Anthony
1264daae9b
Merge pull request #6327 from spycrab/qt_memcard_manager
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Qt: Implement GameCube memcard manager
2018-01-31 13:22:40 -08:00
Stenzek
987bec2fd5
Merge pull request #6342 from spycrab/qt_rw_flicker
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Qt/RenderWidget: Avoid flickering
2018-01-31 12:43:19 +10:00
Léo Lam
d04b179111
Merge pull request #6344 from spycrab/qt_gc_mcselector
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Qt/GameCubePane: Fix memory card selector
2018-01-30 17:49:13 +01:00
Léo Lam
1271241be9
Merge pull request #6343 from spycrab/qt_clock_running
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Qt/AdvancedPane: Add ability to change clock speed while the game is …
2018-01-30 17:27:01 +01:00
spycrab
50eb8a5c81
Qt/AdvancedPane: Add ability to change clock speed while the game is running
2018-01-30 12:08:44 +01:00
spycrab
350c1f999c
Qt/GameCubePane: Fix memory card selector
2018-01-30 10:23:57 +01:00
spycrab
e5994706eb
Qt/RenderWidget: Avoid flickering
2018-01-30 10:05:50 +01:00
Léo Lam
3bceb3c52a
Merge pull request #6328 from spycrab/qt_fix_gc_amnesia
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Qt/GameCubePane: Various fixes
2018-01-29 21:58:59 +01:00
Stenzek
fe5150cc31
Merge pull request #6303 from TraceBullet/auto-adjust-window-size
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Fix Auto-Adjust Window Size option making the window too large
2018-01-29 17:28:44 +10:00
spycrab
21db1e9504
Qt: Implement GameCube memory manager
2018-01-29 01:01:25 +01:00
Mat M
f3826b4e92
Merge pull request #6337 from spycrab/qt_fix_debugger
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Qt/RegisterColumn: Fix value columns not being editable
2018-01-28 16:42:46 -05:00
spycrab
d0b64745d8
Qt/RegisterColumn: Fix value columns not being editable
2018-01-28 17:10:33 +01:00
spycrab
28e0388658
Qt/GameCubePane: Fix EXIDevices resetting to Nothing
2018-01-27 15:09:14 +01:00
Stenzek
c81ac1a81d
Merge pull request #6332 from stenzek/frame-dump-crash
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Renderer: Fix crash on shutdown when frame dumping or taking screenshots
2018-01-27 12:27:46 +10:00
TraceBullet
ab6f932347
Fix Auto-Adjust Window Size option making the window too large
2018-01-26 10:47:19 -05:00
Léo Lam
0eaf3deb1e
Merge pull request #6322 from spycrab/qt_gecko_input
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Qt/GeckoCodeWidget: Add option to add/remove gecko codes from UI
2018-01-26 13:33:15 +01:00
Léo Lam
28176d0117
Merge pull request #6309 from sepalani/rsbk-sym-map
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PPCSymbolDB: two columns symbol map support added
2018-01-26 13:12:46 +01:00
Léo Lam
2ad344b725
Merge pull request #6323 from spycrab/qt_connect_wiimote
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Qt: Implement "Connect Wii Remotes" menu
2018-01-26 13:10:22 +01:00
Markus Wick
5ba18f642c
Merge pull request #6306 from mahdihijazi/fix_hardcoded_path2
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Android: Don't hard code the user dircetory path to /sdcard/dolphin-emu
2018-01-26 11:38:51 +01:00
Markus Wick
8d16a40f86
Merge pull request #6329 from stenzek/vulkan-crash
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AbstractTexture: Fix crash in Vulkan backend when freeing texture
2018-01-26 11:19:13 +01:00
Stenzek
81ae88d2d5
AbstractTexture: Fix crash in Vulkan backend when freeing texture
2018-01-26 19:12:11 +10:00
Stenzek
3f197480ef
Renderer: Fix crash on shutdown when frame dumping or taking screenshots
2018-01-26 12:12:00 +10:00
JosJuice
9a6644d06c
Translation resources sync with Transifex
2018-01-24 21:23:22 +01:00
Anthony
55d843bef1
Merge pull request #6324 from JosJuice/qt-ar-amp
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Add missing &s to Qt AR strings
2018-01-24 12:20:54 -08:00
spycrab
ee90893bfe
Qt/GeckoCodeWidget: Option to add/remove gecko codes from UI
2018-01-24 21:09:59 +01:00
JosJuice
c5ac325fb8
Add missing &s to Qt AR strings
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Without this, the strings differ from DolphinWX
and thus have to be re-translated by the translators.
