JMC47
fc86e554e0
Merge pull request #9559 from iwubcode/gdb-stub-raii
...
Common / Core: add raii object that cleans up WSA on destruction in gdb-stub
2021-03-05 05:28:31 -05:00
Léo Lam
adcdeda372
Merge pull request #9565 from sepalani/qt-blocker
...
BreakpointWidget: Use QSignalBlocker
2021-03-05 10:44:44 +01:00
Léo Lam
a4de2502c5
Merge pull request #9550 from endrift/gba-flush
...
SI/DeviceGBA: Ensure data socket isn't backed up
2021-03-05 10:38:55 +01:00
Sepalani
1e6dfc6b91
BreakpointWidget: Use QSignalBlocker
2021-03-05 13:35:33 +04:00
Léo Lam
de30559862
Merge pull request #9564 from sepalani/bp-del
...
BreakpointWidget: Fix delete deleting both MBP and BP at address
2021-03-05 10:28:48 +01:00
Sepalani
fd7eeb7221
BreakpointWidget: Fix delete deleting both MBP and BP at address
2021-03-05 13:01:32 +04:00
Sepalani
359a539f25
Breakpoints: Change icon when disabled
2021-03-05 11:21:37 +04:00
Léo Lam
1e3e5680db
Merge pull request #9561 from sepalani/fix-watches
...
Watches: Fix Save and Load from strings
2021-03-05 00:57:40 +01:00
Léo Lam
19c5a19629
Merge pull request #9529 from JosJuice/android-broadcast-before-metadata
...
Android: Broadcast update before updating additional metadata
2021-03-05 00:48:04 +01:00
Léo Lam
5efd563b03
Merge pull request #9555 from JosJuice/android-jni-cleanup
...
Android: Some JNI cleanup
2021-03-05 00:47:36 +01:00
JosJuice
873d5f9852
Android: Broadcast update before updating additional metadata
...
In master, the game scanning process looks like this:
1. Scan for games
2. Scan for additional metadata (icon.png and meta.xml)
3. Save the cache if needed
4. Update the game list with the results
This change makes the game scanning process look like this:
1. Scan for games
2. Update the game list with the results
3. Scan for additional metadata (icon.png and meta.xml)
4. Update the game list with the results
5. Save the cache if needed
Updating the game list as soon as possible means the user
has to wait less before their games show up. The new behavior
matches what DolphinWX did before it was removed. (DolphinQt
has an even fancier approach where games get added one by one.)
2021-03-04 22:50:06 +01:00
JosJuice
d99d72f5a6
Android: Remove #ifdef __cplusplus checks
...
A C compiler would very much be unable to build this code anyway.
2021-03-04 22:47:23 +01:00
iwubcode
7d5052896d
IOS: update network/ip/top to use the RAII winsock context
2021-03-04 13:55:20 -06:00
Léo Lam
6c23e163e1
Merge pull request #9563 from sepalani/bp-changed
...
BreakpointWidget: Emit BreakpointsChanged to update views
2021-03-04 20:49:54 +01:00
iwubcode
e4f74bea42
Core: Use RAII winsock object to cleanly create and destroy WSA in gdb-stub
2021-03-04 13:47:32 -06:00
iwubcode
00bc7e6b38
Common: Add RAII object that initializes and cleans up winsock
2021-03-04 13:44:12 -06:00
Sepalani
ef977123d5
BreakpointWidget: Emit BreakpointsChanged to update views
2021-03-04 21:10:37 +04:00
Sepalani
6786340a7c
Watches: Fix Save and Load from strings
2021-03-04 17:55:52 +04:00
Léo Lam
be500a98e2
Merge pull request #8779 from sepalani/open-dump
...
NetworkWidget: Reorganise SSL options group box
2021-03-04 13:37:10 +01:00
Léo Lam
2aa1ff51bd
Merge pull request #9493 from nolange/stricter_compiler_flag_check
...
Stricter test for compiler flags
2021-03-04 12:47:33 +01:00
Léo Lam
794e093223
Merge pull request #9530 from JosJuice/android-loading-indicator
...
Android: Use SwipeRefreshLayout in MainActivity
2021-03-04 12:42:20 +01:00
Léo Lam
511e9dcd2f
Merge pull request #9542 from InusualZ/toggle-bp
...
BreakpointWidget: Allow breakpoints to be toggled between enable/disable
2021-03-04 12:34:03 +01:00
Léo Lam
48a5846aee
Merge pull request #9548 from AdmiralCurtiss/fastmem-active-regions
...
Core/Memmap: Memory mapping logic fixes.
2021-03-04 12:18:59 +01:00
Léo Lam
06a77493a4
Merge pull request #9547 from PatrickFerry/ini-fixes-1
...
Some Gameini Changes
2021-03-04 12:16:09 +01:00
Léo Lam
9c6c77351f
Merge pull request #9556 from JosJuice/cmake-msvc-latest
...
CMake: Build with -std:c++latest for MSVC
2021-03-04 12:12:06 +01:00
Léo Lam
00db622d50
Merge pull request #9560 from JosJuice/cmake-msvc-wil
...
CMake: Include WIL headers
2021-03-04 12:08:05 +01:00
JosJuice
2cb3f663bc
CMake: Include WIL headers
...
MSBuild does this, so CMake should too. Fixes a Windows build error.
2021-03-04 10:26:31 +01:00
JosJuice
0cb71d3f47
CMake: Disable warning C5054 on DolphinQt
...
Same as 33c0abd
.
Also removing -D_SILENCE_CXX17_RESULT_OF_DEPRECATION_WARNING
to match MSBuild. Qt is no longer triggering that warning.
2021-03-04 09:29:30 +01:00
JosJuice
1c3f594087
CMake: Build with -std:c++latest for MSVC
...
Making CMake match MSBuild in this aspect will hopefully
reduce how often we accidentally break the MSVC CMake build.
2021-03-03 23:44:35 +01:00
JMC47
79ee6aae0a
Merge pull request #9395 from AdmiralCurtiss/most-wanted-turn-on-the-sun
...
GameSettings: Enable perf queries to fix sun in Need for Speed: Most Wanted.
2021-03-03 17:43:33 -05:00
Léo Lam
6bcef87f82
Merge pull request #9554 from Dentomologist/remove_unused_lambda_capture
...
DolphinQt: Removed unused this capture in lambda
2021-03-03 23:03:08 +01:00
JosJuice
ae5f8853a4
Android: Delete more references in IDCache.cpp
...
It's not causing any problems in practice so far, but let's fix it
before I add even more stuff without remembering to delete references.
2021-03-03 22:58:59 +01:00
Dentomologist
6e13d35026
DolphinQt: Removed unused this capture in lambda
...
The Host constructor sets a callback on a lambda that in turn calls
Host_UpdateDisasmDialog. Since that function is not a member function
capturing this is unnecessary.
Fixes -Wunused-lambda-capture warning on freebsd-x64.
2021-03-03 13:18:17 -08:00
JMC47
d2eb846e6a
Merge pull request #9549 from Dentomologist/ppcstate_off_to_s32
...
JitArm64: Fix unsigned/signed argument/parameter mismatch
2021-03-03 14:56:40 -05:00
JMC47
9843412440
Merge pull request #8996 from AdmiralCurtiss/memcard-save-import-export-refactor
...
Various improvements for the Memory Card Manager.
2021-03-03 14:51:31 -05:00
JMC47
a0be1c93ea
Merge pull request #9352 from Pokechu22/sw-line-point-width
...
Software: Implement line-width and point-width
2021-03-03 14:15:28 -05:00
JMC47
5342c40d55
Merge pull request #9546 from Miksel12/ini-changes5
...
INI Changes
2021-03-03 14:02:59 -05:00
JosJuice
2f0bab0192
Android: Add @Keep annotation to BooleanSupplier
...
I should at least follow the conventions I set myself... (See a8d385c
)
2021-03-03 18:29:32 +01:00
InusualZ
5e1b3514f6
Allow to disable/enable from the BreakpointWidget
...
Added a context menu, for when a breakpoint is right-clicked
Removed the `itemClicked` behavior, since it would clash with the context menu
2021-03-03 15:55:22 +00:00
Vicki Pfau
f6e9003ddc
SI/DeviceGBA: Ensure data socket isn't backed up
...
When reading a reply from a message sent to the data socket there is
the possibility that the other side gets sent multiple messages
before replying to any of them, which can lead to multiple replies
sent in a row. Though this only happens when things time out, it's
quite possible for these timeouts to happen or build up over time,
especially when initiating the connection.
This change makes sure to flush any pending bytes that have not been
read yet out of the socket after a successful POLL reply is received,
since that is the most common time when backups occur, and as well as
using the exact number of bytes in an expected reply, to ensure
the received data and the message it's replying to do not get out of
sync.
2021-03-02 18:53:44 -08:00
Dentomologist
4807cb77fd
JitArm64: Fix unsigned/signed arg/param mismatch
...
The result of calls to PPCSTATE_OFF_PS0/1 were being cast to u32 and
passed to functions expecting s32 parameters. This changes the casts
to s32 instead.
One location was missing a cast and generated a warning with VS which
is now fixed.
2021-03-02 13:38:54 -08:00
InusualZ
4935e9b560
Allow to disable/enable breakpoints
...
Added `ToggleBreakPoint` to both interface BreakPoints/MemChecks. this would allow us to toggle the state of the breakpoint.
Also the TMemCheck::is_ranged is not longer serialized to string, since can be deduce by comparing the TMemCheck::start_address and TMemCheck::end_address
2021-03-02 21:11:53 +00:00
Admiral H. Curtiss
4b784576d9
Core/Memmap: Don't try to map logical memory from inactive physical regions.
2021-03-02 18:41:33 +01:00
Admiral H. Curtiss
8199825c6f
Core/Memmap: Store and check which physical regions are actually mapped instead of relying on SConfig staying the same.
2021-03-02 18:41:33 +01:00
Léo Lam
7712f0831f
Merge pull request #9535 from sepalani/threads-freeze
...
DebugInterface: Check visited addresses in GetThreads
2021-03-02 16:38:02 +01:00
Sepalani
8279613a49
DebugInterface: Check visited addresses in GetThreads
2021-03-02 19:29:47 +04:00
Sepalani
2c4585a506
Tools: Dolphin symbol map ghidra scripts added
2021-03-02 13:54:52 +04:00
PatrickFerry
52413ed0d8
GameSettings: Set Texture Cache Accuracy to "Safe" for Jerry Rice & Nitus' Dog Football
2021-03-02 03:11:06 +00:00
PatrickFerry
8e4ddf9c04
GameSettings: Disable "Defer EFB Copies to RAM" and Set Texture Cache Accuracy to "Medium" for Marvel Super Hero Squad
2021-03-02 03:10:27 +00:00
PatrickFerry
3424732087
GameSettings: Disable "Defer EFB Copies to RAM" for NBA Live 08
2021-03-02 03:08:38 +00:00