JMC47
ebe3fbe04c
Merge pull request #9771 from Filoppi/dsu_fixes
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DSU improvements
2021-06-07 03:50:50 -04:00
Techjar
4866002c9b
VideoCommon: Perform OpenGL bounding box inversion in pixel shader
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Running the min/max operation on the upside down, quad-rounded pixel
coordinates before inverting them to the standard upper-left origin
produces wrong results. Therefore, we need to do the inversion before
rounding to pixel quads.
2021-06-06 20:55:06 -04:00
Léo Lam
a208d529de
Merge pull request #9790 from AdmiralCurtiss/cheat-manager-config-change
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CheatsManager: Avoid recreating child widgets on every OnStateChanged(), and take running game info directly from SConfig.
2021-06-07 02:37:11 +02:00
Admiral H. Curtiss
c3560f033e
UPnP: Improve error messages on initialization failure.
2021-06-07 00:36:35 +02:00
Markus Wick
fd4efd3787
Merge pull request #9791 from JosJuice/jitarm64-carbon
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JitArm64: Fix clobbering LR in FakeLKExit
2021-06-06 23:15:24 +02:00
JosJuice
4ef4ac41d1
JitArm64: Fix clobbering LR in FakeLKExit
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Fixes Need for Speed: Carbon accessing invalid memory when
branch following and BLR optimization are enabled simultaneously.
2021-06-06 22:43:57 +02:00
Admiral H. Curtiss
441d304317
CheatsManager: Use game information directly from SConfig, and only recreate widgets if game changes.
2021-06-06 21:56:34 +02:00
Admiral H. Curtiss
414e0f4598
GeckoCodeWidget: Take game ID and revision directly instead of through GameFile.
2021-06-06 21:25:37 +02:00
Admiral H. Curtiss
1fbe56210a
ARCodeWidget: Take game ID and revision directly instead of through GameFile.
2021-06-06 21:23:17 +02:00
Léo Lam
684d09b342
Merge pull request #9789 from AdmiralCurtiss/netplay-efb-access-tile-size-bool
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NetPlay: Sync the EFB access tile size as an integer instead of a boolean.
2021-06-06 19:20:38 +02:00
Admiral H. Curtiss
9fd16a93c5
NetPlay: Sync the EFB access tile size as an integer instead of a boolean.
2021-06-06 19:02:07 +02:00
Dentomologist
7a6098a7f6
GameList: Fix grid mode zoom keybind inconsistency
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Add keybind to make 'control plus' zoom in as per convention, and also
'control shift minus' zoom out to maintain consistency.
2021-06-06 09:21:41 -07:00
Sepalani
eaf8e30008
AudioInterface: Fix AIDFR initialization
2021-06-06 18:57:32 +04:00
Tilka
8139967768
Merge pull request #9787 from JosJuice/jitarm64-slwx-top
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JitArm64: Discard top 32 bits in slwx result
2021-06-06 08:46:16 +01:00
Mai M
5470aceb63
Merge pull request #9786 from Tilka/dsp
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DSP: small cleanup
2021-06-06 00:48:28 -04:00
Tilka
89af7b82f2
Merge pull request #9770 from JosJuice/jits-accidental-gt
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Jits: Fix accidentally setting GT in CR when clearing EQ
2021-06-06 05:17:25 +01:00
Tilka
6c0180fc61
Merge pull request #9748 from JosJuice/fma-accuracy
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Interpreter/Jit64: Emulate FMA accurately in more cases
2021-06-06 02:29:42 +01:00
Tillmann Karras
f2c4041d39
DSPHLE: remove unused function
2021-06-06 01:09:30 +01:00
Tillmann Karras
a13df9b251
DSP: use CR_* enum values
2021-06-06 01:08:45 +01:00
PEmu2
44206b7702
Update buffer_storage warning message
2021-06-05 15:08:47 -07:00
JosJuice
86de3df072
JitArm64: Discard top 32 bits in slwx result
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srwx would like to be able to assume that the top 32 bits
are zero, and cmpl is already doing so.
2021-06-05 23:15:08 +02:00
JosJuice
2f8c9a7735
Translation resources sync with Transifex
2021-06-05 21:11:37 +02:00
JosJuice
acc7d3710d
Merge pull request #9780 from Techjar/freelook-config-fix
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Common/FileUtil: Add some missing configs to D_CONFIG_IDX
2021-06-05 13:40:37 +02:00
Techjar
7111d11161
Common/FileUtil: Add some missing configs to D_CONFIG_IDX
2021-06-05 07:34:36 -04:00
JMC47
638909aec6
Merge pull request #9751 from JosJuice/jitarm64-fcmpx-ftz
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JitArm64: Make fcmpX with flush-to-zero enabled less bad
2021-06-05 05:27:52 -04:00
JMC47
36871c9329
Merge pull request #9781 from Techjar/bbox-round-down
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VideoCommon: Round bounding box coordinates down and remove pixel center offset
2021-06-05 05:03:32 -04:00
Techjar
83d55704aa
VideoCommon: Round bounding box coordinates down and remove pixel center offset
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Fragment coordinates always have a 0.5 offset from a whole integer, as
that's where the pixel center is on modern GPUs. Therefore, we want to
always round the fragment coordinates down for bounding box
calculations. This also renders the pixel center offset useless, as 0.5
vs ~0.5833333 makes no difference when rounding down.
