daco65
22153edc59
no more Wx windows saying " could not find xxxxxx.png "
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1054 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:52:03 +00:00
Shawn Hoffman
901577489f
now you cannot add an ISO path which is already in the list
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1053 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 01:06:07 +00:00
daco65
43b302a000
Start of Iso list caching. its off on default but can be changed in the options/ini
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also, the banners get saved as png's in the Gameini folder. they dont delete on their own you'll have to do that for now ;_;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1052 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 23:25:21 +00:00
nakeee
a1454f4f05
continue instead of sleep (please review)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1051 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 17:23:26 +00:00
nakeee
5ae0c91def
added missing files on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1050 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 16:27:19 +00:00
fires.gc
5ae441d6bc
some more HLE of the IPC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1049 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 14:43:22 +00:00
donkopunchstania
342c559719
fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p
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noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this.
changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun.
added missing z component in biasing section of indirect texturing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 05:07:14 +00:00
fires.gc
ef943ed065
several FS/FileIO fixes/improvements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1045 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:33:37 +00:00
Maarten ter Huurne
277670a5a5
Removed unused Windows-specific #include.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1038 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:27:50 +00:00
nakeee
f151ee9fd3
use direct.h on windows only
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1037 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 18:05:46 +00:00
Maarten ter Huurne
c4923df779
Added new source "IPC_HLE/WII_IPC_HLE_Device_fs.cpp".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1036 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:48:38 +00:00
Maarten ter Huurne
619f144455
"FileSearch.cpp" was moved.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1035 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:44:27 +00:00
Maarten ter Huurne
f27c6f514c
Indent consistently. Please, no more mixing of tabs and spaces!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1034 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:07:35 +00:00
fires.gc
046ca53f8c
updating the HLE FS and FileIO
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added banner support of the savegames for wii... same games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1031 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 15:59:06 +00:00
fires.gc
dad9f74b09
removed missing file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1029 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:59:06 +00:00
fires.gc
2d2a91b532
added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1028 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:31:24 +00:00
Sonicadvance1
b7ec3a6691
Fix The About Window so it shows the text correctly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1026 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 16:48:25 +00:00
nakeee
dfd3d01ceb
semi fix for about box on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1025 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 14:05:51 +00:00
Shawn Hoffman
84614f31f4
made configmain a lot more pretty, fixed an annoying bug where closing njoy would send dolphin behind any other open windows, and ported the "old" about box to wxw. The message is just a huge string, so just change if wrong!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1024 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 05:40:52 +00:00
fires.gc
957441d2da
added some new log types for wii
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1023 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 22:25:54 +00:00
Shawn Hoffman
60a75d861d
fix some warnings and spellings from my last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1022 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 21:42:47 +00:00
Shawn Hoffman
cf137e6f6f
added sysconf editing to configmain. HOWEVER, it is based on offsets in the sysconf file, it doesn't search for the strings. nag me and maybe i'll do it?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1021 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 21:01:20 +00:00
nakeee
c6a50d3b77
more sync removed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1020 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 20:53:56 +00:00
nakeee
9b05e301e9
removed unneeded critical section to match windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1019 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 20:46:12 +00:00
Sonicadvance1
0ab16c6af0
Added InterlockedExchange to Linux side
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1018 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 19:48:26 +00:00
memberTwo.mb2
a5ca940d64
A bit more proper GP fifo emulation: some DC fixes, some hacks too, more comments and TODOs.
