John Peterson
3b84e35e38
GUI: Added the wx_aui files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4054 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 02:13:59 +00:00
John Peterson
97e3db2eb9
VS solution: Added x64 build to wx_aui
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4053 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 02:05:26 +00:00
John Peterson
b01b7c78a5
GUI: Moved debugging window to AUI, more AUI improvements to be done
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25 01:50:27 +00:00
omegadox
984988c5d3
GFX: revert of r4044
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 23:36:28 +00:00
XTra.KrazzY
6743dd6913
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 21:46:28 +00:00
XTra.KrazzY
bb14237a9a
Reverted r4045, it works for me!(R) How about you?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4049 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 21:41:36 +00:00
XTra.KrazzY
5354055ab5
Temporary fix for r4044, but I think it should be reverted
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4048 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 20:31:25 +00:00
hrydgard
19522fbf6b
revert r3862, until it can be figured out why it causes problems with RE0 sound
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 19:11:05 +00:00
John Peterson
d37a600733
Windows Build: Fixed the other settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 09:00:35 +00:00
John Peterson
d71cb02fc9
Windows Build: Moved externals to separate solution
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 07:11:50 +00:00
omegadox
1427024a21
GFX: Possible fix for depth range
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4044 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 06:48:00 +00:00
sl1nk3.s
689036c59c
Forgot to upload ZTP Wii ucode, so here it is
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4043 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 04:10:45 +00:00
sl1nk3.s
944844bfba
Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :D
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Added "AccurateFCMP" ini setting which fixes Nights, Paper Mario games...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-24 04:04:10 +00:00
LPFaint99
9fcb1db34f
unicode fixings, disable r3999 change, change filename for debug memcardmanager
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 21:20:08 +00:00
XTra.KrazzY
16d9a65d25
less timeGetTime calls, which showed up in TD's profiles. Minor speed boost when idle skipping
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4040 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 20:12:46 +00:00
XTra.KrazzY
092989dffc
Added dummy Lua interface files. Now Dolphin links with Lua successfully.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4039 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 15:56:13 +00:00
XTra.KrazzY
68957ed5e9
Added the Lua (5.1.4) external dependency. Verify this compiles on Linux too. Now all we need to do is implement some interface.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 13:13:58 +00:00
death2droid
bec43fb209
Remove accidental about dolphin change.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4037 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 07:37:58 +00:00
death2droid
b254d6b453
OpenGL:Removing some OpenGL projection hacks that are no longer required and some GUI changes so when EFB Copy is disabled it greys out the two options.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4036 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-23 03:14:07 +00:00
sl1nk3.s
652639d1c4
Fix GXPeekARGB, this fixes Killer 7, and Wind Waker's pictograph quest :D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4034 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 13:22:35 +00:00
XTra.KrazzY
f7bee7347a
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4033 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 02:08:24 +00:00
XTra.KrazzY
4d4d37c32c
Changed TAS to reflect wiki, added Frame Stepping/Advance to the GUI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-22 02:05:02 +00:00
XTra.KrazzY
f8e410e0e6
Fixed a few TAS bugs. TASing should now work, provided that you DON'T change your frameskipping value...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4030 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 20:15:33 +00:00
XTra.KrazzY
1612c6a2b8
TAS GC Recording/Playing with GUI! Yay! (Bonus: Lag Counter)
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Works with frameskipping/throttling and so forth.
Only one bug: Every subsequent play plays the same, regardless of framerate, frameskipping and throttling. The only problem is that the recording and the plays act differently, with analog sticks ONLY.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 19:55:03 +00:00
XTra.KrazzY
fb507ce676
TAS: Recording now has GUI!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4026 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-21 09:26:34 +00:00
XTra.KrazzY
7ed4b06e48
Implemented frame counter and TAS GC recording. What's left: A lot of GUI, actually playing the TASes, and begin recording from savestate.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4025 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 23:31:48 +00:00
nakeee
92d4c55e14
DSPLLE small sign fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4023 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 22:09:54 +00:00
XTra.KrazzY
99b4b04705
DSP LLE on Thread with LLE now boots, but no sound. The mail connection appears to be incomplete in the on thread mode, but it's much faster than on the CPU thread.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4022 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 21:38:10 +00:00
nakeee
3c59b8bded
DSPLLE trying to fix mul
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 15:11:07 +00:00
nakeee
fdc141e333
DSPLLE: Small fixes for zeroing flags
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4020 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 13:49:30 +00:00
nakeee
56c4eea4c1
DSPLLE: trying to optimize a bit (based on drkrazi's suggestion)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4019 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-20 07:01:04 +00:00
nakeee
b787f5f8f7
DSPLLE: attempt to fix extended ops please review this patch carefully.
