Commit Graph

14890 Commits

Author SHA1 Message Date
Ryan Houdek 81dda593cd Merge pull request #1404 from Sonicadvance1/fix-ARMv7
Fixes some ARMv7 regressions.
2014-10-27 05:15:17 -06:00
Ryan Houdek 043bd710a0 Merge pull request #1394 from Sonicadvance1/fix-arm-cpudetect
Fixes ARM CPU detection routine for the hardware.
2014-10-27 05:07:24 -06:00
Lioncash 2b710929f9 Merge pull request #1416 from archshift/clion
Added IDEA/Clion project dir to .gitignore
2014-10-27 00:33:37 -04:00
archshift 0019519bd6 Added IDEA/Clion project dir to .gitignore 2014-10-26 21:19:19 -07:00
skidau bf97e7f9c1 Merge pull request #1390 from RachelBryk/turbo
Alternate inputs once per frame rather than once per input for turbo.
2014-10-27 12:56:21 +11:00
skidau 7cc33a2fcc Merge pull request #1384 from RachelBryk/hide-mouse
Fix description of hide mouse cursor option.
2014-10-27 12:55:17 +11:00
Yuriy O'Donnell 88d11ec5b2 D3D: RestoreState no longer resets PS resources 2014-10-27 00:02:30 +01:00
Yuriy O'Donnell 0c5a572f8d D3D: Use two buffers for VertexManager 2014-10-26 23:38:15 +01:00
Yuriy O'Donnell c35847b795 D3D: Using start index and base vertex instead of buffer offsets 2014-10-26 23:38:14 +01:00
Yuriy O'Donnell 48ba55203b D3D: Vertex and index data in one buffer 2014-10-26 23:38:14 +01:00
Ryan Houdek acacbc0c46 Merge pull request #1412 from Sonicadvance1/fix-LLVM-detection
Fixes LLVM library detection.
2014-10-26 15:33:52 -06:00
Ryan Houdek bd1a192faf Fixes LLVM library detection.
I must have had a dirty cmake configuration which didn't encounter this issue.
Make sure we are using LLVM_DEFINITIONS to know where we are linking to libraries at.
Link against libLLVM-${VERSION}, the other one was linking us against static libraries...
2014-10-26 16:17:57 -05:00
Lioncash 2f132863d6 Merge pull request #1411 from lioncash/vert-align
EXI_DeviceIPL: Fix vertical alignment of IPL arrays
2014-10-26 13:50:12 -04:00
Lioncash edea9dfca3 EXI_DeviceIPL: Fix vertical alignment of IPL arrays 2014-10-26 11:45:56 -04:00
skidau 4570dd7eeb Fixed a crash that would occur if a new watch were added by entering a watch name.
Code style updates.
2014-10-26 23:23:45 +11:00
skidau 7eebbcdca7 Fixed a crash that would occur when old symbol information was reused 2014-10-26 21:19:22 +11:00
Lioncash 49b94e5285 OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
skidau 73dca1ca33 Added a new option to add memchecks from the Watch window.
Fixed watch labels from being truncated at the first whitespace.
2014-10-26 16:14:17 +11:00
skidau 2a3a8520a2 Removed the EXRAM_MASK from the safe address check as it was causing invalid accesses on Wii games in DEBUGFAST builds 2014-10-26 14:56:03 +11:00
skidau 8d2931cf18 Breakpoints and watches are now loaded and saved on start/stop.
Saved Breakpoints and watches per game in the game ini.
2014-10-26 14:56:03 +11:00
skidau b73130af77 Added Load/Save function for the Watch window.
Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
2014-10-26 14:56:03 +11:00
skidau b34e220086 Added a "Delete watch" context menu to the Watch window.
Added a "View memory" command to the context menu.
2014-10-26 14:56:03 +11:00
skidau 290e1bed37 Disable block linking while debugger stepping or if there are breakpoints 2014-10-26 14:56:02 +11:00
skidau d0a3bb7650 Added "Add to watch" context menu items to the Memory and Register windows.
Added "View memory" context menu item to the Register window.
2014-10-26 14:56:02 +11:00
skidau 613cae613a Added a RAM Watch window to the debugger
Conflicts:
	Source/Core/Core/HW/Memmap.cpp
	Source/Core/Core/HW/Memmap.h
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:02 +11:00
skidau df37649b9f Changed the step over routine to a single stepping version that steps until a blr is encountered.
Cleared out all temporary breakpoints on each step to prevent phantom breakpoints from stopping the debugger.
