Merge pull request #10714 from OatmealDome/macos-mojave-bump
BuildMacOSUniversalBinary: Bump minimum macOS to 10.14
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commit
84944625df
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@ -64,7 +64,7 @@ DEFAULT_CONFIG = {
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# Minimum macOS version for each architecture slice
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"arm64_mac_os_deployment_target": "11.0.0",
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"x86_64_mac_os_deployment_target": "10.13.0",
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"x86_64_mac_os_deployment_target": "10.14.0",
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# CMake Generator to use for building
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"generator": "Unix Makefiles",
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@ -13,13 +13,6 @@ endif()
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# Minimum OS X version.
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# This is inserted into the Info.plist as well.
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# MacOS prior to 10.14 did not support aligned alloc which is used to implement
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# std::unique_ptr in the arm64 C++ standard library. x86_64 builds can override
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# this to 10.13.0 using -DCMAKE_OSX_DEPLOYMENT_TARGET="10.13.0" without issue.
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# This is done in the universal binary building script to build a binary that
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# runs on 10.13 on x86_64 computers, while still containing an arm64 slice.
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.14.0" CACHE STRING "")
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set(CMAKE_USER_MAKE_RULES_OVERRIDE "CMake/FlagsOverride.cmake")
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@ -15,7 +15,7 @@ Please read the [FAQ](https://dolphin-emu.org/docs/faq/) before using Dolphin.
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* OS
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* Windows (10 or higher).
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* Linux.
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* macOS (10.13 High Sierra or higher).
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* macOS (10.14 Mojave or higher).
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* Unix-like systems other than Linux are not officially supported but might work.
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* Processor
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* A CPU with SSE2 support.
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@ -41,11 +41,7 @@ void* AllocateExecutableMemory(size_t size)
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#else
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int map_flags = MAP_ANON | MAP_PRIVATE;
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#if defined(__APPLE__)
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// This check is in place to prepare for x86_64 MAP_JIT support. While MAP_JIT did exist
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// prior to 10.14, it had restrictions on the number of JIT allocations that were removed
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// in 10.14.
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if (__builtin_available(macOS 10.14, *))
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map_flags |= MAP_JIT;
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map_flags |= MAP_JIT;
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#endif
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void* ptr = mmap(nullptr, size, PROT_READ | PROT_WRITE | PROT_EXEC, map_flags, -1, 0);
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if (ptr == MAP_FAILED)
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@ -280,30 +280,6 @@ void VideoBackend::Shutdown()
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UnloadVulkanLibrary();
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}
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#if defined(VK_USE_PLATFORM_METAL_EXT)
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static bool IsRunningOnMojaveOrHigher()
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{
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// id processInfo = [NSProcessInfo processInfo]
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id processInfo = reinterpret_cast<id (*)(Class, SEL)>(objc_msgSend)(
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objc_getClass("NSProcessInfo"), sel_getUid("processInfo"));
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if (!processInfo)
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return false;
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struct OSVersion // NSOperatingSystemVersion
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{
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size_t major_version; // NSInteger majorVersion
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size_t minor_version; // NSInteger minorVersion
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size_t patch_version; // NSInteger patchVersion
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};
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// const bool meets_requirement = [processInfo isOperatingSystemAtLeastVersion:required_version];
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constexpr OSVersion required_version = {10, 14, 0};
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const bool meets_requirement = reinterpret_cast<bool (*)(id, SEL, OSVersion)>(objc_msgSend)(
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processInfo, sel_getUid("isOperatingSystemAtLeastVersion:"), required_version);
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return meets_requirement;
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}
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#endif
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void VideoBackend::PrepareWindow(WindowSystemInfo& wsi)
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{
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#if defined(VK_USE_PLATFORM_METAL_EXT)
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@ -345,17 +321,6 @@ void VideoBackend::PrepareWindow(WindowSystemInfo& wsi)
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// Store the layer pointer, that way MoltenVK doesn't call [NSView layer] outside the main thread.
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wsi.render_surface = layer;
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// The Metal version included with MacOS 10.13 and below does not support several features we
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// require. Furthermore, the drivers seem to choke on our shaders (mainly Intel). So, we warn
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// the user that this is an unsupported configuration, but permit them to continue.
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if (!IsRunningOnMojaveOrHigher())
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{
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PanicAlertFmtT(
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"You are attempting to use the Vulkan (Metal) backend on an unsupported operating system. "
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"For all functionality to be enabled, you must use macOS 10.14 (Mojave) or newer. Please "
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"do not report any issues encountered unless they also occur on 10.14+.");
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}
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#endif
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}
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} // namespace Vulkan
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@ -215,10 +215,7 @@ const std::vector<std::unique_ptr<VideoBackendBase>>& VideoBackendBase::GetAvail
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std::vector<std::unique_ptr<VideoBackendBase>> backends;
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// OGL > D3D11 > D3D12 > Vulkan > SW > Null
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//
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// On macOS Mojave and newer, we prefer Vulkan over OGL due to outdated drivers.
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// However, on macOS High Sierra and older, we still prefer OGL due to its older Metal version
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// missing several features required by the Vulkan backend.
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// On macOS, we prefer Vulkan over OpenGL due to OpenGL support being deprecated by Apple.
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#ifdef HAS_OPENGL
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backends.push_back(std::make_unique<OGL::VideoBackend>());
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#endif
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@ -228,17 +225,11 @@ const std::vector<std::unique_ptr<VideoBackendBase>>& VideoBackendBase::GetAvail
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#endif
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#ifdef HAS_VULKAN
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#ifdef __APPLE__
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// If we can run the Vulkan backend, emplace it at the beginning of the vector so
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// it takes precedence over OpenGL.
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if (__builtin_available(macOS 10.14, *))
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{
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backends.emplace(backends.begin(), std::make_unique<Vulkan::VideoBackend>());
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}
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else
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// Emplace the Vulkan backend at the beginning so it takes precedence over OpenGL.
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backends.emplace(backends.begin(), std::make_unique<Vulkan::VideoBackend>());
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#else
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backends.push_back(std::make_unique<Vulkan::VideoBackend>());
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#endif
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{
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backends.push_back(std::make_unique<Vulkan::VideoBackend>());
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}
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#endif
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#ifdef HAS_OPENGL
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backends.push_back(std::make_unique<SW::VideoSoftware>());
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