:58 +01:00
Pierre Bourdon
8cc6e5cff9
Merge pull request #1854 from JosJuice/read-disc-after-delay
...
DVDInterface: Read disc after delay, not before
2015-02-18 20:35:07 +00:00
Pierre Bourdon
042fcbcbca
Merge pull request #2067 from magumagu/cputhread-assert
...
Disable an IsCPUThread() assert in Release builds.
2015-02-18 16:22:23 +00:00
Pierre Bourdon
96041a5aca
Merge pull request #2068 from mimimi085181/hash-fix
...
GetCRC32: Fix the hash for the last byte(s)
2015-02-18 13:43:06 +00:00
mimimi085181
f6c9b8243e
GetCRC32: Fix the hash for the last byte(s)
...
This fixes issue 8227
https://code.google.com/p/dolphin-emu/issues/detail?id=8227
2015-02-18 14:26:28 +01:00
Ryan Houdek
ef2fba2e85
Merge pull request #2070 from lioncash/unused
...
PowerPC: Remove unused enum values
2015-02-17 23:42:46 -06:00
Lioncash
78d917b0b3
PowerPC: Remove unused enum values
2015-02-18 00:37:32 -05:00
Lioncash
373b1d9915
Merge pull request #2069 from lioncash/docs
...
PowerPC: Document the instruction table flags
2015-02-18 00:26:42 -05:00
Lioncash
0b3a2ae4ca
PowerPC: Document the instruction table flags
...
Should make it easier for newcomers to get up to speed.
2015-02-18 00:17:51 -05:00
Ryan Houdek
127e742992
Merge pull request #2046 from Mullin/Fix-unsigned/signed-stores
...
[ARMv7] Fix unsigned/signed stores
2015-02-17 14:38:36 -06:00
Mullin
39aa2432a6
Fix signed/unsigned stores
2015-02-17 21:29:01 +01:00
Fiora
53bf21e15a
Merge pull request #2066 from lpereira/regcache-with-variadic-tpl
...
Jit64: Use variadic templates for RegCache locking
2015-02-17 08:53:07 -08:00
Lioncash
39e121e551
Merge pull request #2064 from magcius/fix-tilt
...
WiimoteEmu: Add back the calibrated accel data to the EEPROM
2015-02-17 11:14:09 -05:00
JosJuice
3ac0977bc6
DVDInterface: Read disc after delay, not before
2015-02-17 14:57:36 +01:00
Leandro Pereira
1162c5344b
Jit64: Use variadic templates for RegCache locking
2015-02-17 10:01:42 -02:00
Ryan Houdek
3aa605236d
Merge pull request #2041 from Sonicadvance1/AArch64_vertex_loader
...
[AArch64] Vertex loader and things
2015-02-17 00:51:51 -06:00
Ryan Houdek
ed008c3a69
[AArch64] Change the vertex loader over to using unscaled loadstores.
...
In nearly all direct loadstore cases we can use unscaled loadstores.
Still have a fallback in case we hit a situation that we /can't/ do a unscaled loadstore.
2015-02-16 22:03:09 -06:00
Ryan Houdek
120df4c688
[AArch64] Implement loadstore unscaled.
2015-02-16 22:00:43 -06:00
magumagu
77a0bfdd8f
Merge pull request #2055 from magumagu/fakevmem-code
...
Allow executing code out of FakeVMEM.
2015-02-16 19:13:14 -08:00
magumagu
cce503c879
Disable an IsCPUThread() assert in Release builds.
...
IsCPUThread is extremely slow at the moment, and this code runs
frequently.
2015-02-16 19:07:42 -08:00
Jasper St. Pierre
e53268be1b
WiimoteEmu: Add back the calibrated accel data to the EEPROM
...
It seems that games actually read this to determine how to act, which
isn't particularly strange. I was imagining it was more for the
Wiimote's internal normalization, but I was wrong.
2015-02-16 15:16:23 -08:00
Ryan Houdek
2ebe57ed3f
Convert our vertex loader unit test to the new RunVertices arguments arrangement.
2015-02-16 16:51:39 -06:00
Ryan Houdek
f54a0d3ff4
[AArch64] Minor floating point loadstore improvements.
...
These use the Vector x Element FMUL instruction to improve speeds slightly.
Should give ~3cycle improvement per quantized loadstore done.
2015-02-16 16:51:39 -06:00
Ryan Houdek
b4b03641b3
[AArch64] Implement vertex loader recompiler.
...
Shows a noticeable reduction in time spent in the vertex loader.
2015-02-16 16:51:32 -06:00
magumagu
5b6a947e8f
Merge pull request #2035 from magumagu/remove-bat-option
...
Remove the BAT checkbox/setting/implementation.
2015-02-15 17:27:18 -08:00
Pierre Bourdon
0148deb78c
Merge pull request #2061 from phire/make-things-better
...
Cleanup DotProduct function to make it more readable.
2015-02-16 00:57:07 +00:00
Scott Mansell
43dfec07c9
Cleanup DotProduct function to make it more readable.
2015-02-16 13:53:58 +13:00
Scott Mansell
7add7b685f
Remove unneeded spaces from code.
...
Line now matches the style of the rest of the function.
2015-02-16 12:59:45 +13:00
Lioncash
16a6392308
Merge pull request #2054 from lioncash/disable
...
DolphinWX: Change Enable(false) calls into Disable() where possible
2015-02-15 13:26:44 -05:00
Markus Wick
f38b3ace38
Merge pull request #2038 from magumagu/disable-thread-safety-checks
...
Disable thread safety assertions added in PR1987.
2015-02-15 10:33:19 +01:00
skidau
d601657c99
Merge pull request #2045 from greyrogue/master
...
Add Datel AGP save commands for SRAM/FRAM. Improve EEPROM.
2015-02-15 12:57:58 +11:00
Pierre Bourdon
b7916f9655
Merge pull request #2057 from lioncash/busy
...
DolphinWX: Remove unnecessary wxBeginBusyCursor and wxEndBusyCursor calls
2015-02-15 01:54:59 +00:00
greyrogue
2d4aa2a195
Add save commands for SRAM/FRAM. Improve EEPROM.
...
Handle possible endian file read issues at file access time instead of
using Swap64 on every access.
Code comments and clean up.
2015-02-14 20:36:26 -05:00