Commit Graph

5302 Commits

Author SHA1 Message Date
Pierre Bourdon 2b77acc705 EOL changes to ease the merge 2012-05-16 09:22:36 +02:00
Matthew Parlane b49b4bb614 Fixed DoState and removed unneeded class variable. 2012-03-07 00:21:31 +13:00
Matthew Parlane 095b9de85e Fixes issue 2917 and possibly others like 5232 2012-03-06 23:10:04 +13:00
Matthew Parlane fb062c4a0b Free ECC data. 2012-03-01 21:23:52 +13:00
Shawn Hoffman 6eb2cb2666 Merge branch 'master' into wii-network 2012-02-27 22:36:41 -08:00
Jordan Woyak ee09def802 Merge branch 'cpp11' 2012-02-28 00:28:13 -06:00
Jordan Woyak 38823b6371 Add comment here so people know what's up. 2012-02-28 00:27:16 -06:00
Matthew Parlane 6ccb30ac5f Forced timeout. 2012-02-28 19:17:05 +13:00
Matthew Parlane 1d16785590 Implement ES_Sign and GetDeviceCert and others 2012-02-28 19:17:04 +13:00
Matthew Parlane 57e3fbed91 Debug vprintf! 2012-02-28 19:17:02 +13:00
Matthew Parlane fea02b8dca Add SSL debug, everyone needs it! 2012-02-28 19:17:01 +13:00
Shawn Hoffman e5b7e81f44 openssl: enable ec/dsa and rearrange files in Externals a bit. 2012-02-27 00:51:50 -08:00
NeoBrainX c3293b1a1c Improvement to revision b8bef29bcc .. :P 2012-02-25 10:59:00 +01:00
skidau b8bef29bcc Fixed a divide by zero error in the hash functions 2012-02-25 20:36:49 +11:00
Jordan Woyak f92d1e1e93 fix some clang compilation errors 2012-02-24 14:25:02 -06:00
Jordan Woyak 8a8dc77ef1 enable c++11 compilation in cmakelists 2012-02-24 14:19:24 -06:00
Jordan Woyak f15aeb26b3 Use an auto typed variable in IniFile.cpp 2012-02-24 19:20:17 -06:00
Shawn Hoffman 9866cae4ff net: create directory for config file if it doesn't exist. 2012-02-23 12:48:54 -08:00
Shawn Hoffman f73c82c232 net: add inet_ntop 2012-02-23 12:38:11 -08:00
NeoBrainX 3a9fed0ba2 PixelShaderGen: Fix a bug introduced in revision 9adc119e3c.
D3D11: Fix shader constant mapping.
2012-02-21 12:51:41 +01:00
parlane 1c2004fe5d Wrong japan game value. 2012-02-20 20:26:48 +00:00
NeoBrainX 9adc119e3c PixelShaderGen: For custom textures and scaled EFB copies, use correct texel to pixel mapping when sampling textures
(D3D9 only)

This is basically the same as revision e58692653a, just for scaled textures and with a LOT more work...
2012-02-20 20:32:08 +01:00
parlane c42a6f156e Added Korean handling of settings file.
Fixes issue 5215.
2012-02-19 23:02:01 +00:00
Pierre Bourdon b9aeba7f7c Make SO_POLL work on Linux (and probably better on Windows :P) 2012-02-19 19:39:47 +01:00
Pierre Bourdon 31788791e8 Logging messages change errno, save the return value from recv before logging 2012-02-19 19:39:46 +01:00
Pierre Bourdon 81d7eefd6a Correctly map Wii/native socket level and optname for GETSOCKOPT 2012-02-19 19:37:56 +01:00
Pierre Bourdon 87456054d6 Move the sockopt mapping to the toplevel (needed for GETSOCKOPT too) 2012-02-19 19:37:56 +01:00
Pierre Bourdon 2c9109936c Linux uses EAGAIN instead of EWOULDBLOCK (only used on Windows) 2012-02-19 19:37:56 +01:00
Matthew Parlane ef4ac51170 Added some error comments. 2012-02-19 14:29:57 +13:00
Matthew Parlane 40c9f481df Fixed some warnings, removed unneeded linux ifdefs 2012-02-19 13:06:05 +13:00
Pierre Bourdon 959d116530 Handle SSL_ERROR_WANT_WRITE too in the NET_SSL_READ ioctl handler (+ cleanup) 2012-02-18 23:25:42 +01:00
Pierre Bourdon 5fe49e4185 Implement SO_SETSOCKOPT for POSIX systems 2012-02-18 19:01:22 +01:00
Pierre Bourdon 6026f245c8 Make getNetErrorCode more generic between Windows and POSIX systems. Might break Windows build. 2012-02-18 17:51:06 +01:00
Pierre Bourdon 6cc02747a0 Implement SO_FCNTL correctly on Linux 2012-02-18 17:28:53 +01:00
Pierre Bourdon 60b8227df2 Display errno in Linux getNetErrorCode defautl case 2012-02-18 17:28:31 +01:00
Pierre Bourdon 77effd8913 SO_POLL Linux implementation 2012-02-18 10:22:28 +01:00
Pierre Bourdon d5dd80931a getNetErrorCode on Linux should not display anything if ret >= 0 2012-02-18 10:22:00 +01:00
Pierre Bourdon 40e6e9b9fa Fix Linux build 2012-02-18 09:50:21 +01:00
Matthew Parlane ede0889e3d Merge branch 'wii-network' of https://code.google.com/p/dolphin-emu into wii-network 2012-02-18 21:20:35 +13:00
Matthew Parlane 43954d20c4 Fixed Pokemon Battle Something, used two unimplemented SSL funcs. 2012-02-18 21:18:48 +13:00
NeoBrainX e58692653a PixelShaderGen: Use correct texel to pixel mapping when sampling textures
(D3D9 only)

Fixes issue 2068.
Fixes issue 5158.
2012-02-17 17:09:17 +01:00
Shawn Hoffman 570a12dcd1 Fix ICMP ping. Obey timeout. 2012-02-17 00:51:33 -08:00
Matthew Parlane 2d5e80d36c Added shutdown command to fs, but did not implement 2012-02-17 21:50:00 +13:00
Matthew Parlane 7fa0ffa6d5 Added getpeername 2012-02-17 20:50:15 +13:00
Matthew Parlane 5176335546 Regression fix, temp fix for Fifa 11 2012-02-16 18:57:43 +13:00
parlane bea635d1d5 Fixes issue 5214 for real! 2012-02-15 20:56:50 +00:00
Matthew Parlane 87810d8945 INETATON: 4 was a guess, 1 is correct. 2012-02-15 21:58:39 +13:00
Matthew Parlane 8f74f3dc7d Possible "*THE* fix" 2012-02-15 21:34:47 +13:00
Shawn Hoffman f81524e827 shorten ssl logs too 2012-02-12 23:23:00 -08:00
Shawn Hoffman 4e62015e9a implement ICMP stuff (on windows). should be very similar on *nix...might just be able to compile the current code :) 2012-02-12 23:22:51 -08:00