Tom Boshoven
b29c8c1a63
Redid initialization logic.
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Looks like initialization is done automatically by IOS versions that support SDHC.
2017-08-05 18:51:24 +02:00
Lioncash
01c262fe47
Filesystem: Declare FileInfo iterator's move constructor and assignment operator noexcept
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Prevents potential extra copies being created in the context of
std::move_if_noexcept.
2017-08-05 12:29:02 -04:00
Tom Boshoven
47e056a654
Re-enable SDIO events.
2017-08-05 14:52:03 +02:00
Tom Boshoven
494e935ca7
Use std::array for CSD.
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Fix double negative in comment.
Fixed member variable names, added some const correctness.
2017-08-05 14:49:38 +02:00
Anthony
6077c7fc69
Merge pull request #5885 from stenzek/gltexparameter
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ProgramShaderCache: Call glTexImage3D after glTexParameter
2017-08-05 01:23:35 -07:00
Stenzek
6d91c1b079
ProgramShaderCache: Call glTexImage3D after glTexParameter
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Was missed before merge.
2017-08-05 18:18:30 +10:00
Anthony
3c5112bb21
Merge pull request #5856 from stenzek/optimus-crash
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Fix ubershader crashes with primus/bumblebee
2017-08-05 00:54:28 -07:00
Léo Lam
e58ba76f07
Don't force the aspect ratio in GameINIs
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Instead, add a SuggestedAspectRatio option which tells Dolphin which
aspect ratio to use when the aspect ratio option is set to Auto.
2017-08-05 14:27:16 +08:00
Léo Lam
8ee5253c5b
GameINI: Replace Wii.Widescreen with AspectRatio
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Wii.Widescreen is a setting that cannot be changed on the fly after
emulation has started, so anything booted after the initial title
will have an unexpected aspect ratio.
We can just set Video_Settings.AspectRatio instead, which *can* be live
changed, since it doesn't involve messing with the SYSCONF at any time.
This is also much closer to the behaviour of the Wii U, which
configures the DMCU to force 4:3 transparently, instead of doing it the
intrusive way (touching the SYSCONF).
2017-08-05 14:27:05 +08:00
Leo Lam
4f2fd3a9e5
Merge pull request #5879 from JosJuice/update-translated-strings-directory
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Handle update-translated-strings.sh being run from a different directory
2017-08-05 14:04:44 +08:00
Anthony
737e045bd8
Merge pull request #5849 from beholdnec/tex-format-bookkeeping
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Video: Clearly separate Texture and EFB Copy formats
2017-08-04 22:34:34 -07:00
Sepalani
eb3975eee8
DolphinWX: Prevent Dolphin to be shutdown when closing cmd.exe
2017-08-04 18:35:02 +01:00
JosJuice
0db63cefc0
Use dirname $0 in localization scripts
2017-08-04 19:09:12 +02:00
JosJuice
ee4195547a
Handle update-translated-strings.sh being run from a different directory
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update-source-strings.sh was already solving the same problem
in the same way.
2017-08-04 10:39:08 +02:00
JosJuice
20d7180041
Automatic translation resources sync with Transifex
2017-08-04 10:30:17 +02:00
Leo Lam
7dfdb6ed05
Merge pull request #5763 from AwesomeMarioFan/feature
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GameINI: Add Wii Startup Menu
2017-08-04 14:58:52 +08:00
John Pansera
55b0ce593f
GameINI: Add Startup Menu
2017-08-04 14:53:52 +08:00
Leo Lam
9bab7ffa83
Merge pull request #5794 from spycrab/qt_menubar
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Qt: Overhaul menubar
2017-08-04 14:42:58 +08:00
Leo Lam
284aa99a0d
Merge pull request #5169 from ligfx/sidevicegbastate
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SI_DeviceGBA: refactor and make GBASockServer a member rather than parent
2017-08-04 14:40:51 +08:00
Leo Lam
962d5a5973
Merge pull request #5878 from iwubcode/wiimote_size_fix
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Fix array out of bounds error for connected wiimotes
2017-08-04 13:42:18 +08:00
iwubcode
bc3622c2a8
Fix the size of s_last_connect_request_counter to be 5 (wiimotes + balance board)
2017-08-04 00:32:20 -05:00
Leo Lam
f274bbcbe1
Merge pull request #5872 from ligfx/wxnetplayonionconfig
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WX: make Netplay use new-style config
2017-08-04 10:07:05 +08:00
Leo Lam
51af8d4aeb
Merge pull request #5829 from ligfx/qtmsgalerthandler
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Qt: register MsgAlertHandler
2017-08-04 09:53:24 +08:00
Leo Lam
fac085940e
Merge pull request #5877 from JosJuice/log-strings
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DolphinQt2: Make logging strings more like in DolphinWX
2017-08-04 09:50:08 +08:00
N.E.C
c3a57bbad5
Video: Clearly separate Texture and EFB Copy formats
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Improve bookkeeping around formats. Hopefully make code less confusing.
- Rename TlutFormat -> TLUTFormat to follow conventions.
- Use enum classes to prevent using a Texture format where an EFB Copy format
is expected or vice-versa.
- Use common EFBCopyFormat names regardless of depth and YUV configurations.
