Lioncash
222b33f0a3
VolumeCreator: Fix a typo in VolumeKeyForPartition's name
2015-08-31 20:01:51 -04:00
Lioncash
1db1a8aacf
VolumeCreator: Use a unique_ptr in CreateVolumeFromFilename
2015-08-31 20:01:44 -04:00
JosJuice
a825c7ddfe
Volume: Use DecodeString more
...
DecodeString handles the case where there is no trailing null byte,
so using it lets the code be a bit simpler.
2015-06-18 14:45:26 +02:00
JosJuice
ec0370d2d1
Volume: Add prefer_long parameter to GetNames
...
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00
JosJuice
0ed3118141
Volume: Return volume type as an enum
...
ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.
I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
2015-06-04 16:26:36 +02:00
JosJuice
301218a103
Volume: Use more appropriate types for some returned values
...
Disc number is changed from bool to u8, and revision is changed from
int to u16 (WADs can use all 16 bits, but discs can only use 8 bits).
2015-05-29 21:14:02 +02:00
Ryan Houdek
1d6375b71f
Merge pull request #2339 from JosJuice/fix-wii-fst-size
...
Fix reading Wii FST size
2015-05-25 23:27:25 -04:00
Tillmann Karras
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
JosJuice
bad09fc358
Volume: Rename GetName to GetInternalName
...
This is intended to better separate it from GetNames and to clarify
that this name originally wasn't meant to be shown to users.
The ISOProperties GUI is also updated, mainly because labeling
the long banner name "short name" was confusing.
2015-05-11 11:19:30 +02:00
JosJuice
2d5d5fa83e
Read opening.bnr to get names from Wii discs
...
This makes Dolphin display the same names as the Disc Channel.
2015-05-03 15:58:35 +02:00
JosJuice
ee694e327a
Get rid of banner loaders and move their functionality to volumes
...
Having some data available in banner loaders and some other data
data available in volumes gets messy, especially with GetNames(),
which is available in both but returns different results
depending on which one is used. This change drops support
for reading names and descriptions from Wii save data.
2015-04-28 23:44:29 +02:00
JosJuice
04fcb72e0b
Fix reading Wii FST size
2015-04-28 17:20:33 +02:00
JosJuice
235ecfbed7
Return GetNames languages, to avoid hardcoded language lists in callers
...
This makes the code cleaner and also leads to some user-visible changes:
The wx game properties will no longer let the user
select WAD languages that don't have any names.
The Qt game list will now display names using the languages
set in the configuration instead of always using
English for PAL GC games and Japanese for WADs.
If a WAD doesn't have a name in the user's preferred language,
English is now selected as a fallback before Japanese.
2015-04-23 08:14:39 +02:00
Stevoisiak
492aa5c391
DiscIO: Get rid of unsafe cast
2015-02-28 22:03:53 -05:00
Stevoisiak
eff924e9e2
General Formatting
2015-02-28 19:33:27 -05:00
Stevoisiak
ede4977d12
VolumeWiiCrypted: Implement IsDiscTwo()
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Allows us to check if a Wii game is marked as Disc 2.
2015-02-26 17:10:18 -05:00
Stevoisiak
06cb85991e
De-capitalized CountryCode
2015-02-26 16:57:31 -05:00
JosJuice
28b441ebea
VolumeWiiCrypted: Replace some hardcoded values with constants
2015-02-08 10:31:17 +01:00
JosJuice
521ccd7b44
VolumeWiiCrypted: Decryption optimization
...
The block doesn't have to be read if it already is in m_pBuffer.
2015-01-26 15:59:25 +01:00
JosJuice
ace060748b
Don't read from disk when checking volume type
...
Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
JosJuice
bb93336ecf
DiscIO: Replace "raw" functions with "decrypt" parameters
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This is intended to make decryption look less implicit in the code.
2014-12-28 10:35:48 +01:00
JosJuice
8624461315
Re-add FileMonitor support for Wii discs
...
This in done in the same way as GC discs, unlike the previous implementation.
2014-12-25 11:01:18 +01:00
JosJuice
a2566bd397
DiscIO: Safety check when allocating memory for TMD
2014-12-03 10:54:09 +01:00
magumagu
4bb48d09dd
DiskIO: Clean up GetTMD() API.
2014-11-30 16:38:13 +01:00
magumagu
b1df4e5986
Make DVDLowOpenPartition actually change partitions.
2014-11-30 16:01:05 +01:00
Stevoisiak
6da394a4d0
More formatting and consistency fixes
2014-11-24 17:16:59 -05:00
Rachel Bryk
fa18518cef
Fix reading wii revisions.
2014-11-15 00:39:54 -05:00
Rachel Bryk
fa5e3ec292
Implement GetRevision() for wii disks.
2014-11-14 21:06:26 -05:00
Stevoisiak
b25e1a2eb4
Various formatting and consistency fixes
2014-11-13 22:42:18 -05:00
Rohit Nirmal
46057db37d
Fix build failing when disabling precompiled headers.
2014-09-19 18:17:51 -04:00
Rohit Nirmal
fbc64984ca
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
Lioncash
1977ea42ae
DiscIO: Prefix class member variables with "m_"
2014-09-01 15:48:02 -04:00
Lioncash
4cb46879bc
DiscIO: Move some raw pointers over to unique_ptr
2014-08-31 14:48:57 -04:00
Tillmann Karras
d802d39281
clang-modernize -use-nullptr
...
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Pierre Bourdon
c698c07755
Make DiscIO/ mostly IWYU clean (and fix errors in rest of the project detected by this change).
2014-02-22 23:37:29 +01:00
Lioncash
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
Lioncash
6c4ee1753a
Fix some vertical alignments
...
ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
Jasper St. Pierre
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00