Merge pull request #12355 from fuzziqersoftware/tapserver-modem-adapter

Implement tapserver-based modem adapter
This commit is contained in:
Admiral H. Curtiss 2024-03-22 02:47:06 +01:00 committed by GitHub
commit b510ac89a3
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GPG Key ID: B5690EEEBB952194
23 changed files with 1283 additions and 161 deletions

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@ -23,6 +23,18 @@ enum class StringSetting(
"BBA_BUILTIN_DNS",
"3.18.217.27"
),
MAIN_BBA_TAPSERVER_DESTINATION(
Settings.FILE_DOLPHIN,
Settings.SECTION_INI_CORE,
"BBA_TAPSERVER_DESTINATION",
"/tmp/dolphin-tap"
),
MAIN_MODEM_TAPSERVER_DESTINATION(
Settings.FILE_DOLPHIN,
Settings.SECTION_INI_CORE,
"MODEM_TAPSERVER_DESTINATION",
"/tmp/dolphin-modem-tap"
),
MAIN_CUSTOM_RTC_VALUE(
Settings.FILE_DOLPHIN,
Settings.SECTION_INI_CORE,

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@ -1101,6 +1101,16 @@ class SettingsFragmentPresenter(
R.string.xlink_kai_bba_ip_description
)
)
} else if (serialPort1Type == 11) {
// Broadband Adapter (tapserver)
sl.add(
InputStringSetting(
context,
StringSetting.MAIN_BBA_TAPSERVER_DESTINATION,
R.string.bba_tapserver_destination,
R.string.bba_tapserver_destination_description
)
)
} else if (serialPort1Type == 12) {
// Broadband Adapter (Built In)
sl.add(
@ -1111,6 +1121,16 @@ class SettingsFragmentPresenter(
R.string.bba_builtin_dns_description
)
)
} else if (serialPort1Type == 13) {
// Modem Adapter (tapserver)
sl.add(
InputStringSetting(
context,
StringSetting.MAIN_MODEM_TAPSERVER_DESTINATION,
R.string.modem_tapserver_destination,
R.string.modem_tapserver_destination_description
)
)
}
}

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@ -133,6 +133,10 @@
<string name="xlink_kai_guide_header">For setup instructions, <a href="https://www.teamxlink.co.uk/wiki/Dolphin">refer to this page.</a></string>
<string name="xlink_kai_bba_ip">XLink Kai IP Address/hostname</string>
<string name="xlink_kai_bba_ip_description">IP address or hostname of device running the XLink Kai client</string>
<string name="bba_tapserver_destination">Tapserver destination</string>
<string name="bba_tapserver_destination_description">Enter the socket path or netloc (address:port) of the tapserver instance</string>
<string name="modem_tapserver_destination">Tapserver destination</string>
<string name="modem_tapserver_destination_description">Enter the socket path or netloc (address:port) of the tapserver instance</string>
<string name="bba_builtin_dns">DNS Server</string>
<string name="bba_builtin_dns_description">Use 8.8.8.8 for normal DNS, else enter your custom one</string>

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@ -8,12 +8,27 @@ namespace Common
#ifdef _WIN32
SocketContext::SocketContext()
{
static_cast<void>(WSAStartup(MAKEWORD(2, 2), &m_data));
std::lock_guard<std::mutex> g(s_lock);
if (s_num_objects == 0)
{
static_cast<void>(WSAStartup(MAKEWORD(2, 2), &s_data));
}
s_num_objects++;
}
SocketContext::~SocketContext()
{
WSACleanup();
std::lock_guard<std::mutex> g(s_lock);
s_num_objects--;
if (s_num_objects == 0)
{
WSACleanup();
}
}
std::mutex SocketContext::s_lock;
size_t SocketContext::s_num_objects = 0;
WSADATA SocketContext::s_data;
#else
SocketContext::SocketContext() = default;
SocketContext::~SocketContext() = default;

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@ -5,6 +5,7 @@
#ifdef _WIN32
#include <WinSock2.h>
#include <mutex>
#endif
namespace Common
@ -23,7 +24,9 @@ public:
private:
#ifdef _WIN32
WSADATA m_data;
static std::mutex s_lock;
static size_t s_num_objects;
static WSADATA s_data;
#endif
};
} // namespace Common

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@ -189,6 +189,12 @@ add_library(core
HW/DVD/DVDThread.h
HW/DVD/FileMonitor.cpp
HW/DVD/FileMonitor.h
HW/EXI/BBA/TAPServerConnection.cpp
HW/EXI/BBA/TAPServerBBA.cpp
HW/EXI/BBA/XLINK_KAI_BBA.cpp
HW/EXI/BBA/BuiltIn.cpp
HW/EXI/BBA/BuiltIn.h
HW/EXI/Modem/TAPServerModem.cpp
HW/EXI/EXI_Channel.cpp
HW/EXI/EXI_Channel.h
HW/EXI/EXI_Device.cpp
@ -209,6 +215,8 @@ add_library(core
HW/EXI/EXI_DeviceMemoryCard.h
HW/EXI/EXI_DeviceMic.cpp
HW/EXI/EXI_DeviceMic.h
HW/EXI/EXI_DeviceModem.cpp
HW/EXI/EXI_DeviceModem.h
HW/EXI/EXI.cpp
HW/EXI/EXI.h
HW/GBAPad.cpp
@ -696,9 +704,6 @@ if(WIN32)
target_sources(core PRIVATE
HW/EXI/BBA/TAP_Win32.cpp
HW/EXI/BBA/TAP_Win32.h
HW/EXI/BBA/XLINK_KAI_BBA.cpp
HW/EXI/BBA/BuiltIn.cpp
HW/EXI/BBA/BuiltIn.h
HW/WiimoteReal/IOWin.cpp
HW/WiimoteReal/IOWin.h
)
@ -712,18 +717,11 @@ if(WIN32)
elseif(APPLE)
target_sources(core PRIVATE
HW/EXI/BBA/TAP_Apple.cpp
HW/EXI/BBA/TAPServer_Apple.cpp
HW/EXI/BBA/XLINK_KAI_BBA.cpp
HW/EXI/BBA/BuiltIn.cpp
HW/EXI/BBA/BuiltIn.h
)
target_link_libraries(core PUBLIC ${IOB_LIBRARY})
elseif(UNIX)
target_sources(core PRIVATE
HW/EXI/BBA/TAP_Unix.cpp
HW/EXI/BBA/XLINK_KAI_BBA.cpp
HW/EXI/BBA/BuiltIn.cpp
HW/EXI/BBA/BuiltIn.h
)
if(ANDROID)
target_sources(core PRIVATE
@ -778,4 +776,4 @@ endif()
if(USE_RETRO_ACHIEVEMENTS)
target_link_libraries(core PRIVATE rcheevos)
target_compile_definitions(core PRIVATE -DUSE_RETRO_ACHIEVEMENTS)
endif()
endif()

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@ -137,6 +137,10 @@ const Info<bool> MAIN_BBA_XLINK_CHAT_OSD{{System::Main, "Core", "BBA_XLINK_CHAT_
// Schthack PSO Server - https://schtserv.com/
const Info<std::string> MAIN_BBA_BUILTIN_DNS{{System::Main, "Core", "BBA_BUILTIN_DNS"},
"3.18.217.27"};
const Info<std::string> MAIN_BBA_TAPSERVER_DESTINATION{
{System::Main, "Core", "BBA_TAPSERVER_DESTINATION"}, "/tmp/dolphin-tap"};
const Info<std::string> MAIN_MODEM_TAPSERVER_DESTINATION{
{System::Main, "Core", "MODEM_TAPSERVER_DESTINATION"}, "/tmp/dolphin-modem-tap"};
const Info<std::string> MAIN_BBA_BUILTIN_IP{{System::Main, "Core", "BBA_BUILTIN_IP"}, ""};
const Info<SerialInterface::SIDevices>& GetInfoForSIDevice(int channel)

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@ -96,6 +96,8 @@ extern const Info<std::string> MAIN_BBA_XLINK_IP;
extern const Info<bool> MAIN_BBA_XLINK_CHAT_OSD;
extern const Info<std::string> MAIN_BBA_BUILTIN_DNS;
extern const Info<std::string> MAIN_BBA_BUILTIN_IP;
extern const Info<std::string> MAIN_BBA_TAPSERVER_DESTINATION;
extern const Info<std::string> MAIN_MODEM_TAPSERVER_DESTINATION;
const Info<SerialInterface::SIDevices>& GetInfoForSIDevice(int channel);
const Info<bool>& GetInfoForAdapterRumble(int channel);
const Info<bool>& GetInfoForSimulateKonga(int channel);

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@ -0,0 +1,75 @@
// Copyright 2020 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/HW/EXI/EXI_DeviceEthernet.h"
#include <cstring>
#include "Common/Logging/Log.h"
namespace ExpansionInterface
{
CEXIETHERNET::TAPServerNetworkInterface::TAPServerNetworkInterface(CEXIETHERNET* eth_ref,
const std::string& destination)
: NetworkInterface(eth_ref),
m_tapserver_if(
destination,
std::bind(&TAPServerNetworkInterface::HandleReceivedFrame, this, std::placeholders::_1),
BBA_RECV_SIZE)
{
}
bool CEXIETHERNET::TAPServerNetworkInterface::Activate()
{
return m_tapserver_if.Activate();
}
void CEXIETHERNET::TAPServerNetworkInterface::Deactivate()
{
m_tapserver_if.Deactivate();
}
bool CEXIETHERNET::TAPServerNetworkInterface::IsActivated()
{
return m_tapserver_if.IsActivated();
}
bool CEXIETHERNET::TAPServerNetworkInterface::RecvInit()
{
return m_tapserver_if.RecvInit();
}
void CEXIETHERNET::TAPServerNetworkInterface::RecvStart()
{
m_tapserver_if.RecvStart();
}
void CEXIETHERNET::TAPServerNetworkInterface::RecvStop()
{
m_tapserver_if.RecvStop();
}
bool CEXIETHERNET::TAPServerNetworkInterface::SendFrame(const u8* frame, u32 size)
{
const bool ret = m_tapserver_if.SendFrame(frame, size);
if (ret)
m_eth_ref->SendComplete();
return ret;
}
void CEXIETHERNET::TAPServerNetworkInterface::HandleReceivedFrame(std::string&& data)
{
if (data.size() > BBA_RECV_SIZE)
{
ERROR_LOG_FMT(SP1, "Received BBA frame of size {}, which is larger than maximum size {}",
data.size(), BBA_RECV_SIZE);
return;
}
std::memcpy(m_eth_ref->mRecvBuffer.get(), data.data(), data.size());
m_eth_ref->mRecvBufferLength = static_cast<u32>(data.size());
m_eth_ref->RecvHandlePacket();
}
} // namespace ExpansionInterface

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@ -0,0 +1,365 @@
// Copyright 2020 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/HW/EXI/EXI_DeviceEthernet.h"
#ifdef _WIN32
#include <winsock2.h>
#include <ws2ipdef.h>
#else
#include <fcntl.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/un.h>
#include <unistd.h>
#endif
#include <cstdlib>
#include <cstring>
#include "Common/CommonFuncs.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Core/HW/EXI/EXI_Device.h"
namespace ExpansionInterface
{
#ifdef _WIN32
using ws_ssize_t = int;
#else
#define closesocket close
using ws_ssize_t = ssize_t;
#endif
#ifdef __linux__
#define SEND_FLAGS MSG_NOSIGNAL
#else
#define SEND_FLAGS 0
#endif
TAPServerConnection::TAPServerConnection(const std::string& destination,
std::function<void(std::string&&)> recv_cb,
std::size_t max_frame_size)
: m_destination(destination), m_recv_cb(recv_cb), m_max_frame_size(max_frame_size)
{
}
static int ConnectToDestination(const std::string& destination)
{
if (destination.empty())
{
ERROR_LOG_FMT(SP1, "Cannot connect: destination is empty\n");
return -1;
}
int ss_size;
sockaddr_storage ss;
std::memset(&ss, 0, sizeof(ss));
if (destination[0] != '/')
{
// IP address or hostname
const std::size_t colon_offset = destination.find(':');
if (colon_offset == std::string::npos)
{
ERROR_LOG_FMT(SP1, "Destination IP address does not include port\n");
return -1;
}
sockaddr_in* sin = reinterpret_cast<sockaddr_in*>(&ss);
const sf::IpAddress dest_ip(destination.substr(0, colon_offset));
if (dest_ip == sf::IpAddress::None || dest_ip == sf::IpAddress::Any)
{
ERROR_LOG_FMT(SP1, "Destination IP address is not valid\n");
return -1;
}
sin->sin_addr.s_addr = htonl(dest_ip.toInteger());
sin->sin_family = AF_INET;
const std::string port_str = destination.substr(colon_offset + 1);
const int dest_port = std::atoi(port_str.c_str());
if (dest_port < 1 || dest_port > 65535)
{
ERROR_LOG_FMT(SP1, "Destination port is not valid\n");
return -1;
}
sin->sin_port = htons(dest_port);
ss_size = sizeof(*sin);
#ifndef _WIN32
}
else
{
// UNIX socket
sockaddr_un* sun = reinterpret_cast<sockaddr_un*>(&ss);
if (destination.size() + 1 > sizeof(sun->sun_path))
{
ERROR_LOG_FMT(SP1, "Socket path is too long; unable to create tapserver connection\n");
return -1;
}
sun->sun_family = AF_UNIX;
std::strcpy(sun->sun_path, destination.c_str());
ss_size = sizeof(*sun);
#else
}
else
{
ERROR_LOG_FMT(SP1, "UNIX sockets are not supported on Windows\n");
return -1;
#endif
}
const int fd = socket(ss.ss_family, SOCK_STREAM, (ss.ss_family == AF_INET) ? IPPROTO_TCP : 0);
if (fd == -1)
{
ERROR_LOG_FMT(SP1, "Couldn't create socket; unable to create tapserver connection\n");
return -1;
}
#ifdef __APPLE__
int opt_no_sigpipe = 1;
if (setsockopt(fd, SOL_SOCKET, SO_NOSIGPIPE, &opt_no_sigpipe, sizeof(opt_no_sigpipe)) < 0)
INFO_LOG_FMT(SP1, "Failed to set SO_NOSIGPIPE on socket\n");
#endif
if (connect(fd, reinterpret_cast<sockaddr*>(&ss), ss_size) == -1)
{
INFO_LOG_FMT(SP1, "Couldn't connect socket ({}), unable to create tapserver connection\n",
Common::StrNetworkError());
closesocket(fd);
return -1;
}
return fd;
}
bool TAPServerConnection::Activate()
{
if (IsActivated())
return true;
m_fd = ConnectToDestination(m_destination);
if (m_fd < 0)
return false;
return RecvInit();
}
void TAPServerConnection::Deactivate()
{
m_read_enabled.Clear();
m_read_shutdown.Set();
if (m_read_thread.joinable())
m_read_thread.join();
m_read_shutdown.Clear();
if (m_fd >= 0)
closesocket(m_fd);
m_fd = -1;
}
bool TAPServerConnection::IsActivated()
{
return (m_fd >= 0);
}
bool TAPServerConnection::RecvInit()
{
m_read_thread = std::thread(&TAPServerConnection::ReadThreadHandler, this);
return true;
}
void TAPServerConnection::RecvStart()
{
m_read_enabled.Set();
}
void TAPServerConnection::RecvStop()
{
m_read_enabled.Clear();
}
bool TAPServerConnection::SendAndRemoveAllHDLCFrames(std::string* send_buf)
{
while (!send_buf->empty())
{
const std::size_t start_offset = send_buf->find(0x7E);
if (start_offset == std::string::npos)
{
break;
}
const std::size_t end_sentinel_offset = send_buf->find(0x7E, start_offset + 1);
if (end_sentinel_offset == std::string::npos)
{
break;
}
const std::size_t end_offset = end_sentinel_offset + 1;
const std::size_t size = end_offset - start_offset;
const u8 size_bytes[2] = {static_cast<u8>(size), static_cast<u8>(size >> 8)};
if (send(m_fd, reinterpret_cast<const char*>(size_bytes), 2, SEND_FLAGS) != 2)
{
ERROR_LOG_FMT(SP1, "SendAndRemoveAllHDLCFrames(): could not write size field");
return false;
}
const int written_bytes =
send(m_fd, send_buf->data() + start_offset, static_cast<int>(size), SEND_FLAGS);
if (u32(written_bytes) != size)
{
ERROR_LOG_FMT(SP1,
"SendAndRemoveAllHDLCFrames(): expected to write {} bytes, instead wrote {}",
size, written_bytes);
return false;
}
*send_buf = send_buf->substr(end_offset);
}
return true;
}
bool TAPServerConnection::SendFrame(const u8* frame, u32 size)
{
INFO_LOG_FMT(SP1, "SendFrame {}\n{}", size, ArrayToString(frame, size, 0x10));
// On Windows, the data pointer is of type const char*; on other systems it is
// of type const void*. This is the reason for the reinterpret_cast here and
// in the other send/recv calls in this file.
const u8 size_bytes[2] = {static_cast<u8>(size), static_cast<u8>(size >> 8)};
if (send(m_fd, reinterpret_cast<const char*>(size_bytes), 2, SEND_FLAGS) != 2)
{
ERROR_LOG_FMT(SP1, "SendFrame(): could not write size field");
return false;
}
const int written_bytes =
send(m_fd, reinterpret_cast<const char*>(frame), static_cast<ws_ssize_t>(size), SEND_FLAGS);
if (u32(written_bytes) != size)
{
ERROR_LOG_FMT(SP1, "SendFrame(): expected to write {} bytes, instead wrote {}", size,
written_bytes);
return false;
}
return true;
}
void TAPServerConnection::ReadThreadHandler()
{
enum class ReadState
{
SIZE,
SIZE_HIGH,
DATA,
SKIP,
};
ReadState read_state = ReadState::SIZE;
std::size_t frame_bytes_received = 0;
std::size_t frame_bytes_expected = 0;
std::string frame_data;
while (!m_read_shutdown.IsSet())
{
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(m_fd, &rfds);
timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 50000;
int select_res = select(m_fd + 1, &rfds, nullptr, nullptr, &timeout);
if (select_res < 0)
{
ERROR_LOG_FMT(SP1, "Can\'t poll tapserver fd: {}", Common::StrNetworkError());
continue;
}
if (select_res == 0)
continue;
// The tapserver protocol is very simple: there is a 16-bit little-endian
// size field, followed by that many bytes of packet data
switch (read_state)
{
case ReadState::SIZE:
{
u8 size_bytes[2];
const ws_ssize_t bytes_read = recv(m_fd, reinterpret_cast<char*>(size_bytes), 2, 0);
if (bytes_read == 1)
{
read_state = ReadState::SIZE_HIGH;
frame_bytes_expected = size_bytes[0];
}
else if (bytes_read == 2)
{
frame_bytes_expected = size_bytes[0] | (size_bytes[1] << 8);
frame_data.resize(frame_bytes_expected, '\0');
if (frame_bytes_expected > m_max_frame_size)
{
ERROR_LOG_FMT(SP1, "Packet is too large ({} bytes); dropping it", frame_bytes_expected);
read_state = ReadState::SKIP;
}
else
{
// If read is disabled, we still need to actually read the frame in
// order to avoid applying backpressure on the remote end, but we
// should drop the frame instead of forwarding it to the client.
read_state = m_read_enabled.IsSet() ? ReadState::DATA : ReadState::SKIP;
}
}
else
{
ERROR_LOG_FMT(SP1, "Failed to read size field from destination: {}",
Common::StrNetworkError());
}
break;
}
case ReadState::SIZE_HIGH:
{
// This handles the annoying case where only one byte of the size field
// was available earlier.
u8 size_high = 0;
const ws_ssize_t bytes_read = recv(m_fd, reinterpret_cast<char*>(&size_high), 1, 0);
if (bytes_read != 1)
{
ERROR_LOG_FMT(SP1, "Failed to read split size field from destination: {}",
Common::StrNetworkError());
break;
}
frame_bytes_expected |= (size_high << 8);
frame_data.resize(frame_bytes_expected, '\0');
if (frame_bytes_expected > m_max_frame_size)
{
ERROR_LOG_FMT(SP1, "Packet is too large ({} bytes); dropping it", frame_bytes_expected);
read_state = ReadState::SKIP;
}
else
{
read_state = m_read_enabled.IsSet() ? ReadState::DATA : ReadState::SKIP;
}
break;
}
case ReadState::DATA:
case ReadState::SKIP:
{
const std::size_t bytes_to_read = frame_data.size() - frame_bytes_received;
const ws_ssize_t bytes_read = recv(m_fd, frame_data.data() + frame_bytes_received,
static_cast<ws_ssize_t>(bytes_to_read), 0);
if (bytes_read <= 0)
{
ERROR_LOG_FMT(SP1, "Failed to read data from destination: {}", Common::StrNetworkError());
break;
}
frame_bytes_received += bytes_read;
if (frame_bytes_received == frame_bytes_expected)
{
if (read_state == ReadState::DATA)
{
m_recv_cb(std::move(frame_data));
}
frame_data.clear();
frame_bytes_received = 0;
frame_bytes_expected = 0;
read_state = ReadState::SIZE;
}
break;
}
}
}
}
} // namespace ExpansionInterface

