Tillmann Karras
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7066689131
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ShaderCaches: remove unneeded typedefs
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2015-10-29 14:43:05 +01:00 |
Tillmann Karras
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f9512ece77
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OGL/ProgramShaderCache: small cleanup
Drop an unused function and privatize the cash, er, I mean cache.
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2015-10-29 13:51:25 +01:00 |
Scott Mansell
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95f3c956a8
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Move GL interface code out of the OpenGL video backend.
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2015-09-22 00:36:45 +12:00 |
Tillmann Karras
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30ebb2459e
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
Tillmann Karras
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cefcb0ace9
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Update license headers to GPLv2+
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2015-05-25 13:22:31 +02:00 |
Jules Blok
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aa4242fd9c
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GeometryShaderGen: Pass the primitive type and always run the generator regardless of stereoscopy.
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2014-12-14 21:23:20 +01:00 |
Ryan Houdek
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ce059769f6
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Merge pull request #1439 from Armada651/ogl-stereo-3d
OGL: Stereoscopic 3D Support
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2014-11-28 11:45:38 -06:00 |
Stevoisiak
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6da394a4d0
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More formatting and consistency fixes
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2014-11-24 17:16:59 -05:00 |
Jules Blok
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d7804a4d3e
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Cosmetics.
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2014-11-23 14:27:39 +01:00 |
Jules Blok
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b005f61a2e
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Add geometry shader generator for stereo 3D.
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2014-11-23 14:22:55 +01:00 |
Lioncash
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960b54670c
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OGL: Fix brace and body placements
Also got rid of void argument specifiers. These are a carryover from C.
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2014-08-15 14:12:29 -04:00 |
Tony Wasserka
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032c920247
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OGL: Remove some dead code.
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2014-03-14 22:26:26 +01:00 |
Matthew Parlane
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31cfc73a09
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Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
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2014-03-11 00:35:07 +13:00 |
Pierre Bourdon
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425f9dcd51
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Fix more header sorting issues in VideoBackends/ (now check-includes clean).
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2014-02-20 01:01:11 +01:00 |
Lioncash
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2afe215271
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
lioncash
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d2038049f5
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Replace all include guard ifdefs with "#pragma once"
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2014-02-10 18:07:16 -05:00 |
Jasper St. Pierre
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34692ab826
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |