Commit Graph

22770 Commits

Author SHA1 Message Date
Markus Wick c0e8280240 Merge pull request #4706 from lioncash/dspasm
DSPAssembler: Minor cleanup
2017-01-23 12:12:01 +01:00
Lioncash a9da2d9e20 ControllerEmu: Add missing virtual destructor to BooleanSetting 2017-01-23 05:08:19 -05:00
Markus Wick 4436011c50 Merge pull request #4725 from lioncash/attachments
Attachments: Minor cleanup
2017-01-23 10:55:04 +01:00
Lioncash 34768617d2 Attachment: Make constructors explicit where applicable 2017-01-23 04:42:27 -05:00
Lioncash 34262ee3d8 Attachment: Move implementation details into the cpp file 2017-01-23 04:42:26 -05:00
Lioncash c87ee2a00e Attachment: Use std::array over C arrays 2017-01-23 04:42:21 -05:00
Michael Maltese 713ec5ffd5 Add includes for building on Windows without PCH 2017-01-23 01:37:41 -08:00
Lioncash 940aa6f32d VideoBackendBase: Convert FieldType into an enum class 2017-01-23 03:54:01 -05:00
Lioncash 5b461f50af VideoBackendBase: Convert EFBAccessType into an enum class 2017-01-23 03:53:38 -05:00
Michael Maltese c3a1547d9a AVIDump: rename CreateFile -> CreateVideoFile (conflict with windows.h) 2017-01-23 00:35:18 -08:00
Michael Maltese f024fd48f9 clang-format: Sort windows.h before other headers 2017-01-23 00:35:09 -08:00
Matthew Parlane 836f43038a Merge pull request #4722 from lioncash/si-device
SI_Device: Minor cleanup
2017-01-23 21:28:58 +13:00
Markus Wick 5ed94a0f67 Merge pull request #4724 from degasus/hotfix
JitCache: Freeing hotfix.
2017-01-23 07:31:36 +01:00
degasus 819ebfb213 JitCache: Freeing hotfix.
Sorry, I'm too stupid to test my code.
2017-01-23 06:58:02 +01:00
Markus Wick 9cd34c7985 Merge pull request #4717 from degasus/arm
JitArm64: Fix dcbz.
2017-01-23 06:32:11 +01:00
Lioncash 4b2f40a634 Attachment: Make class members non-public 2017-01-22 23:53:13 -05:00
Mat M a2caa0d733 Merge pull request #4719 from ligfx/removeandroidtoolchainfile
Android: remove unused android.toolchain.cmake
2017-01-22 22:46:31 -05:00
Lioncash fbcf86870d SI_Device: Remove const specifiers from SIDevice_Create declaration's parameters
These are only relevant on the definition of the function.
2017-01-22 22:34:23 -05:00
Lioncash 0adb0dfeef SI_Device: Move implementation details into the cpp file
Any changes to the base class' default behavior now won't require
all SI device source files to be recompiled.
2017-01-22 22:33:27 -05:00
Lioncash fb8f19f553 SI_Device: Amend variable naming 2017-01-22 22:20:16 -05:00
Lioncash f41e5eac2e SI_Device: Move protected interface below public interface 2017-01-22 22:10:43 -05:00
Scott Mansell e41858232d Merge pull request #4720 from lioncash/si-stub
SI_Device: Move the null device implementation to its own source files
2017-01-23 15:46:37 +13:00
Lioncash 7f4ef74542 SI_Device: Move the null device implementation to its own source files 2017-01-22 21:18:51 -05:00
Michael Maltese 21ae6afa73 Android: remove unused android.toolchain.cmake
Gradle automatically sets up the CMake build and this file isn't referenced
anywhere.
2017-01-22 16:54:08 -08:00
CharlesCorrin 25ae6d8d24 GameSettings: Note for Star Fox Adventures
Adds a note to Star Fox Adventures to let people know how to accurately emulate the game's glow effects.
2017-01-22 19:30:05 -05:00
degasus a19993c2a0 JitArm64: Fix dcbz.
This fixes the hidden wall in xenoblade.