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@ -0,0 +1,56 @@
// Copyright 2020 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include <string>
#include <thread>
#include "Common/Flag.h"
#include "Common/SocketContext.h"
namespace ExpansionInterface
{
class TAPServerConnection
{
public:
using RecvCallback = std::function<void(std::string&&)>;
TAPServerConnection(const std::string& destination, RecvCallback recv_cb,
std::size_t max_frame_size);
bool Activate();
void Deactivate();
bool IsActivated();
bool RecvInit();
void RecvStart();
void RecvStop();
bool SendAndRemoveAllHDLCFrames(std::string* send_buf);
bool SendFrame(const u8* frame, u32 size);
private:
enum class ReadState
{
Size,
SizeHigh,
Data,
Skip,
};
const std::string m_destination;
const RecvCallback m_recv_cb;
const std::size_t m_max_frame_size;
Common::SocketContext m_socket_context;
int m_fd = -1;
std::thread m_read_thread;
Common::Flag m_read_enabled;
Common::Flag m_read_shutdown;
bool StartReadThread();
void ReadThreadHandler();
};
} // namespace ExpansionInterface

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@ -1,129 +0,0 @@
// Copyright 2020 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/HW/EXI/EXI_DeviceEthernet.h"
#include <fcntl.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include "Common/CommonFuncs.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Core/HW/EXI/EXI_Device.h"
namespace ExpansionInterface
{
// This interface is only implemented on macOS, since macOS needs a replacement
// for TunTap when the kernel extension is no longer supported. This interface
// only appears in the menu on macOS, so on other platforms, it does nothing and
// refuses to activate.
constexpr char socket_path[] = "/tmp/dolphin-tap";
bool CEXIETHERNET::TAPServerNetworkInterface::Activate()
{
if (IsActivated())
return true;
sockaddr_un sun = {};
if (sizeof(socket_path) > sizeof(sun.sun_path))
{
ERROR_LOG_FMT(SP1, "Socket path is too long, unable to init BBA");
return false;
}
sun.sun_family = AF_UNIX;
strcpy(sun.sun_path, socket_path);
fd = socket(AF_UNIX, SOCK_STREAM, 0);
if (fd == -1)
{
ERROR_LOG_FMT(SP1, "Couldn't create socket, unable to init BBA");
return false;
}
if (connect(fd, reinterpret_cast<sockaddr*>(&sun), sizeof(sun)) == -1)
{
ERROR_LOG_FMT(SP1, "Couldn't connect socket ({}), unable to init BBA",
Common::LastStrerrorString());
close(fd);
fd = -1;
return false;
}
INFO_LOG_FMT(SP1, "BBA initialized.");
return RecvInit();
}
bool CEXIETHERNET::TAPServerNetworkInterface::SendFrame(const u8* frame, u32 size)
{
{
const std::string s = ArrayToString(frame, size, 0x10);
INFO_LOG_FMT(SP1, "SendFrame {}\n{}", size, s);
}
auto size16 = u16(size);
if (write(fd, &size16, 2) != 2)
{
ERROR_LOG_FMT(SP1, "SendFrame(): could not write size field");
return false;
}
int written_bytes = write(fd, frame, size);
if (u32(written_bytes) != size)
{
ERROR_LOG_FMT(SP1, "SendFrame(): expected to write {} bytes, instead wrote {}", size,
written_bytes);
return false;
}
else
{
m_eth_ref->SendComplete();
return true;
}
}
void CEXIETHERNET::TAPServerNetworkInterface::ReadThreadHandler()
{
while (!readThreadShutdown.IsSet())
{
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(fd, &rfds);
timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 50000;
if (select(fd + 1, &rfds, nullptr, nullptr, &timeout) <= 0)
continue;
u16 size;
if (read(fd, &size, 2) != 2)
{
ERROR_LOG_FMT(SP1, "Failed to read size field from BBA: {}", Common::LastStrerrorString());
}
else
{
int read_bytes = read(fd, m_eth_ref->mRecvBuffer.get(), size);
if (read_bytes < 0)
{
ERROR_LOG_FMT(SP1, "Failed to read packet data from BBA: {}", Common::LastStrerrorString());
}
else if (readEnabled.IsSet())
{
std::string data_string = ArrayToString(m_eth_ref->mRecvBuffer.get(), read_bytes, 0x10);
INFO_LOG_FMT(SP1, "Read data: {}", data_string);
m_eth_ref->mRecvBufferLength = read_bytes;
m_eth_ref->RecvHandlePacket();
}
}
}
}
bool CEXIETHERNET::TAPServerNetworkInterface::RecvInit()
{
readThread = std::thread(&CEXIETHERNET::TAPServerNetworkInterface::ReadThreadHandler, this);
return true;
}
} // namespace ExpansionInterface

View File

@ -14,6 +14,7 @@
#include "Core/HW/EXI/EXI_DeviceIPL.h"
#include "Core/HW/EXI/EXI_DeviceMemoryCard.h"
#include "Core/HW/EXI/EXI_DeviceMic.h"
#include "Core/HW/EXI/EXI_DeviceModem.h"
#include "Core/HW/Memmap.h"
#include "Core/System.h"
@ -137,11 +138,9 @@ std::unique_ptr<IEXIDevice> EXIDevice_Create(Core::System& system, const EXIDevi
result = std::make_unique<CEXIETHERNET>(system, BBADeviceType::TAP);
break;
#if defined(__APPLE__)
case EXIDeviceType::EthernetTapServer:
result = std::make_unique<CEXIETHERNET>(system, BBADeviceType::TAPSERVER);
break;
#endif
case EXIDeviceType::EthernetXLink:
result = std::make_unique<CEXIETHERNET>(system, BBADeviceType::XLINK);
@ -151,6 +150,10 @@ std::unique_ptr<IEXIDevice> EXIDevice_Create(Core::System& system, const EXIDevi
result = std::make_unique<CEXIETHERNET>(system, BBADeviceType::BuiltIn);
break;
case EXIDeviceType::ModemTapServer:
result = std::make_unique<CEXIModem>(system, ModemDeviceType::TAPSERVER);
break;
case EXIDeviceType::Gecko:
result = std::make_unique<CEXIGecko>(system);
break;

View File

@ -39,9 +39,9 @@ enum class EXIDeviceType : int
MemoryCardFolder,
AGP,
EthernetXLink,
// Only used on Apple devices.
EthernetTapServer,
EthernetBuiltIn,
ModemTapServer,
None = 0xFF
};
@ -88,7 +88,7 @@ std::unique_ptr<IEXIDevice> EXIDevice_Create(Core::System& system, EXIDeviceType
template <>
struct fmt::formatter<ExpansionInterface::EXIDeviceType>
: EnumFormatter<ExpansionInterface::EXIDeviceType::EthernetBuiltIn>
: EnumFormatter<ExpansionInterface::EXIDeviceType::ModemTapServer>
{
static constexpr array_type names = {
_trans("Dummy"),
@ -105,6 +105,7 @@ struct fmt::formatter<ExpansionInterface::EXIDeviceType>
_trans("Broadband Adapter (XLink Kai)"),
_trans("Broadband Adapter (tapserver)"),
_trans("Broadband Adapter (HLE)"),
_trans("Modem Adapter (tapserver)"),
};
constexpr formatter() : EnumFormatter(names) {}

View File

@ -50,12 +50,11 @@ CEXIETHERNET::CEXIETHERNET(Core::System& system, BBADeviceType type) : IEXIDevic
m_network_interface = std::make_unique<TAPNetworkInterface>(this);
INFO_LOG_FMT(SP1, "Created TAP physical network interface.");
break;
#if defined(__APPLE__)
case BBADeviceType::TAPSERVER:
m_network_interface = std::make_unique<TAPServerNetworkInterface>(this);
m_network_interface = std::make_unique<TAPServerNetworkInterface>(
this, Config::Get(Config::MAIN_BBA_TAPSERVER_DESTINATION));
INFO_LOG_FMT(SP1, "Created tapserver physical network interface.");
break;
#endif
case BBADeviceType::BuiltIn:
m_network_interface = std::make_unique<BuiltInBBAInterface>(
this, Config::Get(Config::MAIN_BBA_BUILTIN_DNS), Config::Get(Config::MAIN_BBA_BUILTIN_IP));

