Commit Graph

698 Commits

Author SHA1 Message Date
JMC47 d9cd819a76
Merge pull request #11086 from smurf3tte/dtr_patch
GameSettings: Add patch for Dead to Rights audio
2022-09-27 13:27:50 -04:00
JMC47 ea7db4bb0a Goldeneye 007 (Wii) - Disable Defer EFB Copies
Defer EFB Copies causes visual issues in this game, so let's disable it.
2022-09-27 02:56:28 -04:00
smurf3tte dd81d731e4 GameSettings: Add patch for Dead to Rights audio
This game follows the anti-pattern of calling memset on a buffer in the
midst of being DMA copied to ARAM, then calling a DVD read function that
effectively cancels the memset with dcbi instructions. Dolphin does not
emulate dcache for performance reasons, so this patch removes the
offending memset call.

Patches are included for two regions and are enabled by default.

https://bugs.dolphin-emu.org/issues/12759
2022-09-23 21:44:08 -07:00
Pokechu22 8316c7af99 GameSettings: Add patch for black screens in Gormiti: The Lords of Nature!
This patch only targets the US release, and is not enabled by default.
2022-08-03 11:38:22 -07:00
Pokechu22 e353f8ba0d GameSettings: Use Safe Texture Cache for Gormiti: The Lords of Nature! 2022-08-03 11:38:22 -07:00
Pokechu22 3465b2af27 GameSettings: Set MissingColorValue for Lego Indiana Jones 1
See https://bugs.dolphin-emu.org/issues/12987
2022-08-02 15:18:25 -07:00
SilentHeII e5aa5214ed
Add bloom definitions for Sonic Colors
Adds definitions to add or remove bloom to Sonic Colors.
2022-07-11 22:46:07 -05:00
SilentHeII e6cbc8f631
Add Bloom Definitions for Sin and Punishment 2
Adds bloom definitions for Sin and Punishment: Star Successor for use with bloom removal and native resolution bloom.
2022-07-09 01:13:09 -05:00
JMC47 f50e7e6e6d
Merge pull request #10287 from OatmealDome/re0-xfb
GameINI: Disable XFB to Texture Only with Resident Evil 0
2022-07-08 18:43:36 -04:00
JMC47 7cc89f5642
Merge pull request #10816 from iwubcode/super_mario_galaxy_bloom_def
Data: add Super Mario Galaxy bloom definition graphics mod
2022-07-07 19:57:52 -04:00
JMC47 32a5b8bfd2
Merge pull request #10805 from iwubcode/runefactory_frontier_bloom_definition
Data: Add Rune Factory Frontier bloom definition graphics mod
2022-07-07 19:49:26 -04:00
Techjar 6104ee09a9 Data: Add Super Mario Sunshine goop map graphics mod 2022-07-07 15:02:51 -04:00
iwubcode 958354e285 Data: add Super Mario Galaxy bloom definition graphics mod 2022-07-06 21:51:39 -05:00
iwubcode 3227244372 Data: Add Rune Factory Frontier bloom definition 2022-07-02 15:14:21 -05:00
iwubcode 1970a27b57 Data: add Wii Play and Skyward Sword bloom definitions 2022-07-02 11:49:21 -05:00
iwubcode eda3fd8bf1 Data: add Monster Hunter Tri full game and rename folder to reflect that. It has the same bloom ids as the demo disc. 2022-07-02 11:49:21 -05:00
iwubcode ba007a0244 Data: rename Battalion Wars 2, Mario Strikers Charged, The House of the Dead: Overkill, and The Last Story to properly reflect their game name / spelling 2022-07-02 11:49:21 -05:00
iwubcode d0540f19ac Data: add built in mods for bloom and HUD 2022-07-02 11:49:21 -05:00
iwubcode 3eb3e1c83a Data: add default data for hud and bloom on some games 2022-06-27 18:22:08 -05:00
JMC47 05160d8d2e
Merge pull request #10734 from JMC47/fzerocheatsini
Add F-Zero AX Approximation Gecko Codes to F-Zero GX
2022-06-11 13:46:24 -04:00
JMC47 ef384ca6d3
Merge pull request #10739 from JMC47/monsterhouseini
Disable icache emulation for Monster House
2022-06-11 13:41:04 -04:00
JMC47 1db46fbd8b Disable icache emulation for Monster House
This game has stale icache values in the logs during certain
loadscreens, and after disabling them I was able to play through the
entire game, with one crash that may have been related to savestates and
memory cards since during that loadscreen it said the memory card did
not match.