2018-01-24 20:38:41 +01:00
spycrab
aae5c950f0
Qt: Implement "Connect Wii Remotes" menu
2018-01-24 19:47:47 +01:00
spycrab
d9d75c27f0
Qt/ARCodeWidget: Use CheatCodeEditor
2018-01-24 13:42:00 +01:00
spycrab
a0f787aa1b
Qt: Turn ARCodeEditor into general purpose CheatCodeEditor
2018-01-24 13:35:13 +01:00
Sepalani
df9611255a
PPCSymbolDB: two columns symbol map support added
2018-01-24 12:43:23 +01:00
Markus Wick
c66156148d
Merge pull request #6317 from stenzek/renderer-bind
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AbstractTexture: Move Bind() method to Renderer
2018-01-24 12:19:53 +01:00
mahdihijazi
ae8b469b80
Android: Don't hard code the user dircetory path to /sdcard/dolphin-emu
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Android is allowed to pick any path for the external storage media and
that's why we should always use Environment.getExternalStorageDirectory()
to get the external storage path
2018-01-24 12:15:59 +01:00
Léo Lam
c3dc8bf1c0
Merge pull request #6310 from mahdihijazi/fix_animation
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Android: Fix settings screen animation if Animator Duration Scale is Off
2018-01-24 12:14:21 +01:00
Léo Lam
9a166dca57
Merge pull request #6313 from mahdihijazi/support_change_disc
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Android: Support change disc
2018-01-24 12:07:10 +01:00
Léo Lam
5223831c7b
Merge pull request #6319 from Ebola16/master
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Update the Android Gradle plugin to version 3.0.1
2018-01-24 12:06:45 +01:00
Léo Lam
432ebe793e
Merge pull request #6318 from JosJuice/qt-debugger-strings
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Tweak Qt debugger strings to be more translation friendly
2018-01-24 10:39:11 +01:00
Léo Lam
a972892821
Merge pull request #6320 from sepalani/dwc_printf
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HLE: DWC_Printf debug added
2018-01-24 10:29:02 +01:00
Anthony
2c1cb609cc
Merge pull request #6287 from spycrab/qt_gamecube
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Qt/Settings: Implement "GameCube pane"
2018-01-23 12:25:05 -08:00
Anthony
440101a6bb
Merge pull request #6279 from spycrab/qt_arcodes
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Qt: Implement "AR Codes"
2018-01-23 12:23:54 -08:00
Sepalani
6ffb5dbaaa
HLE: DWC_Printf debug added
2018-01-23 19:02:32 +01:00
Stenzek
38e0b6e2ab
AbstractTexture: Move Bind() method to Renderer
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This makes state tracking simpler, and enables easier porting to command
lists later on.
2018-01-22 13:22:09 +10:00
Ryan Meredith
765b20cc7a
Update the Android Gradle plugin to version 3.0.1
2018-01-21 17:29:34 -05:00
JosJuice
04b9310bb6
Tweak Qt debugger strings to be more translation friendly
2018-01-21 16:33:46 +01:00
mahdihijazi
c9dc585dcb
Android: Support change disc
2018-01-21 13:59:36 +01:00
Markus Wick
fca56d532a
Merge pull request #4453 from degasus/custom_texture
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CustomTexture: Drop old texture format.
2018-01-21 11:22:49 +01:00
Stenzek
6a002a4938
Merge pull request #6312 from spycrab/qt_vulkan_resize
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Qt: Fix render window resize bug
2018-01-21 12:06:55 +10:00
mahdihijazi
e2dbf10ee5
Android: Keep the local copy of the mSurface
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onCreateView might not be called after resuming the emulatoin wich will
leed the game to stuck in the middle since mRunWhenSurfaceIsValid will be
true but surfaceChanged will never be called in this case.
2018-01-21 01:30:45 +01:00
spycrab
42c562afbc
Qt: Fix render window resize bug
2018-01-20 21:05:04 +01:00
degasus
a5a0599145
CustomTexture: Drop old texture format.
2018-01-20 17:08:47 +01:00
degasus
0b466249e0
CustomTextures: Drop format convertion.
2018-01-20 16:39:04 +01:00