View File

@ -17,7 +17,9 @@
#include "Common/Flag.h"
#include "Common/Network.h"
#include "Common/SocketContext.h"
#include "Core/HW/EXI/BBA/BuiltIn.h"
#include "Core/HW/EXI/BBA/TAPServerConnection.h"
#include "Core/HW/EXI/EXI_Device.h"
class PointerWrap;
@ -205,9 +207,7 @@ enum class BBADeviceType
{
TAP,
XLINK,
#if defined(__APPLE__)
TAPSERVER,
#endif
BuiltIn,
};
@ -364,21 +364,25 @@ private:
#endif
};
#if defined(__APPLE__)
class TAPServerNetworkInterface : public TAPNetworkInterface
class TAPServerNetworkInterface : public NetworkInterface
{
public:
explicit TAPServerNetworkInterface(CEXIETHERNET* eth_ref) : TAPNetworkInterface(eth_ref) {}
TAPServerNetworkInterface(CEXIETHERNET* eth_ref, const std::string& destination);
public:
bool Activate() override;
void Deactivate() override;
bool IsActivated() override;
bool SendFrame(const u8* frame, u32 size) override;
bool RecvInit() override;
void RecvStart() override;
void RecvStop() override;
private:
void ReadThreadHandler();
TAPServerConnection m_tapserver_if;
void HandleReceivedFrame(std::string&& data);
};
#endif
class XLinkNetworkInterface : public NetworkInterface
{

