Stenzek
2d75c2ab10
D3D11: Support native compressed textures
2017-04-29 13:46:42 +10:00
Stenzek
f5d95dcc86
OGL: Use native compressed textures on supported drivers
2017-04-29 00:44:34 +10:00
Stenzek
12bde06dc3
GLExtensions: Add GL_EXT_texture_compression_s3tc
2017-04-29 00:14:23 +10:00
Stenzek
f4b848949c
TextureCache: Support compressed textures and pass pitch/size to upload
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This also removes an extra copy of the image for custom textures.
2017-04-29 00:14:23 +10:00
Stenzek
bc8a96d713
HiresTextures: Support parsing DDS files directly
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This leaves DDS textures using DXT1/3/5 compressed in-memory, which can
be passed directly to the backend.
2017-04-29 00:14:23 +10:00
Stenzek
68ee4fc932
Merge pull request #5296 from stenzek/vulkan-postprocessing
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Vulkan: Implement support for post-processing
2017-04-28 22:50:14 +10:00
Markus Wick
f2035384e5
Merge pull request #5331 from mahdihijazi/fix_game_banners2
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[Android] Fix game banners
2017-04-27 20:59:23 +02:00
Mahdi Hijazi
1e73f3c76e
[Android] Fix game banners
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Use Bitmap.setPixels() instead of Bitmap.copyPixelsFromBuffer() the former
use non pre-multiplied values of the colors which is what we expect to
come from the native code.
2017-04-27 20:41:55 +02:00
Léo Lam
8028564a07
Merge pull request #5329 from leoetlino/clear
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IOS/ES: Drop unnecessary memset for vectors
2017-04-27 18:12:33 +02:00
Léo Lam
65d37ee2dc
IOS/ES: Drop unnecessary memset for vectors
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IOS doesn't do it, and we don't need it anyway, so let's not do it.
2017-04-27 00:01:26 +02:00
Léo Lam
9fc394f9c7
Merge pull request #5328 from leoetlino/wiimote-fix
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Fix emulated Wiimotes
2017-04-26 23:58:53 +02:00
Léo Lam
4d42a098c3
WiimoteCommon: add static_assert for struct sizes
2017-04-26 23:53:44 +02:00
Léo Lam
6c1c8e03b8
Fix emulated Wiimotes
2017-04-26 23:30:24 +02:00
Markus Wick
aedfb5df32
Merge pull request #5327 from MerryMage/crXXX
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JitArm64_SystemRegisters: Fix crXXX (set 32nd bit)
2017-04-26 23:02:43 +02:00
MerryMage
8799f6b64f
JitArm64_SystemRegisters: Fix crXXX (set 32nd bit)
2017-04-26 21:51:47 +01:00
Léo Lam
341fefd65a
Merge pull request #5289 from sepalani/mem-find
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MemoryWindow: Replace Search with Find Next/Previous buttons
2017-04-26 21:16:08 +02:00
Léo Lam
560c66f9c6
Merge pull request #5324 from leoetlino/build-fix
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WX: Build fix
2017-04-26 20:30:51 +02:00
Léo Lam
5fa206e529
Merge pull request #5325 from spycrab/wiimote_common
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Move shared Wiimote files into WiimoteCommon
2017-04-26 20:25:36 +02:00
Léo Lam
831ae6a962
CMake/WX: specify PRIVATE for target_link_libraries
2017-04-26 20:24:21 +02:00
Léo Lam
fa0c61eb6d
WX: Build fix
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GTK2 is a dependency on Linux whenever USE_X11 is true, but we were
not linking or adding the include directory for GTK for DolphinWX.
Fixes a regression introduced by 6197d9622
.
2017-04-26 20:23:12 +02:00
spycrab
823dba47f5
Move shared Wiimote files into WiimoteCommon
2017-04-26 19:30:14 +02:00
Léo Lam
33f56a84b2
Merge pull request #5319 from leoetlino/ticket-view-version
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ESFormats: Fix the first field of ticket views
2017-04-26 11:24:13 +02:00
Mat M
255fd14db6
Merge pull request #5316 from ligfx/cmakewxwidgets
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Various CMake cleanups for DolphinWX
2017-04-25 21:21:54 -04:00
Michael Maltese
b955805b2b
CMake: remove DolphinWX $DOLPHIN_EXE abstraction
2017-04-25 17:18:21 -07:00
Michael Maltese
bd4ffb680c
CMake: don't make DolphinWX link to dl
2017-04-25 17:18:21 -07:00
Michael Maltese
c214c29b01
CMake: DolphinWX cleanup
2017-04-25 17:18:20 -07:00
Michael Maltese
6e1940c404
CMake: don't globally include wxWidgets headers
2017-04-25 17:18:20 -07:00
Michael Maltese
f4c0723387
CMake: move wxWidgets check_lib code into wxWidgets
2017-04-25 17:18:20 -07:00
Michael Maltese
6197d9622f
CMake: move GTK+ check into wxWidgets
2017-04-25 17:18:20 -07:00
Michael Maltese
8e7648f42a
CMake: modern-ize wxWidgets
2017-04-25 17:18:18 -07:00
Léo Lam
1b3b7518e6
ESFormats: Fix the first field of ticket views
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Looking more carefully at the IOS ticket view generation code reveals
that the first field in the TicketView struct is copied over from
the ticket version, extended to 4 bytes.