2017-08-03 18:35:29 -07:00
Michael M
7bdfd862d7
Qt: register MsgAlertHandler
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This is the thing that pops up a message box when something goes wrong,
or when you want to override a previously dumped file, etc.
2017-08-03 13:29:59 -07:00
Michael M
737651f298
MsgHandler: small cleanup
2017-08-03 13:29:59 -07:00
Michael M
76459d88bf
QtUtils: add RunOnObject
2017-08-03 13:29:59 -07:00
Michael M
dde3471b62
WX: make Netplay use new-style config
2017-08-03 13:16:17 -07:00
Michael M
f8fea83e67
NetPlayLauncher: store window geometry in native wxConfig
2017-08-03 13:16:17 -07:00
Michael M
9867677211
WxUtils: add WxStrToUL
2017-08-03 13:16:17 -07:00
Michael M
7d509a7a94
Config/Section: support u16 values
2017-08-03 13:16:16 -07:00
Markus Wick
9649494f67
Merge pull request #5827 from JonnyH/WIP/fix-glMultiDrawElementsBaseVertex-invalid-OES-suffix
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Fix an incorrect OES suffix on glMultiDrawElementsBaseVertex
2017-08-03 18:45:32 +02:00
JosJuice
b29ca4f830
DolphinQt2: Make logging strings more like in DolphinWX
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Like PR 5817 but for strings that were added after that PR was merged.
2017-08-03 16:43:50 +02:00
Stenzek
7f88711186
Vulkan: Add a driver bug for NV when MSAA is enabled
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This causes the card to lock up when vkCmdClearAttachments is called,
when multisampling is enabled. Seems to be restricted to Maxwell and
newer?
2017-08-03 17:40:15 +10:00
Leo Lam
6a76ca7bb7
Merge pull request #5873 from mimimi085181/fix-real-wiimote
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Properly handle g_wiimotes_mutex again for real wiimotes
2017-08-03 13:09:57 +08:00
Stenzek
dd858944e9
Merge pull request #5869 from stenzek/nv-dummy-texture-vulkan-crash
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Vulkan: Use optimal tiling for dummy texture
2017-08-03 14:04:01 +10:00
mimimi085181
576bf32ab2
Properly handle g_wiimotes_mutex again for reconnect on button press for real wiimotes
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Sorry, i overlooked the mutex in PR https://github.com/dolphin-emu/dolphin/pull/4949
This pr fixes issue 10434: https://bugs.dolphin-emu.org/issues/10434
2017-08-03 01:54:49 +02:00
JosJuice
5e3c98af1d
DiscIO: Add a Volume::ReadSwappedAndShifted function
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This is a fairly common operation, so let's make a utility
function for it to cut down on code duplication.
2017-08-02 22:00:51 +02:00
Stenzek
fee08cf63d
Vulkan: Use optimal tiling for dummy texture
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Fixes a crash on some NVIDIA drivers. Apparently calling
vkCmdClearColorImage on an image with linear tiling causes the
GPU/driver to lock up.
2017-08-02 21:33:10 +10:00
Stenzek
287859c5e1
GLInterface: Support surfaceless contexts on GLX
2017-08-02 20:12:28 +10:00
Stenzek
67997529b8
ProgramShaderCache: Create a FBO for shared contexts to draw into
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This way it allows us to use surfaceless contexts in EGL/GLX. It also
ensures that the shared context shares a similar setup to the main
context's framebuffer, potentially reducing the number of variants a
driver needs to generate.
2017-08-02 20:12:28 +10:00
Stenzek
d0bcdc7f89
Merge pull request #5858 from stenzek/ubershader-6-bit-color
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Ubershaders: Fix 6-bit color truncation not being applied
2017-08-02 20:10:34 +10:00
Stenzek
57f34d748b
D3DBase: Raise error if d3dcompiler_47.dll cannot be loaded
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Previously we were falling back to an earlier version of the compiler.
The older version cannot compile our ubershaders without various
graphical issues.
2017-08-02 19:54:55 +10:00
Leo Lam
a8e4a3c915
Merge pull request #5759 from AwesomeMarioFan/master
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Fix Time in Forecast Channel
2017-08-02 12:54:26 +08:00
Leo Lam
7565d97733
Merge pull request #4980 from FunctionalDragon/patch-2
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send stop message before saving recording
2017-08-02 12:49:46 +08:00
Leo Lam
d3bb964d79
Merge pull request #5809 from HannesMann/master
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Send rumble data to the adapter on a separate thread
2017-08-02 12:36:35 +08:00
FunctionalDragon
11cab1c68d
Send stop message before saving recording
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When recording during netplay, the stop message was only sent after you
have chosen a filename for the replay, causing the other player(s)
to freeze for a few seconds. This takes care of the annoyance.
2017-08-02 12:29:49 +08:00
Leo Lam
d6e051c942
Merge pull request #5703 from ligfx/blockuserinputfilter
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QtUtils: add BlockUserInputFilter
2017-08-02 12:13:56 +08:00
Leo Lam
fb62dbac79
Merge pull request #5735 from JosJuice/split-gettextize-script
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Split gettextize script into two
2017-08-02 12:10:37 +08:00