Commit Graph

9554 Commits

Author SHA1 Message Date
degasus b38b62afc6 remove glsl binding support. convert every shader to version 130 2013-01-02 16:56:08 +01:00
Rachel Bryk 91023e133b Move widescreen hack to enhancements tab. 2013-01-02 01:21:20 -05:00
Rachel Bryk 5fbce28bbc Save git hash to .dtm header. 2013-01-01 16:34:07 -05:00
skidau 3fd1b4ee83 Removed some debug testing code. 2013-01-01 15:13:18 +11:00
Rachel Bryk 9af711b12c Always count GC wheel inputs too. 2012-12-31 21:57:39 -05:00
skidau 51603f0522 * Implemented working pedal support.
* Changed the mapping of the steering wheel to:

Main Stick Left/Right = Steer Left/Right
Main Stick Up = Accelerate
Main Stick Down = Brake

* Fixed non-force feedback controllers that were not detected
2013-01-01 13:49:22 +11:00
Matthew Parlane c728ef2cd3 Last warning for me on Linux. 2013-01-01 14:42:30 +13:00
Matthew Parlane 4c374cd58a Improve file search speeds by deleting an unused file. 2012-12-31 15:27:36 +13:00
degasus c2898748ac bind locations _before_ link program, fix dest alpha 2012-12-31 02:34:27 +01:00
Pierre Bourdon bcf1f54c65 Optimized the Dolphin SEO process a bit 2012-12-31 02:31:55 +01:00
rog 71bb297f2c Always count gc controller inputs. 2012-12-30 06:48:37 -05:00
Ryan Houdek 64afbade33 Fix 4 warnings on OSX 2012-12-30 04:32:37 -06:00
Ryan Houdek ff3b22e1ff Clear up some warnings that crop up from -Wextra 2012-12-30 03:28:50 -06:00
Ryan Houdek e5d5365bac Fix the last few warnings in Dolphin on my system. 2012-12-30 02:34:14 -06:00
Ryan Houdek 49ed752126 This line in SWRenderer has been wrong ever since the beginning. 2012-12-30 02:12:31 -06:00
Ryan Houdek b2911516de Disable the warning about va_list being mangled differently now. 2012-12-30 01:42:33 -06:00
Ryan Houdek b4f30e549e Missed a precision qualifier in a HWRasterizer shader. 2012-12-29 21:50:07 -06:00
Matthew Parlane 539bf405f2 In memory of calc84.
http://dolphin-emu.org
2012-12-30 16:31:38 +13:00
skidau 5ccbcf455e Added preliminary GameCube Steering Wheel emulation via a PC Force Feedback Steering Wheel. 2012-12-30 13:41:48 +11:00
degasus 30dd9c2e17 always calls glBindBuffer(0) after disabling vao 2012-12-29 12:50:42 +01:00
Matthew Parlane cd54d6efdd Mismatched new/delete. 2012-12-29 22:26:09 +13:00
rog 670ca7e993 Toggle wiimote status based on the actual status, instead of some dumb checkbox that is almost never even right.
The checkbox is still wrong when starting emulation, but it's now purely cosmetic.

Actually fixes issue 5594.
2012-12-29 02:48:20 -05:00
degasus e9d00bfeeb revert RasterFont optimization
isn't needed and also not tested and buggy
2012-12-29 00:37:50 +01:00
Ryan Houdek ba6564b0b5 Missed a write to depth before discard in PreAlphaTest 2012-12-28 14:48:04 -06:00
Ryan Houdek 9e76a457ff Beautify the generate pixel shader code 2012-12-28 14:18:39 -06:00
Ryan Houdek 76fc1fe95a This discard was missing in the alpha pretest area. 2012-12-28 12:18:34 -06:00
Ryan Houdek 3eeebcae45 Another small bit of cleanup as I'm reading it 2012-12-28 12:05:43 -06:00
Ryan Houdek a25a00640e Very small cleanup in PixelShaderGen 2012-12-28 11:49:21 -06:00
rog 3ec3b7683e Fix (dis)connecting wiimotes via hotkey.
Fixes issue 5594.
2012-12-28 11:21:08 -05:00
degasus d9f3fc4495 fix ubo for intel cards (also amd?) 2012-12-28 17:06:08 +01:00
Glenn Rice c303669dd0 Clean up some messy code issues that have been annoying me. 2012-12-28 09:58:06 -06:00
degasus 48ede4dd30 switch to glsl 130, more than OpenGL 3.1 isn't needed 2012-12-28 16:05:14 +01:00
degasus 70c63ce6cf fix dual pass alpha 2012-12-28 14:24:12 +01:00
degasus 82b33471ae cleanup rasterfont 2012-12-28 11:46:00 +01:00
rog af2820ac88 Don't show multiple exit confirmation dialogues.
Pause emulation while waiting for confirmation to exit.

Fixes issue 5822.
2012-12-28 03:39:34 -05:00
Ryan Houdek 225d29f3f6 Fix this annoying warning in ChunkFile.h 2012-12-27 23:43:59 -06:00
Ryan Houdek 7d93834cd8 Bit more cleanup from removing Nvidia CG 2012-12-27 22:53:07 -06:00
skidau 95f6685900 Changed the HLE system to allow it to hook the beginning, the end or replace the entire function without changing the GC memory. Fixes Kirby's Return to Dreamland.
Added a way to categorise the type of HLE function.  Currently, there are debug, floating point, memory and generic functions.
Added a HLE function for OSGetResetCode (Warm reset).  Fixes the CSI games.
Added a switch to disable all of the HLE functions if the idle skipping option is disabled.
2012-12-28 14:26:46 +11:00
degasus d7f43c7a68 remove cg from windows project files 2012-12-28 01:08:29 +01:00
degasus 193056493a also use shaderCaches in rasterFont 2012-12-28 00:52:44 +01:00
rog 2fd1c9e7c2 Allow setting cpu engine and whatever bHLE_BS2 is from game ini. 2012-12-27 09:42:20 -05:00
degasus 316a33d1e6 Merge branch 'master' into GLSL-master
Conflicts:
	Source/Core/DolphinWX/Src/VideoConfigDiag.h
	Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
2012-12-27 10:36:54 +01:00
rog 94116bf89c Always use the right user dir on windows. 2012-12-26 19:55:45 -05:00
degasus db5f4c8c20 fix byte order in osd rasterfont 2012-12-26 23:48:33 +01:00
Ryan Houdek 01cdcc83a3 Merge Fail: Make sure we are using the interface file to get backbuffer dimensions. GL helper function was duplicated. 2012-12-26 13:15:19 -06:00
Ryan Houdek 67c1c6b062 Merge branch 'GLES-software' 2012-12-26 12:54:58 -06:00
Ryan Houdek 5169804a61 Remove duplicated X11 code. 2012-12-26 12:12:26 -06:00
Ryan Houdek 93f72d8463 Don't add superfluous whitespace to the CMake file 2012-12-26 11:07:33 -06:00
Ryan Houdek 2d4c3c7c91 Beautify some tabs. 2012-12-26 10:33:45 -06:00
skidau 05730af724 Added some IOS version checks and code to clear memory before loading the dol. 2012-12-26 23:10:41 +11:00