2017-01-23 00:26:38 +01:00
Matthew Parlane ba5c3f4c46 Merge pull request #4582 from iwubcode/per_game_wii_lang
Add support for specifying the GC/Wii system language per-game
2017-01-23 11:51:37 +13:00
Matthew Parlane ef7a809fad Merge pull request #4678 from degasus/jitcache
JitCache: Store the JIT blocks in the std::map.
2017-01-23 11:49:46 +13:00
Matthew Parlane 5cee3f99ce Merge pull request #4710 from leoetlino/save-stm-hook
IOS: STM: Save event hook to savestates
2017-01-23 11:11:08 +13:00
iwubcode a7a8e35823 Add support for specifying the GC/Wii system language per-game 2017-01-22 12:00:45 -06:00
Markus Wick 90ee85f4e8 Merge pull request #4714 from JosJuice/wbfs-file-entry
Fix -Wshadow warning for file_entry
2017-01-22 17:56:51 +01:00
Léo Lam 6291cd0bce IOS: STM: Save event hook to savestates
This allows a STM event hook to be saved and restored correctly and
fixes the power/reset button after loading a state in some cases.
2017-01-22 17:29:39 +01:00
JosJuice 79f3b5c5ff Fix -Wshadow warning for file_entry
This struct didn't follow our naming convention,
so let's rename the struct itself instead of
the variable that triggered the warning.
2017-01-22 17:27:37 +01:00
degasus 8e00c411a3 JitCache::Rename iCache to fast_block_map.
iCache sounds too much like emulation.
2017-01-22 17:10:28 +01:00
degasus 830ae6a2c1 JitCache: Store the JitBlock in the std::map. 2017-01-22 16:50:46 +01:00
degasus 43cdbab515 Jit64: Add a switch for easier fallback to the C++ dispatcher. 2017-01-22 16:50:46 +01:00
degasus 9b77a39767 JitCache: Only call DestroyBlock on valid blocks. 2017-01-22 16:50:46 +01:00
degasus 113d6b3b84 JitCache: Use a multimap for block_map and start_block_map.
We may have duplicated entries here because of MSR mismatch. Just
store both and validate the matching one on cache access.
2017-01-22 16:50:46 +01:00
degasus 9d58127dec JitCache: Move JitBlock config variable. 2017-01-22 16:50:46 +01:00
degasus 352909fc4c JitCache: Track the ICache entry of jit blocks.
This guarantees that no invalidated jit block is still in the icache.
2017-01-22 16:50:14 +01:00
Markus Wick 9c28121af6 Merge pull request #4712 from lioncash/jitarm
JitArm64: Eliminate trivial JIT global usages
2017-01-22 13:56:43 +01:00
Lioncash a97aef2e94 Jit: Eliminate JIT global usages 2017-01-22 06:01:30 -05:00
Lioncash a18ab5e154 JitArm64_LoadStore: Eliminate JIT global usages 2017-01-22 05:59:38 -05:00
Lioncash 4601499179 JitArm64_LoadStoreFloating: Eliminate JIT global usages 2017-01-22 05:57:44 -05:00
degasus c9c5437cb8 JitCache: Fix links_to updates on destroying blocks. 2017-01-22 11:37:22 +01:00
Lioncash 6cddc1be95 EXI_Device: Get rid of an unnecesary cast 2017-01-22 04:28:49 -05:00
Lioncash 2e85ddef60 EXI_Device: Remove unnecessary const on EXIDevice_Create declaration parameters
These are only relevant on its definition.
2017-01-22 04:28:48 -05:00
Lioncash 07a61b0d15 EXI_Device: Move implementation details into the cpp file
Any change to the default behavior of any device methods now won't require
the recompilation of all EXI devices.
2017-01-22 04:28:44 -05:00
Lioncash e41a6ac9a3 EXI_Device: Amend variable naming 2017-01-22 04:08:49 -05:00
Lioncash 4115d93c71 EXI_Device: Move destructor to beginning of public section
Constructors and destructors should be the first thing shown in a public
interface.
2017-01-22 02:35:20 -05:00