Commit Graph

23904 Commits

Author SHA1 Message Date
Stenzek 2d75c2ab10 D3D11: Support native compressed textures 2017-04-29 13:46:42 +10:00
Stenzek f5d95dcc86 OGL: Use native compressed textures on supported drivers 2017-04-29 00:44:34 +10:00
Stenzek 12bde06dc3 GLExtensions: Add GL_EXT_texture_compression_s3tc 2017-04-29 00:14:23 +10:00
Stenzek f4b848949c TextureCache: Support compressed textures and pass pitch/size to upload
This also removes an extra copy of the image for custom textures.
2017-04-29 00:14:23 +10:00
Stenzek bc8a96d713 HiresTextures: Support parsing DDS files directly
This leaves DDS textures using DXT1/3/5 compressed in-memory, which can
be passed directly to the backend.
2017-04-29 00:14:23 +10:00
Stenzek 68ee4fc932 Merge pull request #5296 from stenzek/vulkan-postprocessing
Vulkan: Implement support for post-processing
2017-04-28 22:50:14 +10:00
Markus Wick f2035384e5 Merge pull request #5331 from mahdihijazi/fix_game_banners2
[Android] Fix game banners
2017-04-27 20:59:23 +02:00
Mahdi Hijazi 1e73f3c76e [Android] Fix game banners
Use Bitmap.setPixels() instead of Bitmap.copyPixelsFromBuffer() the former
use non pre-multiplied values of the colors which is what we expect to
come from the native code.
2017-04-27 20:41:55 +02:00
Léo Lam 8028564a07 Merge pull request #5329 from leoetlino/clear
IOS/ES: Drop unnecessary memset for vectors
2017-04-27 18:12:33 +02:00
Léo Lam 65d37ee2dc IOS/ES: Drop unnecessary memset for vectors
IOS doesn't do it, and we don't need it anyway, so let's not do it.
2017-04-27 00:01:26 +02:00
Léo Lam 9fc394f9c7 Merge pull request #5328 from leoetlino/wiimote-fix
Fix emulated Wiimotes
2017-04-26 23:58:53 +02:00
Léo Lam 4d42a098c3 WiimoteCommon: add static_assert for struct sizes 2017-04-26 23:53:44 +02:00
Léo Lam 6c1c8e03b8 Fix emulated Wiimotes 2017-04-26 23:30:24 +02:00
Markus Wick aedfb5df32 Merge pull request #5327 from MerryMage/crXXX
JitArm64_SystemRegisters: Fix crXXX (set 32nd bit)
2017-04-26 23:02:43 +02:00
MerryMage 8799f6b64f JitArm64_SystemRegisters: Fix crXXX (set 32nd bit) 2017-04-26 21:51:47 +01:00
Léo Lam 341fefd65a Merge pull request #5289 from sepalani/mem-find
MemoryWindow: Replace Search with Find Next/Previous buttons
2017-04-26 21:16:08 +02:00
Léo Lam 560c66f9c6 Merge pull request #5324 from leoetlino/build-fix
WX: Build fix
2017-04-26 20:30:51 +02:00
Léo Lam 5fa206e529 Merge pull request #5325 from spycrab/wiimote_common
Move shared Wiimote files into WiimoteCommon
2017-04-26 20:25:36 +02:00
Léo Lam 831ae6a962 CMake/WX: specify PRIVATE for target_link_libraries 2017-04-26 20:24:21 +02:00
Léo Lam fa0c61eb6d WX: Build fix
GTK2 is a dependency on Linux whenever USE_X11 is true, but we were
not linking or adding the include directory for GTK for DolphinWX.

