Jordan Woyak
02f57a4778
Replace SCM_IS_MASTER with SCM_COMMITS_AHEAD_MASTER
2024-03-23 16:48:52 -05:00
Bram Speeckaert
2580837c60
JitArm64: Optimize divwux
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When the divisor is a constant value, we can emit more efficient code.
For powers of two, we can use bit shifts. For other values, we can
instead use a multiplication by magic constant method.
- Example 1 - Division by 16 (power of two)
Before:
mov w24, #0x10 ; =16
udiv w27, w25, w24
After:
lsr w27, w25, #4
- Example 2 - Division by 10 (fast)
Before:
mov w25, #0xa ; =10
udiv w27, w26, w25
After:
mov w27, #0xcccd ; =52429
movk w27, #0xcccc, lsl #16
umull x27, w26, w27
lsr x27, x27, #35
- Example 3 - Division by 127 (slow)
Before:
mov w26, #0x7f ; =127
udiv w27, w27, w26
After:
mov w26, #0x408 ; =1032
movk w26, #0x8102, lsl #16
umaddl x27, w27, w26, x26
lsr x27, x27, #38
2024-03-23 20:13:15 +01:00
Bram Speeckaert
749ee2ff5e
Jit64: Refactor divwux
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Now that we've moved the logic to DivUtils, refactor the Jit64 code to
use it.
2024-03-23 20:13:15 +01:00
Bram Speeckaert
825a10616c
DivUtils: Add unsigned division magic function
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Takes the logic from Jit64 and moves it into DivUtils, so it can be
reused by other backends as well.
2024-03-23 20:13:15 +01:00
JosJuice
9f0a7c9875
JitArm64: Skip SXTW in ComputeRC0(u64)
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MOVI2R can set the upper bits to ones for free by using MOVN instead of
MOVZ.
2024-03-23 14:30:00 +01:00
mitaclaw
73f9904f2a
Core: Remove RunAsCPUThread
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It's a fine function, but CPUThreadGuard is more vogue. Also, its potential for being confused with RunOnCPUThread will not be missed.
2024-03-23 03:33:26 -07:00
mitaclaw
ae5da02cde
DolphinQt Settings: Signal Debug Font By Const Reference
2024-03-22 07:52:52 -07:00
Admiral H. Curtiss
3948ac9513
Merge pull request #12606 from mitaclaw/state-global-system
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State: Avoid Global System Accessor
2024-03-22 04:27:12 +01:00
Admiral H. Curtiss
f814dc58b5
Merge pull request #12620 from mitaclaw/jit-interface-cpu-thread-guard
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JitInterface::ClearCache: Modernize With CPUThreadGuard
2024-03-22 04:17:33 +01:00
Admiral H. Curtiss
f8fdaf9b94
Merge pull request #12648 from mitaclaw/core-global-system
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Core: Avoid (Some) Global System Accessor
2024-03-22 04:13:01 +01:00
Admiral H. Curtiss
4f3b4471f2
Merge pull request #12654 from jordan-woyak/gcadapter-timeout
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GCAdapter: Adjust libusb transfer timeout to 100ms.
2024-03-22 02:55:30 +01:00
Admiral H. Curtiss
b510ac89a3
Merge pull request #12355 from fuzziqersoftware/tapserver-modem-adapter
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Implement tapserver-based modem adapter
2024-03-22 02:47:06 +01:00
Admiral H. Curtiss
f535b61d5d
Merge pull request #12652 from iwubcode/json_util_update
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Common: add even more json utility functions
2024-03-22 02:45:58 +01:00
Jordan Woyak
550e008774
VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.
2024-03-21 20:27:34 -05:00
Admiral H. Curtiss
b69122f3cf
Merge pull request #12651 from jordan-woyak/silence-externals-warnings
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CMake: Hide warnings in Externals also for non-msvc.
2024-03-22 02:14:52 +01:00
Admiral H. Curtiss
2d5286d2e2
Merge pull request #12642 from jordan-woyak/state-write-osd-errors
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Core/State: Display messages on state write failures.
2024-03-21 03:55:05 +01:00
JMC47
03f2b99ffe
Merge pull request #12603 from Sam-Belliveau/oklab_resampling
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Add HDR to Metal + Perceptual HDR
2024-03-20 22:45:10 -04:00
Admiral H. Curtiss
b19cf1f962
Merge pull request #12650 from jordan-woyak/balloon-tip-multimon
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DolphinQt: Fix BalloonTip positioning on secondary monitors.
2024-03-21 03:33:43 +01:00
Admiral H. Curtiss
7f1e7314de
Merge pull request #12649 from mitaclaw/kill-is-running-in-current-thread
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Core: Remove Unused IsRunningInCurrentThread Function
2024-03-21 03:32:48 +01:00
Jordan Woyak
f922129255
Core/State: Display messages on state write failures.
2024-03-20 20:38:04 -05:00
Jordan Woyak
76a74daac2
Merge pull request #12641 from jordan-woyak/d3d-before-ogl
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VideoCommon: Prefer D3D11/12 over OpenGL on Windows.
2024-03-20 18:21:48 -05:00
Jordan Woyak
719d76ab2e
GCAdapter: Adjust libusb transfer timeout to 100ms.
