Jules Blok
4501aeefbe
CFrame: Check borderless fullscreen setting before enabling exclusive fullscreen in the video config.
...
Fixes a bug where "Use Fullscreen" would initialize into exclusive fullscreen regardless of the borderless fullscreen setting.
Also relieves the need for the video renderer to check the borderless fullscreen setting each time.
2014-07-30 12:15:26 +02:00
Pierre Bourdon
96cfbd1bb0
Merge pull request #677 from Armada651/use_fullscreen
...
Frame: Only prevent exclusive fullscreen switches when the emulator is paused
2014-07-27 00:14:56 +02:00
Jules Blok
1f24122d35
Frame: Only prevent exclusive fullscreen switches when the emulator is paused.
...
This fixes the "Use Fullscreen" setting in which case the switch is done while the emulator is uninitialized.
2014-07-27 00:08:27 +02:00
Pierre Bourdon
957a39942e
Merge pull request #675 from lioncash/movie-params
...
Core: Use param padState instead of a global in SetInputDisplayString
2014-07-26 23:30:26 +02:00
Lioncash
d1e487ae00
Core: Use param padState instead of a global in SetInputDisplayString
2014-07-26 17:14:54 -04:00
Lioncash
40273634a4
Merge pull request #674 from lioncash/loldsp
...
Core: Get rid of the void handle parameter for DSP initialization
2014-07-26 17:00:02 -04:00
Lioncash
e8d0a910da
Core: Get rid of the void handle parameter for DSP initialization
2014-07-26 16:54:36 -04:00
Dolphin Bot
30962ec361
Merge pull request #664 from booto/dtk-surgery
...
DTK: Adjustments attempting to increase accuracy
2014-07-26 21:26:33 +02:00
booto
a6a4229865
DTK: Adjustments attempting to increase accuracy
2014-07-27 03:15:52 +08:00
Pierre Bourdon
6bd5fb3a67
Merge pull request #666 from booto/audio-dma-sampling
...
AudioCommon/Mixer: Allow input sample rate changes
2014-07-26 19:22:37 +02:00
Tony Wasserka
f343f4103d
Merge pull request #673 from Armada651/init_members
...
Initialize members
2014-07-26 14:40:17 +02:00
Jules Blok
ec402a0d5f
FPSCounter: Initialize members.
2014-07-26 14:37:18 +02:00
Jules Blok
ed2c74a024
D3D: Set s_last_fullscreen_mode when constructing the renderer.
2014-07-26 13:47:11 +02:00
Pierre Bourdon
8e865f3848
Merge pull request #506 from Armada651/d3dfullscreen
...
D3D: Add exclusive fullscreen support.
2014-07-26 13:22:11 +02:00
Jules Blok
06b13f12d3
D3D: Make the global swapchain static again.
2014-07-26 13:04:46 +02:00
Jules Blok
6724ce6275
Cosmetic changes based on feedback on PR #506 .
2014-07-26 13:04:39 +02:00
Jules Blok
eea7086b23
CFrame: Prevent fullscreen switches if the renderer is halted.
2014-07-26 12:45:19 +02:00
Jules Blok
bd9953d97e
Remove the 3D Vision hack.
...
The hack was needed because the Nvidia 3D Vision heuristics are documented to only support surfaces that are the same size as the backbuffer. This would be the case if you enabled the hack and selected the "Auto (Window Size)" internal resolution.
However, on recent drivers the same effect is achieved by selecting the "Auto (Multiple)" internal resolution. Therefore the hack is no longer required.
2014-07-26 12:45:10 +02:00
Pierre Bourdon
906b05cb1c
Merge pull request #672 from delroth/vertex-loader
...
Vertex loader: reduce dependency on global state
2014-07-26 02:03:03 +02:00
Pierre Bourdon
73f9a22e2e
VertexLoader: Remove global state dependency on g_nativeVertexFmt
2014-07-26 01:35:09 +02:00
Tony Wasserka
5c4e5e9f8a
Merge pull request #660 from lioncash/warning
...
DolphinWX: Fix a double truncation warning in InputConfigDiagBitmaps
2014-07-25 18:11:40 +02:00
Lioncash
4189703b40
Merge pull request #662 from lioncash/log-comment
...
Clarify that WiimoteEmu::Spy is intended for debugging purposes
2014-07-25 08:46:52 -04:00
Lioncash
4745af5393
Merge pull request #670 from RisingFog/tickcount
...
Fixed last tick count not being set on movie load
2014-07-24 21:03:31 -04:00
Fog
250cc9d5a0
Fixed last tick count not being set on movie load
2014-07-24 20:56:27 -04:00
Pierre Bourdon
87b3975f7c
Merge pull request #669 from lioncash/source-header
...
Core: Fix the license headers for Memmap.h and SystemTimers.h/.cpp
2014-07-25 02:26:14 +02:00
Lioncash
cefea9a1a1
Core: Fix the license headers for Memmap.h and SystemTimers.h/.cpp
2014-07-24 20:15:43 -04:00
Pierre Bourdon
264459457e
Merge pull request #665 from lioncash/cisms
...
