Admiral H. Curtiss
58bff55c71
Merge pull request #12528 from lioncash/assembler
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DolphinQt/MenuBar: Hide assembler option if debug UI is disabled
2024-01-24 18:48:32 +01:00
Lioncash
a65aaccd59
DolphinQt/MenuBar: Hide assembler option if debug UI is disabled
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Fixes a little visual inconsistency in the UI, where the assembler would
always be shown, but all other debug-related utilities would be hidden.
2024-01-23 18:57:23 -05:00
Lioncash
100242a380
GekkoSyntaxHighlight: Collapse cases for builtin color formats
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Same behavior, but without as much duplication.
2024-01-23 18:39:59 -05:00
Lioncash
e4fa5614d1
GekkoSyntaxHighlight: Fix FPR terminal highlighting being treated as GPRs
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Copy-paste error. Ultimately GPR and FPRs use the same highlighting
style anyway, so this is mostly just a correctness change.
2024-01-23 18:38:06 -05:00
Mai
d64705d691
Merge pull request #12512 from JosJuice/assembler-dirty-flag
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DolphinQt: Rework dirty flag handling in AssemblerWidget::TabTextForEditor
2024-01-21 10:22:46 -05:00
JosJuice
6276232574
DolphinQt: Rework dirty flag handling in AssemblerWidget::TabTextForEditor
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Putting the handling of the dirty flag in only one string makes it
clearer for translators what's going on.
2024-01-20 20:00:52 +01:00
JosJuice
6cd67e3937
Partially revert "DolphinQt/Assembler: improve translatability"
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This reverts the parts of commit c8c9928eb1
that made translatability
worse rather than better. Changing "Error in column %2" to "%1 in column
%2" not only means that the translators have to check the i18n comments
to know what word hides behind %1, but there's also the problem that
the translator might need to translate "Error" in this context
differently from the standalone string "Error". Having to copy-paste
some HTML tags may be annoying for translators, but it's a far less
serious problem.
2024-01-20 14:46:41 +01:00
Admiral H. Curtiss
95cba6be2b
Core/Movie: Refactor to class, move to System.
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A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
2024-01-15 08:05:30 +01:00
Admiral H. Curtiss
637fd49909
FifoRecorder: Move instance to System.
2024-01-12 15:06:06 +01:00
Admiral H. Curtiss
fc2ec826d4
FifoPlayer: Move instance to System.
2024-01-05 20:15:18 +01:00
Admiral H. Curtiss
07c035e659
Core/SystemTimers: Refactor to class, move to System.
2024-01-04 23:35:19 +01:00
Admiral H. Curtiss
295d86c86f
Merge pull request #12455 from PatrickFerry/qt_handle_overridden_graphics_backend
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Qt: Handle Overridden Graphics Backend
2024-01-01 22:42:30 +01:00
luc-git
6b166f1819
DolphinQt/Mapping: Add "Use Mouse Controlled Pointing" button.
2023-12-29 20:31:39 +01:00
Patrick Ferry
1c68f4231b
Qt: Handle Overridden Graphics Backend
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This fixes an issue where the game specific graphics backend would be saved as the global setting after playing a game.
This also now displays the currently running graphics backend when looking in the graphics configuration window.
2023-12-28 17:28:08 +00:00
Lioncache
b0d244b772
VideoCommon/Fifo: Pass system instance through FifoManager constructor
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Given how many member functions make use of the system instance,
it's likely just better to pass the system instance in on construction.
Makes the interface a little less noisy to use.
2023-12-18 22:03:25 -05:00
Lioncache
75ec350dc4
Core/Debugger_SymbolMap: Remove redundant system parameters from interface
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The CPU thread guard already allows access to the system instance. We can
remove the system parameter to reduce rendundancy here.
2023-12-18 15:46:22 -05:00
Admiral H. Curtiss
715a551dac
Merge pull request #12170 from Filoppi/custom_aspect_ratio
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Add support for custom aspect ratios
2023-12-18 05:19:06 +01:00
Filoppi
b3aa6ad93b
Video: implement custom aspect ratio support (already exposed to Qt).
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This also renamed some variables/functions.
2023-12-18 02:00:24 +02:00
Filoppi
24004af814
Video: polish aspect ratio related code comments to make it clearer
2023-12-18 00:28:14 +02:00
Tilka
18f9b966a0
Merge pull request #12358 from rsgnz/master
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VideoCommon: Fix "Post-processing shader not found" when (off) is selected.
2023-12-17 09:50:41 +00:00
Tilka
773ffd04b8
Merge pull request #11497 from vyuuui/debugger_assembler_ui
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Built-in assembler for debugger interface
2023-12-16 21:15:31 +00:00
Admiral H. Curtiss
36cb8110f4
Merge pull request #12346 from iwubcode/arb_mipmaps_default_off
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Core: disable arbitrary mipmap detection by default
2023-12-16 16:23:10 +01:00
Naim2000
8f9102f5e5
Disable importing/exporting Wii saves while emulation is running
2023-12-15 19:48:06 -05:00
Naim2000
efd0c5b07e
Disable "Install WAD" while emulation is running
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The "(Un)install to/from the NAND" options in the context menu for WAD files has always been disabled, don't know what happened to this one
2023-12-15 10:14:44 -05:00
Tillmann Karras
c8c9928eb1
DolphinQt/Assembler: improve translatability
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Also, don't show error line numbers in the instruction patch dialog. The
input text field only accepts one line anyway.
