Lioncash
5e0c20f8a5
Common/MathUtil: Remove MathFloatVectorSum()
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This isn't used anywhere and not really a generic utility, so we can get
rid of it.
This also lets us remove MathUtil.cpp, since this was the only thing
within that file.
2023-04-15 03:25:38 -04:00
Admiral H. Curtiss
e9dbb93cb5
Merge pull request #11756 from lioncash/ini
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Common/IniFile: Move interface into Common namespace
2023-04-14 20:52:30 +02:00
Léo Lam
ae18aa0639
Merge pull request #11687 from Minty-Meeo/warnings
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Resolve GCC/Clang Warnings
2023-04-14 01:29:46 +01:00
Lioncash
e4caace6bb
Common/IniFile: Move interface into Common namespace
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Gets this out of the global namespace and into the Common namespace
2023-04-13 10:19:28 -04:00
Lioncash
f5bdfdde1a
Common/UPnP: Move interface into Common namespace
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Keeps these utilities consistent with the rest of most of the Common
library.
2023-04-12 14:15:58 -04:00
Minty-Meeo
f29019180f
Pragma diagnostic ignore [-Wregister] is no longer needed
2023-04-12 03:59:57 -05:00
Minty-Meeo
65edfb0eed
Resolve [-Wunused-const-variable]
2023-04-12 03:59:57 -05:00
Minty-Meeo
244918acb8
Resolve [-Wdeprecated-declarations]
2023-04-12 03:59:57 -05:00
Minty-Meeo
528f7c90e9
Resolve [-Wtautological-constant-out-of-range-compare]
2023-04-12 03:59:57 -05:00
Minty-Meeo
efd06a85d2
Resolve [-Wunused-but-set-variable]
2023-04-12 03:59:57 -05:00
Minty-Meeo
678c93589a
Resolve [-Wclass-memaccess]
2023-04-12 03:59:57 -05:00
LillyJadeKatrin
8b57c4b239
Added LoadGameByFilenameAsync and CloseGame to AchievementManager
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LoadGameByFilenameAsync sets up a volume reader and hashes the volume, then uses that hash to make the three consecutive API requests to resolve hash, start session and load game data.
CloseGame resets the m_is_game_loaded flag, wipes the queue, and destroys all the game data responses.
2023-04-12 03:08:47 -04:00
LillyJadeKatrin
bd75ce6e6d
Added FetchGameData to AchievementManager
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FetchGameData is the big one - this retrieves the logic for all the achievements, leaderboards, and rich presence, and all the relevant metadata for the game.
2023-04-12 03:08:47 -04:00
LillyJadeKatrin
7e8a770b30
Added StartRASession to AchievementManager
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Added a call to the RetroAchievements Start Session API to AchievementManager. This is primarily for client-side activation, so it doesn't return much of value, aside from its success/error information, but I'm storing the return structure in case this changes in the future.
2023-04-12 03:08:47 -04:00
LillyJadeKatrin
67ab4d2473
Added ResolveHash to AchievementManager
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Added the ResolveHash method to AchievementManager. This is a blocking function to send a hash string to the RetroAchievements server to verify it and get a game ID back.
2023-04-12 03:08:47 -04:00
Admiral H. Curtiss
31d2dedcb1
Merge pull request #11749 from lioncash/copy
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NetPlayServer: Prevent unnecessary copies in GetInterfaceSet()
2023-04-11 22:09:56 +02:00
Lioncash
09e11b8067
Common: Rename ENetUtil.cpp/.h to ENet.cpp/.h
2023-04-11 11:48:46 -04:00
Lioncash
81493ee910
NetPlayServer: Prevent unnecessary copies in GetInterfaceSet()
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This was previously copying each pair out of the vector returned by
GetInterfaceListInternal() when we just need to emplace the first entry
of each pair.
2023-04-11 09:17:03 -04:00
Lioncash
64ce2012e3
Common/ENetUtil: Move interface into Common namespace
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Rather than just being under a separate ENetUtil namespace, we can unify
this into the common namespace as Common::ENet.
2023-04-11 09:12:04 -04:00
Léo Lam
e225ca87a9
Merge pull request #11722 from noahpistilli/write-dl-entry
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IOS/Network/KD: Reload DLList on call to DownloadNowEx
2023-04-11 02:08:51 +01:00
Admiral H. Curtiss
948a548fb2
Merge pull request #11720 from Pokechu22/hookable-event-recursive-mutex
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HookableEvent: Use std::recursive_mutex instead of std::mutex
2023-04-10 22:50:44 +02:00
Minty-Meeo
2bb619a508
Resolve [-Wstringop-overflow=]
2023-04-10 14:21:15 -05:00
Minty-Meeo
3282082599
Resolve [-Wwrite-strings]
2023-04-10 14:21:15 -05:00
Minty-Meeo
d9a49c68d9
Resolve [-Wunused-lambda-capture]
2023-04-10 14:21:15 -05:00
Minty-Meeo
1cf30055b2
Resolve [-Wsign-compare]
2023-04-10 14:21:15 -05:00
Admiral H. Curtiss
5373fcc1e7
IOS/FS: Filter files exposed to the emulated system in ReadDirectory() and GetDirectoryStats().
