Commit Graph

16343 Commits

Author SHA1 Message Date
flacs 6940fc5ab9 Merge pull request #2947 from Rukario/my_branch
Updated terms in Netplay window.
2015-09-17 03:02:59 +02:00
Lioncash c6ea9eb7c3 JitCache: Remove unused define 2015-09-16 19:15:47 -04:00
Tillmann Karras b8f3519e49 Fix -Wunused-private-field warning 2015-09-16 23:31:53 +02:00
flacs 49ea15b950 Merge pull request #2873 from lioncash/netleaks
NetPlay: Fix a memory leak
2015-09-16 21:56:17 +02:00
Markus Wick 295b869304 Merge pull request #3028 from mimimi085181/sonic-fighters-regression-fix2
Fix performance regression in Sonic the Fighters, introduced by PR#2001
2015-09-16 21:53:03 +02:00
flacs 9e5f2ded86 Merge pull request #3040 from lioncash/arraysize
AX: Use ArraySize over sizeof division
2015-09-16 21:25:29 +02:00
flacs 29a0a2b626 Merge pull request #3043 from lioncash/jitalign
JitCache: Get rid of pointer casts
2015-09-16 21:22:01 +02:00
flacs 84f4c446de Merge pull request #3045 from lioncash/state
State: Increase savestate version
2015-09-16 21:19:21 +02:00
flacs ca7b999968 Merge pull request #3046 from phire/dx11-segfault
Remove segfault from DX11 backend.
2015-09-16 21:18:22 +02:00
Scott Mansell deeb1d8370 Remove segfault from DX11 backend.
Instead of blindly using the expected width, clamp it to the stride of the
buffer which dx11 returns. This prevents use from reading invalid memory
at the end of textures.

This doesn't solve the base issue of what to do when a game tries to copy
from outside the efb. On real hardware it returns random noise (biased
to all ones)
2015-09-17 02:22:00 +12:00
Lioncash 227c3aa259 State: Increase savestate version
This should have been done when GC_ALIGN macros were replaced.
2015-09-16 09:04:44 -04:00
Lioncash 8aac59418b JitCache: Get rid of pointer casts
Silences more ubsan runtime asserts
2015-09-16 06:25:48 -04:00
degasus 3ae466a33c JitArm64: Fix lmw + stmw 2015-09-16 08:11:18 +02:00
flacs 955bef226e Merge pull request #3041 from lioncash/align
Common: Get rid of a few pointer casts
2015-09-15 20:40:05 +02:00
Lioncash 2c5c99ec71 Common: Get rid of a few pointer casts 2015-09-15 12:28:59 -04:00
Lioncash 77d3bed058 AX: Use ArraySize over sizeof division
Also gets rid of magic numbers in volume ramp generation.
2015-09-14 23:55:09 -04:00
Lioncash b7739f5d85 VideoCommon: Remove unnecessary enum typedef 2015-09-14 19:43:31 -04:00
Lioncash 56560403bd BreakPoints: Remove unimplemented function declarations 2015-09-14 11:50:34 -04:00
Scott Mansell 45c1cfa078 Merge pull request #2242 from Stevoisiak/Titles.txt
GameListCtrl: Improvements for reading custom game titles
2015-09-13 14:03:47 +12:00
JosJuice cbd539eb3d Use official names for GameCube controller sticks
Main Stick is changed to Control Stick and C-Stick is changed to C Stick.