2021-06-05 00:34:10 -04:00
Tilka
bd7c5bd742
Merge pull request #9778 from shuffle2/msvc-wa
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msvc: remove workarounds for old compiler issues
2021-06-04 02:57:50 +01:00
Shawn Hoffman
4ce22c093c
msvc: remove workarounds for old compiler issues
2021-06-03 18:33:24 -07:00
Tilka
4363f9d4c7
Merge pull request #9777 from shuffle2/msvc-quiet
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msvc: use external header feature solution-wide
2021-06-04 02:29:05 +01:00
Shawn Hoffman
d8cc419eb3
msvc: remove some unneeded warning disable
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this was either for libusb.h or some now-removed code.
2021-06-03 16:32:54 -07:00
Shawn Hoffman
d19d2ce2bd
msvc: use external header feature solution-wide
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Add external include paths to ExternalIncludePath instead of
AdditionalIncludeDirectories. msbuild appends these paths to
EXTERNAL_INCLUDE env var, which is passed to /external:env:.
Specify /external:W0 and /external:templates-, with override for
DolphinQt for the template flag, since Qt 5.15.0 causes some warnings
in qmap.h
2021-06-03 15:42:23 -07:00
JosJuice
b6cc3c4b6e
JitArm64: Make fcmpX with flush-to-zero enabled less bad
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See the added code comment for details. Fixes Pokémon Battle
Revolution not progressing past the title screen.
2021-06-02 20:15:33 +02:00
JosJuice
21ebc176fe
JitArm64: Set FPCR.AH
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Only tested on a CPU which does not support FEAT_AFP.
2021-06-02 20:15:24 +02:00
Léo Lam
3ef9d5f659
Merge pull request #9749 from Dentomologist/escape_update_commit_descriptions
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Updater: Escape HTML characters in commit descriptions
2021-06-02 03:38:01 +02:00
Dentomologist
99ed43280d
Updater: Escape HTML characters in commit descriptions
2021-06-01 17:22:19 -07:00
JMC47
a12865570d
Merge pull request #9764 from Pokechu22/amd-opengl-bbox-fix
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VideoCommon: Fix bounding box on AMD/OpenGL/Windows
2021-06-01 19:55:54 -04:00
Léo Lam
8dc87ef698
Merge pull request #9752 from JosJuice/android-unit-tests-off
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Android: Disable building unit tests by default
2021-06-02 01:04:40 +02:00
Scott Mansell
a3c89ac701
Merge pull request #9773 from Techjar/bbox-default-values
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VideoCommon: Add fallback handling for bounding box when disabled or unsupported
2021-06-01 12:27:34 +12:00
Techjar
8cfe49295f
VideoCommon: Add fallback handling for bounding box when disabled or unsupported
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The SDK seems to write "default" bounding box values before every draw
(1023 0 1023 0 are the only values encountered so far, which happen to
be the extents allowed by the BP registers) to reset the registers for
comparison in the pixel engine, and presumably to detect whether GX has
updated the registers with real values. Handling these writes and
returning them on read when bounding box emulation is disabled or
unsupported, even without computing real values from rendering, seems
to prevent games from corrupting memory or crashing.
This obviously does not fix any effects that rely on bounding box
emulation, but having the game not clobber its own code/data or just
outright crash is a definite improvement.
2021-05-31 19:56:24 -04:00
Pokechu22
c58837964f
VideoCommon: Fix bounding box on AMD/OpenGL/Windows
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Co-authored-by: Techjar <tecknojar@gmail.com>
2021-05-31 16:22:50 -07:00
Techjar
2f1b639f0a
VideoCommon: Restore BBox* forwarding functions
2021-05-31 18:01:47 -04:00
OatmealDome
833d5a3e9f
AutoUpdate: Put updater log in the user log directory
2021-05-31 16:34:15 -04:00
OatmealDome
243c6b58fe
UpdaterCommon: Replace FindOrCreateTempDir with File::CreateTempDir()
2021-05-31 16:34:11 -04:00
OatmealDome
c87241479a
FileUtil: Handle app translocation on macOS
2021-05-31 16:25:34 -04:00
JosJuice
c404452d3e
Merge pull request #9759 from Techjar/netplay-sanitize-gci
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NetPlay: Check file names when receiving GCI folder
2021-05-31 19:46:26 +02:00
Filoppi
98b00a28e4
ControllerInterface: make DSU inputs start from resting pose instead of 0. Add battery level
2021-05-31 02:24:41 +03:00
Filoppi
16e4dede72
ControllerInterface: DSU polish: avoid hanging host thread, add disconnection detection, ...
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-Reworked thread waits to never hang the Host thread for more than a really small time
(e.g. when disabling DSU its thread now closes almost immediately)
-Improve robustness when a large amount of devices are connected
-Add devices disconnection detection (they'd stay there forever until manually refreshed)
2021-05-31 02:21:17 +03:00
Filoppi
83806462ec
ControllerInterface: fix DSU using the same client uid between server and controllers queries
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that's not the way it's supposed to work
2021-05-31 02:17:25 +03:00
JosJuice
de3fed6093
Jits: Fix accidentally setting GT in CR when clearing EQ
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https://bugs.dolphin-emu.org/issues/12526
2021-05-30 22:07:53 +02:00