View File

@ -0,0 +1,398 @@
// Copyright 2024 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/HW/EXI/EXI_DeviceModem.h"
#include <inttypes.h>
#include <algorithm>
#include <cstring>
#include <memory>
#include <optional>
#include <string>
#include "Common/BitUtils.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Network.h"
#include "Common/StringUtil.h"
#include "Core/Config/MainSettings.h"
#include "Core/CoreTiming.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/System.h"
namespace ExpansionInterface
{
CEXIModem::CEXIModem(Core::System& system, ModemDeviceType type) : IEXIDevice(system)
{
switch (type)
{
case ModemDeviceType::TAPSERVER:
m_network_interface = std::make_unique<TAPServerNetworkInterface>(
this, Config::Get(Config::MAIN_MODEM_TAPSERVER_DESTINATION));
INFO_LOG_FMT(SP1, "Created tapserver physical network interface.");
break;
}
m_regs[Register::DEVICE_TYPE] = 0x02;
m_regs[Register::INTERRUPT_MASK] = 0x02;
}
CEXIModem::~CEXIModem()
{
m_network_interface->RecvStop();
m_network_interface->Deactivate();
}
bool CEXIModem::IsPresent() const
{
return true;
}
void CEXIModem::SetCS(int cs)
{
m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
}
bool CEXIModem::IsInterruptSet()
{
return !!(m_regs[Register::INTERRUPT_MASK] & m_regs[Register::PENDING_INTERRUPT_MASK]);
}
void CEXIModem::ImmWrite(u32 data, u32 size)
{
if (m_transfer_descriptor == INVALID_TRANSFER_DESCRIPTOR)
{
m_transfer_descriptor = data;
if (m_transfer_descriptor == 0x00008000)
{ // Reset
m_network_interface->RecvStop();
m_network_interface->Deactivate();
m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
}
}
else if (!IsWriteTransfer(m_transfer_descriptor))
{
ERROR_LOG_FMT(SP1, "Received EXI IMM write {:x} ({} bytes) after read command {:x}", data, size,
m_transfer_descriptor);
m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
}
else if (IsModemTransfer(m_transfer_descriptor))
{ // Write AT command buffer or packet send buffer
const u32 be_data = htonl(data);
HandleWriteModemTransfer(&be_data, size);
}
else
{ // Write device register
u8 reg_num = static_cast<uint8_t>((m_transfer_descriptor >> 24) & 0x1F);
bool should_update_interrupts = false;
for (; size && reg_num < m_regs.size(); size--)
{
should_update_interrupts |=
((reg_num == Register::INTERRUPT_MASK) || (reg_num == Register::PENDING_INTERRUPT_MASK));
m_regs[reg_num++] = (data >> 24);
data <<= 8;
}
if (should_update_interrupts)
{
m_system.GetExpansionInterface().ScheduleUpdateInterrupts(CoreTiming::FromThread::CPU, 0);
}
m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
}
}
void CEXIModem::DMAWrite(u32 addr, u32 size)
{
if (m_transfer_descriptor == INVALID_TRANSFER_DESCRIPTOR)
{
ERROR_LOG_FMT(SP1, "Received EXI DMA write {:x} ({} bytes) after read command {:x}", addr, size,
m_transfer_descriptor);
}
else if (!IsWriteTransfer(m_transfer_descriptor))
{
ERROR_LOG_FMT(SP1, "Received EXI DMA write {:x} ({} bytes) after read command {:x}", addr, size,
m_transfer_descriptor);
m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
}
else if (!IsModemTransfer(m_transfer_descriptor))
{
ERROR_LOG_FMT(SP1, "Received EXI DMA write {:x} ({} bytes) to registers {:x}", addr, size,
m_transfer_descriptor);
m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
}
else
{
auto& memory = m_system.GetMemory();
HandleWriteModemTransfer(memory.GetPointer(addr), size);
}
}
u32 CEXIModem::ImmRead(u32 size)
{
if (m_transfer_descriptor == INVALID_TRANSFER_DESCRIPTOR)
{
ERROR_LOG_FMT(SP1, "Received EXI IMM read ({} bytes) with no pending transfer", size);
return 0;
}
else if (IsWriteTransfer(m_transfer_descriptor))
{
ERROR_LOG_FMT(SP1, "Received EXI IMM read ({} bytes) after write command {:x}", size,
m_transfer_descriptor);
m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
return 0;
}
else if (IsModemTransfer(m_transfer_descriptor))
{
u32 be_data = 0;
HandleReadModemTransfer(&be_data, size);
return ntohl(be_data);
}
else
{
// Read device register
const u8 reg_num = static_cast<uint8_t>((m_transfer_descriptor >> 24) & 0x1F);
if (reg_num == 0)
{
return 0x02020000; // Device ID (modem)
}
u32 ret = 0;
for (u8 z = 0; z < size; z++)
{
if (reg_num + z >= m_regs.size())
{
break;
}
ret |= (m_regs[reg_num + z] << ((3 - z) * 8));
}
m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
return ret;
}
}
void CEXIModem::DMARead(u32 addr, u32 size)
{
if (m_transfer_descriptor == INVALID_TRANSFER_DESCRIPTOR)
{
ERROR_LOG_FMT(SP1, "Received EXI DMA read {:x} ({} bytes) with no pending transfer", addr,
size);
}
else if (IsWriteTransfer(m_transfer_descriptor))
{
ERROR_LOG_FMT(SP1, "Received EXI DMA read {:x} ({} bytes) after write command {:x}", addr, size,
m_transfer_descriptor);
m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
}
else if (!IsModemTransfer(m_transfer_descriptor))
{
ERROR_LOG_FMT(SP1, "Received EXI DMA read {:x} ({} bytes) to registers {:x}", addr, size,
m_transfer_descriptor);
m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
}
else
{
auto& memory = m_system.GetMemory();
HandleReadModemTransfer(memory.GetPointer(addr), size);
}
}
void CEXIModem::HandleReadModemTransfer(void* data, u32 size)
{
const u16 bytes_requested = GetModemTransferSize(m_transfer_descriptor);
if (size > bytes_requested)
{
ERROR_LOG_FMT(SP1, "More bytes requested ({}) than originally requested for transfer {:x}",
size, m_transfer_descriptor);
size = bytes_requested;
}
const u16 bytes_requested_after_read = bytes_requested - size;
if ((m_transfer_descriptor & 0x0F000000) == 0x03000000)
{
// AT command buffer
const std::size_t bytes_to_copy = std::min<std::size_t>(size, m_at_reply_data.size());
std::memcpy(data, m_at_reply_data.data(), bytes_to_copy);
m_at_reply_data = m_at_reply_data.substr(bytes_to_copy);
m_regs[Register::AT_REPLY_SIZE] = static_cast<u8>(m_at_reply_data.size());
SetInterruptFlag(Interrupt::AT_REPLY_DATA_AVAILABLE, !m_at_reply_data.empty(), true);
}
else if ((m_transfer_descriptor & 0x0F000000) == 0x08000000)
{
// Packet receive buffer
std::lock_guard<std::mutex> g(m_receive_buffer_lock);
const std::size_t bytes_to_copy = std::min<std::size_t>(size, m_receive_buffer.size());
std::memcpy(data, m_receive_buffer.data(), bytes_to_copy);
m_receive_buffer = m_receive_buffer.substr(bytes_to_copy);
OnReceiveBufferSizeChangedLocked(true);
}
else
{
ERROR_LOG_FMT(SP1, "Invalid modem read transfer type {:x}", m_transfer_descriptor);
}
m_transfer_descriptor =
(bytes_requested_after_read == 0) ?
INVALID_TRANSFER_DESCRIPTOR :
SetModemTransferSize(m_transfer_descriptor, bytes_requested_after_read);
}
void CEXIModem::HandleWriteModemTransfer(const void* data, u32 size)
{
const u16 bytes_expected = GetModemTransferSize(m_transfer_descriptor);
if (size > bytes_expected)
{
ERROR_LOG_FMT(SP1, "More bytes received ({}) than expected for transfer {:x}", size,
m_transfer_descriptor);
return;
}
const u16 bytes_expected_after_write = bytes_expected - size;
if ((m_transfer_descriptor & 0x0F000000) == 0x03000000)
{ // AT command buffer
m_at_command_data.append(reinterpret_cast<const char*>(data), size);
RunAllPendingATCommands();
m_regs[Register::AT_COMMAND_SIZE] = static_cast<u8>(m_at_command_data.size());
}
else if ((m_transfer_descriptor & 0x0F000000) == 0x08000000)
{ // Packet send buffer
m_send_buffer.append(reinterpret_cast<const char*>(data), size);
// A more accurate implementation would only set this interrupt if the send
// FIFO has enough space; however, we can clear the send FIFO "instantly"
// from the emulated program's perspective, so we always tell it the send
// FIFO is empty.
SetInterruptFlag(Interrupt::SEND_BUFFER_BELOW_THRESHOLD, true, true);
m_network_interface->SendAndRemoveAllHDLCFrames(&m_send_buffer);
}
else
{
ERROR_LOG_FMT(SP1, "Invalid modem write transfer type {:x}", m_transfer_descriptor);
}
m_transfer_descriptor =
(bytes_expected_after_write == 0) ?
INVALID_TRANSFER_DESCRIPTOR :
SetModemTransferSize(m_transfer_descriptor, bytes_expected_after_write);
}
void CEXIModem::DoState(PointerWrap& p)
{
// There isn't really any state to save. The registers depend on the state of
// the external connection, which Dolphin doesn't have control over. What
// should happen when the user saves a state during an online session and
// loads it later? The remote server presumably doesn't support point-in-time
// snapshots and reloading thereof.
}
u16 CEXIModem::GetTxThreshold() const
{
return (m_regs[Register::TX_THRESHOLD_HIGH] << 8) | m_regs[Register::TX_THRESHOLD_LOW];
}
u16 CEXIModem::GetRxThreshold() const
{
return (m_regs[Register::RX_THRESHOLD_HIGH] << 8) | m_regs[Register::RX_THRESHOLD_LOW];
}
void CEXIModem::SetInterruptFlag(u8 what, bool enabled, bool from_cpu)
{
if (enabled)
{
m_regs[Register::PENDING_INTERRUPT_MASK] |= what;
}
else
{
m_regs[Register::PENDING_INTERRUPT_MASK] &= (~what);
}
m_system.GetExpansionInterface().ScheduleUpdateInterrupts(
from_cpu ? CoreTiming::FromThread::CPU : CoreTiming::FromThread::NON_CPU, 0);
}
void CEXIModem::OnReceiveBufferSizeChangedLocked(bool from_cpu)
{
// The caller is expected to hold m_receive_buffer_lock when calling this.
const u16 bytes_available =
static_cast<u16>(std::min<std::size_t>(m_receive_buffer.size(), 0x200));
m_regs[Register::BYTES_AVAILABLE_HIGH] = (bytes_available >> 8) & 0xFF;
m_regs[Register::BYTES_AVAILABLE_LOW] = bytes_available & 0xFF;
SetInterruptFlag(Interrupt::RECEIVE_BUFFER_ABOVE_THRESHOLD,
m_receive_buffer.size() >= GetRxThreshold(), from_cpu);
// TODO: There is a second interrupt here, which the GameCube modem library
// expects to be used when large frames are received. However, the correct
// semantics for this interrupt aren't obvious. Reverse-engineering some games
// that use the modem adapter makes it look like this interrupt should trigger
// when there's any data at all in the receive buffer, but implementing the
// interrupt this way causes them to crash. Further research is needed.
// SetInterruptFlag(Interrupt::RECEIVE_BUFFER_NOT_EMPTY, !m_receive_buffer.empty(), from_cpu);
}
void CEXIModem::SendComplete()
{
// See comment in HandleWriteModemTransfer about why this is always true.
SetInterruptFlag(Interrupt::SEND_BUFFER_BELOW_THRESHOLD, true, true);
}
void CEXIModem::AddToReceiveBuffer(std::string&& data)
{
std::lock_guard<std::mutex> g(m_receive_buffer_lock);
if (m_receive_buffer.empty())
{
m_receive_buffer = std::move(data);
}
else
{
m_receive_buffer += data;
}
OnReceiveBufferSizeChangedLocked(false);
}
void CEXIModem::AddATReply(const std::string& data)
{
m_at_reply_data += data;
m_regs[Register::AT_REPLY_SIZE] = static_cast<u8>(m_at_reply_data.size());
SetInterruptFlag(Interrupt::AT_REPLY_DATA_AVAILABLE, !m_at_reply_data.empty(), true);
}
void CEXIModem::RunAllPendingATCommands()
{
for (std::size_t newline_pos = m_at_command_data.find_first_of("\r\n");
newline_pos != std::string::npos; newline_pos = m_at_command_data.find_first_of("\r\n"))
{
std::string command = m_at_command_data.substr(0, newline_pos);
m_at_command_data = m_at_command_data.substr(newline_pos + 1);
INFO_LOG_FMT(SP1, "Received AT command: {}", command);
if (command.substr(0, 3) == "ATZ" || command == "ATH0")
{
// Reset (ATZ) or hang up (ATH0)
m_network_interface->RecvStop();
m_network_interface->Deactivate();
AddATReply("OK\r");
}
else if (command.substr(0, 3) == "ATD")
{
// Dial
if (m_network_interface->Activate())
{
m_network_interface->RecvStart();
AddATReply("OK\rCONNECT 115200\r"); // Maximum baud rate
}
else
{
AddATReply("OK\rNO ANSWER\r");
}
}
else
{
// PSO sends several other AT commands during modem setup, but in our
// implementation we don't actually have to do anything in response to
// them, so we just pretend we did.
AddATReply("OK\r");
}
}
}
} // namespace ExpansionInterface