2017-04-25 20:59:40 +02:00
Léo Lam
4d52df150b
Merge pull request #5317 from leoetlino/es-setuid
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IOS/ES: Implement ES_SetUid
2017-04-25 20:00:28 +02:00
Michael Maltese
f7892faa80
CMake: remove artisanal wxWidgets version check
2017-04-25 09:35:42 -07:00
Léo Lam
7a615afe17
Merge pull request #5315 from sepalani/debug-pause
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DoStop() shouldn't unpause in debug mode
2017-04-25 16:48:31 +02:00
Markus Wick
262adbe2bc
Merge pull request #5262 from MerryMage/mfspr-arm64
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JitArm64: Implement timer SPRs
2017-04-25 13:31:28 +02:00
MerryMage
e3d0de7442
JitArm64: Implement timer SPRs
2017-04-25 09:20:09 +01:00
Stenzek
27ae5b8d34
VideoConfigDiag: Move post-processing shader list to post processor
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The backends don't use this list at all, and since more than one
backend supports post-processing now, it's duplicate code.
2017-04-25 14:27:05 +10:00
Stenzek
417a4ca206
Vulkan: Implement post-processing backend
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No new features, just parity with OpenGL.
2017-04-25 14:27:02 +10:00
Stenzek
a10e8b1ef5
VideoCommon: Move the blit methods to the backend class
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The parameter types will be different for each backend currently,
anyway (e.g. textures/render passes/etc).
2017-04-25 14:25:41 +10:00
Léo Lam
cc40389f88
IOS/ES: Implement ES_SetUid
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This implements ES_SetUid, which is used by the system menu to change
its own permissions. This is required for implementing permission
checks and proper NAND metadata support in the future.
2017-04-25 00:15:51 +02:00
Léo Lam
c01fda6255
IOS: Include the UID and GID in open requests
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Accuracy change. Required to implement ES contexts properly.
2017-04-25 00:11:19 +02:00
Léo Lam
dd31a403db
Merge pull request #5285 from spycrab/fr_9952
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Make title column toggleable (Issue #9952 )
2017-04-24 23:12:39 +02:00
Léo Lam
286e9b74ee
Merge pull request #5309 from leoetlino/ios-uid-gid
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IOS: Implement UID/GID changes for the PPC
2017-04-24 22:50:03 +02:00
Sepalani
4a55398069
DoStop() shouldn't unpause in debug mode
2017-04-24 17:32:15 +01:00
Léo Lam
24d5d89056
Merge pull request #5275 from ligfx/fixhidapithread
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WiimoteReal: init and destroy ScannerBackends in same thread
2017-04-24 02:31:16 +02:00
Michael Maltese
4c5e283e75
WiimoteReal: init and destroy ScannerBackends in same thread
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This fixes an error condition on macOS when HIDAPI calls
IOHIDManagerCreate and IOHIDManagerClose on different threads. The
error behavior is non-deterministic, but can cause EXC_BAD_ACCES and
kill the program.
2017-04-23 17:11:27 -07:00
Tilka
c6bc474c29
Merge pull request #5291 from Starsam80/fix-10221
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WX: Don't specify a parent frame for the render frame
2017-04-23 23:40:32 +01:00
Tilka
a8dfb32576
Merge pull request #5304 from FRtranslator/Small_rework_Audio_cfg
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DolphinWX: Small rework of the Audio config dialog
2017-04-23 23:37:41 +01:00
Léo Lam
dae950ff90
IOS: Implement UID/GID changes for the PPC
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This will be required for permission checks in the future.
Note that this is only for the PPC as we do not have actual processes.
Keeping track of other modules' UIDs/GIDs is virtually useless anyway.
UID/GID changes are implemented in the following functions:
* ES_Launch
* ES_DIVerify
ES_SetUid is not implemented yet because it'd need further changes.
2017-04-23 23:09:44 +02:00
Tilka
8a559f2e58
Merge pull request #5307 from JosJuice/more-gfx-debug-strings
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Remove more seemingly unused debug UI strings
2017-04-23 17:25:58 +01:00