Commit Graph

23819 Commits

Author SHA1 Message Date
Stenzek 739aced97c Vulkan: Implement compute-shader based GPU texture decoding 2017-04-01 12:32:57 +10:00
Stenzek 5fbc63fbcf Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
Stenzek 02f887ede0 OGL: Add GPUTimer class for measuring execution time of a draw/dispatch 2017-04-01 12:32:57 +10:00
Stenzek b01bcb80f4 OGL: Implement GPU texture decoding backend 2017-04-01 12:32:56 +10:00
Stenzek 79ba946d70 VideoCommon: Changes to TextureCache to support decoding in backend 2017-04-01 12:32:10 +10:00
Stenzek 6ffc16d1b0 VideoCommon: Add texture decoding shader generators 2017-04-01 12:32:10 +10:00
Stenzek 82fd984f3e VideoBackends: Add configuration field for GPU texture decoding 2017-04-01 12:32:05 +10:00
Stenzek abc662d69c OGL: Support compute shaders and emitting GLSL 4.3
This also changes bSupportsEarlyFragmentTests to
bSupportsImageLoadStore, as it is used for both.
2017-04-01 12:31:41 +10:00
Stenzek b987f220e1 VideoBackends: Add support flag for compute shaders 2017-04-01 12:31:41 +10:00
Stenzek a8876a29fe OGL: Use ARB_texture_storage to allocate TextureCache entries
This ensures that they are complete textures by decoding time, as when
using compute shaders we write directly to the destination texture.
2017-04-01 12:31:41 +10:00
Stenzek c8cbbd831d GLExtensions: Seperate GL_ARB_compute_shader from GL 4.3
Allows the usage of glDispatchCompute from GLES (requires GLES 3.1).
2017-04-01 12:31:40 +10:00
Stenzek 4e24bfd0ce GLExtensions: Seperate GL_ARB_shader_image_load_store from GL 4.2
Allows the usage of glBindImageTexture and glMemoryBarrier from GLES
(requires GLES 3.1).
2017-04-01 12:31:40 +10:00
Stenzek bd15d0352a GLExtensions: Seperate GL_ARB_texture_storage from GL 4.2
This allows us to use glTexStorage on GL3.3 implementations that support
the extension.
2017-04-01 12:31:40 +10:00
Stenzek f8059eae43 OGL: Fix render-target texture mipmap allocation
The loop was allocating one-too-many levels, as well as incorrect sizes
for each level. Probably not an issue as mipmapped render targets aren't
used, but the logic should be correct anyway.
2017-04-01 12:31:40 +10:00
Matthew Parlane 22fa199caf Merge pull request #5190 from ligfx/removeao
Remove libao sound backend
2017-04-01 12:15:17 +13:00
Matthew Parlane 587ed3213c Merge pull request #5189 from stenzek/gl-msaa
OGL: Fix MSAA being forced to 1x
2017-04-01 12:14:51 +13:00
Michael Maltese af63235dc4 Remove libao sound backend
A single person uses it[0], and it sometimes messes up the Linux
buildbots ("ninja: error: 'ao', needed by 'Binaries/dolphin-emu', missing
and no known rule to make it").

