Pierre Bourdon
4ec848736d
Merge pull request #847 from Linktothepast/gameinis
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Gameini updates.
2014-08-23 19:20:05 +02:00
Pierre Bourdon
f7102faae7
Merge pull request #853 from lioncash/memmap
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Core: Simplify Memory::GetString
2014-08-23 19:19:09 +02:00
Fiora
59c1a46ab1
JIT: faster PPC_FP code
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The PPC_FP conversion code can be made a lot simpler with the observation
that the only values that need to be sent through the slow x87 path are
denormals.
A whole bunch faster: 708->678 seconds on POV-RAY.
2014-08-23 07:44:42 -07:00
Lioncash
6a74f5e8f6
Merge pull request #817 from archshift/disabledcolor
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Fixed toolbar's disabled button color.
2014-08-23 05:08:26 -04:00
Lioncash
41577f044a
Merge pull request #844 from lioncash/wx-hotkey
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DolphinWX: Get rid of unnecessary hotkey code.
2014-08-22 19:52:18 -04:00
Lioncash
624972e37c
Merge pull request #855 from magcius/fix-gamelist-title
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Frame: Actually call UpdateTitle
2014-08-22 17:48:56 -04:00
Jasper St. Pierre
1e464d1a25
Frame: Actually call UpdateTitle
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This was obviously what I meant to do, but due to a typo, called
SetTitle instead, causing the main game list title to be set instead.
2014-08-22 17:28:02 -04:00
Ryan Houdek
db039d1440
Merge pull request #850 from lioncash/unused-headers
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Core: Removed blank headers Boot_ELF.h and Boot_WiiWAD.h
2014-08-22 02:07:10 -05:00
Lioncash
130f57df91
Core: Simplify Memory::GetString
2014-08-22 01:22:58 -04:00
Ryan Houdek
fc5a73d62e
Merge pull request #849 from FioraAeterna/fixppcanalyzer
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PPCAnalyzer: move num_instructions initialization to correct place
2014-08-22 00:14:11 -05:00
Lioncash
48f52b9662
Merge pull request #789 from archshift/linuxvideo
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Fix for black screen on Linux upon starting a game
2014-08-21 15:55:29 -04:00
archshift
7e2534ee47
Fixed black screen on game start for X11 contexts.
2014-08-21 12:50:42 -07:00
Lioncash
de9edbeebf
Core: Removed blank headers Boot_ELF.h and Boot_WiiWAD.h
2014-08-21 15:30:51 -04:00
Lioncash
25e29c323d
Merge pull request #842 from lioncash/jit
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Coding style clean up for the Jit, JitARM and JitIL
2014-08-21 15:25:43 -04:00
Fiora
5c0145f71b
PPCAnalyzer: move num_instructions initialization to correct place
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Much of the PPC Analyzer code (e.g. instruction reordering for merging
branches) wasn't actually being run.
2014-08-21 11:19:23 -07:00
Lioncash
f17dcd2019
Merge pull request #764 from magcius/new-nogui-2
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Rewrite GLInterface
2014-08-21 14:14:54 -04:00
Matthew Parlane
cf82972961
Merge pull request #848 from shuffle2/msvc-improvements
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msvc: skip copying Data dir and precompiled dlls to Binary dir if they are already there (unless the source files are newer).
2014-08-21 12:25:47 +12:00
Shawn Hoffman
9ac5d7ecd5
msvc: skip copying Data dir and precompiled dlls to Binary dir if they are already there (unless the source files are newer).
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Also fix a bug which was preventing DolphinWX/AfterBuild target from being completely skipped.
2014-08-20 16:57:34 -07:00
Linktothepast
636dbc32d7
Gameini updates.
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Updates gameinis for various us wiiware titles. How to Train Your Dragon
2 (wii), Opoona (wii), The Legend of Zelda: Collector's Edition (gc),
Super Mario Sunshine (gc), Super Monkey Ball 2 (gc) updated.
Fixes issues 7491, 7447 and 7581.
2014-08-21 01:42:23 +03:00
Charles Rozhon
965b1f1f2c
Removed the typedefs for Elf32 word types
2014-08-20 15:21:41 -05:00
Charles Rozhon
d84b2f3be4
Changed unsigned ints and chars to cstdint counterparts
2014-08-20 14:52:01 -05:00
Lioncash
77ce389bb0
DolphinWX: Get rid of unnecessary hotkey code.
2014-08-20 14:43:08 -04:00
Lioncash
b5337ea1b5
Merge pull request #826 from lioncash/wx-events
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DolphinWX: Use the typesafe equivalents for declaring wx event types
2014-08-20 14:34:17 -04:00
Lioncash
20f8ec9afa
Core: Join a few if statements in IR.cpp
2014-08-20 14:26:16 -04:00
Lioncash
99ae79f7f9
Core: Better assert messages for stx op
2014-08-20 14:16:05 -04:00
Lioncash
d694637938
Core: Clean up brace/body placements for JitIL
2014-08-20 14:04:01 -04:00
Lioncash
b005ba2797
Core: Clean up body/brace placements in JitArm32
2014-08-20 14:03:46 -04:00
shuffle2
d29e333142
Merge pull request #833 from shuffle2/msvc-improvements
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misc improvements for msvc build. -Werror for msvc!