2023-12-15 00:37:42 +00:00
JosJuice
38752c91af
Merge pull request #12418 from lioncash/fifo
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DolphinQt/Host: Convert inclusion of Fifo.cpp to Fifo.h
2023-12-14 19:56:32 +01:00
Lioncash
a20b4b5669
DolphinQt/Host: Convert inclusion of Fifo.cpp to Fifo.h
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Quite a bizarre include.
Also resolves an indirect include (lol), since this TU was
including the system header that way.
2023-12-14 05:24:51 -05:00
Lioncash
6bbdf36a7b
GameListModel: Remove fallthrough in data()
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A harmless case of it, but this can still cause warnings.
2023-12-14 04:25:40 -05:00
Lioncash
dfb2783c25
GBAWidget: Add missing override specifiers
2023-12-13 10:12:18 -05:00
Lioncash
67a06d17b1
GBAWidget: Use std::span with SetVideoBuffer()
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Previously we were always taking the buffer by value, even if it wasn't
being stored anywhere and only read from.
We can use a std::span for the same thing.
2023-12-13 10:11:52 -05:00
vyuuui
feb831a781
Added assembler files to windows build
2023-12-13 05:33:04 -08:00
vyuuui
38c15df464
Parser and Assembler implementations
2023-12-13 05:32:20 -08:00
Tilka
53a51a6f1b
Merge pull request #12405 from lioncash/shadow2
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General: Resolve lingering -Wshadow warnings
2023-12-12 22:20:23 +00:00
Lioncash
e883bbc57a
ConfigFloatSlider: Resolve -Wshadow warning
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Fairly straightforward variable shadowing.
2023-12-12 17:07:37 -05:00
Lioncash
915e43dfba
CheatSearchWidget: Make use of CPUThreadGuard parameter in UpdateTableRows
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Previously, the parameter wasn't being used, because it was being
shadowed by another CPUThreadGuard at its only would-be usage point.
2023-12-12 16:41:00 -05:00
Admiral H. Curtiss
f04d834e8f
Merge pull request #12393 from lioncash/tls
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DolphinQT/Host: Remove unused TLS variable tls_is_host_thread
2023-12-12 00:29:21 +01:00
Admiral H. Curtiss
b48af86148
Merge pull request #12390 from lioncash/string
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GraphicsModListWidget: Add string specifier to By and Description fields
2023-12-11 23:47:53 +01:00
Admiral H. Curtiss
54301d709a
Merge pull request #12389 from lioncash/cheeve
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AchievementManager: Make GetInstance() and GetLock() return a reference
2023-12-11 23:37:29 +01:00
Lioncash
f490b990f5
DolphinQT/Host: Remove unimplemented prototypes
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Remnants of prior existing code.
2023-12-11 17:30:56 -05:00
Lioncash
d705c31d1a
DolphinQT/Host: Remove unused TLS variable tls_is_host_thread
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This is never accessed or read from.
2023-12-11 17:27:57 -05:00
Lioncash
9472da788d
ConfigFloatSlider: Resolve -Wreorder warnings
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Orders the initializer list the way that the members would actually be
initialized in.
Resolves some -Wreorder warnings
2023-12-11 16:15:48 -05:00
Lioncash
5d1514418e
GraphicsModListWidget: Add string specifier to By and Description fields
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Translators should always know where text is going to be appended and
have the ability to move things around to fit the language better.
2023-12-11 15:43:41 -05:00
Lioncash
d90537cc18
AchievementManager: Return by reference from GetLock()
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This makes the API a little nicer to use, since you don't need to do
a mandatory dereference when passing the lock into any kind of scope
guard.
2023-12-11 13:51:50 -05:00
Lioncash
3c7fa0738c
AchievementsWindow: Add missing override specifier
2023-12-11 13:47:59 -05:00
Lioncash
dbf28df64c
DolphinQT: Remove unnecessary includes from achievement files
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Reduces the amount of dependencies being pulled in on both local and
external headers.
2023-12-11 13:40:55 -05:00
Lioncash
e55f9ed102
AchievementManager: Make GetInstance() return a reference
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The internal static member will always have a valid lifetime. Makes this
consistent with other instance based objects in our code.
2023-12-11 13:36:39 -05:00
JosJuice
c55f21729f
Add "large entry points map" setting
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To aid in debugging, this makes it possible to disable the recently
added 32/64 GiB region which hasn't had a proper name so far.
2023-12-10 21:07:27 +01:00
rsgnz
8c973188ef
Fix "Post-processing shader not found" when (off) is selected. (2nd version)
2023-12-07 11:26:31 +01:00
LillyJadeKatrin
c8d8ca2ff7
Added Disabled flag to Achievement Manager
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The Disabled state sits between Game Closed and completely Shutdown - stronger than the former, as it refuses to let a game be opened again until AchievementManager is restored (which only happens upon a fresh core boot) but it isn't completely shut down and will still allow the player to be logged in and access the achievement settings and their (global) achievement header.
2023-12-05 16:17:17 -05:00
Mai
a65246ec3f
Merge pull request #11988 from JosJuice/jit-feature-flags
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Jit: Replace "msrBits" with "featureFlags" and use for performance monitor
2023-12-05 03:13:50 -05:00