Commit Graph

33487 Commits

Author SHA1 Message Date
Léo Lam 43d11ca3eb
Merge pull request #8962 from JosJuice/android-saf-wad
Android: Use storage access framework for importing WADs
2020-10-21 19:16:10 +02:00
Léo Lam 09e87b79f1
Merge pull request #9173 from lioncash/fmtlog
Common/Log: Add basic fmt-capable functions to the interface.
2020-10-21 19:11:19 +02:00
Lioncash 425f2aa013 Common/Log: Add basic fmt-capable functions to the interface.
Provides a basic extension to the interface to begin migration off of
the printf-based logging system.

Everything will go through macros with the same style naming as the old
logging system, except the macros will have the _FMT suffix, while the
migration is in process.

This allows for peacemeal migration over time instead of pulling
everything out and replacing it all in a single pull request, which
makes for much easier reviewing.
2020-10-21 10:49:35 -04:00
Léo Lam f265c412b4
Merge pull request #9152 from Ebola16/SP1
Android: Convert SharedPreferences to INI Settings (simple cases)
2020-10-21 16:48:18 +02:00
Léo Lam 642eccbfd0
Merge pull request #9174 from lioncash/os
Common: Move OSThreads into Core
2020-10-21 15:39:29 +02:00
Léo Lam eb5e1e6151
Merge pull request #9175 from lioncash/action
ARDecrypt: Resolve seedtable at compile-time
2020-10-21 15:35:10 +02:00
Lioncash 57534777d4 Common: Move OSThreads into core
Common shouldn't be depending on APIs in Core (in this, case depending
on the PowerPC namespace). Because of the poor separation here, this
moves OSThread functionality into core, so that it resolves the implicit
dependency on core.
2020-10-21 07:35:42 -04:00
Lioncash 144f799bbb ARDecrypt: Resolve seedtable at compile-time
We can boot the formation of the table off to the compiler at
compile-time, rather than building the table at run-time.
2020-10-20 19:11:04 -04:00
Jordan Woyak 7e197186b9
Merge pull request #9172 from lioncash/compile
ExpressionParser: Add missing <functional> include
2020-10-20 15:23:14 -05:00
Lioncash faf509e315 ExpressionParser: Add missing <functional> include
Unbreaks Windows CMake builds.
2020-10-20 16:18:32 -04:00
Ryan Meredith 353a67824d Android: Add AndroidOverlayButtons INI section 2020-10-20 12:03:41 -04:00
Ryan Meredith 69adfe0218 Android: Add "Default Values" button for overlay seekbars 2020-10-20 11:59:57 -04:00
Ryan Meredith cc5802ba04 Android: Convert SharedPreferences to INI Settings (simple cases) 2020-10-20 11:58:54 -04:00
Léo Lam 47059f6388
Merge pull request #9113 from ShiftaDeband/ini/FixPSOTrials
Add .ini configuration files for Phantasy Star Online Episode I&II Trial Edition and Episode III Trial Edition
2020-10-20 15:34:39 +02:00
Lioncash 751d67a59a UberShaderVertex: Migrate over to fmt
Continues migration of the shader generators over to fmt.

With this, all that's left to move over are the pixel shaders (regular
and ubershader variants)
2020-10-20 09:24:10 -04:00
Léo Lam ce59b026c0
Merge pull request #9168 from lioncash/ifconst
DataReader: Make use of if constexpr where applicable
2020-10-20 14:56:24 +02:00
Léo Lam 299adf537d
Merge pull request #9021 from AdmiralCurtiss/gui-memcard-format-sram
Qt/GCMemcardCreateNewDialog: Use zero values for formatting instead of accessing g_SRAM.
2020-10-20 14:55:23 +02:00
Léo Lam 70ab3bf7b3
Merge pull request #9025 from cyrozap/fix-build-with-older-cmake
Fix builds with system LZMA when using versions of CMake before 3.14
2020-10-20 14:51:15 +02:00
Lioncash 7bc2bbc508 DataReader: Make use of if constexpr where applicable
We can make use of if constexpr for cases where booleans will always
statically be known at compile-time.
2020-10-20 08:42:32 -04:00
Léo Lam dc5ae5ee66
Merge pull request #9165 from lioncash/ubercommon
UberShaderCommon: Migrate over to fmt
2020-10-20 14:42:19 +02:00
Léo Lam f653bd7559
Merge pull request #9142 from jordan-woyak/expose-fov
WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity.
2020-10-20 14:32:02 +02:00
Léo Lam b2709b81a0
Merge pull request #9166 from JosJuice/encryption-cache-move
DiscIO: Make WiiEncryptionCache moveable
2020-10-20 14:29:46 +02:00
Léo Lam 96cb27842a
Merge pull request #9048 from shuffle2/msvc-version
require msvc 19.27.29111 and Windows SDK 10.0.19041
2020-10-20 13:35:18 +02:00
Léo Lam 2e86e1a998
Merge pull request #9146 from JosJuice/android-disable-cover-download
Android: Allow disabling cover downloading
2020-10-20 13:31:01 +02:00
Léo Lam 49b7f10b39
Merge pull request #9163 from lioncash/fbgen
FramebufferShaderGen: Migrate over to fmt
2020-10-20 13:25:50 +02:00
Léo Lam 05194bc67e
Merge pull request #9149 from altimumdelta/readme_add_buildbot_link
Readme: Add Buildbot header link
2020-10-20 12:24:04 +02:00
Lioncash 83db7a707c UberShaderCommon: Migrate over to fmt
Continues migration of the shader generators over to fmt.
2020-10-20 06:22:48 -04:00
Léo Lam 7b1e0dba9b
Merge pull request #9164 from lioncash/geoshader
GeometryShaderGen: Migrate over to fmt
2020-10-20 11:59:45 +02:00
JosJuice 881f81a875 Translation resources sync with Transifex 2020-10-20 11:46:06 +02:00
JosJuice 5b6f604d90 DiscIO: Make WiiEncryptionCache moveable
Fixes the following warning:

../../../../../../Core\DiscIO/DirectoryBlob.h:156:3: warning: explicitly defaulted move constructor is implicitly deleted [-Wdefaulted-function-deleted]
  DirectoryBlobReader(DirectoryBlobReader&&) = default;
  ^
../../../../../../Core\DiscIO/DirectoryBlob.h:205:22: note: move constructor of 'DirectoryBlobReader' is implicitly deleted because field 'm_encryption_cache' has a deleted move constructor
  WiiEncryptionCache m_encryption_cache;
                     ^
2020-10-20 11:33:38 +02:00
Léo Lam 409230e088
Merge pull request #9061 from Ebola16/Fixes3
Android: Improve WRITE_EXTERNAL_STORAGE denial
2020-10-20 02:15:08 +02:00
Léo Lam fc3b474cce
Merge pull request #8318 from iwubcode/dynamic_input_textures
InputCommon: Dynamic Input Textures
2020-10-20 02:10:29 +02:00
Léo Lam b26c2e7adb
Merge pull request #9094 from Pokechu22/wii-fit-ini-note
Add INI note for Wii Fit and Wii Fit Plus
2020-10-20 02:07:52 +02:00
Léo Lam 911704611e
Merge pull request #9096 from jordan-woyak/calibration-cleanup
ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-10-20 02:01:16 +02:00
Léo Lam 98875346bd
Merge pull request #9104 from JosJuice/cmd-unicode
DolphinQt: Handle non-ASCII characters in Windows cmd arguments
2020-10-20 01:45:28 +02:00
Léo Lam 680ff4d168
Merge pull request #9136 from JosJuice/volumeverifier-partition-invalid-override
VolumeVerifier: Make "no valid data in partition" hide some other errors
2020-10-20 01:39:18 +02:00
Lioncash 5475a8d6eb GeometryShaderGen: Migrate over to fmt
Continues migration of the shader generators over to fmt.
2020-10-19 19:22:02 -04:00
Léo Lam 8a8dc3db83
Merge pull request #8613 from jordan-woyak/expose-disable-ss
Config: Expose "DisableScreenSaver" in the UI and default it to true.
2020-10-20 01:20:24 +02:00
Léo Lam 55b4924899
Merge pull request #9159 from JosJuice/qt-predefined-translate
Fix predefined Qt strings not getting translated
2020-10-20 00:52:52 +02:00
Léo Lam d448bd5bdf
Merge pull request #9154 from Ebola16/RR
Android: ConfirmRunnable to RunRunnable with optional confirmation
2020-10-20 00:50:10 +02:00
Lioncash df11615bde FramebufferShaderGen: Migrate over to fmt
Continures the migration of the shader generators over to fmt.
2020-10-19 18:49:01 -04:00
Jordan Woyak 1dae834c62 WiimoteEmu: Tweak IMUCursor total yaw setting tool-tip. 2020-10-19 17:08:02 -05:00
Jordan Woyak 6b2eebf1f9 WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity. 2020-10-19 17:08:02 -05:00
Jordan Woyak 907fdd26fc WiimoteEmu: Use quaternions for orientation. 2020-10-19 16:34:45 -05:00
Jordan Woyak 09431635f3 InputCommon/WiimoteEmu: Replace stateful rotational matrices with quaternions. 2020-10-19 16:33:55 -05:00
Jordan Woyak 39030ea33c Common/Matrix: Add Quaternion class. 2020-10-19 16:18:31 -05:00
JosJuice bb03280462 VolumeVerifier: Make "no valid data in partition" hide some other errors
Not much use in knowing that the H3 hashes are wrong when the
partition consists of complete garbage.
2020-10-19 21:15:49 +02:00
JosJuice 439866d257 Android: Remove unnecessary JNI function declarations
We generally have no reason to call these functions on our own, so
there's not much reason to declare them, especially not in the cpp
file where they're defined. In case we ever do get a reason to do
it, we can add declarations for just the functions that need them.
2020-10-19 20:55:13 +02:00
LC 213072b73a
Merge pull request #9161 from AdmiralCurtiss/d3d-fmt-fix
VertexShaderGen: Fix unescaped { in D3D shader.
2020-10-19 14:17:59 -04:00
Admiral H. Curtiss b93adeaad7 VertexShaderGen: Fix unescaped { in D3D shader. 2020-10-19 20:05:07 +02:00