View File

@ -0,0 +1,172 @@
// Copyright 2024 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <thread>
#include <vector>
#include "Common/Flag.h"
#include "Common/Network.h"
#include "Core/HW/EXI/BBA/TAPServerConnection.h"
#include "Core/HW/EXI/EXI_Device.h"
class PointerWrap;
namespace ExpansionInterface
{
static constexpr std::size_t MODEM_RECV_SIZE = 0x800;
enum
{
EXI_DEVTYPE_MODEM = 0x02020000,
};
enum class ModemDeviceType
{
TAPSERVER,
};
class CEXIModem : public IEXIDevice
{
public:
CEXIModem(Core::System& system, ModemDeviceType type);
virtual ~CEXIModem();
void SetCS(int cs) override;
bool IsPresent() const override;
bool IsInterruptSet() override;
void ImmWrite(u32 data, u32 size) override;
u32 ImmRead(u32 size) override;
void DMAWrite(u32 addr, u32 size) override;
void DMARead(u32 addr, u32 size) override;
void DoState(PointerWrap& p) override;
private:
// Note: The names in these enums are based on reverse-engineering of PSO and
// not on any documentation of the GC modem or its chipset. If official
// documentation is found, any names in there probably will not match these
// names.
enum Interrupt
{
// Used for Register::INTERRUPT_MASK and Register::PENDING_INTERRUPT_MASK
AT_REPLY_DATA_AVAILABLE = 0x02,
SEND_BUFFER_BELOW_THRESHOLD = 0x10,
RECEIVE_BUFFER_ABOVE_THRESHOLD = 0x20,
RECEIVE_BUFFER_NOT_EMPTY = 0x40,
};
enum Register
{
DEVICE_TYPE = 0x00,
INTERRUPT_MASK = 0x01,
PENDING_INTERRUPT_MASK = 0x02,
UNKNOWN_03 = 0x03,
AT_COMMAND_SIZE = 0x04,
AT_REPLY_SIZE = 0x05,
UNKNOWN_06 = 0x06,
UNKNOWN_07 = 0x07,
UNKNOWN_08 = 0x08,
BYTES_SENT_HIGH = 0x09,
BYTES_SENT_LOW = 0x0A,
BYTES_AVAILABLE_HIGH = 0x0B,
BYTES_AVAILABLE_LOW = 0x0C,
ESR = 0x0D,
TX_THRESHOLD_HIGH = 0x0E,
TX_THRESHOLD_LOW = 0x0F,
RX_THRESHOLD_HIGH = 0x10,
RX_THRESHOLD_LOW = 0x11,
STATUS = 0x12,
FWT = 0x13,
};
u16 GetTxThreshold() const;
u16 GetRxThreshold() const;
void SetInterruptFlag(u8 what, bool enabled, bool from_cpu);
void HandleReadModemTransfer(void* data, u32 size);
void HandleWriteModemTransfer(const void* data, u32 size);
void OnReceiveBufferSizeChangedLocked(bool from_cpu);
void SendComplete();
void AddToReceiveBuffer(std::string&& data);
void RunAllPendingATCommands();
void AddATReply(const std::string& data);
static inline bool TransferIsResetCommand(u32 transfer_descriptor)
{
return transfer_descriptor == 0x80000000;
}
static inline bool IsWriteTransfer(u32 transfer_descriptor)
{
return transfer_descriptor & 0x40000000;
}
static inline bool IsModemTransfer(u32 transfer_descriptor)
{
return transfer_descriptor & 0x20000000;
}
static inline u16 GetModemTransferSize(u32 transfer_descriptor)
{
return (transfer_descriptor >> 8) & 0xFFFF;
}
static inline u32 SetModemTransferSize(u32 transfer_descriptor, u16 new_size)
{
return (transfer_descriptor & 0xFF000000) | (new_size << 8);
}
class NetworkInterface
{
protected:
CEXIModem* m_modem_ref = nullptr;
explicit NetworkInterface(CEXIModem* modem_ref) : m_modem_ref{modem_ref} {}
public:
virtual bool Activate() { return false; }
virtual void Deactivate() {}
virtual bool IsActivated() { return false; }
virtual bool SendAndRemoveAllHDLCFrames(std::string*) { return false; }
virtual bool RecvInit() { return false; }
virtual void RecvStart() {}
virtual void RecvStop() {}
virtual ~NetworkInterface() = default;
};
class TAPServerNetworkInterface : public NetworkInterface
{
public:
TAPServerNetworkInterface(CEXIModem* modem_ref, const std::string& destination);
public:
virtual bool Activate() override;
virtual void Deactivate() override;
virtual bool IsActivated() override;
virtual bool SendAndRemoveAllHDLCFrames(std::string* send_buffer) override;
virtual bool RecvInit() override;
virtual void RecvStart() override;
virtual void RecvStop() override;
private:
TAPServerConnection m_tapserver_if;
void HandleReceivedFrame(std::string&& data);
};
std::unique_ptr<NetworkInterface> m_network_interface;
static constexpr u32 INVALID_TRANSFER_DESCRIPTOR = 0xFFFFFFFF;
u32 m_transfer_descriptor = INVALID_TRANSFER_DESCRIPTOR;
std::string m_at_command_data;
std::string m_at_reply_data;
std::string m_send_buffer;
std::mutex m_receive_buffer_lock;
std::string m_receive_buffer;
std::array<u8, 0x20> m_regs{};
};
} // namespace ExpansionInterface

View File

@ -0,0 +1,65 @@
// Copyright 2024 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/HW/EXI/EXI_DeviceModem.h"
#include "Common/Logging/Log.h"
namespace ExpansionInterface
{
CEXIModem::TAPServerNetworkInterface::TAPServerNetworkInterface(CEXIModem* modem_ref,
const std::string& destination)
: NetworkInterface(modem_ref),
m_tapserver_if(
destination,
std::bind(&TAPServerNetworkInterface::HandleReceivedFrame, this, std::placeholders::_1),
MODEM_RECV_SIZE)
{
}
bool CEXIModem::TAPServerNetworkInterface::Activate()
{
return m_tapserver_if.Activate();
}
void CEXIModem::TAPServerNetworkInterface::Deactivate()
{
m_tapserver_if.Deactivate();
}
bool CEXIModem::TAPServerNetworkInterface::IsActivated()
{
return m_tapserver_if.IsActivated();
}
bool CEXIModem::TAPServerNetworkInterface::SendAndRemoveAllHDLCFrames(std::string* send_buffer)
{
const std::size_t orig_size = send_buffer->size();
const bool send_succeeded = m_tapserver_if.SendAndRemoveAllHDLCFrames(send_buffer);
if (send_succeeded && (send_buffer->size() < orig_size))
m_modem_ref->SendComplete();
return send_succeeded;
}
bool CEXIModem::TAPServerNetworkInterface::RecvInit()
{
return m_tapserver_if.RecvInit();
}
void CEXIModem::TAPServerNetworkInterface::RecvStart()
{
m_tapserver_if.RecvStart();
}
void CEXIModem::TAPServerNetworkInterface::RecvStop()
{
m_tapserver_if.RecvStop();
}
void CEXIModem::TAPServerNetworkInterface::HandleReceivedFrame(std::string&& data)
{
m_modem_ref->AddToReceiveBuffer(std::move(data));
}
} // namespace ExpansionInterface

