Commit Graph

5707 Commits

Author SHA1 Message Date
hrydgard efd15dc2c3 maybe fix some crashes some people are seeing (used wrong instruction to load 64 bits)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@174 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 20:38:15 +00:00
hrydgard dc915d40f3 unix build fix, cpu detection improvement (SSSE3 detected)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@173 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 19:14:14 +00:00
Laurence Muller 5fc50dc63c Disabled the rumblepad hack.
If you want to use it, uncomment #define USE_RUMBLE_DINPUT_HACK in nJoy.h.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@172 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:46:55 +00:00
hrydgard 3540466f63 Added missing file to SConscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@171 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:34:47 +00:00
hrydgard 8cfd8aa309 Latest round of JIT changes. Probably broke something as usual.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@170 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:24:01 +00:00
hrydgard f9019d0ad3 Assorted debugger upgrades and fixes + changed DolphinWX project not to depend on its plugins
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:21:16 +00:00
hrydgard 4cec78a13b Change the way the we send commands to the GPU in single core mode. This will enable me to make the jit slightly cleaner in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@168 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:15:48 +00:00
hrydgard 1359943a62 disable some problematic stuff until i can debug it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@165 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 21:23:11 +00:00
hrydgard c305371725 More 32-bit speed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@164 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 20:18:50 +00:00
hrydgard 12b37ba323 3 more activated instructions in the jit = maybe 1% more speed ;P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@163 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 18:32:10 +00:00
hrydgard e3d21c0b11 32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@162 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 16:56:24 +00:00
gigaherz 61398ea83f cosmetic change: Renamed printStuff to printMultilineText.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@161 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 09:16:59 +00:00
gigaherz e8c14fe037 Added a new statistic value: dlist calls for current frame.
Sorry for the commit spam, but this way each commit is a different thing.
also the ideas for the next thing came to me after commiting, so I didn't know I'd commit again. :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@160 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:39:48 +00:00
gigaherz 907f80032a Some of the previously unused statistics have been added/readded. If there was any reason not to have them, feel free to revert this.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@159 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:32:29 +00:00
gigaherz b12621e3f0 Some more changes to the statistics. Commented out all currently unused stats, and implemented counting primitives in DL in a "hacky" way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@158 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:22:27 +00:00
gigaherz 8731021466 I implemented "tabs" in the string handling, but it's not working right, so I made the statistics use spaces instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@157 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 22:17:03 +00:00
gigaherz a1f48fee94 Added a method to rasterfont, to parse strings for newlines. Fixes the statistics overlay in opengl plugin.
The string stuff is somewhat WIP, as I want to add support for TAB character handling (and maybe others).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@156 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 22:04:02 +00:00
hrydgard 627695c667 Fix windows choppiness
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@155 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 21:00:05 +00:00
hrydgard a9b441f379 Removed some temp logging, minor other stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@154 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 20:38:08 +00:00
hrydgard 9626b3bc42 Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@153 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 19:46:04 +00:00
hrydgard c8c1d2d905 Enable more parts of the JIT under linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@152 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 17:52:37 +00:00
gigaherz 6b8d9e1bb0 TextFmt Overlay v4. :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@151 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 17:30:47 +00:00
Shawn Hoffman 8e443bad3e update to the texture format overlay, thanks to giga (see issue 112)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@150 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 10:23:17 +00:00
Sonicadvance1 70bf8bbd2b Reverted an error on my part
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@149 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 08:13:17 +00:00
Sonicadvance1 e34d4abfee GL plugin now Updates it's title bar in Linux. No gui also works, change it in SConscript in Linux if you want to use that one instead
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@148 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 08:08:12 +00:00
hrydgard b370386983 static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@147 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 21:29:15 +00:00
hrydgard ac366022f4 Fix linux build and a crash. hrm, how did it work before...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@146 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 19:20:51 +00:00
Shawn Hoffman f46c64c02f fixed(ogl): resolution detection on widnows, configdlg.cpp compile problems on non-windows, and fixed the recently broked texfmtoverlay ... >_<
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@145 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 02:49:56 +00:00
Laurence Muller fb8c0ed71d Fixed wrong casting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@144 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 21:38:18 +00:00
tmator 89cb286812 Some osx build fix for OGL plugin. Not working ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@143 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 21:07:31 +00:00
hrydgard 84b3522c24 Fix build on linux (grr), minor ABI fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@142 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 20:23:53 +00:00
Shawn Hoffman 9dc48651a7 windows: added resolutions and made the window sizing a bit better. linux: #include fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@141 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 09:48:54 +00:00
Shawn Hoffman a44e94a594 added overlay that displays texture formats (thanks to gigaherz!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@139 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 01:08:02 +00:00
hrydgard 94a5ab087a Silence stupid messagebox in windows, and simultaneously fix a future linux problem :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@138 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 23:39:58 +00:00
Shawn Hoffman 491a9205b6 more changes to the ogl config gui (replaced everything with sizers)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@137 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 21:05:12 +00:00
Shawn Hoffman 9a377ac874 teeny fix for non-windows builds
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@136 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 09:53:42 +00:00
Shawn Hoffman 8ff50f3155 code beautification and the like for OGL config gui
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@132 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 08:49:27 +00:00
Sonicadvance1 1a504ff031 Fix compile bugs in Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@131 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-04 22:42:04 +00:00
Sonicadvance1 dd793a11ef GL plugin now dumps textures in correct format, you can enable texture dumping in the settings but you have to set the directory in the ini file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@130 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-04 21:29:56 +00:00
hrydgard 494c1f3187 JIT works in linux with ALL OPTIMIZATION OFF - well, at least it's faster than pure interpreter :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@128 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-03 16:56:31 +00:00
hrydgard e7786f3934 fix linux build, last njoy commit broke it :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@127 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-03 09:21:04 +00:00
Laurence Muller bcaa0d1d86 nJoy:
- Added some kind of rumble support (windows only, using direct input).
- Only usable for player one.
- Not customizable, fixed rumble strength.
- Due to some Dolphin bugs you need to initialize rumble support manually.