2024-03-20 18:02:06 -05:00
iwubcode
146504d635
Common: add json utility functions 'ReadStringFromJson' and 'ReadBoolFromJson' to match 'ReadNumericFromJson' functionality for other data types, similarly support other data types for 'ToJsonArray'
2024-03-20 17:34:25 -05:00
iwubcode
69694494ce
Common: update 'ReadNumericOrDefault' to 'ReadNumericFromJson' and have it return an optional, this provides the caller with more flexibility
2024-03-20 17:34:25 -05:00
Jordan Woyak
647eba36f3
DolphinQt: Fix BalloonTip positioning on secondary monitors.
2024-03-20 03:13:11 -05:00
Jordan Woyak
25833cfd62
CMake: Hide warnings in Externals also for non-msvc.
2024-03-19 01:12:52 -05:00
mitaclaw
11b628f250
Core: Remove Unused IsRunningInCurrentThread Function
2024-03-18 07:18:41 -07:00
mitaclaw
f09b71582e
Core: Avoid (Some) Global System Accessor
2024-03-18 01:35:42 -07:00
Martin Michelsen
f7a0147176
prevent backpressure when m_read_enabled is not set
2024-03-17 18:37:55 -07:00
Martin Michelsen
3e9ac1aaf3
fix tapserver SIGPIPE handling on Linux
2024-03-17 18:37:55 -07:00
Martin Michelsen
5d8a01cba7
respond to further review feedback
2024-03-17 18:37:55 -07:00
Martin Michelsen
7775ea325f
close modem socket after joining read thread
2024-03-17 18:37:55 -07:00
Martin Michelsen
9d0d2f0a40
handle ATH0 command
2024-03-17 18:37:55 -07:00
Martin Michelsen
12a7e17a41
fix warnings in windows build
2024-03-17 18:37:55 -07:00
Martin Michelsen
9cf8131b23
respond to review feedback on tapserver implementation
2024-03-17 18:37:55 -07:00
Martin Michelsen
dcb7a72c14
add modem files to windows build
2024-03-17 18:37:55 -07:00
Martin Michelsen
02deaa6748
Implement GC modem adapter
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This implements the GameCube modem adapter. This implementation is stable but not perfect; it drops frames if the receive FIFO length is exceeded. This is probably due to the unimplemented interrupt mentioned in the comments. If the tapserver end of the connection is aware of this limitation, it's easily circumvented by lowering the MTU of the link, but ideally this wouldn't be necessary.
This has been tested with a couple of different versions of Phantasy Star Online, including Episodes 1 & 2 Trial Edition. The Trial Edition is the only version of the game that supports the Modem Adapter and not the Broadband Adapter, which is what made this commit necessary in the first place.
2024-03-17 18:37:55 -07:00
Martin Michelsen
083116a89c
rewrite tapserver interface for better error handling
2024-03-17 18:37:55 -07:00
Martin Michelsen
a36600ae50
add TAPServer.cpp to Windows build
2024-03-17 18:37:55 -07:00
Martin Michelsen
f90812d8e1
fix android syntax error
2024-03-17 18:37:55 -07:00
Martin Michelsen
0c364cbb4c
implement tapserver BBA on all platforms
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This expands the tapserver BBA interface to be available on all platforms. tapserver itself is still macOS-only, but newserv (the PSO server) is not, and it can directly accept local and remote tapserver connections as well. This makes the tapserver interface potentially useful on all platforms.
2024-03-17 18:37:55 -07:00
Admiral H. Curtiss
85dee300b5
Merge pull request #12644 from jordan-woyak/ar-multi
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DolphinQt: Allow Cheat Search to create multiple AR codes.
2024-03-17 16:26:38 +01:00
Admiral H. Curtiss
c964d552c9
Merge pull request #12616 from mitaclaw/dvd-interface-cpu-thread-guard
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DVDInterface: Modernize With CPUThreadGuard
2024-03-17 16:14:56 +01:00
Jordan Woyak
c202b55bd4
DolphinQt: Allow Cheat Search to create multiple AR codes when selecting multiple lines.
2024-03-17 01:29:39 -05:00
Admiral H. Curtiss
0bfa64bd74
Merge pull request #12629 from Avasam/GPH-aspect-ratio
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Fix aspect ratio swapping in Pitfall: The Lost Expedition
2024-03-17 06:07:45 +01:00
Admiral H. Curtiss
1ee923fd3d
Merge pull request #12630 from mitaclaw/ppc-symbols-global
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PPCSymbolDB: Move instance to PowerPCManager
2024-03-17 06:03:05 +01:00
Admiral H. Curtiss
8c181dbd31
Merge pull request #12643 from Tilka/cubeb
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Cubeb: check correct log level
2024-03-17 04:56:00 +01:00
Tillmann Karras
d933e58d9a
Cubeb: check correct log level
2024-03-17 01:33:42 +00:00
Jordan Woyak
ac5c2d9bf2
VideoCommon: Prefer D3D11/12 over OpenGL on Windows.
2024-03-15 19:51:04 -05:00
Jordan Woyak
3a85725ffa
SDL: Remove duplicate button/hat Inputs. Hide duplicate Axis Inputs.
2024-03-14 23:50:17 -05:00