Lioncash
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7408de7e79
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Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2
Basic Formatting/Whitespace Cleanup
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2015-02-25 18:07:56 -05:00 |
Stevoisiak
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93b16a4a2d
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Formatting/Whitespace Cleanup
Various fixes to formatting and whitespace
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2015-02-25 10:48:21 -05:00 |
Tony Wasserka
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ec47be7884
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VideoConfigDiag: Use consistent spelling of nouns.
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2015-02-25 01:58:47 +01:00 |
degasus
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967eaad8df
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VideoCommon: rename efb2tex and efb2ram
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2015-02-24 23:10:13 +01:00 |
degasus
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1313d3461f
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VideoCommon: always enable efb copy
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2015-02-24 23:01:01 +01:00 |
Lioncash
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c7c6bdbf5a
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Merge pull request #2027 from Buddybenj/change-wording
Change Wording
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2015-02-11 23:23:22 -05:00 |
Benjamin Przybocki
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8cf4a57844
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Change Wording
All of the other descriptions for drop-down menus use select.
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2015-02-11 18:43:47 -06:00 |
Markus Wick
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43605f8716
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Merge pull request #1948 from magumagu/remove-efb-cache
Remove EFB to RAM cache, and simplify code.
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2015-01-27 09:42:15 +01:00 |
Jules Blok
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fc46d460f9
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VideoConfigDiag: Allow anaglyph shader to be turned off.
Also hard-code the default shader.
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2015-01-25 22:27:17 +01:00 |
Jules Blok
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262c3b19ec
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PostProcessing: Add support for user-supplied anaglyph shaders.
There are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders.
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2015-01-25 22:07:03 +01:00 |
magumagu
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6659c15bed
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Remove EFB to RAM cache, and simplify code.
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2015-01-23 10:48:15 -08:00 |
Paul Olszewski
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14d856bbc4
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Improve and/or arbitrarily change the descriptions of various settings in the graphics options.
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2015-01-21 12:17:19 -06:00 |
Jules Blok
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813b3808a7
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VideoConfigDiag: Remove double space.
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2014-12-29 11:20:14 +01:00 |
Jules Blok
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111b04388c
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VideoConfigDiag: Don't enable the post-processing config button when there are no options.
The handling of the Anaglyph override was incorrect.
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2014-12-25 00:14:15 +01:00 |
Jules Blok
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1105dd7dcd
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VideoConfigDiag: Enable stereoscopy options.
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2014-12-24 23:29:42 +01:00 |
Jules Blok
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70b898e2c6
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VideoConfig: Rename Separation to Depth and update descriptions.
More accurate since it's not a real IPD and Nvidia also calls it depth.
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2014-12-24 23:28:23 +01:00 |
Jules Blok
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7e8f96f0d3
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OGL: Don't generate a geometry shader if the backend doesn't support it.
This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag.
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2014-12-18 00:36:49 +01:00 |
Jules Blok
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b06280e866
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D3D: Add anaglyph stereoscopy support.
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2014-12-14 13:28:47 +01:00 |
Jules Blok
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a689db0e48
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D3D: Add 3D vision support.
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2014-12-14 13:28:42 +01:00 |
Lioncash
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10bfbebc78
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DolphinWX: Specify wxID_ANY where -1 is used in controls
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2014-12-01 23:02:50 -05:00 |
Jules Blok
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6d51455195
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VideoConfig: Further optimize convergence and separation values and update their descriptions.
Previous convergence distance was much too large.
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2014-11-27 16:19:26 +01:00 |
Jules Blok
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b3c6602d06
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OGL: Only show the options when stereoscopy was enabled in the INI file.
We'll enable the stereoscopy options globally when it is ready for release.
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2014-11-27 16:17:37 +01:00 |
Jules Blok
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f64aadd362
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VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and introduce a separate section for it.
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2014-11-24 12:25:35 +01:00 |
Jules Blok
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0f4d59f612
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VideoConfig: Rename StereoFocalLength to StereoConvergence.