View File

@ -284,6 +284,7 @@
<ClInclude Include="Core\HW\EXI\EXI_DeviceIPL.h" />
<ClInclude Include="Core\HW\EXI\EXI_DeviceMemoryCard.h" />
<ClInclude Include="Core\HW\EXI\EXI_DeviceMic.h" />
<ClInclude Include="Core\HW\EXI\EXI_DeviceModem.h" />
<ClInclude Include="Core\HW\EXI\EXI.h" />
<ClInclude Include="Core\HW\GBACore.h" />
<ClInclude Include="Core\HW\GBAPad.h" />
@ -937,7 +938,10 @@
<ClCompile Include="Core\HW\DVD\FileMonitor.cpp" />
<ClCompile Include="Core\HW\EXI\BBA\BuiltIn.cpp" />
<ClCompile Include="Core\HW\EXI\BBA\TAP_Win32.cpp" />
<ClCompile Include="Core\HW\EXI\BBA\TAPServerConnection.cpp" />
<ClCompile Include="Core\HW\EXI\BBA\TAPServerBBA.cpp" />
<ClCompile Include="Core\HW\EXI\BBA\XLINK_KAI_BBA.cpp" />
<ClCompile Include="Core\HW\EXI\Modem\TAPServerModem.cpp" />
<ClCompile Include="Core\HW\EXI\EXI_Channel.cpp" />
<ClCompile Include="Core\HW\EXI\EXI_Device.cpp" />
<ClCompile Include="Core\HW\EXI\EXI_DeviceAD16.cpp" />
@ -948,6 +952,7 @@
<ClCompile Include="Core\HW\EXI\EXI_DeviceIPL.cpp" />
<ClCompile Include="Core\HW\EXI\EXI_DeviceMemoryCard.cpp" />
<ClCompile Include="Core\HW\EXI\EXI_DeviceMic.cpp" />
<ClCompile Include="Core\HW\EXI\EXI_DeviceModem.cpp" />
<ClCompile Include="Core\HW\EXI\EXI.cpp" />
<ClCompile Include="Core\HW\GBACore.cpp" />
<ClCompile Include="Core\HW\GBAPad.cpp" />

View File

@ -48,6 +48,32 @@ void BroadbandAdapterSettingsDialog::InitControls()
window_title = tr("Broadband Adapter MAC Address");
break;
case Type::TapServer:
case Type::ModemTapServer:
{
const bool is_modem = (m_bba_type == Type::ModemTapServer);
current_address =
QString::fromStdString(Config::Get(is_modem ? Config::MAIN_MODEM_TAPSERVER_DESTINATION :
Config::MAIN_BBA_TAPSERVER_DESTINATION));
#ifdef _WIN32
address_label = new QLabel(tr("Destination (address:port):"));
address_placeholder = QStringLiteral("");
description = new QLabel(
tr("Enter the IP address and port of the tapserver instance you want to connect to."));
#else
address_label = new QLabel(tr("Destination (UNIX socket path or address:port):"));
address_placeholder =
is_modem ? QStringLiteral(u"/tmp/dolphin-modem-tap") : QStringLiteral(u"/tmp/dolphin-tap");
description =
new QLabel(tr("The default value \"%1\" will work with a local tapserver and newserv."
" You can also enter a network location (address:port) to connect to a "
"remote tapserver.")
.arg(address_placeholder));
#endif
window_title = tr("BBA destination address");
break;
}
case Type::BuiltIn:
address_label = new QLabel(tr("Enter the DNS server to use:"));
address_placeholder = QStringLiteral("8.8.8.8");
@ -114,6 +140,12 @@ void BroadbandAdapterSettingsDialog::SaveAddress()
Config::SetBaseOrCurrent(Config::MAIN_BBA_MAC, bba_new_address);
break;
}
case Type::TapServer:
Config::SetBaseOrCurrent(Config::MAIN_BBA_TAPSERVER_DESTINATION, bba_new_address);
break;
case Type::ModemTapServer:
Config::SetBaseOrCurrent(Config::MAIN_MODEM_TAPSERVER_DESTINATION, bba_new_address);
break;
case Type::BuiltIn:
Config::SetBaseOrCurrent(Config::MAIN_BBA_BUILTIN_DNS, bba_new_address);
break;

View File

@ -15,7 +15,9 @@ public:
{
Ethernet,
XLinkKai,
BuiltIn
TapServer,
BuiltIn,
ModemTapServer
};
explicit BroadbandAdapterSettingsDialog(QWidget* target, Type bba_type);

View File

@ -149,10 +149,9 @@ void GameCubePane::CreateWidgets()
EXIDeviceType::Dummy,
EXIDeviceType::Ethernet,
EXIDeviceType::EthernetXLink,
#ifdef __APPLE__
EXIDeviceType::EthernetTapServer,
#endif
EXIDeviceType::EthernetBuiltIn,
EXIDeviceType::ModemTapServer,
})
{
m_slot_combos[ExpansionInterface::Slot::SP1]->addItem(tr(fmt::format("{:n}", device).c_str()),
@ -355,7 +354,9 @@ void GameCubePane::UpdateButton(ExpansionInterface::Slot slot)
case ExpansionInterface::Slot::SP1:
has_config = (device == ExpansionInterface::EXIDeviceType::Ethernet ||
device == ExpansionInterface::EXIDeviceType::EthernetXLink ||
device == ExpansionInterface::EXIDeviceType::EthernetBuiltIn);
device == ExpansionInterface::EXIDeviceType::EthernetTapServer ||
device == ExpansionInterface::EXIDeviceType::EthernetBuiltIn ||
device == ExpansionInterface::EXIDeviceType::ModemTapServer);
break;
}
@ -400,6 +401,21 @@ void GameCubePane::OnConfigPressed(ExpansionInterface::Slot slot)
dialog.exec();
return;
}
case ExpansionInterface::EXIDeviceType::EthernetTapServer:
{
BroadbandAdapterSettingsDialog dialog(this, BroadbandAdapterSettingsDialog::Type::TapServer);
SetQWidgetWindowDecorations(&dialog);
dialog.exec();
return;
}
case ExpansionInterface::EXIDeviceType::ModemTapServer:
{
BroadbandAdapterSettingsDialog dialog(this,
BroadbandAdapterSettingsDialog::Type::ModemTapServer);
SetQWidgetWindowDecorations(&dialog);
dialog.exec();
return;
}
case ExpansionInterface::EXIDeviceType::EthernetBuiltIn:
{
BroadbandAdapterSettingsDialog dialog(this, BroadbandAdapterSettingsDialog::Type::BuiltIn);