2014-10-26 14:56:02 +11:00
skidau b331ec96a3 Made the "continue", "stepover" and "stepout" functions work when the PC is at a breakpoint 2014-10-26 14:56:02 +11:00
skidau 219a5078e8 Added a "Step Out" (aka "Step return") function to the debugger.
Conflicts:
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:01 +11:00
skidau f895648eb9 Merge pull request #1396 from comex/star-star-star
Fix 'sizeof' which broke in my reference-to-pointer conversion.
2014-10-26 14:18:02 +11:00
skidau 38acd4d4bf Merge pull request #1382 from Sonicadvance1/LLVM-disasm
Implements LLVM based disassembler for the debugger.
2014-10-26 13:46:01 +11:00
skidau 1078d78a6c Merge pull request #1374 from lioncash/clearctx
AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent
2014-10-26 13:44:50 +11:00
skidau 7c58eb344d Merge pull request #1378 from lioncash/gl
GLUtil: Change return type from GLuint to GLenum for OpenGL_ReportGLError.
2014-10-26 13:44:34 +11:00
Lioncash 14c3445ad2 DolphinQt: Make GetOS const 2014-10-25 21:51:58 -04:00
Lioncash adf6ce076c CheatSearchTab: Make cheat list display in monospace font 2014-10-25 21:44:56 -04:00
Ryan Houdek 0fbd5248ca Fixes a potential crash on the ARMv7 JIT if someone disables the entire JIT in the debugger.
We can't disable branches in the JITs. Make sure they don't become disabled if someone tries to disable the full JIT.
2014-10-25 20:38:44 -05:00
Ryan Houdek 17f352e2aa Fixes some overzealous optimizations from ARMv7 BindToRegister.
We can't do it in rlw and friends.
subfx had an inccorect check.
Minor whitespace and reordering.
2014-10-25 20:36:29 -05:00
Ryan Houdek 484fc392d6 Fixes minor bug in the ARMv7 register cache.
Makes sure our register we are binding doesn't get unloaded immediately.
2014-10-25 20:34:11 -05:00
comex 5f21683343 Merge pull request #1388 from waddlesplash/dolphin-qt
DolphinQt: About dialog fixes, SystemInfo dialog
2014-10-25 21:20:02 -04:00
Augustin Cavalier 7cd0a13d35 Fixes from @comex to add the app bundle and icon on Mac. 2014-10-25 21:17:32 -04:00
Augustin Cavalier 69cd8229d8 Fixes to the About dialog & add the SystemInfo dialog.
Also fix the build on Mac OS X.
2014-10-25 20:59:07 -04:00
Rachel Bryk f07d3be502 Fix acceleration emulation for wiimote and nunchuk.
The 1-2 least significant bits were missing.
2014-10-25 19:49:42 -04:00
Lioncash 3c5ca8cefe Merge pull request #1402 from lioncash/header
CheatsWindow: Remove unnecessary header includes and forward decls
2014-10-25 17:32:38 -04:00
comex c81e3da22f Add unit test. 2014-10-25 16:57:25 -04:00
comex b29e5146ec Convert some VideoCommon stuff to BitSet.
Now with a minor performance improvement removed for no reason.
2014-10-25 16:57:25 -04:00
comex f51c233a08 Add workaround for OS X symbol clash and AllOnes helper method. 2014-10-25 16:57:25 -04:00
comex eb7f4dac50 Convert registersInUse to BitSet. 2014-10-25 16:57:25 -04:00
comex b6a7438053 Add BitSet and, as a test, convert some JitRegCache stuff to it.
This is a higher level, more concise wrapper for bitsets which supports
efficiently counting and iterating over set bits.  It's similar to
std::bitset, but the latter does not support efficient iteration (and at
least in libc++, the count algorithm is subpar, not that it really
matters).  The converted uses include both bitsets and, notably,
considerably less efficient regular arrays (for in/out registers in
PPCAnalyst).

Unfortunately, this may slightly pessimize unoptimized builds.
2014-10-25 16:56:51 -04:00
Lioncash da528008de CheatsWindow: Remove unnecessary header includes and forward decls 2014-10-25 16:56:16 -04:00
comex 275755aaaf Merge pull request #1381 from skidau/Remove-false-ext-exception-error
Added a check for external exceptions that have been set
2014-10-25 16:48:44 -04:00
comex 4b0c6d8e0f Merge pull request #1385 from lioncash/bitfield
BitField: Fix a typo in the sample usage.
2014-10-25 16:48:31 -04:00