Common/MathUtil: Remove MathFloatVectorSum()
This isn't used anywhere and not really a generic utility, so we can get rid of it. This also lets us remove MathUtil.cpp, since this was the only thing within that file.
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@ -80,7 +80,6 @@ add_library(common
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Logging/Log.h
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Logging/LogManager.cpp
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Logging/LogManager.h
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MathUtil.cpp
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MathUtil.h
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Matrix.cpp
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Matrix.h
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@ -1,12 +0,0 @@
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// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Common/MathUtil.h"
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#include <numeric>
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// Calculate sum of a float list
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float MathFloatVectorSum(const std::vector<float>& Vec)
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{
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return std::accumulate(Vec.begin(), Vec.end(), 0.0f);
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}
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@ -8,7 +8,6 @@
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#include <cmath>
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#include <limits>
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#include <type_traits>
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#include <vector>
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#include "Common/CommonTypes.h"
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@ -188,8 +187,6 @@ private:
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} // namespace MathUtil
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float MathFloatVectorSum(const std::vector<float>&);
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// Rounds down. 0 -> undefined
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constexpr int IntLog2(u64 val)
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{
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@ -773,7 +773,6 @@
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<ClCompile Include="Common\LdrWatcher.cpp" />
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<ClCompile Include="Common\Logging\ConsoleListenerWin.cpp" />
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<ClCompile Include="Common\Logging\LogManager.cpp" />
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<ClCompile Include="Common\MathUtil.cpp" />
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<ClCompile Include="Common\Matrix.cpp" />
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<ClCompile Include="Common\MemArenaWin.cpp" />
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<ClCompile Include="Common\MemoryUtil.cpp" />
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