TellowKrinkle
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fc4036af80
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VideoBackends:Metal: Multi render target support
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2023-06-28 00:11:37 -05:00 |
OatmealDome
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8aae296d4e
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Merge pull request #11759 from TellowKrinkle/MTLPerfQueryFixes
VideoBackends:Metal: Fix perf queries
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2023-04-18 22:15:50 +02:00 |
TellowKrinkle
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09c80513cd
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VideoBackends:Metal: Fix perf queries
Fixes an issue where perf queries could end up including counts from previous queries
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2023-04-14 00:25:31 -05:00 |
TellowKrinkle
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ed177bdbd7
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VideoBackends:Metal: Use max pixel samplers constant
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2023-04-08 02:12:31 +02:00 |
Scott Mansell
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4422af1272
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Cleanup headers
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2023-02-09 18:36:20 +13:00 |
JMC47
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b66793194e
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Merge pull request #11028 from tellowkrinkle/MetalFixes
Various Metal renderer improvements
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2022-10-24 15:22:37 -04:00 |
TellowKrinkle
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678ee48bfc
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VideoBackends:Metal: Add support for vertex shader point and line expansion
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2022-10-22 20:13:24 -05:00 |
TellowKrinkle
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c08de82e90
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VideoBackends:Metal: Bring back unified memory config
Turns out it was helpful. (Most improvement in ubershaders.) This time with much better auto mode.
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2022-10-08 04:46:05 -05:00 |
TellowKrinkle
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a41345127f
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VideoBackends:Metal: Remove unified memory config
Not worth the extra code
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2022-07-21 20:44:19 -05:00 |
TellowKrinkle
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ee3f2b8fcb
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VideoBackends:Metal: Implement PerfQuery
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2022-07-21 20:44:19 -05:00 |
TellowKrinkle
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c0fd128171
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VideoBackends:Metal: Use base vertex
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2022-07-21 20:44:19 -05:00 |
TellowKrinkle
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716c0980d7
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VideoBackends: Add Metal renderer
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2022-07-21 20:44:19 -05:00 |