A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
Scott Mansell c0a89c3bf4 Merge pull request #3009 from phire/depth_tested_pokes
Add some logging for depth tested efb color pokes.
2015-09-12 22:20:59 +12:00
Scott Mansell 44456bec0f Add some logging for depth tested efb color pokes. 2015-09-12 22:19:59 +12:00
Scott Mansell 66dd79c569 Merge pull request #3010 from Felk/master
fixed disabling auto reporting for emulated wiimotes not working properly
2015-09-12 21:40:25 +12:00
Tillmann Karras 38ae572203 Debugger: fix -Wunused-private-field warning 2015-09-12 10:01:26 +02:00
mimimi085181 dd458b554d Fix performance regression in Sonic the Fighters, introduced by PR#2001 2015-09-12 09:12:14 +02:00
Lioncash baa9eacd51 LookUpTables: Make functions constexpr 2015-09-12 03:04:40 -04:00
Ryan Houdek f121d7a8cd Merge pull request #3026 from lioncash/constexpr
MathUtil: Make Clamp and IsPow2 constexpr functions.
2015-09-12 02:28:38 -04:00
Ryan Houdek 4d5baa4772 Merge pull request #3024 from LAGonauta/x-fi-audio-fix
Added X-Fi check and convert surround FLOAT to SHORT when it is detected
2015-09-12 02:27:16 -04:00
Ryan Houdek 5556781946 Merge pull request #3018 from Armada651/ogl-tab
OGL: Invert Top-and-Bottom mode.
2015-09-12 02:21:19 -04:00
Ryan Houdek 2e6db7dc27 Merge pull request #2991 from lioncash/pcast
EXI_DeviceIPL: Get rid of a pointer cast
2015-09-12 02:15:59 -04:00
Ryan Houdek 17ff069d4a Merge pull request #3002 from degasus/master
OGL: reimplement SSAA based on ARB_gpu_shader5
2015-09-12 02:14:45 -04:00
Ryan Houdek 6d9b4d7d35 Merge pull request #3025 from Tilka/fixfix
VertexLoaderX64: fix 2GB warnings
2015-09-12 01:38:14 -04:00
Lioncash 3f4852a03d MathUtil: Convert IsPow2 into a constexpr function 2015-09-12 01:26:05 -04:00
Lioncash b9e360df7b MathUtil: Convert Clamp into a constexpr function 2015-09-12 01:18:28 -04:00
Lioncash 113cc119de Merge pull request #2829 from JosJuice/fix-wii-fst-size-2
Fix reading Wii FST size (for real this time)
2015-09-12 00:50:00 -04:00
Lioncash fa62018c40 Merge pull request #2995 from endrift/tasinputdlg-threading
DolphinWX: TAS fixes, take three
2015-09-12 00:42:21 -04:00
Lioncash 5db4a60995 Merge pull request #2993 from JosJuice/dol-elf-qt
DolphinQt: Support ELF and DOL files in the game list
2015-09-12 00:38:51 -04:00
Lioncash 4de2bd3be4 Merge pull request #2833 from waddlesplash/dolphin-qt
DolphinQt: Rewrite 'About' dialog to match the new WX one.
2015-09-12 00:38:05 -04:00
Lioncash 4643da73a3 Merge pull request #3021 from waddlesplash/dolphin-qt-fixup
DolphinQt: Use more C++11, add more sanity to VS projects.
2015-09-12 00:36:35 -04:00
Scott Mansell 68b415ba87 Merge pull request #3019 from mimimi085181/store-base-hash
Store the base hash for paletted textures in the texture cache entries
2015-09-12 16:24:29 +12:00
Scott Mansell 02842cb34b Merge pull request #3006 from phire/deadlock
Fix deadlock with KHR_debug.
2015-09-12 16:19:58 +12:00
Scott Mansell ee7285a1db Merge pull request #3008 from Lionel07/qt-screensaver
Qt: Disable Display Sleep when game is running (Windows)
2015-09-12 16:13:51 +12:00
Scott Mansell 2c67ad88cd Merge pull request #3023 from JosJuice/qt-pixmaps
DolphinQt: Bring pixmaps up to date with DolphinWX and themes
2015-09-12 16:13:35 +12:00
Jeffrey Pfau c08203b704 DolphinWX: TAS fixes, take three 2015-09-11 19:51:31 -07:00
Tillmann Karras 63c9fdd074 VertexLoaderX64: fix 2GB warnings
Unlike the CPU JIT, the vertex loader JIT already emits
position-independent code, so all we need to do is disable the warning.
2015-09-12 01:24:47 +02:00
Corwin Mcknight b2e4019383 DolphinQt: Disable Display Sleep on Windows.
Disables Display Sleeping on Windows on DolphinQt while the game runs,
and re-enables it after the game closes.
2015-09-11 16:06:59 -07:00
flacs c5685ba53a Merge pull request #2972 from lioncash/align
General: Replace GC_ALIGN macros with alignas
2015-09-11 17:00:13 +00:00
Lioncash d7acf06505 Merge pull request #2985 from JosJuice/iselfordol
DolphinWX: Don't use IsElfOrDol outside of ISOFile
2015-09-11 12:28:57 -04:00
LAGonauta b98b55c7be Added X-Fi check and convert surround FLOAT to SHORT when it is detected
Fixed braces, first try fixing mac compilation and removed useless NULL
comparison.
2015-09-11 13:22:04 -03:00
JosJuice cb496994e3 DolphinQt: Bring pixmaps up to date with DolphinWX and themes
Also removed PLUGIN from names because there aren't actually any plugins.
2015-09-11 16:13:18 +02:00