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2014-11-24 11:58:38 +01:00 |
Jules Blok
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a565317a6a
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VideoConfigDiag: Update convergence description.
The switch to the Nvidia formula reversed this setting.
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2014-11-23 14:30:12 +01:00 |
Jules Blok
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72c01e3083
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VideoConfigDiag: Remove value labels.
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2014-11-23 14:30:12 +01:00 |
Jules Blok
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0f63186371
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TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
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2014-11-23 14:27:40 +01:00 |
Jules Blok
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f3ddf37d07
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VideoCommon: Switch to Nvidia stereoscopy offset formula.
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2014-11-23 14:27:40 +01:00 |
Jules Blok
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02ad1a36ea
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VideoConfigDiag: Update descriptions.
Since we cannot accurately calculate the eye seperation or the focal length without headtracking these values are purely virtual.
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2014-11-23 14:27:40 +01:00 |
Jules Blok
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6b2261deca
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VideoConfigDiag: Update descriptions of stereoscopy settings.
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2014-11-23 14:27:39 +01:00 |
Jules Blok
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f74d1b16ed
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OGL: Add Top-and-Bottom stereoscopy mode.
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2014-11-23 14:27:39 +01:00 |
Jules Blok
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1261bd02ca
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VertexShaderManager: Add stereoscopy options to swap the left and right eye.
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2014-11-23 14:27:39 +01:00 |
Jules Blok
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c3ad6e7820
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PostProcessing: Add support for anaglyph stereoscopy mode.
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2014-11-23 14:27:39 +01:00 |
Jules Blok
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9b22e15180
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VideoConfigDiag: Add stereoscopy options group.
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2014-11-23 14:27:38 +01:00 |
Jules Blok
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4fd943aedd
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VideoConfig: Limit the Stereo 3D option to the OpenGL backend.
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2014-11-23 14:27:38 +01:00 |
Jules Blok
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81e9004679
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VideoConfigDiag: Add Stereo 3D option.
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2014-11-23 14:23:41 +01:00 |
skidau
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5143adac0e
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Merge pull request #1306 from i418c/freelook_fixes
Freelook fixes
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2014-11-17 13:03:23 +11:00 |
i418c
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92d4e38267
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Changed the hotkeys to 1 and 2. Message in GUI changed to reflect this.
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2014-11-16 10:39:54 -08:00 |
Jasper St. Pierre
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44b879dac2
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Destroy OpenMP
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2014-11-06 18:38:24 -08:00 |
Ryan Houdek
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66f0ac2417
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Merge pull request #1401 from Stevoisiak/updateResolutionTooltip
VideoConfigDiag: Updated video resolution description
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2014-11-02 11:13:29 -06:00 |
Stevoisiak
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d607903567
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VideoConfigDiag: Updated video resolution description
Changed description to recommend selecting "auto"
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2014-10-25 16:39:58 -04:00 |
Rachel Bryk
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0e92a47bc8
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Fix description of hide mouse cursor option.
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2014-10-24 12:36:14 -04:00 |
Fog
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467ab1a629
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Moved Input Display to Movie Menu
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2014-10-17 21:08:34 -04:00 |
i418c
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5394967e03
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Update freelook description.
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2014-10-16 19:58:15 -07:00 |
skidau
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88f885f5a4
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Merge pull request #1257 from RisingFog/moviemenudumping
Added Dump Frames/Audio to Movie Menu
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2014-10-12 14:06:29 +11:00 |
Fog
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432e89b68d
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Added Dump Frames/Audio to Movie Menu
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2014-10-11 12:31:02 -04:00 |
Jules Blok
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03e1bd0995
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Limit Borderless Fullscreen to Windows systems.
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2014-10-09 11:30:26 +02:00 |
Jules Blok
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39f421d45d
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Support the borderless fullscreen option in all backends.
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2014-10-07 16:48:43 +02:00 |
Blackbird88
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981a21a12f
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Spelling mistake
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2014-10-02 09:25:25 +02:00 |
Rachel Bryk
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4fe1119e52
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Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini.
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2014-09-25 19:50:25 -04:00 |