2014-08-20 10:57:31 -07:00
Lioncash
6145ced5f7
Core: Change "unsigned result" to "u32 result" in rlwinmx for Jit64
2014-08-20 12:51:30 -04:00
Lioncash
e7f49692e8
Core: Clean up body/brace placements in Jit64 and JitCommon
2014-08-20 12:50:42 -04:00
Shawn Hoffman
a9c33075f2
msvc: enable compiler warnings as errors.
2014-08-19 22:33:49 -07:00
Shawn Hoffman
d9fcc855a7
msvc: resolve all warnings in DolphinWX.
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Also, bring WiiSaveCrypted closer to modern dolphin coding style.
2014-08-19 22:33:48 -07:00
Shawn Hoffman
5471c71819
msvc: resolve all warnings in VideoBackends/OGL.
2014-08-19 22:33:47 -07:00
Shawn Hoffman
fd16065979
msvc: resolve all warnings in VideoBackends/Software.
2014-08-19 22:33:47 -07:00
Shawn Hoffman
4bf031c064
msvc: resolve all warnings in VideoCommon.
2014-08-19 22:33:46 -07:00
Shawn Hoffman
043ea31f14
msvc: resolve all warnings in Core.
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Note: vs14 will support empty macro parameter as used by MMIO.
2014-08-19 22:33:46 -07:00
Shawn Hoffman
317e63e7ba
msvc: disable compiler warnings when building all Externals (cl /W0), except for wxWidgets, where all warnings are fixed.
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Note warnings may still be generated by code in Externals if it is included into warning-enabled code (this is the case for libusb).
Also, quiet an intellisense warning in wxWidgets caused by using __w64 for an inapplicable type.
2014-08-19 22:33:42 -07:00
Shawn Hoffman
9df2127865
msvc: enable strictStrings solution-wide for release.
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strictStrings is not supported by debug libraries, and indeed breaks the build.
Drop wbemidl.h (incompatible with strictStrings) dependency by using SDL-style search for XInput GUIDs.
2014-08-19 20:33:24 -07:00
Tillmann Karras
80be585fef
x64Emitter: remove redundant "Gen::"
2014-08-20 02:56:07 +02:00
Tillmann Karras
a363f4fa3e
x64Emitter: make 'packed' parameter a bool
2014-08-20 02:54:30 +02:00
Lioncash
a09cf1d8f1
Merge pull request #835 from lioncash/table
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Core: Fix vertical alignment of a table in DSPTables.cpp
2014-08-19 14:20:51 -04:00
Lioncash
a013830b4f
Core: Fix vertical alignment of a table in DSPTables.cpp
2014-08-19 13:58:59 -04:00
Jasper St. Pierre
6dbafa9238
Core: Move the titlebar / statusbar abstraction to DolphinWX
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The concept of a "title bar" / "status bar" shouldn't be a core concept,
so remove the Host_UpdateStatusBar function, and move the code handles
whether to update the status bar or titlebar into DolphinWX.
2014-08-19 10:37:47 -04:00
Jasper St. Pierre
3bad4bcfdb
PPCSymbolDB: Don't show any messages in the status bar
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These don't really help anybody. We don't even have a status bar
in MainNoGUI -- status bar text should be controlled by the UI, not the
core code!
2014-08-19 10:09:33 -04:00
Jasper St. Pierre
4a16211bae
Core: Don't display messages in the titlebar / statusbar
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We already put them on-screen, that should be good enough.
2014-08-19 10:07:59 -04:00
Jasper St. Pierre
271efb450c
Add back X11 support to EGL
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Refactor the EGL backend to provide a platform separation here, which is
better abstracted away than the old EGL/X11 implementation.
2014-08-19 10:06:26 -04:00
Jasper St. Pierre
e39543b963
X11_Util: Don't specify a background pixel
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This causes flickering when resizing the window, which looks horrid
and we shouldn't do it.
2014-08-19 10:06:25 -04:00
Jasper St. Pierre
2d974b6086
GLInterface: Destroy GLWin
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Everything is now safely tucked inside each individual GLInterface.
2014-08-19 10:06:25 -04:00
Jasper St. Pierre
63f1a16969
Core: Remove UpdateFPSDisplay
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This is effectively unused, as the window handles that we pass to the
GLInterface are window handles for the frame which isn't ever a real
toplevel window. Host_UpdateTitle is what actually sets the proper title
on the render window.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre
7ca8d8dfc7
Core: Don't pass through a reference to the window handle
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Now that MainNoGUI is properly architected and GLX doesn't need to
sometimes craft its own windows sometimes which we have to thread back
into MainNoGUI, we don't need to thread the window handle that GLX
creates at all.
This removes the reference to pass back here, and the g_pWindowHandle
always be the same as the window returned by Host_GetRenderHandle().
A future cleanup could remove g_pWindowHandle entirely.
2014-08-19 10:05:58 -04:00