This does cause invalid reads to be spit out during parts of the game,
but you can safely skip them.  Enabling MMU seems to surpress the
invalid reads without side-effects, but the aforementioned
memcard/savestate crash was with MMU on.
2022-06-10 21:05:29 -04:00
JMC47 e4f7994cf9 Add Medium Texture Cache to RKA INI
Ultimate Shooting Collection needs Medium Texture Cache for some text to
render correctly.
2022-06-09 16:30:13 -04:00
JMC47 a59a3631c8 Add F-Zero AX Gecko Codes to F-Zero GX 2022-06-09 01:01:11 -04:00
nolrinale de3b817767 GameDB: Enabled Single Core Mode for PSO EP1&2 and EP3 improving online stability 2022-05-24 12:04:24 +02:00
Admiral H. Curtiss ffe0bcbb84
Merge pull request #10681 from JMC47/orderupini
INI: add RealWiiRemoteRepeatReports False to Order Up!
2022-05-22 04:07:52 +02:00
nolrinale c06f81b1ff
GameSettings: Adjusted graphic settings for PSO EP1&2 and PSO EP3, fixes missing texts. 2022-05-21 16:56:09 +02:00
JMC47 b396afd1a3 INI: add RealWiiRemoteRepeatReports False to Order Up! 2022-05-20 02:19:22 -04:00
Matthew Richards-Wells 235f729181
GameSettings: Add missing space in comment. 2022-04-23 20:35:29 +02:00
Matthew Richards-Wells c925f10892
Minor text capitalization
Changed "$Swords/Shields/boots/tunics" to "$Swords/Shields/Boots/Tunics" for consistent capitalization in the line.
2022-04-20 02:07:31 -07:00
JMC47 0bd2b4023b Rename GYRE41.ini to GRYE41.ini
This was a typo that I missed for some reason.
2022-03-20 20:25:43 -04:00
JMC47 6619bfef50 GameINI: Rayman Arena - Add Disable Culling Patch
For unknown reasons, a Gecko Code on the Wiki for Rayman Arena that was
meant to help with widescreen patches.  This doesn't actually change
anything about the game unless you enable Dolphin's built-in widescreen
hack, where it will cause enemies and whatnot to render on the edges of
the screen.  This is because it patches out the culling function in the
game, which coincidentally is also the cause of the hang in Dolphin.
2022-03-19 21:39:09 -04:00
teconmoon d95f6faa55
Create REX.ini file for Excite Truck visual issues
With "Store EFB Copies to Texture Only" set to True (the default setting), areas of Excite Truck appear darker than on console. For example, in Sylvan Glen under the Bronze cup, all of the trees appear very dark, nearly black. On console, this does not occur.

Start of the race on Dolphin: https://youtu.be/KjJ-55lwFkE?t=817
Start of the race on Console: https://youtu.be/0W9blwA8AG4?t=699

Setting EFBToTextureEnable = False fixes this issue and does not appear to introduce any performance impacts, so I am recommending that this be disabled by default for this game.
2022-03-03 15:34:58 -08:00
Nora 97ca7b56cb
Update GMPE01.ini 2022-02-25 20:51:42 -05:00
Nora b641dc3d34
Add files via upload 2022-02-24 21:00:16 -05:00
Léo Lam bb7475ee2a
Merge pull request #10429 from Zopolis4/mapurge
Remove the Maps folder from the Sys directory
2022-02-18 21:40:09 +01:00
Zopolis4 5e4d1f732d
Remove the Maps folder from the Sys directory
It only had two out of date and game-specific maps from decades ago
2022-02-16 12:32:25 +11:00
JMC47 bb097c0576
Merge pull request #10421 from UnicorNora/master
GameINI: Update Cheats for GP5E01, GP6E01, GP7E01, RM8E01
2022-02-15 16:41:55 -05:00
Nora e38918565b GameINI: Update Cheats for GMPE01, GP5E01, GP6E01, GP7E01, RM8E01 2022-02-15 16:21:34 -05:00
JMC47 da888c8b49 Remove MMU Default in Disney Trio of Destruction
Apparently MMU is no longer needed in these titles.  All 3 booted and
played into gameplay in the latest builds without issues, and disabling
MMU results in a very slight, but noticeable performance boost.
2022-02-04 02:58:36 -05:00
gordonfreeman01 0ffb077725 Game INI update for Tron Evolution Battle Grids (all editions) 2022-01-31 02:18:06 +04:00
JMC47 e4372a317d
Merge pull request #10247 from mbc07/GameINI
Game INI updates
2022-01-11 19:15:41 -05:00
OatmealDome e3cf6e8aea GameINI: Disable XFB to Texture Only with Resident Evil 0 2022-01-03 12:36:44 -05:00
Léo Lam 8dd803bf2b
Merge pull request #10297 from AdmiralCurtiss/pbr-screen-border-patches
GameSettings: Patches for black screen effect for remaining versions of Pokémon Battle Revolution.
2022-01-01 17:03:49 +01:00
Mai M 88f89ea305
Merge pull request #10312 from JosJuice/gameini-no-syncgpu
GameINI: Replace all uses of SyncGPU with single core
2021-12-31 06:02:10 -05:00
Admiral H. Curtiss 1db86e8477
GameSettings: Japanese version of Pokémon Battle Revolution does not support widescreen. 2021-12-27 20:04:34 +01:00
Admiral H. Curtiss 0805bae5d8
GameSettings: Patch for black screen effect for remaining versions of Pokémon Battle Revolution. 2021-12-27 17:27:18 +01:00
JosJuice 869edd5a66 GameINI: Replace all uses of SyncGPU with single core
At least on Android, SyncGPU has really bad performance compared to
single core. It's less stable too - I get fatal GPU desyncs in
Pokémon XD using the default settings.
2021-12-27 16:22:20 +01:00
Pokechu22 254f39cf78 GameSettings: Add patch for black screen effects in Pokémon Battle Revolution 2021-12-20 11:34:05 -08:00
JMC47 1d146a9e15
Merge pull request #10236 from JMC47/n64vc
Cleanup and Update N64 Virtual Console INIs
2021-12-20 14:29:40 -05:00