[0]: https://analytics.dolphin-emu.org/stats/popular-audio-backends.txt
2017-03-31 14:59:57 -07:00
Mat M 67e950d02c Merge pull request #5168 from ligfx/vertexloadertestuninitialized
VertexLoaderTest: fix maybe-uninitialized warning
2017-03-31 17:26:20 -04:00
Michael Maltese b305a6c575 VertexLoaderTest: fix maybe-uninitialized warning
Fixes warning:

```
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:222:15: error: variable 'f' may be uninitialized when used here [-Werror,-Wconditional-uninitialized]
    ExpectOut(f * scale);
              ^
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:198:12: note: initialize the variable 'f' to silence this warning
    float f, g;
           ^
            = 0.0
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:223:15: error: variable 'g' may be uninitialized when used here [-Werror,-Wconditional-uninitialized]
    ExpectOut(g * scale);
              ^
../Source/UnitTests/VideoCommon/VertexLoaderTest.cpp:198:15: note: initialize the variable 'g' to silence this warning
    float f, g;
              ^
               = 0.0
```
2017-03-31 13:51:20 -07:00
Mat M 0aec9fa4db Merge pull request #5149 from JosJuice/di-directory
Move DVD code to a new directory
2017-03-31 12:05:37 -04:00
JosJuice 020618a427 Move DVDInterface's pure (stateless) math code to a new file 2017-03-31 17:27:23 +02:00
JosJuice f106ba70d4 Move DVD code to a new directory 2017-03-31 17:27:23 +02:00
Stenzek 5326a18fdf OGL: Fix MSAA being forced to 1x
This was a regression from the remove-everything-static-from-renderer
PR. As the comment indicates, it would be nice to move all of this logic
out of the Renderer constructor, but this is a much larger change.
2017-03-31 21:55:26 +10:00
Mat M 542fb347f1 Merge pull request #5160 from mahdihijazi/enhance_style
android: Change the color of the selected slot to make it more visible
2017-03-31 03:57:32 -04:00
Matthew Parlane 9b2c6e9a9a Merge pull request #5186 from lioncash/frame
DolphinWX/Frame: Remove GetGameListCtrl()
2017-03-31 20:51:14 +13:00
Mat M f5dcfb157d Merge pull request #5151 from mahdihijazi/update_sdk
Update to Android SDK 25
2017-03-31 00:27:10 -04:00
Mat M 006381bb47 Merge pull request #5184 from leoetlino/dead-code
Common: Remove dead code in NandPaths
2017-03-31 00:21:49 -04:00
Mat M 6a595aabe9 Merge pull request #5153 from ligfx/stubhostnorequestfullscreen
StubHost: remove unused Host_RequestFullscreen()
2017-03-31 00:21:04 -04:00
Mat M 6b198679bc Merge pull request #5129 from ligfx/breakpointprintf
Breakpoints.cpp: fix format string warnings
2017-03-31 00:13:06 -04:00
Mat M 80a812322e Merge pull request #5152 from ligfx/disciomaybeuninitialized
DiscIO: initialize out args to ReadSwapped (fixes warning)
2017-03-31 00:11:53 -04:00
Mat M 774d2420e3 Merge pull request #5158 from ligfx/coretimingstatic
CoreTimingTest: make AdvanceAndCheck() static (fix warning)
2017-03-31 00:09:20 -04:00
Lioncash 6495becaf7 Frame: Remove GetGameListCtrl()
This is currently unused and shouldn't actually be a part of the frame's
public interface. The event system should be used instead to dispatch
messages to the game list control if necessary.
2017-03-30 16:05:20 -04:00
Léo Lam e1020cb674 Common: Remove dead code in NandPaths 2017-03-30 18:48:50 +02:00
Matthew Parlane de6c9404fc Merge pull request #5182 from leoetlino/ios-enums
IOS: Move ES return codes
2017-03-30 14:57:03 +13:00
Matthew Parlane 595c1f5597 Merge pull request #5179 from lioncash/cast
Fifo: Remove unnecessary integral casts
2017-03-29 10:55:52 +13:00
Matthew Parlane 9930052725 Merge pull request #5183 from lioncash/sig
MEGASignatureDB: Minor changes
2017-03-29 10:48:45 +13:00
Lioncash 497292cb1b MainMenuBar: Amend MEGA signature help tooltip
Keeps it consistent with the regular signature DB option
2017-03-28 17:14:04 -04:00
Lioncash 5637bbd1cf MEGASignatureDB: Remove unused variable in Apply 2017-03-28 16:19:19 -04:00
Lioncash eec4b705d5 MEGASignatureDB: Move objects where applicable
Signatures during loading and strings during reference retrieval can be
moved.
2017-03-28 16:18:31 -04:00
Lioncash c0171975ea MEGASignatureDB: Move implementation details into the cpp file
These functions aren't dependent on any database state and can be hidden.
2017-03-28 15:43:21 -04:00
Anthony fee2577e25 Merge pull request #5088 from sepalani/mega_signature
SignatureDB: Support for WiiTools MEGA files added
2017-03-28 12:28:21 -07:00
Sepalani 4cb84d06f0 SignatureDB: Support for WiiTools MEGA files added 2017-03-28 20:16:09 +01:00
Léo Lam 68cd8fc910 IOS: Move ES return codes
This keeps all of the return codes in the same place and exposed
publicly (as they are not internal to ES).

I have also added proper IOSC error codes and renamed some codes
for more consistency. (Unix ones have an E prefix, others do not.)
2017-03-28 20:02:26 +02:00
Anthony bcb1729dc9 Merge pull request #5124 from leoetlino/more-accurate-import
IOS/ES: Handle imports more accurately
2017-03-28 09:20:28 -07:00
Anthony cdd3ac023c Merge pull request #5133 from leoetlino/ugh-windows
Fix issues introduced by cpp-optparse on Windows
2017-03-28 09:17:02 -07:00
Anthony 2c531889b2 Merge pull request #5139 from lioncash/bitfield
BitField: Minor cleanup
2017-03-28 09:15:37 -07:00
Lioncash 8d98ac6509 CPU: Convert state enum to an enum class
Gets enum constants out of the immediate namespace. Also makes it
strongly typed like the other state enums.
2017-03-28 11:48:28 -04:00
Lioncash 41fbc659bf Fifo: Remove unnecessary integral casts
FIFO_SIZE is a u32, so %u can just be used instead.
2017-03-28 10:35:26 -04:00
Matthew Parlane 85d74a506f Merge pull request #4951 from waddlesplash/haiku-2
Initial support for Haiku.
2017-03-28 17:19:35 +13:00
Augustin Cavalier 0831dad467 Initial support for Haiku. 2017-03-27 23:46:19 -04:00