Get rid of a few C-style struct declarations
2014-07-25 01:30:29 +02:00
Pierre Bourdon
e3dde592b6
Merge pull request #668 from lioncash/include
...
InputCommon: Include the algorithm header in ForceFeedbackDevice
2014-07-25 00:58:04 +02:00
Lioncash
6186a293f6
InputCommon: Include the algorithm header in ForceFeedbackDevice
...
Also simplified the casting within a std::max call
2014-07-24 18:55:12 -04:00
booto
7d920bbb3a
AudioCommon/Mixer: Allow input sample rate changes
2014-07-24 22:42:29 +08:00
Lioncash
5767691f4e
Get rid of a few C-style struct declarations
2014-07-23 20:36:45 -04:00
Pierre Bourdon
78c3a22060
VertexLoader: take the VAT object directly for RunVertices
2014-07-24 01:51:37 +02:00
Pierre Bourdon
069801a7d1
VertexLoader: Simplify SetVAT
2014-07-24 01:25:23 +02:00
Pierre Bourdon
20369743a4
VertexLoaderUID: remove global state dependency
2014-07-24 01:12:12 +02:00
Ryan Houdek
e91db62f1b
Merge pull request #663 from moshekaplan/patch-1
...
Prevent potential buffer overflow in sscanf
2014-07-23 10:00:49 -05:00
Moshe Kaplan
cd8b65bd8a
Prevent potential buffer overflow in sscanf
2014-07-23 10:03:49 -04:00
Matthew Parlane
008b907bf0
Merge pull request #655 from lioncash/crashes
...
Fix two possible crashes related to the debugger.
2014-07-23 21:24:03 +12:00
Pierre Bourdon
257d2a6faf
Merge pull request #661 from delroth/dolphinbar
...
Fix WiiMote issues causing DolphinBar to not work
2014-07-23 05:26:38 +02:00
Pierre Bourdon
e51c459406
IOWin: rework _IOWrite OVERLAPPED/bytes written handling.
...
CheckDeviceType_Write uses an OVERLAPPED structure to make sure some bytes
were written to the device for a given _IOWrite operation. However, the
OVERLAPPED structure is only used for the BlueSoleil stack, not the MS stack
(which goes through an alternate HID path instead of WriteFile, and does not
have an equivalent async operation).
Make _IOWrite return the number of written bytes instead, since it knows
about the Bluetooth stack being used.
2014-07-23 05:17:04 +02:00
Lioncash
7f55d36013
Clarify that WiimoteEmu::Spy is intended for debugging purposes
2014-07-22 22:38:31 -04:00
Pierre Bourdon
ff61158466
IOWin: Make error 0x1F less noisy.
...
This error code is used by third-party WiiMote adapters to signal the
absence of a WiiMote connected to their virtual HID port. Ignoring it
removes some log spamming and doesn't change anything in terms of
behavior.
2014-07-23 03:32:15 +02:00
Lioncash
8a7640f8b4
DolphinWX: Fix a double truncation warning in InputConfigDiagBitmaps
2014-07-22 06:58:32 -04:00
Shawn Hoffman
c3eb45f7bc
Revert "Merge pull request #473 from Tilka/frsp"
...
This reverts commit d369627d70
, reversing
changes made to 67ff926f1e
.
2014-07-21 20:40:21 -07:00
Matthew Parlane
e30f4576c9
Revert "Use new stick/trigger constants for Classic.cpp"
...
Added using github, Parlane is an idiot.
This reverts commit 954e61949f
.
2014-07-22 00:08:10 +00:00
Matthew Parlane
954e61949f
Use new stick/trigger constants for Classic.cpp
2014-07-22 11:57:12 +12:00
Jules Blok
4b3d579573
Renderer: Only notify the host when exiting fullscreen
2014-07-21 20:50:50 +02:00
Jules Blok
0c81494c89
Frame: Make the fullscreen transitions more reliable.
2014-07-21 20:50:49 +02:00
Jules Blok
009b4dd376
Exit exclusive fullscreen when the stop confirmation is shown.
...
Also have the renderer remember its own fullscreen state. This is done to prevent a case where we exit exclusive fullscreen through the configuration and a focus shift at the same time. In this case the renderer would fail to detect that the fullscreen state was changed.
2014-07-21 20:50:48 +02:00
Lioncash
d369627d70
Merge pull request #473 from Tilka/frsp
...
Jit64: implement frsp
2014-07-21 14:35:40 -04:00
Jules Blok
36ea1890c8
Let the Renderer decide when to exit fullscreen.
...
This ensures the transition from/to exclusive mode happens while the RenderFrame is fullscreen.
This prevents fullscreen loops and relieves us of having to restore the window size after we exit fullscreen.
2014-07-21 17:11:13 +02:00