Jules Blok
6d51455195
VideoConfig: Further optimize convergence and separation values and update their descriptions.
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Previous convergence distance was much too large.
2014-11-27 16:19:26 +01:00
Jules Blok
b3c6602d06
OGL: Only show the options when stereoscopy was enabled in the INI file.
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We'll enable the stereoscopy options globally when it is ready for release.
2014-11-27 16:17:37 +01:00
Jules Blok
f64aadd362
VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and introduce a separate section for it.
2014-11-24 12:25:35 +01:00
Jules Blok
0f4d59f612
VideoConfig: Rename StereoFocalLength to StereoConvergence.
2014-11-24 11:58:38 +01:00
Jules Blok
a565317a6a
VideoConfigDiag: Update convergence description.
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The switch to the Nvidia formula reversed this setting.
2014-11-23 14:30:12 +01:00
Jules Blok
72c01e3083
VideoConfigDiag: Remove value labels.
2014-11-23 14:30:12 +01:00
Jules Blok
0f63186371
TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
2014-11-23 14:27:40 +01:00
Jules Blok
f3ddf37d07
VideoCommon: Switch to Nvidia stereoscopy offset formula.
2014-11-23 14:27:40 +01:00
Jules Blok
02ad1a36ea
VideoConfigDiag: Update descriptions.
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Since we cannot accurately calculate the eye seperation or the focal length without headtracking these values are purely virtual.
2014-11-23 14:27:40 +01:00
Jules Blok
6b2261deca
VideoConfigDiag: Update descriptions of stereoscopy settings.
2014-11-23 14:27:39 +01:00
Jules Blok
f74d1b16ed
OGL: Add Top-and-Bottom stereoscopy mode.
2014-11-23 14:27:39 +01:00
Jules Blok
1261bd02ca
VertexShaderManager: Add stereoscopy options to swap the left and right eye.
2014-11-23 14:27:39 +01:00
Jules Blok
c3ad6e7820
PostProcessing: Add support for anaglyph stereoscopy mode.
2014-11-23 14:27:39 +01:00
Jules Blok
9b22e15180
VideoConfigDiag: Add stereoscopy options group.
2014-11-23 14:27:38 +01:00
Jules Blok
4fd943aedd
VideoConfig: Limit the Stereo 3D option to the OpenGL backend.
2014-11-23 14:27:38 +01:00
Jules Blok
81e9004679
VideoConfigDiag: Add Stereo 3D option.
2014-11-23 14:23:41 +01:00
skidau
5143adac0e
Merge pull request #1306 from i418c/freelook_fixes
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Freelook fixes
2014-11-17 13:03:23 +11:00
i418c
92d4e38267
Changed the hotkeys to 1 and 2. Message in GUI changed to reflect this.
2014-11-16 10:39:54 -08:00
Jasper St. Pierre
44b879dac2
Destroy OpenMP
2014-11-06 18:38:24 -08:00
Ryan Houdek
66f0ac2417
Merge pull request #1401 from Stevoisiak/updateResolutionTooltip
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VideoConfigDiag: Updated video resolution description
2014-11-02 11:13:29 -06:00
Stevoisiak
d607903567
VideoConfigDiag: Updated video resolution description
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Changed description to recommend selecting "auto"
2014-10-25 16:39:58 -04:00
Rachel Bryk
0e92a47bc8
Fix description of hide mouse cursor option.
2014-10-24 12:36:14 -04:00
Fog
467ab1a629
Moved Input Display to Movie Menu
2014-10-17 21:08:34 -04:00
i418c
5394967e03
Update freelook description.
2014-10-16 19:58:15 -07:00
skidau
88f885f5a4
Merge pull request #1257 from RisingFog/moviemenudumping
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Added Dump Frames/Audio to Movie Menu
2014-10-12 14:06:29 +11:00
Fog
432e89b68d
Added Dump Frames/Audio to Movie Menu
2014-10-11 12:31:02 -04:00
Jules Blok
03e1bd0995
Limit Borderless Fullscreen to Windows systems.