How to use:
- Disable the 'render to main window' in the video plugin (opengl or d3d).
- Start the game and wait a few seconds.
- When the game is running, press the 'half press' button once.
- Rumble support should now be enabled (if your joypad supports it).
- Confirmed to work with Crazy Taxi.

Dolphin bug:
When void PAD_Initialize(SPADInitialize _PADInitialize) is called, the render window does not excist yet. Therefor the value _PADInitialize.hWnd is incorrect.

In order to initalize rumble support, it is required to set the CooperativeLevel to "DISCL_EXCLUSIVE | DISCL_FOREGROUND". But without a proper hWnd this will fail.
So the trick I used here is, let the game start and create a window (and a hWnd). After that I set the CooperativeLevel.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@126 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 23:38:53 +00:00
hrydgard f895edc10d add simple PC logging facility for debugging. not enabled by default.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@125 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 20:36:14 +00:00
hrydgard e5940d12dc Build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@123 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 15:49:15 +00:00
hrydgard 9a4c66e066 More linux...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@122 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 13:59:37 +00:00
hrydgard 814af6c7b9 More linux prep
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@121 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 09:30:04 +00:00
hrydgard 73a8bb9b2f Fixed project file and removed linux debug code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@120 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 08:45:56 +00:00
hrydgard 53ee26711e More linux work. Getting a bit closer, but JIT does still not work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@119 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 08:37:19 +00:00
Sonicadvance1 3d769df036 Makes file search case insensitive with a little help from strcasecmp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@118 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 01:31:26 +00:00
hrydgard 3b4a9e06c2 fix typo in unused function, try to fix linux 32-bit opengl
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@117 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 21:23:30 +00:00