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TODO: the linux part.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1017 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 18:13:13 +00:00
nakeee
50e413ff77
fix gamelist disappearing on linux, I hope it didn't break windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1016 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 17:10:34 +00:00
nakeee
dd54a916fd
added empty Host_SetWiiMoteConnectionState
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1015 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 16:36:45 +00:00
fires.gc
d378b9d31f
added status of the wiimote to the statusbar
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1014 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 12:57:35 +00:00
Shawn Hoffman
34d408b860
linux x64 compile fix and a small spelling correction
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1013 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 06:24:21 +00:00
hrydgard
61ea15cfa6
fix idle skipping in wario shake dimension
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1011 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:43:27 +00:00
hrydgard
39abe6a9a3
Fix the palette loading fix to not crash MP2
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1009 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:28:57 +00:00
Shawn Hoffman
549e3d537f
update for AR decryption, skips passing the verification code back to the AR simulator
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1007 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 21:23:56 +00:00
nakeee
90bd960c5d
linux compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1005 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:51:35 +00:00
fires.gc
8e91a5e0e1
added some data for wiimote support
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1002 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:06:05 +00:00
fires.gc
566d0cf9e3
wiimote code cleaning
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1001 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 18:22:05 +00:00
fires.gc
95b359ec89
wiimote improvements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1000 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 13:12:07 +00:00
fires.gc
d1f90c3e09
added some more debug info
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@999 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 11:24:49 +00:00
hrydgard
9e23e6aec4
32-bit build fix, proper fix for lfd. THP glitches are gone! (at least in the games I tried)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@997 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 23:04:28 +00:00
hrydgard
9e14b2575d
Random grab-bag of stuff: Finer grained JIT disabling (jpeterson's debug tool), show activated cheats, some comments, one more jitted instruction, support in backpatcher for writes, currently disabled because Beyond Good and Evil crashes when using it. yes this change should be split but i'm just too lazy, sorry.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@996 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 22:38:53 +00:00
hrydgard
2899ebc84c
Disable lfd in JIT for now - it appears to be the cause for the random glitches in THP videos and other weird stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@995 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 22:32:06 +00:00
hrydgard
22e1ecbb51
Make it possible to turn off the tiny vertex format setup JIT, may help macosx compatibility work (pretty useless, a jit for the actual vertex loading would have been much more useful)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@993 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:04:14 +00:00
fires.gc
50547cdb58
removed function that doesn't need HLE anymore
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@992 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 17:01:08 +00:00
fires.gc
f560fc61da
fixes for IPC FileIO
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@991 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 17:00:23 +00:00
nakeee
467e8b92af
added ifdef for windows.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@986 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 07:04:38 +00:00
Shawn Hoffman
ce40a9964d
enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 05:55:34 +00:00
hrydgard
30ebbe9e6c
build fix in non-debug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@984 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 22:27:26 +00:00
fires.gc
d4a9f33754
WIP wiimote
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i have reverted some changes (prolly to compile in linux or macos). some times it is difficult to avoid this if you are in WIP...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@983 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 22:18:38 +00:00
hrydgard
5129341a9c
Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:38:30 +00:00
hrydgard
d35fb4e2b0
Small codewindow tweaks
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@980 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:27:23 +00:00
nakeee
62b49ea2d6
few compile errors fixed on linux
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(please check them out as I'm not 100% sure about them)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@975 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 07:34:57 +00:00
fires.gc
6b021b874c
some more wpad stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@974 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 21:08:19 +00:00
fires.gc
c9a8672987
some more wpad work...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@973 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 14:16:51 +00:00
omegadox
fae0a612f9
Added controls to "Dolphin-Memory" window to let you change values in memory.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@970 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 09:09:53 +00:00
hrydgard
85145cb2dd
roll back accidental disabling of fullscreen shortcut
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@968 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 08:16:39 +00:00
omegadox
c1e94a0852
The AR will skip over any codes that causes any AR error and continue executing the working ones.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@967 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 07:10:11 +00:00
hrydgard
d3da9a67d7
savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@962 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:09:06 +00:00
hrydgard
5247f6661b
JIT a few more instructions. Very minor speed boost in a few games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@961 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:59:09 +00:00
hrydgard
f77624147d
Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@960 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:53:43 +00:00
omegadox
681a40dd36
revert
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@959 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:43:46 +00:00
omegadox
92f991dd2b
AR will ignore the codes it doesn't like and keep executing the working ones.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@958 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:35:01 +00:00
hrydgard
2f6d41e413
Move moving things around and preparing for the next step (cached vertexloaders).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:27:28 +00:00
hrydgard
bc79d22f5e
Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@956 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 12:35:55 +00:00
omegadox
3a3eebc313
Some rewording.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@955 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 12:02:37 +00:00
Maarten ter Huurne
7be6725459
