Commit Graph

13453 Commits

Author SHA1 Message Date
Scott Mansell 332e81d2d7 Merge pull request #2984 from JosJuice/dvdinterface-round-down
DVDInterface: Use ROUND_DOWN
2015-09-08 12:43:11 +12:00
Ryan Houdek 2ad26ab3e9 [AArch64] Fix Test&Branch to relative location instructions.
Wasn't masking by the size of the offset encoding so negative values were killing the instruction
Missed commiting this in my integer gatherpipe PR.
Fixes crashing on AArch64.
2015-09-07 13:38:58 -05:00
Markus Wick 5585c5adc2 Merge pull request #2994 from aserna3/master
Properly implemented confirm on stop CLI switch
2015-09-07 14:00:17 +02:00
Ryan Houdek a9a339a00c Merge pull request #2962 from Sonicadvance1/aarch64_integer_gatherpipe
[AArch64] Implement integer gatherpipe writes.
2015-09-07 06:20:01 -05:00
Scott Mansell 1f800b80dd Merge pull request #2960 from phire/improve_efb2tex
Make efb2tex behave much more like efb2ram.
2015-09-07 14:12:03 +12:00
Ryan Houdek 99a7dfaf5e Merge pull request #2965 from Sonicadvance1/Android_config_changes
[Android] Fix multi-gamecube controller input, config changes
2015-09-06 20:07:32 -05:00
Anthony Serna a5d6072a45 Properly implemented confirm on stop CLI switch 2015-09-06 14:35:26 -07:00
Lioncash 1b026364bf Merge pull request #2992 from aserna3/master
Implemented CLI switch to disable confirm on stop
2015-09-06 16:55:11 -04:00
Anthony Serna ad1a8a1b31 Implemented CLI switch to disable confirm on stop 2015-09-06 13:08:29 -07:00
degasus 1c0366993a VideoBackends: Reimplement SSAA, now for D3D + OGL 2015-09-06 19:40:00 +02:00
Scott Mansell ac467d9fb9 FifoPlayer: Don't check efb copy hashes when plaing back a broken dff 2015-09-07 05:20:25 +12:00
Scott Mansell bda964e0b9 Workaround to allow partial texture updates to keep working in NSMBWii 2015-09-07 02:32:01 +12:00
Scott Mansell ee649c6d9f Make efb2tex behave more like efb2ram.
Instead of having special case code for efb2tex that ignores hashes,
the only diffence between efb2tex and efb2ram now is that efb2tex
writes zeros to the memory instead of actual texture data.

