spycrab
7f861f095a
Qt/Mapping: Remove iterative input
2019-04-23 22:59:34 +02:00
spycrab
666241ef72
Readme.md: Add hint about Qt submodule under Windows
2019-04-23 22:58:24 +02:00
spycrab
8e3d1200da
Merge pull request #7833 from chargeflux/CodeWidgetHiding-macOS
...
Debugger: Apply hiding logic earlier (macOS)
2019-04-23 22:40:17 +02:00
spycrab
f7dcd191e3
Qt/NetPlayDialog: Move MD5 button into menubar
2019-04-23 22:37:22 +02:00
chargeflux
290275e8ea
Debugger: Move hiding logic via setHidden() to before setFloating()
2019-04-23 16:20:42 -04:00
spycrab
0ef3eced78
Qt/NetPlayBrowser: Prevent word wrap
2019-04-23 18:55:40 +02:00
spycrab
a6e7a90a4a
Qt/NewPatchDialog: Fix crashes on entry removal
2019-04-23 18:46:38 +02:00
chargeflux
cd5f42cee0
Qt: Fix add button not releasing
2019-04-22 20:32:01 -04:00
Markus Wick
2abe333ce9
Merge pull request #7287 from degasus/idle_skipping
...
Jit64 / JitArm64: Optimized idle skipping detection.
2019-04-22 23:08:03 +02:00
spycrab
e575fa92d7
Merge pull request #8005 from JosJuice/issue-11679
...
DolphinQt: Fix verify tab hash box sizes on macOS
2019-04-22 14:39:56 +02:00
spycrab
b4dfda0774
Merge pull request #8021 from spycrab/cm_overhaul
...
Qt/CheatManager: Fix a bunch of issues
2019-04-22 14:16:53 +02:00
spycrab
a154c56815
Qt/CheatsManager: Use ActionReplay constants
2019-04-22 14:09:47 +02:00
Connor McLaughlin
59c0e51f5b
Merge pull request #8000 from stenzek/more-videocommon-cleanup
...
Additional cleanup/fixes from VideoCommon merge
2019-04-22 12:50:22 +10:00
Connor McLaughlin
93be178f28
Merge pull request #7857 from stenzek/opengl-stereo
...
OGL: Fix stereoscopy
2019-04-22 12:41:12 +10:00
spycrab
fb841c75cb
Merge pull request #8022 from spycrab/issue_11676
...
Qt/GameConfigWidget: Show revision specific INIs
2019-04-21 21:38:56 +02:00
spycrab
e2abda0c9b
Qt/GameConfigWidget: Show revision specific INIs
2019-04-21 20:56:44 +02:00
spycrab
1588ef27bf
Merge pull request #8023 from spycrab/verify_layout_fix
...
Qt/VerifyWidget: Fix layout warnings
2019-04-21 20:55:54 +02:00
spycrab
6c938cc070
Qt/VerifyWidget: Fix layout warnings
2019-04-21 20:28:55 +02:00
spycrab
4f7ff76801
Qt/CheatsManager: Fix locking defaulting to the value zero
2019-04-21 19:45:58 +02:00
spycrab
05eb91691c
Qt/CheatsManager: Fix value setting
2019-04-21 17:34:31 +02:00
Connor McLaughlin
44d5a71e27
Merge pull request #7965 from jordan-woyak/condvar-fixes
...
Minor changes to usages of std::condition_variable.
2019-04-21 23:50:53 +10:00
spycrab
bb2fa2aba0
Merge pull request #7807 from jordan-woyak/indicator-colors
...
DolphinQt: Query mapping indicator colors using QPalette for better behavior with alternative themes.
2019-04-21 15:49:06 +02:00
spycrab
0b56d49d97
Qt/CheatsManager: Deduplicate code
2019-04-21 15:38:59 +02:00
Jordan Woyak
a9ef110349
DolphinQt: Query mapping indicator colors using QPalette for better behavior with alternative themes.
2019-04-21 08:20:45 -05:00
spycrab
2fb6c45015
Merge pull request #8018 from spycrab/cheatsmanager_lock
...
Qt/CheatSearch: Fix locking being permanently disabled
2019-04-21 14:29:54 +02:00
spycrab
a6ed1b644b
Qt/CheatSearch: Fix locking being permanently disabled
2019-04-21 13:51:25 +02:00
Stenzek
356ebdf509
OGL: Set shared context state up to match main context
...