2014-10-09 11:30:26 +02:00
Jules Blok
39f421d45d
Support the borderless fullscreen option in all backends.
2014-10-07 16:48:43 +02:00
Blackbird88
981a21a12f
Spelling mistake
2014-10-02 09:25:25 +02:00
Rachel Bryk
4fe1119e52
Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini.
2014-09-25 19:50:25 -04:00
Shawn Hoffman
30dd2809a7
Prevent changing adapters during emulation and VideoConfigDiag cleanup
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Author: https://github.com/Anti-Ultimate/dolphin
2014-09-03 00:35:23 -07:00
comex
e0f35e0e59
Remove unused declarations.
2014-08-23 15:26:59 -04:00
Ryan Houdek
287758f15d
Add the configuration dialog for post processing configuration options.
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Only enables the config button when the shader options available to it
2014-08-13 01:05:15 -05:00
Ryan Houdek
6bdc32c54a
Add the VideoCommon PostProcessing class.
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This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have.
Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
2014-08-13 01:05:10 -05:00
Jasper St. Pierre
2b8a476a05
X11Utils: Don't depend on wx
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We want to have two build targets: Main and MainNoGUI, and this code
will be linked against in both cases, so the ifdef isn't enough for
this case.
Just append to a vector of strings, and then convert it after the fact.
2014-08-06 21:38:47 -04:00
Pierre Bourdon
226a9c2392
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
Jules Blok
6724ce6275
Cosmetic changes based on feedback on PR #506 .
2014-07-26 13:04:39 +02:00
Jules Blok
bd9953d97e
Remove the 3D Vision hack.
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The hack was needed because the Nvidia 3D Vision heuristics are documented to only support surfaces that are the same size as the backbuffer. This would be the case if you enabled the hack and selected the "Auto (Window Size)" internal resolution.
However, on recent drivers the same effect is achieved by selecting the "Auto (Multiple)" internal resolution. Therefore the hack is no longer required.
2014-07-26 12:45:10 +02:00
Jules Blok
cd94ff1966
VideoConfig: Add "Borderless Fullscreen" option.
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This option will disable exclusive fullscreen for users who prefer the old behaviour.
2014-07-20 22:02:57 +02:00
degasus
81ed17be53
avoid the extern keyword in .cpp files
2014-07-11 16:10:20 +02:00
degasus
6d3f249dcc
mark all local variables as static
2014-07-11 16:10:20 +02:00
degasus
22e1aa5bb4
mark all local functions as static
2014-07-11 16:07:23 +02:00
Tony Wasserka
326af097d9
Merge pull request #593 from neobrain/master
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Use uniform capitalization in VideoConfigDiag
2014-07-11 13:26:23 +02:00
Dolphin Bot
bc655d1a82
Merge pull request #515 from Armada651/threading
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Make the emulation stop asynchronous to prevent deadlocks.
2014-07-10 21:02:47 +02:00
Tony Wasserka
ff0f90efa1
VideoConfigDiag: Use uniform capitalization.
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Nouns should be written capitalized for consistency.
2014-07-09 21:52:04 +02:00
Jules Blok
95b579746f
Replace "Log FPS to file" by the "Log render time to file" feature.
2014-07-09 17:56:11 +02:00
Jules Blok
efeadb7fe9
FPSCounter: Add "Log render time to file" feature.
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Allows for a more accurate performance measurement.
2014-07-09 17:53:31 +02:00
Jules Blok
db7e746cb4
Check whether the core is running instead of checking if it is unitialized.
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This properly handles the stopping state and more accurately represents the intended check.
2014-07-08 22:30:44 +02:00
Lioncash
e1359382be
Kill off _T and wxT macros
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Minor other alterations that relate to above as well.
Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
2014-05-17 16:25:51 -04:00
Lioncash
90df5efd01
Get rid of old wx event type usages. Use recommended replacements
2014-05-17 13:17:43 -04:00