Though keep in mind, all efb2tex copies will have hashes of zero as
their hash.
2015-09-07 02:32:01 +12:00
Scott Mansell c08a83a5aa Merge pull request #2957 from phire/unify_efbcopy
Cleanup and unify efb copy implemtations into VideoCommon
2015-09-07 00:10:42 +12:00
Scott Mansell d797b5d0b5 Use ROUND_UP instead of custom bittwiddling. 2015-09-06 23:00:17 +12:00
JosJuice 5c454379ae DVDInterface: Use ROUND_DOWN 2015-09-06 12:15:01 +02:00
Scott Mansell 137856bd00 Fix palette conversions for 4 bit efb copies.
Fixes purple shadow in THPS4 and many other things.
2015-09-06 21:16:52 +12:00
Scott Mansell e745748c3e Improve comments for texture formats enum. 2015-09-06 21:16:51 +12:00
Scott Mansell b9be3245e1 Move common EFB copy code into VideoCommon
Addded a few duplicated depth copy texture formats to the enum
in TextureDecoder.h. These texture formats were already implemented
in TextureCacheBase and the ogl/dx11 texture cache implementations.
2015-09-06 21:16:51 +12:00
Scott Mansell be4caa3dc0 Merge pull request #2961 from lioncash/printf
General: Toss out PRI macro usage
2015-09-06 21:02:22 +12:00
Scott Mansell d52d8bf935 Merge pull request #2982 from lioncash/unique
Common: Remove StdMakeUnique.h
2015-09-06 21:01:48 +12:00
Lioncash 8b027f6ed7 CMakeLists: Bump C++ compilation from gnu++0x to c++1y 2015-09-06 04:10:40 -04:00
Lioncash 4fc71e9708 Common: Remove StdMakeUnique.h 2015-09-06 04:09:53 -04:00
Scott Mansell a26cac87fc Merge pull request #2959 from rohit-n/build-pch
Fix building with PCH disabled.
2015-09-06 19:59:49 +12:00
Scott Mansell 61da83182e Merge pull request #2978 from lioncash/override
Add missing override specifiers
2015-09-06 19:21:59 +12:00
Scott Mansell 728d082bc7 Merge pull request #2983 from lioncash/delete
WII_Socket: Make the copy-assignment operator deleted
2015-09-06 19:20:47 +12:00
Lioncash 007939c4e9 WII_Socket: Make the copy-assignment operator deleted 2015-09-06 03:12:01 -04:00
Lioncash f64de2006b HLE_Misc: Remove unnecessary headers 2015-09-06 02:27:04 -04:00
Lioncash 4a2e680ed2 VolumeGC: Initialize a variable
Silences an uninitialized variable warning
2015-09-05 23:05:28 -04:00
Lioncash 22635c1800 Add missing override specifiers 2015-09-05 22:40:19 -04:00
comex 96e42dff52 Merge pull request #2977 from lioncash/unused
General: Remove unimplemented function prototypes
2015-09-05 22:20:47 -04:00
Lioncash 633be0387d General: Remove unimplemented function prototypes 2015-09-05 22:01:07 -04:00
Pierre Bourdon 6af8e00b66 Merge pull request #2813 from lioncash/updating_list
CheatSearchTab: Make the search results list auto update address values
2015-09-05 23:10:06 +02:00
Pierre Bourdon 8a993e1fbc Merge pull request #2958 from JosJuice/dol-elf-banners
DolphinWX: Support banners in Homebrew Channel format
2015-09-05 23:08:07 +02:00
Lioncash 8fdb013d54 General: Toss out PRI macro usage
Now that VS supports more printf specifiers, these aren't necessary
2015-09-05 16:02:35 -04:00
booto d4344abd89 Revert "Merge pull request #2943 from booto/vi-enb"
This reverts commit 8dd80b8e97, reversing
changes made to c5979b47be.
2015-09-06 01:21:23 +08:00
Markus Wick 60e0339ae5 Merge pull request #2963 from Sonicadvance1/AArch64_improved_vertexloader
[AArch64] Minor improves to the vertex loader JIT
2015-09-05 15:44:52 +02:00
Ryan Houdek de80b9e988 Merge pull request #2971 from degasus/arm
JitArm64: fix smaller issues
2015-09-05 08:43:44 -05:00
degasus 9187200de3 Android: Abort the screenshot after 2 seconds
If the emulation is crashed, this blocks forever. So there is no way to exit the emulation within a finite time.
2015-09-05 15:29:22 +02:00
degasus 24fec3ebca JitArm64: Fix float load & store 2015-09-05 13:48:29 +02:00
degasus 36902c58eb JitArm64: Fix lwbrx and lhbrx 2015-09-05 13:48:29 +02:00
degasus 696f95d5f9 JitArm64: Fix subfic 2015-09-05 13:48:29 +02:00
degasus baa28e13f4 JitArm64: Remove FLUSH_INTERPRETER
It seems to be broken for some instructions, and there is no need for it any more.
2015-09-05 13:48:29 +02:00
Scott Mansell 52948bb3ef Cleanup and unify handling of efb copy stride. 2015-09-05 23:37:24 +12:00
Tillmann Karras a8c8f52f20 OGL: remove unused variable 2015-09-05 12:40:14 +02:00
Tillmann Karras 405554e327 Jit64: remove unnecessary indirection 2015-09-05 12:40:14 +02:00
Tillmann Karras 72eed1aa82 JitCache: drop unused method 2015-09-05 12:40:14 +02:00
Ryan Houdek 7650117c26 Properly support MSAA and SSAA as separate features(+GLES)
SSAA relies on MSAA being active to work. We only supports 4x SSAA while in fact you can enable SSAA at any MSAA level.
I even managed to run 64xMSAA + SSAA on my Quadro which made some pretty sleek looking games. They were very cinematic though.

With this, it properly fixes up SSAA and MSAA support in GLES as well. Before they were broken when stereo rendering was enabled.
Now in GLES they can properly support MSAA and also stereo rendering with MSAA enabled(with proper extensions).
2015-09-05 05:23:29 -05:00
Ryan Houdek 9618738278 Remove all of our workarounds for Qualcomm devices we don't support anymore. 2015-09-04 23:45:35 -05:00
Markus Wick e7660325b4 Merge pull request #2967 from Sonicadvance1/GLES_blend_func_extended
Support EXT_blend_func_extended in GLES.
2015-09-05 03:43:28 +02:00