Shawn Hoffman
7c3cdeda2b
qt: defer writing gamelist cache until EndRefresh
...
large speedup
2022-08-19 19:51:31 -07:00
JMC47
498c06b85a
Merge pull request #10989 from CasualPokePlayer/fifo_reset_dual_core
...
Fix crashes in dual core mode on a PI_FIFO_RESET
2022-08-18 17:32:29 -04:00
CasualPokePlayer
ab8a8e6f84
Fix crashes in dual core mode on a PI_FIFO_RESET
2022-08-18 13:38:37 -07:00
Mai
fea552a4de
Merge pull request #10981 from JosJuice/android-string-single-choice-naming
...
Android: Clean up StringSingleChoiceSetting naming
2022-08-18 10:37:56 -04:00
Mai
63638d4021
Merge pull request #10983 from OatmealDome/mvk-1.1.11
...
MoltenVK: Update to v1.1.11
2022-08-18 10:37:11 -04:00
Mai
39aa5f29a6
Merge pull request #10991 from Pokechu22/dsp-hle-ax-ucode-switch-state
...
DSPHLE/AX: Set state to WaitingForCmdListSize when switching uCodes
2022-08-18 10:34:57 -04:00
Mai
7a23b45aa1
Merge pull request #10992 from Pokechu22/swapchain-unused-functions
...
VideoCommon: Remove unused swap chain functions
2022-08-18 10:32:51 -04:00
Pokechu22
3c38f5c1d2
D3DCommon: Remove unused swap chain functions
...
These were added in ea15080d8f
(which added D3DCommon), but never were used.
2022-08-17 18:16:50 -07:00
Pokechu22
da7aded00d
Vulkan: Remove unused swap chain functions
...
These were added in 5e29508b8f
and 1f2d43c870
, but were replaced with CONFIG_CHANGE_BIT_VSYNC and CONFIG_CHANGE_BIT_STEREO_MODE in e4b205c769
.
2022-08-17 18:16:17 -07:00
Pokechu22
f9e1933111
DSPHLE/AX: Set state to WaitingForCmdListSize when switching uCodes
...
Fixes https://bugs.dolphin-emu.org/issues/13017 . With uCode switching, the existing instance of AXUCode is re-activated when GBAUCode is done, but if the state remains as WaitingForNextTask, it won't be able to do anything. Instead, it needs to be in WaitingForCmdListSize.
(When the AX uCode is resumed, startpc is set to 0x0030, at least for 0x07f88145; this is the same location as MAIL_RESUME jumps to, so DSP_RESUME should be sent when the resuming happens; that's already handled by AXUCode::Update.)
2022-08-17 12:05:53 -07:00
JosJuice
86d760b814
Merge pull request #10984 from shuffle2/verifydev
...
fix verifying wii dev signatures
2022-08-17 17:41:46 +02:00
Shawn Hoffman
4ae475b6a1
fix verifying wii dev signatures
...
allows verifying dev-signed discs and wads
2022-08-16 12:47:26 -07:00
Admiral H. Curtiss
650f172637
DolphinQt: Only show raw memory card path if it's not the default.
2022-08-16 00:23:36 +02:00
Admiral H. Curtiss
d11839fd64
DolphinQt: Show raw memory card path and AGP cartridge path in config window.
2022-08-16 00:20:58 +02:00
Admiral H. Curtiss
43d4923e78
Config: Allow passing std::nullopt for the region in GetMemcardPath() to use the region as configured in the path itself. Falls back to the fallback region if no region is in the path.
2022-08-16 00:20:58 +02:00
OatmealDome
df19588032
MoltenVK: Update to v1.1.11
2022-08-15 01:30:31 -04:00
JosJuice
b6a18b0da5
Merge pull request #10980 from JosJuice/android-no-dir-init-fail
...
Android: Force quit app if external storage isn't mounted
2022-08-14 15:47:50 +02:00
JosJuice
46cb106124
Android: Clean up StringSingleChoiceSetting naming
2022-08-14 15:42:06 +02:00
JosJuice
1646197902
Android: Force quit app if external storage isn't mounted
...
In the past, directory initialization could fail for two reasons:
The user was rejecting the storage permission, or external storage
wasn't mounted. With the introduction of scoped storage, the first of
these two couldn't happen anymore; if the user rejects the storage
permission, we just use the app-specific directory instead of the
dolphin-emu directory.
By making it so Dolphin force quits if external storage isn't mounted,
we can get rid of our code for handling retrying directory initialization
after it fails. I think this slight hit to UX is worth it considering
that basically nobody has an Android device with detachable primary
external storage anymore. And the UX hit is very small; the user just has
to manually open the app again after remounting external storage. The
toast about external storage not being mounted will still be displayed.
The recent merge of the splash screen PR may have made it so that the
code for handling directory initialization failing doesn't work anymore.
To be completely honest, I'm not sure how to even test this in 2022.
2022-08-13 18:59:23 +02:00
Admiral H. Curtiss
92c6407c45
Merge pull request #10970 from AdmiralCurtiss/directoryblob-encrypted
...
DirectoryBlob: Fix partition size mixup for encrypted Wii discs.
2022-08-12 22:35:40 +02:00
JosJuice
d29b349a0c
Merge pull request #10975 from Pokechu22/android-docs-command-line
...
Android: Improve documentation on command-line build
2022-08-11 23:07:18 +02:00
JosJuice
ce08de8cc6
Merge pull request #10948 from t895/splash
...
Android: Add Androidx splash screen to wait for directory initialization
2022-08-11 20:05:46 +02:00
Léo Lam
be33e1079d
Merge pull request #10972 from AdmiralCurtiss/ios-fs-metadata-nop
...
IOS/FS: Skip writing FST if SetMetadata() changes nothing.
2022-08-11 16:16:45 +01:00
Charles Lombardo
0c89e5ea8d
Add AndroidTV splash screen
2022-08-10 15:53:45 -04:00
Charles Lombardo
1dff1c3fe8
Android: Add Androidx splash screen to wait for directory initialization
2022-08-10 15:37:10 -04:00
Pokechu22
f7e4144e55
Android: Improve documentation on command-line build
2022-08-10 11:55:52 -07:00
Admiral H. Curtiss
7ac042d00b
DirectoryBlob: Fix partition size mixup for encrypted Wii discs.
2022-08-10 20:43:52 +02:00
JosJuice
3f794bf87e
Merge pull request #10974 from t895/permissions-fix
...
Android: Prevent app lockup when revoking write access
2022-08-10 20:27:30 +02:00
JosJuice
6fbc1cbcce
Merge pull request #10938 from Pokechu22/android-signing-config
...
Android: Don't set the signingConfig if keystore property isn't set
2022-08-10 20:26:59 +02:00
Charles Lombardo
a91e47899d
Android: Prevent app lockup when revoking write access
2022-08-10 13:57:30 -04:00
Pokechu22
1004e34167
Android: Don't set the signingConfig if keystore property isn't set
...
If the property isn't set, we don't initialize the release config, so we shouldn't use it. This fixes building issues for me.
2022-08-10 09:58:49 -07:00
Scott Mansell
3f6795f5e8
Merge pull request #10971 from Zopolis4/readmemakeup
...
Fix minor typo in readme
2022-08-10 19:32:13 +12:00
Scott Mansell
a89fe51543
Merge pull request #10973 from phire/freebsd_fmt_consteval
...
Workaround FreeBSD/clang/fmt bug
2022-08-10 19:29:14 +12:00
Scott Mansell
12a5f73418
Workaround Freebsd/clang/fmt bug
2022-08-10 18:46:10 +12:00
Scott Mansell
2747ab7765
Merge pull request #10653 from t895/tv-card
...
Android: Consistent TV card colors
2022-08-10 16:42:45 +12:00
Admiral H. Curtiss
0d39c4a78a
IOS/FS: Skip writing FST if SetMetadata() changes nothing.
2022-08-10 06:28:23 +02:00
Charles Lombardo
e926946f64
Consistent tv card colors
...
Item selected color is now dolphin-blue for all cards in the TV activity.
2022-08-10 00:23:19 -04:00
Zopolis4
cdea675827
Fix minor typo in readme
2022-08-10 13:42:09 +10:00
Scott Mansell
1dbe2a4ea2
Merge pull request #10431 from Zopolis4/readmemakover
...
Rewrite readme
2022-08-10 14:40:24 +12:00
Admiral H. Curtiss
dcdba11ded
Merge pull request #10962 from askew-etc/inc-dec-select-state-hotkeys
...
Add hotkeys for incrementing/decrementing select state slot
2022-08-10 01:41:32 +02:00
Scott Mansell
4f96d2f1c3
Merge pull request #10944 from Sage-King/NetPlayServerUpdates
...
NetPlayServer.cpp OnConnect() Minor Code Updates
2022-08-10 10:54:53 +12:00
Sage King
da803adf15
Work around for compiler bug on Debian and FreeBSD
2022-08-09 16:26:54 -06:00
Sage King
66276ac61b
Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an
...
attempt to fix a failed call to operator<< in SendResponse()
2022-08-09 16:26:53 -06:00
Sage King
978b6a8724
Added comment explaining obscure folding syntax in NetPlayServer.cpp
2022-08-09 16:26:53 -06:00
Sage King
a12099404e
Added SendResponseToAllPlayers() and SendResponseToPlayer() to NetPlayServer.cpp and refactored OnConnect to use them
2022-08-09 16:26:52 -06:00
Sage King
477c20e28d
Updated comment explaining enet_peer_timeout's use in NetPlayClient.cpp and NetPlayServer.cpp; Corrected syntax related to PEER_TIMEOUT in NetplayClient.cpp
2022-08-09 16:26:52 -06:00
Sage King
2f367d7a9b
Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions
2022-08-09 16:26:52 -06:00
Sage King
d81756e9b9
Refactored parameter to OnConnect() in NetPlayServer.cpp from rpac to received_packet
2022-08-09 16:26:51 -06:00
Sage King
9d14d95737
Removed code duplicating comments in NetPlayServer.cpp OnConnect()
2022-08-09 16:26:51 -06:00
Sage King
5dea8aaed0
Added initializer braces to Client player; in NetPlayServer.cpp OnConnect()
2022-08-09 16:26:50 -06:00