Commit Graph

2345 Commits

Author SHA1 Message Date
Admiral H. Curtiss 58bff55c71
Merge pull request #12528 from lioncash/assembler
DolphinQt/MenuBar: Hide assembler option if debug UI is disabled
2024-01-24 18:48:32 +01:00
Lioncash a65aaccd59 DolphinQt/MenuBar: Hide assembler option if debug UI is disabled
Fixes a little visual inconsistency in the UI, where the assembler would
always be shown, but all other debug-related utilities would be hidden.
2024-01-23 18:57:23 -05:00
Lioncash 100242a380 GekkoSyntaxHighlight: Collapse cases for builtin color formats
Same behavior, but without as much duplication.
2024-01-23 18:39:59 -05:00
Lioncash e4fa5614d1 GekkoSyntaxHighlight: Fix FPR terminal highlighting being treated as GPRs
Copy-paste error. Ultimately GPR and FPRs use the same highlighting
style anyway, so this is mostly just a correctness change.
2024-01-23 18:38:06 -05:00
Mai d64705d691
Merge pull request #12512 from JosJuice/assembler-dirty-flag
DolphinQt: Rework dirty flag handling in AssemblerWidget::TabTextForEditor
2024-01-21 10:22:46 -05:00
JosJuice 6276232574 DolphinQt: Rework dirty flag handling in AssemblerWidget::TabTextForEditor
Putting the handling of the dirty flag in only one string makes it
clearer for translators what's going on.
2024-01-20 20:00:52 +01:00
JosJuice 6cd67e3937 Partially revert "DolphinQt/Assembler: improve translatability"
This reverts the parts of commit c8c9928eb1 that made translatability
worse rather than better. Changing "Error in column %2" to "%1 in column
%2" not only means that the translators have to check the i18n comments
to know what word hides behind %1, but there's also the problem that
the translator might need to translate "Error" in this context
differently from the standalone string "Error". Having to copy-paste
some HTML tags may be annoying for translators, but it's a far less
serious problem.
2024-01-20 14:46:41 +01:00
Admiral H. Curtiss 95cba6be2b
Core/Movie: Refactor to class, move to System.
A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
2024-01-15 08:05:30 +01:00
Admiral H. Curtiss 637fd49909
FifoRecorder: Move instance to System. 2024-01-12 15:06:06 +01:00
Admiral H. Curtiss fc2ec826d4
FifoPlayer: Move instance to System. 2024-01-05 20:15:18 +01:00
Admiral H. Curtiss 07c035e659
Core/SystemTimers: Refactor to class, move to System. 2024-01-04 23:35:19 +01:00
Admiral H. Curtiss 295d86c86f
Merge pull request #12455 from PatrickFerry/qt_handle_overridden_graphics_backend
Qt: Handle Overridden Graphics Backend
2024-01-01 22:42:30 +01:00
luc-git 6b166f1819
DolphinQt/Mapping: Add "Use Mouse Controlled Pointing" button. 2023-12-29 20:31:39 +01:00
Patrick Ferry 1c68f4231b Qt: Handle Overridden Graphics Backend
This fixes an issue where the game specific graphics backend would be saved as the global setting after playing a game.

This also now displays the currently running graphics backend when looking in the graphics configuration window.
2023-12-28 17:28:08 +00:00
Lioncache b0d244b772 VideoCommon/Fifo: Pass system instance through FifoManager constructor
Given how many member functions make use of the system instance,
it's likely just better to pass the system instance in on construction.

Makes the interface a little less noisy to use.
2023-12-18 22:03:25 -05:00
Lioncache 75ec350dc4 Core/Debugger_SymbolMap: Remove redundant system parameters from interface
The CPU thread guard already allows access to the system instance. We can
remove the system parameter to reduce rendundancy here.
2023-12-18 15:46:22 -05:00
Admiral H. Curtiss 715a551dac
Merge pull request #12170 from Filoppi/custom_aspect_ratio
Add support for custom aspect ratios
2023-12-18 05:19:06 +01:00
Filoppi b3aa6ad93b Video: implement custom aspect ratio support (already exposed to Qt).
This also renamed some variables/functions.
2023-12-18 02:00:24 +02:00
Filoppi 24004af814 Video: polish aspect ratio related code comments to make it clearer 2023-12-18 00:28:14 +02:00
Tilka 18f9b966a0
Merge pull request #12358 from rsgnz/master
VideoCommon: Fix "Post-processing shader not found" when (off) is selected.
2023-12-17 09:50:41 +00:00
Tilka 773ffd04b8
Merge pull request #11497 from vyuuui/debugger_assembler_ui
Built-in assembler for debugger interface
2023-12-16 21:15:31 +00:00
Admiral H. Curtiss 36cb8110f4
Merge pull request #12346 from iwubcode/arb_mipmaps_default_off
Core: disable arbitrary mipmap detection by default
2023-12-16 16:23:10 +01:00
Naim2000 8f9102f5e5 Disable importing/exporting Wii saves while emulation is running 2023-12-15 19:48:06 -05:00
Naim2000 efd0c5b07e Disable "Install WAD" while emulation is running
The "(Un)install to/from the NAND" options in the context menu for WAD files has always been disabled, don't know what happened to this one
2023-12-15 10:14:44 -05:00
Tillmann Karras c8c9928eb1 DolphinQt/Assembler: improve translatability
Also, don't show error line numbers in the instruction patch dialog. The
input text field only accepts one line anyway.
2023-12-15 00:37:42 +00:00
JosJuice 38752c91af
Merge pull request #12418 from lioncash/fifo
DolphinQt/Host: Convert inclusion of Fifo.cpp to Fifo.h
2023-12-14 19:56:32 +01:00
Lioncash a20b4b5669 DolphinQt/Host: Convert inclusion of Fifo.cpp to Fifo.h
Quite a bizarre include.

