LAGonauta
2ff646b796
DSP must be set to LLE to select the decoder
2019-10-22 22:55:59 -03:00
Filip Gawin
c110ffcdaa
Remove redundant initialization
2019-04-30 01:22:24 +02:00
LAGonauta
fdfd9d6953
Cleaned up PulseAudio as we now use FreeSurround
2019-02-13 22:52:40 -02:00
Michael M
0baddbf9a8
SoundStream: change Start/Stop to Init/SetRunning/destruct
2017-11-19 12:09:54 -08:00
Michael Maltese
a4508e85e8
AudioCommon: move DPL2 decoding into Mixer
2017-06-03 16:53:59 -07:00
Léo Lam
dca22e08eb
Use Common::Flag and Common::Event when possible
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Replaces old and simple usages of std::atomic<bool> with Common::Flag
(which was introduced after the initial usage), so it's clear that
the variable is a flag and because Common::Flag is well tested.
This also replaces the ready logic in WiimoteReal with Common::Event
since it was basically just unnecessarily reimplementing Common::Event.
2016-08-10 16:08:15 +02:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Rohit Nirmal
3b75f45cf6
Fix building with PCH disabled.
2015-09-28 11:51:08 -05:00
Lioncash
cc036ca86c
Common: Remove other Common prefixed headers from Common.h
2015-09-26 18:51:58 -04:00
Tillmann Karras
0b73a9ed25
PulseAudio: fix small memleak
2015-08-15 12:51:11 +02:00
degasus
c375111076
Options: merge SCoreStartupParameter into SConfig
2015-06-12 19:07:45 +02:00
Tillmann Karras
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Lioncash
35ee8a1362
SoundStream: Internally construct the mixer
...
Instead of creating the mixer externally and then passing it in, it can just be made within the class.
2015-05-24 05:49:41 -04:00
Adam D. Moss
05d2bf6060
Audio: Drop the LFE/subwoofer channel from the decoded surround
...
DPL2Decode still doesn't decode 5.1 properly, leaving bass in all channels, but its 5.0 is pretty good, so leave it at that.
2015-01-19 10:24:44 +00:00
Adam Moss
95c912310d
PulseAudio: Support 5.1 surround, optional in UI
2015-01-08 11:10:34 +00:00
Ryan Houdek
71cb09f1ca
Merge pull request #1027 from rohit-n/change-include
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Include CommonTypes.h instead of Common.h.
2014-09-10 00:35:16 -05:00
Rohit Nirmal
fbc64984ca
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
Lioncash
789a500ddc
AudioCommon: Remove unnecessary usages of mem_fn
2014-09-08 13:41:02 -04:00
Lioncash
f94e764df5
AudioCommon: Clean up brace placements
2014-08-30 18:06:42 -04:00
lioncash
e79895e372
Replace use of the deprecated mem_fun function with mem_fn.
2014-04-01 12:09:22 -04:00
Matthew Parlane
31cfc73a09
Fixes spacing for "for", "while", "switch" and "if"
...
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
2014-03-11 00:35:07 +13:00
Tillmann Karras
d802d39281
clang-modernize -use-nullptr
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and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Lioncash
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
degasus
ab124b96c4
Atomic Stores / Loads
2014-02-07 00:20:10 +01:00
degasus
5c646d334a
Pulseaudio: rewrite the pa backend with the async api
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The default async api allow us to set some latency options. The old one (simple API) was the lazy way to go for usual audio where latency doesn't matter.
This also streams audio, so it should be a bit faster then the old one.
2014-02-07 00:20:10 +01:00
Jasper St. Pierre
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00