Has a better chance of avoiding recompiling if so.
2019-04-21 14:28:14 +10:00
Stenzek
6553cf8bb1
OGL: Only set GL_PROGRAM_POINT_SIZE on desktop GL
...
It is always enabled in GLES.
2019-04-21 14:28:14 +10:00
Stenzek
f2a594fad5
OGL: Fix binding error on shutdown
...
This was occurring if the imgui vertex format was bound on shutdown,
which is destroyed before the vertex buffers
2019-04-21 14:28:14 +10:00
Stenzek
9577d0641b
ShaderCache: Fix crash at shutdown on shared shader compilation fail
2019-04-21 14:28:14 +10:00
Stenzek
5c95dc61fc
OGL: Store shader source in OGLShader
...
So it can be dumped with info log when linking fails.
2019-04-21 14:28:14 +10:00
Stenzek
bbd1ae16db
OGL: Remove unused ProgramShaderCache::CompileShader()
2019-04-21 14:28:14 +10:00
Stenzek
f8c1ba409c
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
2019-04-21 14:28:14 +10:00
JMC47
6ea43235d5
Merge pull request #7841 from iwubcode/config-mgr-onion
...
Config: Move the 'Display' settings from ConfigManager to the layered config system
2019-04-21 00:01:47 -04:00
Connor McLaughlin
ca55375d01
Merge pull request #8015 from jordan-woyak/dinput-cursor-optimize
...
ControllerInterface/DInput: Optimize cursor position updating.
2019-04-21 13:56:50 +10:00
Connor McLaughlin
5b4ebccf6b
Merge pull request #8012 from stenzek/bounding-box-shaders
...
PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled
2019-04-21 13:27:05 +10:00
JMC47
18589e50ab
Merge pull request #7925 from stenzek/xfb-stride
...
TextureCache: Simplify XFB reconstruction
2019-04-20 23:21:42 -04:00
Stenzek
b09a0e1a60
TextureCache: Check for out-of-range partial copy rect after scaling
2019-04-21 12:54:32 +10:00
Stenzek
3791262d96
TextureCache: Use linear filtering on y-scaled and >1xIR VRAM copies
2019-04-21 12:41:15 +10:00
Stenzek
708bd3d9f7
TextureCache: Simplify XFB reconstruction
...
This also better handles in-memory interlaced XFB data placed by the CPU
by considering the stride from the VI.
2019-04-21 12:41:15 +10:00
Stenzek
dbaba0062a
TextureDecoder: Move XFB decoding to Common
...
This was previously missing for generic (which is used on ARM).
2019-04-21 12:41:15 +10:00
degasus
6ec4ade3b6
Interpreter: Drop idle skipping in interpreter.
...
And reimplement it in the cached interpreter based on the idle loop detection.
2019-04-20 20:52:39 +02:00
degasus
55abe1a085
Jit64: Refactor WriteIdleExit helper.
2019-04-20 20:52:39 +02:00
degasus
b8b4b4a383
PowerPC: More idle loop detections.
2019-04-20 20:52:39 +02:00
degasus
55db7c7a05
Jit64: Optimized idle skipping detection.
2019-04-20 20:52:39 +02:00
Jordan Woyak
8c1310d1d1
ControllerInterface/DInput: Optimize cursor position updating.
2019-04-20 09:25:11 -05:00
Stenzek
eddde3e6c8
ShaderGen: Use interface blocks when geometry shaders are supported
...
We don't use explicit locations in OpenGL currently, so this breaks
when we use alternative names in the geometry shaders.
2019-04-20 23:44:33 +10:00
Stenzek
c6b45c5ca9
ShaderCache: Fix crash if pipeline from uid cache fails creation
2019-04-20 23:16:29 +10:00
Stenzek
96aa762d1e
PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled
...
If bounding box is enabled when a UID cache is created, then later disabled,
we shouldn't emit the bounding box portion of the shader.
Fixes pipeline creation errors on D3D12 backend for this case.
2019-04-20 23:16:14 +10:00
JosJuice
fbe7892bd2
ConfigManager: Remove TitleDatabase.h include
...
Made unnecessary by 8842a0f
.
2019-04-20 12:30:46 +02:00