2023-04-10 19:50:08 +02:00
Admiral H. Curtiss
5c05155828
IOS/FS: Implement GetNandStats().
2023-04-10 19:50:08 +02:00
Admiral H. Curtiss
8295d6d415
IOS/FS: More accurate cluster calculation in GetDirectoryStats().
2023-04-10 19:50:08 +02:00
Admiral H. Curtiss
69d6be09f7
IOS/FS: GetDirectoryStats() should return an error if the given path is not a directory.
2023-04-10 19:50:08 +02:00
Admiral H. Curtiss
23843583bf
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
JosJuice
6b73a4772b
Merge pull request #11744 from AdmiralCurtiss/ios-di-registers
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IOS/DI: Remove RegisterWrapper.
2023-04-09 08:55:07 +02:00
Admiral H. Curtiss
fe4aadc575
IOS/DI: Remove RegisterWrapper.
2023-04-09 04:20:46 +02:00
Sketch
d11c8075e7
Reload DLList on call to KDDownload
2023-04-08 19:47:11 -04:00
Admiral H. Curtiss
79b8e136b7
Merge pull request #11740 from Pokechu22/interface-pane-mouse-lock-visibility
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DolphinQt: Fix mouse lock checkbox appearing when it shouldn't
2023-04-08 22:59:31 +02:00
Admiral H. Curtiss
d5b811dd7f
Merge pull request #11738 from malleoz/malleo/tas_input_latency
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DolphinQt: Prevent MemoryViewWidget updates when hidden
2023-04-08 13:46:56 +02:00
iwubcode
e101f7f6ae
VideoCommon: refactor GetTexture into a separate function for creation, separating the custom texture data path from the game's texture data path
2023-04-08 02:54:00 -05:00
Pokechu22
02cd8b6363
DolphinQt: Fix mouse lock checkbox appearing when it shouldn't
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See https://bugs.dolphin-emu.org/issues/13232 ; this was introduced in 7dde0c3c31
. Apparently, providing a parent for a widget that is not visible makes your new widget visible when the parent is later made visible, in addition to managing the deletion of the widget; the documentation does not specify this (only that if the parent is visible you need to explicitly show it).
2023-04-07 22:33:40 -07:00
sowens99
44e3993f2f
DolphinQt: Prevent MemoryViewWidget updates when hidden
2023-04-07 11:21:19 -04:00
Mai
aaedc2827d
Merge pull request #11735 from Pokechu22/cmake-no-spirv-cross-on-linux
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CMake: Don't include SPIRV-Cross except on Windows and macOS
2023-04-06 23:11:14 -04:00
Mai
5686c614ec
Merge pull request #11717 from AdmiralCurtiss/ppcstate-rest
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Replace most remaining global ppcState references.
2023-04-06 22:35:32 -04:00
Mai
74da38916e
Merge pull request #11729 from AdmiralCurtiss/redundant-mov
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Jit64: Fix possibly redundant MOV in ABI_CallFunctionPR().
2023-04-06 21:42:28 -04:00
Mai
8b9c1bff0b
Merge pull request #11731 from Pokechu22/typeutils-cc0
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Common: Relicense TypeUtils to CC0
2023-04-06 21:41:56 -04:00
Pokechu22
56fcc97f6d
CMake: Check `WIN32` instead of `CMAKE_SYSTEM_NAME STREQUAL Windows`
2023-04-06 18:37:45 -07:00
Minty-Meeo
1312624e05
Resolve [-Wshadow]
2023-04-06 19:25:26 -05:00
sowens99
cd79207853
DolphinQt: StickWidget and IRWidget check for changed x/y before signaling change
2023-04-06 01:54:20 -04:00
Pokechu22
b08d259d5c
Common: Relicense TypeUtils to CC0
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I am the sole contributor (apart from e149ad4f0a
which only changed the license header).
2023-04-05 19:01:11 -07:00
Admiral H. Curtiss
2d1f661118
DolphinQt: Avoid ppcState global.
2023-04-05 20:09:32 +02:00
Admiral H. Curtiss
192d8b6e40
VideoCommon/CommandProcessor: Pass System to HandleUnknownOpcode().
2023-04-05 20:09:32 +02:00
Admiral H. Curtiss
e5941428d1
PowerPC/PPCTables: Pass instruction address to GetOpInfo().
2023-04-05 20:09:32 +02:00
Admiral H. Curtiss
6018daa3fa
PowerPC/PPCCache: Access PowerPCState through System.
2023-04-05 20:09:32 +02:00