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thinks to note
- All ext commands should call zeroWriteBackLog() (before changing any
reg)
- increase/decrease ar functions now only return a value not actually
change anything
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4018 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-19 21:37:24 +00:00
nakeee
8155439dd1
DSPLLE fix for latest commit (thanks lp)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-18 15:57:41 +00:00
Shawn Hoffman
df504b0de9
make the coef dump 4KB again, I mistakenly committed code i was using to plunder the whole memory range
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4016 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-18 02:52:45 +00:00
nakeee
9dc90df0af
DSPLLE: small cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4015 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 20:11:44 +00:00
Shawn Hoffman
fea2aa344d
fix wiimote in homebrew, thanks to vorte[x]! :D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 05:20:05 +00:00
Shawn Hoffman
45feea42c2
dsp lle: coef is really 0x800 words
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dspspy: fill the whole iram! crazy thing, normally likes len%4=0, however to fill the whole iram you use 8191 instead of 8192... :s
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-17 00:20:04 +00:00
daco65
81ee1d1b10
clean up. less memory usage! </claim that nobody will notice>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4010 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 18:53:38 +00:00
Shawn Hoffman
5d0ad965d7
fix dumping roms from dspspy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4009 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 18:45:34 +00:00
daco65
3124aa803c
NETPLAY: just some minor clean up. also, apparently netplay already works to public(since 4003) ip's (internet) but not private or loopback (lan or 2 clients on 1 pc) .
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 14:13:25 +00:00
death2droid
9e08cd6fc7
Stupid file didn't save properly with my changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4005 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 12:13:08 +00:00
death2droid
806c04a575
OPENGL: Small clean up.
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NETPLAY: Fix the chat clearing when you press send.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4004 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 12:11:36 +00:00
daco65
193a36b918
NETPLAY : yet some fixing. now connections work and chatting *should* work. still crashes when game starts (probably some wxString::format bug AGAIN >_> ) some bugs still remain but the bugs i know should now be noted with TODO or NOTE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 11:36:31 +00:00
LPFaint99
86e585a66a
Work towards issue 1229; initial framework for including exi devices in savestates.
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Another Unicode fix :( - exporting gci works again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 08:26:57 +00:00
LPFaint99
f2c561f4d0
Scons build scripts to compile standalone memcard manager on linux
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can probably be cleaned up more, and may compile on osx with a few modifications
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 06:21:02 +00:00
Shawn Hoffman
5be88b9202
fix a bug from last commit, thanks lpfaint :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3995 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 00:56:49 +00:00
Shawn Hoffman
6e61c32495
dspspy: fix a bug with ConsoleHelper
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dspspy: remove some alignment for some vars. (should not have caused issues anyways)
dspCodeUtil: pad ucodes converted to headers to 32byte multiples with nops (this is only mimicing what is seen in nintendo ucodes, probably because their's are originating on disc)
Common.h: fix typo for gcc version of GC_ALIGNED32 (wtf? how did this work before?!)
createtest.pl: add "jmp end_of_test" to the end of generated ucodes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3994 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 00:37:01 +00:00
daco65
2060cae79b
oops, a leftover
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:37:56 +00:00
daco65
3311434d41
NETPLAY : display game name correctly in gui , added netplay to logmanager (netplay is horribly in seeing what its doing). hoping to get netplay to work again cause its borked
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LLE: warning fix (would linux hate {} ? )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:34:52 +00:00
omegadox
d29088773b
and its header...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 07:39:07 +00:00