Include PluginSpecs.h so __cdecl is defined on non-Windows.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@954 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 11:12:03 +00:00
omegadox
81a6259fd1
Added option "Enable cheats" to dolphin config and some AR code changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@952 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 10:11:35 +00:00
hrydgard
f14fca914d
OpenGL - Don't cache pointer to compiled code - cache pointer to NativeVertexFormat instead.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@950 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 09:59:00 +00:00
hrydgard
72d8c3344b
Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:08:46 +00:00
tmator
a03f39ac36
now core, padsimple and dsp null can be buil in 64bit on osx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@947 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 15:48:36 +00:00
nakeee
0422864245
fixed marco to accept useless arg
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@943 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 09:07:06 +00:00
nakeee
f8762b7ec9
Fix library order (scons)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@942 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 08:59:31 +00:00
hrydgard
4d169987c2
Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@941 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 22:35:29 +00:00
hrydgard
39df6c5624
Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 20:54:40 +00:00
fires.gc
ae0f0f8dcd
reverted log manager... i hope that i havn't reverted to much but a lot of files are affected. if someone runs in any problems please tell me.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@936 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 10:36:26 +00:00
John Peterson
18f0bff153
Bigfix to bugfix in log manager. Enabled or disabled should update for all levels, the checkboxes should only be updated once.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@935 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:58:00 +00:00
fires.gc
415366634f
last WIP wiimote code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@934 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:48:54 +00:00
John Peterson
054ff5a48f
Bugfix to log manager. The checkboxes should update when they are first appended now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@933 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 09:03:03 +00:00
fires.gc
d3660be648
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@928 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 16:51:52 +00:00
fires.gc
5ad0c43707
bug fixes for the wiimote emulation
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@927 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 15:33:16 +00:00
Sonicadvance1
9692f3dd9e
This is a HUUUUUUUUUUUUUUUUUUUUUUGE commit, Make sure I didn't break too much ;p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@926 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 22:31:55 +00:00
fires.gc
6faea5668a
wii finds a wiimote now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@925 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 20:30:37 +00:00
tmator
03763372ac
first step to get dolphin on osx 64 with a no wx version (WIP)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@924 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 17:32:15 +00:00
John Peterson
b6356df508
Bugfix to last commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@919 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 08:07:54 +00:00
John Peterson
f59ed4a8c9
Some fixes for the log manager. Small change to breakpoint manager.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@918 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 07:39:40 +00:00
fires.gc
d7358df7fe
bugfixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@917 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-20 06:27:05 +00:00
fires.gc
82cb4c0ca9
WIP code for the wiimote ... wii creates a channel with PSM 0x11 now :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@916 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-19 21:17:08 +00:00
John Peterson
290966a4f8
Addressed problem with map file compatibility. When a game used a map file the symbol lookup would make the game crawl to a halt right after booting. This was exaggerated because m_bEnable was true by default, I changed that to off by default so that only selected logging is picked up. I'm guessing the symbol map was disabled earlier because it was slow. I have still kept it enabled but only for the lowest verbosity levels. I also turned off the collected write to the master file, that's not very important however because it doesn't slow the program down very much unless there's thousands of rows per second written. I could probably be on most of the time without much of a speed difference. I'll add an option for it later.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@913 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-19 00:48:20 +00:00
John Peterson
1b76bd3863
Moved some routine logs to higher verbosity levels.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@912 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 20:34:06 +00:00
John Peterson
f71cc4e609
Added a verbosity setting to the log manager. And a timestamp to the debug log.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@911 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 19:25:33 +00:00
LPFaint99
de4f4fc497
fix for error messages with memcard manager
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@910 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 16:17:59 +00:00
LPFaint99
f257434b93
Removing duplicate code, cleanup, adding error messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@909 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 05:33:52 +00:00
Shawn Hoffman
cb14a17ff5
updated GCMemcard to fix the header's checksum. sidenote: replace the first 0x13bytes of your raw memcard dumps with 0x0750B25EC2A150A9E2047343000000000B1B595C to use them in dolphin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@908 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 05:19:44 +00:00
John Peterson
ad589b7b6b
Added a comment.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@907 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 03:04:08 +00:00
John Peterson
b95ea6ceb6
Added option to specify a range of addresses in MemoryChecks.ini.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@906 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 03:01:28 +00:00
John Peterson
7804c2c026
Added option to load breakpoints and memory checks from a file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@905 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 02:21:59 +00:00
omegadox
d75bf5ab97
More AR Stuff: Added support for most Zero codes, flip and slide codes has been tested and works. Memory Copy has not been tested. (not sure if I have any codes that use that)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@904 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 21:40:06 +00:00
fires.gc
636dfdd177
wiimote emulation improvements... wpad tries now to read out the HID attribs per SDP
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@902 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 18:01:13 +00:00
hrydgard
7bbd6fda63
more gl plugin cleanup, code moving
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@900 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 12:08:28 +00:00
hrydgard
dcbc8e78d4
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:30:14 +00:00
tmator
4477f77cf6
add InterlockedExchangeAdd for olds gcc version
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@898 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:12:34 +00:00