Admiral H. Curtiss
526887899e
Config: Port BluetoothPassthrough settings to new config system.
2021-12-30 23:17:19 +01:00
JMC47
5c6dc5002f
Merge pull request #10325 from AdmiralCurtiss/config-port-debug
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Config: Port Debug settings to new config system.
2021-12-30 16:42:49 -05:00
Admiral H. Curtiss
810dcfa0f6
Config: Port Debug settings to new config system.
2021-12-30 22:28:05 +01:00
JMC47
33d0442604
Merge pull request #10324 from AdmiralCurtiss/config-port-input
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Config: Port BackgroundInput setting to new config system.
2021-12-30 16:08:30 -05:00
Admiral H. Curtiss
9c4b2b65b4
Config: Port Input setting to new config system.
2021-12-30 21:50:36 +01:00
JMC47
533116093e
Merge pull request #10323 from AdmiralCurtiss/config-port-movie
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Config: Port Movie settings to new config system.
2021-12-30 15:47:40 -05:00
Admiral H. Curtiss
aa437d9805
Config: Port Movie settings to new config system.
2021-12-30 20:16:17 +01:00
JMC47
1112b2a19e
Merge pull request #10307 from AdmiralCurtiss/config-port-autoupdate
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Config: Port AutoUpdate settings to new config system.
2021-12-30 14:12:36 -05:00
JMC47
de91afaff3
Merge pull request #10298 from aldelaro5/gdb-stub-fix-registers
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GDB Stub: Fix the id of the registers returned by p and P packets
2021-12-29 21:02:31 -05:00
JMC47
01f180217b
Merge pull request #10299 from aldelaro5/gdb-stub-add-query-packets
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GDB Stub: add support for various query packets
2021-12-29 19:37:28 -05:00
JMC47
1c8a7f1867
Merge pull request #10277 from AdmiralCurtiss/memarena-cleanup
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MemArena: Cleanup & interface changes for safer memory mapping.
2021-12-29 19:06:47 -05:00
aldelaro5
b369d822b1
GDB Stub: add support for various query packets
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These tends to get requested from either pure GDB or Ghidra. They reduce the verbosity of the communications. The QSupported packet is also important to implemnent for future proofing too.
2021-12-28 23:34:33 -05:00
OatmealDome
9ff7f80aa0
VulkanContext: Ensure present queue family is valid before incrementing queueCreateInfoCount
2021-12-28 21:18:47 -05:00
aldelaro5
beabd56ff8
GDB Stub: Fix the id of the registers returned by p and P packets
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The stub was made with the assumption that the GDB architecture is rs6000:6000, but the closest is actually powerpc:750 which features much more SPR that the gekko supports, but it also has slightly different ID. This commit now assumes the more proper powerpc:750.
2021-12-28 19:27:34 -05:00
JosJuice
68fd94e063
Merge pull request #10302 from RA-Kooi/CMakeQt
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DolphinQt: Fix generation of /external:I flags
2021-12-28 20:03:26 +01:00
JosJuice
3b5a612e96
Merge pull request #10304 from AdmiralCurtiss/pbr-jp-widescreen
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GameSettings: Japanese version of Pokémon Battle Revolution does not support widescreen.
2021-12-28 20:03:21 +01:00
JosJuice
2ab331dcdf
Merge pull request #10314 from JosJuice/gles-lod-bias-float
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GLES: Fix LOD bias int/float mismatch
2021-12-28 19:52:39 +01:00
JosJuice
a96cfe2531
GLES: Fix LOD bias int/float mismatch
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Another simple GLES shader compilation error.
2021-12-28 19:19:22 +01:00
JosJuice
014cc02b96
Android: Fix country constants in CoverHelper.getRegion
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This code seems to have been written as if GameFile.getCountry
returns a language rather than a country, which is wrong.
2021-12-28 17:16:49 +01:00
JosJuice
76b508557e
GLES: Fix missing precision for sampler2DMSArray
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We don't use sampler2DMS, but we do use sampler2DMSArray.
I can't reproduce it on my phone, but a user who was running GLES
on a Tegra X1 reported a shader compilation error related to this.
2021-12-28 11:36:11 +01:00
JMC47
2a34118e1e
Merge pull request #10310 from AdmiralCurtiss/interpreter-cycle-count-debug
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Interpreter: Fix cycle counting inconsistency between debug mode and regular mode loops.
2021-12-28 04:14:13 -05:00
JosJuice
07d26b2b35
Merge pull request #10306 from Pokechu22/contributing-vs-clang-format
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Contributing.md: Mention Visual Studio formatting key combo
2021-12-28 10:11:32 +01:00
JMC47
01e8e950e8
Merge pull request #10292 from OatmealDome/lodbias-take-two
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PixelShaderGen: Use LOD bias when sampling texture on Metal and OpenGL ES
2021-12-28 02:45:14 -05:00
OatmealDome
056613ecc5
PixelShaderGen: Add LOD bias to texture() call on systems that don't support it in the sampler
2021-12-28 02:10:45 -05:00
OatmealDome
4e12d6e871
ShaderGenCommon: Add bit for LOD bias
2021-12-28 02:10:39 -05:00
Admiral H. Curtiss
ebe27e0140
Interpreter: Fix cycle counting inconsistency between debug mode and regular mode loops.
2021-12-28 05:48:33 +01:00
Rafaël Kooi
edb843415d
BBA: Fix TAP detection
2021-12-27 22:03:00 +01:00
Pokechu22
a1fe1a24c7
Contributing.md: Mention Visual Studio formatting key combo
2021-12-27 12:26:38 -08:00
Admiral H. Curtiss
96fa0919be
Config: Port AutoUpdate settings to new config system.
2021-12-27 21:19:28 +01:00
JosJuice
8d237eb102
Merge pull request #10305 from AdmiralCurtiss/config-port-fifoplayer
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Config: Port FifoPlayer setting to new config system.
2021-12-27 21:11:41 +01:00
JMC47
ddb3bad9c9
Merge pull request #10288 from JosJuice/jit64-safe-paired-load
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Jit64: Make paired loads always safe
2021-12-27 14:47:27 -05:00
Admiral H. Curtiss
1db86e8477
GameSettings: Japanese version of Pokémon Battle Revolution does not support widescreen.
2021-12-27 20:04:34 +01:00
Admiral H. Curtiss
56f747ebf3
Config: Port FifoPlayer setting to new config system.
2021-12-27 17:56:34 +01:00
Admiral H. Curtiss
0805bae5d8
GameSettings: Patch for black screen effect for remaining versions of Pokémon Battle Revolution.
2021-12-27 17:27:18 +01:00
JosJuice
869edd5a66
GameINI: Replace all uses of SyncGPU with single core
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At least on Android, SyncGPU has really bad performance compared to
single core. It's less stable too - I get fatal GPU desyncs in
Pokémon XD using the default settings.
2021-12-27 16:22:20 +01:00
Rafaël Kooi
d6c9831efd
DolphinQt: Fix generation of /external:I flags
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Mainly concerns to building with Ninja, as that's what I tested it with.
Originally it would only prepend the first path with `/external:I`,
however all paths in the list have to be prepended with `/external:I`.
The MS documentation seems to support this, as it makes no mention of it
accepting a list.
This is probably the worst way to implement this, I am unfamiliar with
CMake.
2021-12-27 14:31:58 +01:00
JMC47
4dcf2327eb
Merge pull request #10286 from Pokechu22/geometry-shader-depth-clamp
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GeomeryShaderGen: Set gl_ClipDistance on Vulkan as well as OpenGL
2021-12-27 02:04:59 -05:00
JMC47
1f1e78ee7a
Merge pull request #10273 from Pokechu22/fifoplayer-efb-clear-wait
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FifoPlayer: Wait after clearing the screen
2021-12-27 02:01:02 -05:00
JMC47
66411571fa
Merge pull request #10293 from AdmiralCurtiss/config-port-cpu-overclock
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Config: Port CPU overclock setting to new config.
2021-12-27 00:16:24 -05:00
JMC47
8fcf1bfaa0
Merge pull request #10296 from AdmiralCurtiss/config-port-gamelist
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Config: Port GameList settings to new config system.
2021-12-27 00:15:39 -05:00
Admiral H. Curtiss
5999e9e139
Config: Port GameList settings to new config system.
2021-12-26 23:46:35 +01:00
Admiral H. Curtiss
7625cb7aca
CoreTiming: Cache the overclock factor instead of re-querying it every Advance().
2021-12-25 23:40:26 +01:00
Admiral H. Curtiss
319b00f1fd
Config: Allow unregistering callbacks.
2021-12-25 23:32:49 +01:00
Admiral H. Curtiss
cae4b545bd
Config: Port CPU overclock settings to new config system.
2021-12-25 21:52:50 +01:00
OatmealDome
91cdeb5aa6
SamplerCache: Check for bSupportsLodBiasInSampler instead of IsGLES
2021-12-25 15:17:19 -05:00
OatmealDome
08396c56e5
VideoConfig: Add bool for sampler LOD bias support
2021-12-25 15:16:27 -05:00
OatmealDome
5e073cd4c9
MoltenVK: Update to version 1.1.6
2021-12-25 15:01:40 -05:00
Admiral H. Curtiss
269ae6f7e8
Core/UICommon: Use std::move() a bit more.
2021-12-25 20:21:33 +01:00
Admiral H. Curtiss
ab56f3ecbd
Calls to File::SetUserPath() no longer need to manually append directory separators.
2021-12-25 20:21:32 +01:00
Admiral H. Curtiss
e54657254a
Core: Make format of D_WIIROOT_IDX consistent with the rest of the user directories.
2021-12-25 20:21:32 +01:00