Commit Graph

37051 Commits

Author SHA1 Message Date
Admiral H. Curtiss 242cd4cbea
Merge pull request #10555 from Dentomologist/fix_manual_update_check_when_autoupdate_disabled
Updater: Fix manual update check when autoupdate is disabled
2022-04-06 14:38:25 +02:00
JosJuice 4120870628 Android: Remove nonsense code from double tap setting dialog
The currentValue variable doesn't use InputOverlay.OVERLAY_
constants, it uses NativeLibrary.ButtonType constants.

Sigh, why do enums have to be so bad on Android that Google
recommends against using them :(

Anyway, simply not doing anything is a reasonable option here.
What happens then is that if the currently selected button is
invalid for the current controller, none of the available options
in the dialog will be pre-selected.
2022-04-05 19:08:58 +02:00
JosJuice cdff426d23 Android: Fix displaying the current value of double tap setting 2022-04-05 18:58:29 +02:00
Admiral H. Curtiss 085c86a9ac
Merge pull request #7614 from jordan-woyak/windows-gaming-input
InputCommon: Add Windows.Gaming.Input to ControllerInterface.
2022-04-05 01:14:43 +02:00
Jordan Woyak 566dfc1cf4 ControllerInterface: Update sort priorities. 2022-04-03 19:03:44 -05:00
Jordan Woyak 076a262b9e InputCommon: Add Windows.Gaming.Input to ControllerInterface. 2022-04-03 19:03:35 -05:00
Gamer64ytb bed91750e1 Android: Implement expand display cutout option.
Some ROMs don't have fullscreen feature, for example Pixel Experience, so have a option for that is better. Also you don't need put the app on fullscreen anymore with that.
2022-04-03 14:26:37 +02:00
JosJuice 57733ddc70 Android: Implement installing system update from disc image 2022-04-03 11:15:28 +02:00
OatmealDome d8a5a8827e Externals: Update mbedtls to 2.28.0 2022-04-02 19:30:22 -04:00
Admiral H. Curtiss a4445fa1b0
Merge pull request #10557 from shuffle2/msvc-secure-scl
msbuild: don't explicitly set _SECURE_SCL
2022-04-03 01:22:39 +02:00
Shawn Hoffman 818f6c81ed msbuild: don't explicitly set _SECURE_SCL 2022-04-02 15:25:42 -07:00
Shawn Hoffman db4d81b9a8 windows: simplify handling of gettext
fixes binplace on first build
2022-04-02 15:24:46 -07:00
Dentomologist c8d953d0c6 Updater: Fix manual update check when autoupdate is disabled 2022-04-02 12:22:06 -07:00
Admiral H. Curtiss 113fdc959d
Merge pull request #10534 from AdmiralCurtiss/more-cheat-search-qol
DolphinQt: More Cheat Search QoL
2022-04-02 15:17:15 +02:00
Admiral H. Curtiss c028f96280
Merge pull request #10550 from shuffle2/cpp-conform
msvc: enable conformant __cplusplus macro
2022-04-02 14:57:39 +02:00
Shawn Hoffman e6ed77b5f6 msvc: enable conformant __cplusplus macro 2022-04-02 02:46:22 -07:00
Admiral H. Curtiss 25c173cefc
Merge pull request #8732 from dreamsyntax/debugger-function-differencing
Qt/Debugger CodeWidget: Record and find specific functions by differencing
2022-04-02 05:42:33 +02:00
Admiral H. Curtiss 1942629d9a
DolphinQt/CheatSearchWidget: Drop whitespace when parsing integers and floats from the user. 2022-03-31 05:40:51 +02:00
Admiral H. Curtiss 7f2fed0f68
DolphinQt/CheatsManager: Don't leak closed cheat search tabs. 2022-03-31 05:40:51 +02:00
Admiral H. Curtiss 48c4ebeee0
DolphinQt/CheatSearchWidget: Remember state of Hex checkboxes across sessions. 2022-03-31 05:40:51 +02:00
Admiral H. Curtiss 1ad7aac008
Qt: Set font size for default debug font. 2022-03-31 05:28:39 +02:00
Admiral H. Curtiss 4957b2edb9
Merge pull request #10530 from shuffle2/win-ffmpeg
windows: move ffmpeg bins to submodule
2022-03-31 05:24:00 +02:00
Admiral H. Curtiss cc3f8204da
Merge pull request #10542 from TryTwo/PR_MemoryViewWidget_Spacing
Debugger MemoryViewWidget: fixed, tighter spacing
2022-03-30 22:53:05 +02:00
Shawn Hoffman 4fad2c26e4 framedump: enable compat with utvideo codec 2022-03-29 17:27:59 -07:00
Shawn Hoffman decaea8f9b FrameDump: improve debug logging 2022-03-29 17:27:59 -07:00
Shawn Hoffman 09432ef098 windows: move ffmpeg bins to submodule
udpate ffmpeg to b1cbeabf5e4b3234e895a58bafa371bfb792baf0
enable ffmpeg on arm64
2022-03-29 17:27:46 -07:00
Pokechu22 af316f7bfe Software: Implement pixel engine alpha read mode 2022-03-29 15:34:43 -07:00
Pokechu22 8882eb040a PixelEngine: Convert to BitField and enum class 2022-03-29 15:34:43 -07:00
Pokechu22 45b8ebeb25 PixelEngine: Remove old comment
This comment was added in 76d24f2c0d (the link was updated in 5799824b22, but both are dead now).  An archived version is at https://web.archive.org/web/20090830050441/http://developer.nvidia.com/object/General_FAQ.html#t6 but it's about the number of available texture units, which doesn't seem relevant to PixelEngine.
2022-03-29 15:34:43 -07:00
TryTwo 8f85e384c3 Debugger MemoryViewWidget: fixed, tighter spacing 2022-03-29 14:16:25 -07:00
Minty-Meeo fbc9bf2342 Combine InitMMIO and InitMMIOWii 2022-03-29 01:21:17 -05:00
JosJuice 0204b119e9
Merge pull request #10541 from t895/list-fix
Android: Fix games list padding
2022-03-28 17:55:48 +02:00
Charles Lombardo 8a0c6816dd Android: Fix games list padding
Use clipToPadding="false" to prevent top white bar when scrolling
2022-03-28 09:58:01 -04:00
nyanpasu64 b5a7ae52b5 Fix locking the wrong mutex in GCAdapter_Android.cpp ResetRumble()
I am not confident there are no race conditions between s_write_mutex,
s_controller_write_payload_size, and s_controller_write_payload. But
this code should be safer than before.
2022-03-27 22:39:26 -07:00
nyanpasu64 7616027684 Remove unnecessary atomic usage in GCAdapter_Android.cpp
s_controller_write_payload_size needs to remain an atomic because Read()
loads and stores without holding a mutex, Output() stores while holding
s_write_mutex, and ResetRumble() stores while holding s_read_mutex! I'm
pretty sure this code is wrong, specifically ResetRumble().
2022-03-27 22:39:26 -07:00
nyanpasu64 871b01a5d9 Remove unnecessary atomic usage in GCAdapter.cpp
You can safely read or write non-atomic integers on multiple threads,
as long as every thread reading or writing it holds the same mutex
while doing so (here, s_mutex).

Removing the atomic accesses makes the code faster, but the actual
performance difference is probably negligible.
2022-03-27 22:27:57 -07:00
Mai M c08a23b374
Merge pull request #10537 from Simonx22/android-sv2
Android: Increase target and compileSdk version to 32 (Android 12L/Sv2)
2022-03-27 15:14:48 -04:00
Mai M 7b80cc9585
Merge pull request #10538 from JosJuice/android-region-runtime
Android: Mark MAIN_FALLBACK_REGION as not runtime editable
2022-03-27 15:14:27 -04:00
JosJuice 11c4385b36 Android: Mark MAIN_FALLBACK_REGION as not runtime editable
Trying to change it while a game is running does nothing.
DolphinQt already inactivates it while a game is running.
2022-03-27 18:45:01 +02:00
JosJuice f12681ba93
Merge pull request #10532 from t895/material3-migration
Android: Inherit from Material 3 themes and round corners on box art
2022-03-27 18:32:22 +02:00
Admiral H. Curtiss b379df360a
Merge pull request #10497 from martinD2014/master
Change the highlighted button on each window
2022-03-27 16:05:23 +02:00
JosJuice 56b5c677c0
Merge pull request #10533 from t895/adaptive-icon
Android: Create adaptive icon and refactor old icon usage
2022-03-26 20:35:56 +01:00
Charles Lombardo b8013ff3a0 Android: Inherit from Material3 themes and round corners on box art 2022-03-26 14:54:23 -04:00
dreamsyntax 88a1acdfc0 implement CodeDiffTool Feature
Add Diff button to CodeWidget
Add Code Diff Tool window for recording and differencing functions. Allows finding specific functions based on when they run.
2022-03-26 11:41:08 -07:00
Simonx22 73f94e76b9 Android: Increase target and compileSdk version to 32 (Android 12L/Sv2) 2022-03-26 10:55:26 -04:00
Charles Lombardo fde39b455c Begin style migration to Material3
Use large card view rounded corner guidelines

Fix action bar theming

Needed to import android back button clip art to fix material 3 theming issue. The DolphinSettingsBase style used to inherit from the Theme.MaterialComponents.DayNight.DarkActionBar theme which would provide the light text and icons but this is no longer available with Material 3.

Fit box art more snugly in CardView

Change card height to match cover art

Add padding to top of games list recyclerview
2022-03-26 10:16:17 -04:00
Admiral H. Curtiss 379de5de15
Merge pull request #10375 from Pokechu22/imgui-assert
Externals: Use Common ASSERT for IM_ASSERT
2022-03-26 05:53:59 +01:00
Admiral H. Curtiss 57d8f2112c
Merge pull request #10514 from JosJuice/datel-no-gametdb
DiscIO: Don't return GameTDB ID for any Datel disc
2022-03-26 03:38:57 +01:00
JosJuice e53c879337 Translation resources sync with Transifex 2022-03-25 22:17:01 +01:00
Pokechu22 72c7977c72 Externals: Use Common ASSERT for IM_ASSERT
This does introduce a dependency on common and on fmt from imgui, but gives a better experience.
2022-03-25 10:37:20 -07:00