Stenzek
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1151a1238f
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D3D11: Use ComPtr smart pointer where possible
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2019-03-29 19:52:38 +10:00 |
Pierre Bourdon
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43d0d692f9
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Fix D3D12 headers missing includes.
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2016-06-24 11:14:10 +00:00 |
Pierre Bourdon
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3570c7f03a
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
Tillmann Karras
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268f52e054
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Add missing license headers
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2015-05-25 13:11:47 +02:00 |
Lioncash
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63393570fb
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PerfQueryBase: Move common implementation variables into base class
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2015-04-15 19:22:16 -04:00 |
Tillmann Karras
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2fcaca0603
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More range-based loops and overrides
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2014-03-17 02:55:55 +01:00 |
Lioncash
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2afe215271
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
Lioncash
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655d22512b
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Kill off some usages of the ArraySize macro.
This required the use of std::array in some cases.
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2014-02-15 02:43:54 -05:00 |
lioncash
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d2038049f5
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Replace all include guard ifdefs with "#pragma once"
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2014-02-10 18:07:16 -05:00 |
Jasper St. Pierre
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34692ab826
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |