Jordan Woyak
1fc86cacd7
WiimoteEmu: Expose IMU pointing accelerometer weight setting.
2022-06-13 00:07:00 -05:00
Mai
99f98b2481
Merge pull request #10733 from shuffle2/wsl-lint
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lint: use git.exe if the source resides on v9fs
2022-06-12 16:13:57 -04:00
Mai
f1993182f0
Merge pull request #10744 from OatmealDome/ventura-exception
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MemTools: Always provide a valid pointer in send_msg for mach_msg_overwrite
2022-06-12 03:44:18 -04:00
OatmealDome
3e5f1a4f99
MemTools: Always provide a valid pointer in send_msg for mach_msg_overwrite
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This cannot be nullptr in macOS Ventura and iOS 16.
2022-06-12 00:19:09 -04:00
JMC47
05160d8d2e
Merge pull request #10734 from JMC47/fzerocheatsini
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Add F-Zero AX Approximation Gecko Codes to F-Zero GX
2022-06-11 13:46:24 -04:00
JMC47
ef384ca6d3
Merge pull request #10739 from JMC47/monsterhouseini
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Disable icache emulation for Monster House
2022-06-11 13:41:04 -04:00
JosJuice
ebd5904b38
Merge pull request #10736 from JMC47/UltiShootColl-INI
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Add Medium Texture Cache setting to Ultimate Shooting Collection INI.
2022-06-11 19:40:34 +02:00
JMC47
1db46fbd8b
Disable icache emulation for Monster House
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This game has stale icache values in the logs during certain
loadscreens, and after disabling them I was able to play through the
entire game, with one crash that may have been related to savestates and
memory cards since during that loadscreen it said the memory card did
not match.
This does cause invalid reads to be spit out during parts of the game,
but you can safely skip them. Enabling MMU seems to surpress the
invalid reads without side-effects, but the aforementioned
memcard/savestate crash was with MMU on.
2022-06-10 21:05:29 -04:00
Tilka
aad42de6c9
Merge pull request #10688 from Sage-King/help
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Added help information to Contributing.md
2022-06-10 00:14:58 +01:00
JMC47
e4f7994cf9
Add Medium Texture Cache to RKA INI
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Ultimate Shooting Collection needs Medium Texture Cache for some text to
render correctly.
2022-06-09 16:30:13 -04:00
JMC47
a59a3631c8
Add F-Zero AX Gecko Codes to F-Zero GX
2022-06-09 01:01:11 -04:00
Shawn Hoffman
a93babb1b3
lint: use git.exe if the source resides on v9fs
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speedup for running script under wsl2 when sources are mounted from host
2022-06-08 21:10:31 -07:00
Mai M
0c6b6b74bf
Merge pull request #10726 from OatmealDome/mvk-1.1.10
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MoltenVK: Update to version 1.1.10
2022-06-08 22:46:43 -04:00
Pierre Bourdon
d74fb444f4
Merge pull request #10728 from delroth/steamrt-opt-out
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cmake: steam runtime builds should be opt-in, not opt-out
2022-06-08 16:46:18 +02:00
Pierre Bourdon
f1b7d9365c
cmake: steam runtime builds should be opt-in, not opt-out
2022-06-08 16:44:14 +02:00
OatmealDome
e1fd741bf5
MoltenVK: Update to version 1.1.10
2022-06-08 02:33:06 -04:00
Mai M
099aaf0037
Merge pull request #10724 from JosJuice/android-manifest-namespace
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AndroidManifest.xml: Re-add package="org.dolphinemu.dolphinemu"
2022-06-06 23:59:22 -04:00
JMC47
daf8e3ddde
Merge pull request #10462 from OatmealDome/steam-runtime
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DolphinQt: Add support for a Steam Runtime build
2022-06-06 20:18:06 -04:00
JosJuice
dd0485389e
AndroidManifest.xml: Re-add package="org.dolphinemu.dolphinemu"
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Without this, debug builds of Dolphin fail to launch. The OS tries
to locate org.dolphinemu.dolphinemu.debug.DolphinApplication
but fails to find it because its actual name is
org.dolphinemu.dolphinemu.DolphinApplication.
Partially reverts 6b74907f9d
.
2022-06-06 21:57:21 +02:00
Admiral H. Curtiss
86fc13ff86
Merge pull request #10704 from Tilka/minizip
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CMake: rename minizip to minizip-ng
2022-06-06 20:37:19 +02:00
Tillmann Karras
79a7bf02eb
CMake: rename minizip to minizip-ng
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minizip-ng is the new name used by the upstream project as well as all
distros other than Fedora (but it looks like it will be renamed there).
2022-06-06 14:21:43 +02:00
JMC47
664663e8de
Merge pull request #10604 from Pokechu22/gcadapter-refactor
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Refactor GCAdapter, part 1
2022-06-04 16:30:25 -04:00
Admiral H. Curtiss
96f9d1000d
Merge pull request #10721 from Dentomologist/fix_warnings_on_generic_builder
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Fix warnings on generic builder
2022-06-04 21:51:58 +02:00
Dentomologist
92af703f29
DSPAssembler: Fix -Wswitch warning
2022-06-04 12:08:09 -07:00
Tilka
d7cda67462
Merge pull request #10716 from Pokechu22/dsp-lle-loop-saturation
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DSP LLE: Apply saturation to LOOP and BLOOP with $ac0.m and $ac1.m
2022-06-04 15:30:06 +01:00
Dentomologist
2999cca41b
UnitTests: Fix -Wrange-loop-construct warnings
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Don't use reference variable bound to a temporary value
2022-06-03 22:28:17 -07:00
Sage King
978f4cb947
Added help information to Contributing.md
2022-06-03 15:41:17 -06:00
Admiral H. Curtiss
9fb17b5a48
Merge pull request #10718 from shuffle2/hotkeys
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qt: unregister Settings' DevicesChanged callback during shutdown
2022-06-03 13:48:28 +02:00
Admiral H. Curtiss
8265ca4f3b
Merge pull request #10719 from shuffle2/wiipane
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qt: fix wiipane usb list layout
2022-06-03 13:46:56 +02:00
Shawn Hoffman
b16711f2af
qt: fix wiipane usb list layout
2022-06-02 23:58:13 -07:00
Shawn Hoffman
27dd2c4aa4
qt: unregister Settings' DevicesChanged callback during shutdown
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fixes a crash on close
2022-06-02 23:32:21 -07:00
Pokechu22
6823b4d7a0
GCAdapter: Use LibusbUtils::ErrorWrap in log messages
2022-06-02 19:39:36 -07:00
Pokechu22
457fcbaf5e
LibusbUtils: Create ErrorWrap
2022-06-02 19:39:36 -07:00
Pokechu22
0d8772ccbe
GCAdapter: Make local variables const where possible
2022-06-02 19:39:36 -07:00
Pokechu22
cd9edeacda
GCAdapter: Merge Read logic
2022-06-02 19:39:36 -07:00
Pokechu22
9ec65baf46
GCAdapter: Have the read thread control the write thread
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This was done for Android in 6cc40b1235
.
2022-06-02 19:39:36 -07:00
Pokechu22
0fa92694d1
GCAdapter: Exit early if the adapter fails to open on Android
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This is only so that indentation is consistent with the non-android code.
2022-06-02 19:39:36 -07:00
Pokechu22
749a4ad1ef
GCAdapter: Remove check on write size on android
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It was removed for non-android in 56239d1ae1
, and android already uses a separate thread, so presumably this isn't needed anymore.
2022-06-02 19:39:36 -07:00
Pokechu22
27947046af
GCAdapter: Harmonize read/write thread variable names
2022-06-02 19:39:36 -07:00
Pokechu22
279888da8c
GCAdapter: Remove unused includes
2022-06-02 19:39:36 -07:00
Pokechu22
3ae775e574
GCAdapter: Use determinism hack on Android
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This hack was added in 8f0cbefbe5
, and the part of it in SI_DeviceGCAdapter is present on Android already, so I don't see any reason why this part doesn't apply to Android.
2022-06-02 19:39:36 -07:00
Pokechu22
55922e6d17
GCAdapter: Convert ControllerType to an enum class
2022-06-02 19:39:36 -07:00
Pokechu22
682d86f4da
GCAdapter: Fix rumble enabled config on Android
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I believe the setting already existed in the UI; it just wasn't implemented in GCAdapter_Android.cpp.
2022-06-02 19:39:36 -07:00
Pokechu22
36d4ee0939
GCAdapter: Use std::array for controller read and write payloads
2022-06-02 19:39:36 -07:00
Pokechu22
dd6592698e
GCAdapter: Merge GCAdapter.cpp and GCAdapter_Android.cpp
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This is mostly a brainless merge, #ifdef-ing anything that doesn't match between the two while preserving common logic. I didn't rename any variables (although similar ones do exist), but I did change one log that was ERROR on android and NOTICE elsewhere to just always be NOTICE. Further merging will follow.
2022-06-02 19:39:36 -07:00
Mai M
f7f47d3cd0
Merge pull request #10692 from Pokechu22/dsp-manual-set40-and-write-backlog
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docs/DSP: Add sections on 16-bit and 40-bit modes and on main and extended opcode writing to the same register
2022-06-02 20:26:31 -04:00
Mai M
c8ab236e0a
Merge pull request #10709 from Pokechu22/dsp-lle-update-sr-16
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DSP LLE JIT: Fix Update_SR_Register16_OverS32
2022-06-02 20:22:36 -04:00
Mai M
566da9ffd0
Merge pull request #10715 from Pokechu22/dspspy-incomplete-dump
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DSPSpy: Fix incomplete result dumps
2022-06-02 20:21:28 -04:00
Mai M
84944625df
Merge pull request #10714 from OatmealDome/macos-mojave-bump
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BuildMacOSUniversalBinary: Bump minimum macOS to 10.14
2022-06-02 20:20:52 -04:00
Mai M
5808a0bc9a
Merge pull request #10717 from shuffle2/vs17.2.3
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msvc: update to vs 17.2.3
2022-06-02 20:18:33 -04:00