Fixes a regression introduced by 6197d9622.
2017-04-26 20:23:12 +02:00
spycrab 823dba47f5 Move shared Wiimote files into WiimoteCommon 2017-04-26 19:30:14 +02:00
Léo Lam 33f56a84b2 Merge pull request #5319 from leoetlino/ticket-view-version
ESFormats: Fix the first field of ticket views
2017-04-26 11:24:13 +02:00
Mat M 255fd14db6 Merge pull request #5316 from ligfx/cmakewxwidgets
Various CMake cleanups for DolphinWX
2017-04-25 21:21:54 -04:00
Michael Maltese b955805b2b CMake: remove DolphinWX $DOLPHIN_EXE abstraction 2017-04-25 17:18:21 -07:00
Michael Maltese bd4ffb680c CMake: don't make DolphinWX link to dl 2017-04-25 17:18:21 -07:00
Michael Maltese c214c29b01 CMake: DolphinWX cleanup 2017-04-25 17:18:20 -07:00
Michael Maltese 6e1940c404 CMake: don't globally include wxWidgets headers 2017-04-25 17:18:20 -07:00
Michael Maltese f4c0723387 CMake: move wxWidgets check_lib code into wxWidgets 2017-04-25 17:18:20 -07:00
Michael Maltese 6197d9622f CMake: move GTK+ check into wxWidgets 2017-04-25 17:18:20 -07:00
Michael Maltese 8e7648f42a CMake: modern-ize wxWidgets 2017-04-25 17:18:18 -07:00
Léo Lam 1b3b7518e6 ESFormats: Fix the first field of ticket views
Looking more carefully at the IOS ticket view generation code reveals
that the first field in the TicketView struct is copied over from
the ticket version, extended to 4 bytes.
2017-04-25 20:59:40 +02:00
Léo Lam 4d52df150b Merge pull request #5317 from leoetlino/es-setuid
IOS/ES: Implement ES_SetUid
2017-04-25 20:00:28 +02:00
Michael Maltese f7892faa80 CMake: remove artisanal wxWidgets version check 2017-04-25 09:35:42 -07:00
Léo Lam 7a615afe17 Merge pull request #5315 from sepalani/debug-pause
DoStop() shouldn't unpause in debug mode
2017-04-25 16:48:31 +02:00
Markus Wick 262adbe2bc Merge pull request #5262 from MerryMage/mfspr-arm64
JitArm64: Implement timer SPRs
2017-04-25 13:31:28 +02:00
MerryMage e3d0de7442 JitArm64: Implement timer SPRs 2017-04-25 09:20:09 +01:00
Stenzek 27ae5b8d34 VideoConfigDiag: Move post-processing shader list to post processor
The backends don't use this list at all, and since more than one
backend supports post-processing now, it's duplicate code.
2017-04-25 14:27:05 +10:00
Stenzek 417a4ca206 Vulkan: Implement post-processing backend
No new features, just parity with OpenGL.
2017-04-25 14:27:02 +10:00
Stenzek a10e8b1ef5 VideoCommon: Move the blit methods to the backend class
The parameter types will be different for each backend currently,
anyway (e.g. textures/render passes/etc).
2017-04-25 14:25:41 +10:00
Léo Lam cc40389f88 IOS/ES: Implement ES_SetUid
This implements ES_SetUid, which is used by the system menu to change
its own permissions. This is required for implementing permission
checks and proper NAND metadata support in the future.
2017-04-25 00:15:51 +02:00
Léo Lam c01fda6255 IOS: Include the UID and GID in open requests
Accuracy change. Required to implement ES contexts properly.
2017-04-25 00:11:19 +02:00
Léo Lam dd31a403db Merge pull request #5285 from spycrab/fr_9952
Make title column toggleable (Issue #9952)
2017-04-24 23:12:39 +02:00
Léo Lam 286e9b74ee Merge pull request #5309 from leoetlino/ios-uid-gid
IOS: Implement UID/GID changes for the PPC
2017-04-24 22:50:03 +02:00
Sepalani 4a55398069 DoStop() shouldn't unpause in debug mode 2017-04-24 17:32:15 +01:00
Léo Lam 24d5d89056 Merge pull request #5275 from ligfx/fixhidapithread
WiimoteReal: init and destroy ScannerBackends in same thread
2017-04-24 02:31:16 +02:00
Michael Maltese 4c5e283e75 WiimoteReal: init and destroy ScannerBackends in same thread
This fixes an error condition on macOS when HIDAPI calls
IOHIDManagerCreate and IOHIDManagerClose on different threads. The
error behavior is non-deterministic, but can cause EXC_BAD_ACCES and
kill the program.
2017-04-23 17:11:27 -07:00
Tilka c6bc474c29 Merge pull request #5291 from Starsam80/fix-10221
WX: Don't specify a parent frame for the render frame
2017-04-23 23:40:32 +01:00
Tilka a8dfb32576 Merge pull request #5304 from FRtranslator/Small_rework_Audio_cfg
DolphinWX: Small rework of the Audio config dialog
2017-04-23 23:37:41 +01:00
Léo Lam dae950ff90 IOS: Implement UID/GID changes for the PPC
This will be required for permission checks in the future.

Note that this is only for the PPC as we do not have actual processes.
Keeping track of other modules' UIDs/GIDs is virtually useless anyway.

UID/GID changes are implemented in the following functions:

* ES_Launch
* ES_DIVerify

ES_SetUid is not implemented yet because it'd need further changes.
2017-04-23 23:09:44 +02:00
Tilka 8a559f2e58 Merge pull request #5307 from JosJuice/more-gfx-debug-strings
Remove more seemingly unused debug UI strings
2017-04-23 17:25:58 +01:00