Also resolves an indirect include (lol), since this TU was
including the system header that way.
2023-12-14 05:24:51 -05:00
Lioncash 6bbdf36a7b GameListModel: Remove fallthrough in data()
A harmless case of it, but this can still cause warnings.
2023-12-14 04:25:40 -05:00
Lioncash dfb2783c25 GBAWidget: Add missing override specifiers 2023-12-13 10:12:18 -05:00
Lioncash 67a06d17b1 GBAWidget: Use std::span with SetVideoBuffer()
Previously we were always taking the buffer by value, even if it wasn't
being stored anywhere and only read from.

We can use a std::span for the same thing.
2023-12-13 10:11:52 -05:00
vyuuui feb831a781 Added assembler files to windows build 2023-12-13 05:33:04 -08:00
vyuuui 38c15df464 Parser and Assembler implementations 2023-12-13 05:32:20 -08:00
Tilka 53a51a6f1b
Merge pull request #12405 from lioncash/shadow2
General: Resolve lingering -Wshadow warnings
2023-12-12 22:20:23 +00:00
Lioncash e883bbc57a ConfigFloatSlider: Resolve -Wshadow warning
Fairly straightforward variable shadowing.
2023-12-12 17:07:37 -05:00
Lioncash 915e43dfba CheatSearchWidget: Make use of CPUThreadGuard parameter in UpdateTableRows
Previously, the parameter wasn't being used, because it was being
shadowed by another CPUThreadGuard at its only would-be usage point.
2023-12-12 16:41:00 -05:00
Admiral H. Curtiss f04d834e8f
Merge pull request #12393 from lioncash/tls
DolphinQT/Host: Remove unused TLS variable tls_is_host_thread
2023-12-12 00:29:21 +01:00
Admiral H. Curtiss b48af86148
Merge pull request #12390 from lioncash/string
GraphicsModListWidget: Add string specifier to By and Description fields
2023-12-11 23:47:53 +01:00
Admiral H. Curtiss 54301d709a
Merge pull request #12389 from lioncash/cheeve
AchievementManager: Make GetInstance() and GetLock() return a reference
2023-12-11 23:37:29 +01:00
Lioncash f490b990f5 DolphinQT/Host: Remove unimplemented prototypes
Remnants of prior existing code.
2023-12-11 17:30:56 -05:00
Lioncash d705c31d1a DolphinQT/Host: Remove unused TLS variable tls_is_host_thread
This is never accessed or read from.
2023-12-11 17:27:57 -05:00
Lioncash 9472da788d ConfigFloatSlider: Resolve -Wreorder warnings
Orders the initializer list the way that the members would actually be
initialized in.

Resolves some -Wreorder warnings
2023-12-11 16:15:48 -05:00
Lioncash 5d1514418e GraphicsModListWidget: Add string specifier to By and Description fields
Translators should always know where text is going to be appended and
have the ability to move things around to fit the language better.
2023-12-11 15:43:41 -05:00
Lioncash d90537cc18 AchievementManager: Return by reference from GetLock()
This makes the API a little nicer to use, since you don't need to do
a mandatory dereference when passing the lock into any kind of scope
guard.
2023-12-11 13:51:50 -05:00
Lioncash 3c7fa0738c AchievementsWindow: Add missing override specifier 2023-12-11 13:47:59 -05:00
Lioncash dbf28df64c DolphinQT: Remove unnecessary includes from achievement files
Reduces the amount of dependencies being pulled in on both local and
external headers.
2023-12-11 13:40:55 -05:00
Lioncash e55f9ed102 AchievementManager: Make GetInstance() return a reference
The internal static member will always have a valid lifetime. Makes this
consistent with other instance based objects in our code.
2023-12-11 13:36:39 -05:00
JosJuice c55f21729f Add "large entry points map" setting
To aid in debugging, this makes it possible to disable the recently
added 32/64 GiB region which hasn't had a proper name so far.
2023-12-10 21:07:27 +01:00
rsgnz 8c973188ef Fix "Post-processing shader not found" when (off) is selected. (2nd version) 2023-12-07 11:26:31 +01:00
LillyJadeKatrin c8d8ca2ff7 Added Disabled flag to Achievement Manager
The Disabled state sits between Game Closed and completely Shutdown - stronger than the former, as it refuses to let a game be opened again until AchievementManager is restored (which only happens upon a fresh core boot) but it isn't completely shut down and will still allow the player to be logged in and access the achievement settings and their (global) achievement header.
2023-12-05 16:17:17 -05:00
Mai a65246ec3f
Merge pull request #11988 from JosJuice/jit-feature-flags
Jit: Replace "msrBits" with "featureFlags" and use for performance monitor
2023-12-05 03:13:50 -05:00