Stenzek
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7f217a8bb2
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Vulkan: Drop StagingTexture2D class as it is now duplicated functionality
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2017-11-22 18:49:33 +10:00 |
Stenzek
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db1d9de933
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AbstractTexture: Drop slow map readback path
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2017-11-22 18:49:33 +10:00 |
Stenzek
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56afebeb44
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AbstractTexture: Seperate CopyRectangleFromTexture to two methods
ScaleRectangleFromTexture, which does a draw, and
CopyRectangleFromTexture, which where possible, does a bit-for-bit copy.
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2017-11-22 18:47:04 +10:00 |
Stenzek
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f43d85921d
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VideoBackends: Add AbstractStagingTexture class
Can be used for asynchronous readback or upload of textures.
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2017-11-22 18:47:04 +10:00 |
iwubcode
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53684701fa
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HybridXFB: Fix lint errors
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2017-11-17 22:11:31 -06:00 |
iwubcode
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a9f0d1783b
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Support frame and video dumping from VideoCommon
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2017-11-17 22:11:23 -06:00 |
Stenzek
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aff44684a4
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
iwubcode
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e4896d39bd
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Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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2017-06-13 00:41:56 -05:00 |
iwubcode
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2cdc93f4ab
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |