JosJuice
e2ae2b3b0b
Add new file format RVZ based on WIA
2020-06-17 13:47:34 +02:00
JosJuice
8da5d0c4fe
Add an early version of WIABlobReader
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It can currently only read the first 0x80 bytes of a disc image,
which is enough for identifying it but not for doing anything else.
2020-06-17 13:43:51 +02:00
JosJuice
c236d89f64
DolphinQt: Actually disable converting from TGC
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When I made PR 8773, I only covered the case where multiple files
are selected, not the more common case where one file is selected.
Oops
2020-06-16 11:21:44 +02:00
JosJuice
349cdd5136
DolphinQt: Fix crash on right-clicking multiple games
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GetSelectedGames() constructs a new list each time you call it.
2020-06-16 10:33:18 +02:00
Techjar
fa208c4acd
Qt/GameListModel: Use absolutePath for file path column
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canonicalPath is orders of magnitude slower as it has to perform actual
disk I/O to resolve symlinks, which makes sorting by this column
ridiculously slow for large game lists, especially if the games are on
a NAS. We probably don't need that, simply resolving relative paths
should be sufficient.
2020-06-06 05:24:23 -04:00
JosJuice
d006a8b52f
DolphinQt: Disable converting from TGC
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This should not be exposed to users before the merge of PR #8644 .
(PR #8738 was unintentionally merged before PR #8644.)
2020-04-28 18:49:52 +02:00
JMC47
116cef572b
Merge pull request #8738 from JosJuice/convert-dialog
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Replace the compress/uncompress actions with a convert dialog
2020-04-28 12:37:17 -04:00
Jun Su
f3d7b82f83
Cleanup warnings of -Wswitch
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Add default branch to the switch-case.
2020-04-28 13:16:30 +02:00
Léo Lam
1ca682e6a1
Merge pull request #8723 from seanyeh/fix-confirm-dialog-enter
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Qt/GameList: Use KeyPress instead of KeyRelease
2020-04-27 17:00:58 +02:00
JosJuice
dae2c14f7f
DolphinQt: Turn the compress/decompress action into a dialog
2020-04-24 15:10:35 +02:00
JosJuice
8a9597e32e
DiscIO: Allow converting from formats other than ISO and GCZ
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The constant DESIRED_BUFFER_SIZE was determined by multiplying the
old hardcoded value 32 with the default GCZ block size 16 KiB.
Not sure if it actually is the best value, but it seems fine.
2020-04-24 15:10:35 +02:00
JMC47
a5bd263dfb
Merge pull request #8714 from JosJuice/progress-dialog-thread
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DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-21 23:59:37 -04:00
Sean Yeh
74d8697ea3
Qt/GameList: Use KeyPress instead of KeyRelease
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This fixes a bug where pressing Enter in the "Do you want to stop the
current emulation?" confirmation popup also triggers a KeyRelease in
GameList, which starts a new game.
2020-04-03 23:01:21 -05:00
JosJuice
c6ee767851
DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-03 12:53:38 +02:00
Pokechu22
e11a2bda56
Delete properties dialog on close
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Fixes the game file being locked until Dolphin closes.
2020-04-02 16:14:37 -07:00
Silent
4a438db2c9
Qt/GameListModel: Use native separators in File Path column
2020-03-19 18:03:35 +01:00
Pokechu22
c59120f089
Fix Load Wii System Menu not updating after performing a disc update
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For a fresh install, the button was completely disabled even after the disc update; otherwise, the text on it was just out of date.
2020-03-17 19:59:48 -07:00
Eamonn Rea
cd2cf137ba
Use ZoomIn/ZoomOut QKeySequence in GameList
2020-03-15 14:58:33 +01:00
AlexApps99
465e7c2521
Used whole path instead of relative path
2020-03-03 11:58:59 +13:00
AlexApps99
7408c388d6
Add path to File Name column of game grid
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Fixes https://bugs.dolphin-emu.org/issues/10567
2020-03-02 17:38:28 +13:00
Jordan Woyak
b9f34bc822
DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView.
2020-02-06 20:48:45 -06:00
JosJuice
9938585702
DolphinQt: Remove "Experimental" from "Export Wii Save"
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It's pretty well tested at this point.
2019-11-27 17:23:58 +01:00
Léo Lam
08b191ee8e
Merge pull request #8313 from JosJuice/gamelist-xml
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GameFile: Support HBC-style XML metadata
2019-11-09 22:59:26 +01:00
Connor McLaughlin
71b098a69d
Merge pull request #8399 from CookiePLMonster/gametracker-fixes
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Qt: Game Tracker fixes
2019-11-08 11:22:09 +10:00
Silent
a0111628fb
Fixup GameListModel::UpdateGame and columnCount
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- dataChanged takes "first" and "last" indices inclusive, not exclusive
- columnCount should return 0 for valid parents
2019-10-20 23:07:08 +02:00
Silent
68694e0039
Add signals to enable/disable Refresh button
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Makes it impossible to spam Refresh button and looks better overall.
2019-10-19 23:15:38 +02:00
Silent
cc6ffef4a1
Add CommandType::BeginRefresh
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This resolves a race condition when spamming Refresh button,
which would often end up with duplicates game entries for the entire
duration of the session.
2019-10-19 23:07:10 +02:00
Silent
5e7b95db3b
Add missing break to prevent fallthrough
2019-10-19 23:06:58 +02:00
JosJuice
d8958fbdf7
GameFile: Use enums for custom/length parameters
2019-09-25 12:25:59 +02:00
JosJuice
59f27ae4e1
GameFile: Support HBC-style XML metadata
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This feature was originally exclusive to the previous iteration of
DolphinQt (the one that was the reason for the current iteration
being named DolphinQt2 initially).
https://bugs.dolphin-emu.org/issues/8949
2019-09-25 12:25:33 +02:00
Lioncash
fef1b84f0a
DolphinQt: Replace QStringLiteral with alternatives where applicable
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QStringLiterals generate a buffer so that during runtime there's very
little cost to constructing a QString. However, this also means that
duplicated strings cannot be optimized out into a single entry that gets
referenced everywhere, taking up space in the binary.
Rather than use QStringLiteral(""), we can just use QString{} (the
default constructor) to signify the empty string. This gets rid of an
unnecessary string buffer from being created, saving a tiny bit of
space.
While we're at it, we can just use the character overloads of particular
functions when they're available instead of using a QString overload.
The characters in this case are Latin-1 to begin with, so we can just
specify the characters as QLatin1Char instances to use those overloads.
These will automatically convert to QChar if needed, so this is safe.
2019-07-30 09:06:03 -04:00
Lioncash
c0c0e412e0
Core/ConfigManager: Use forward declarations where applicable
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Avoids dragging in IniFile, EXI device and SI device headers in this header which is
quite widely used throughout the codebase.
This also uncovered a few cases where indirect inclusions were being
relied upon, which this also fixes.
2019-06-07 19:54:39 -04:00
Techjar
ff972e3673
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
8times9
8c37214bee
Qt/GameList: Set consistent capitalization for context menu
2019-03-28 21:22:46 -05:00
Jordan Woyak
725d34b2f0
DolphinQt/InputCommon: Fix a few memory leaks.
2019-03-17 18:31:41 -05:00
spycrab
90522a7666
Qt/GameList: Implement 'Open gamecube save folder'
2019-03-15 14:22:54 +01:00
spycrab
70da86f1c3
Qt: Use ModalMessageBox everywhere
2019-03-04 21:53:02 +01:00
Tilka
8d59d1bb11
Merge pull request #7798 from ShFil119/impr/empty
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Use empty instead of size
2019-02-13 01:59:43 +00:00
Filip Gawin
49fe9f5db1
Use empty instead of size
2019-02-13 00:03:49 +01:00
Tillmann Karras
74c5e60327
DolphinQt: show game descriptions in one line
2019-02-03 22:32:36 +00:00
Anthony
e05cc3f61d
Merge pull request #7718 from cristian64/display_listcolumns_via_rightclick_on_header
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Qt/MainWindow: Also display "List Columns" menu via right-click on table's header.
2019-02-03 12:41:39 -08:00
Tilka
a95b6e1b9b
Merge pull request #7735 from spycrab/qt_modal
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Qt: Make more messages modal
2019-02-03 01:30:03 +00:00
Tilka
6dc16dda26
Merge pull request #7750 from jordan-woyak/gamelist-less-padding
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DolphinQt: Reduce the padding between gamelist items.
2019-02-02 12:41:06 +00:00
Jordan Woyak
efd5c36773
DolphinQt: Display game list file sizes with an asterisk when file-size differs from volume-size (e.g. when they are compressed).
2019-01-28 14:44:25 -06:00
Jordan Woyak
3db904baba
DolphinQt: Reduce the padding between gamelist items.
2019-01-27 14:00:22 -06:00
spycrab
f908612452
DolphinQt: Fix some warnings
2019-01-25 17:21:38 +01:00
spycrab
787f2c6bd7
Qt: Make more messages modal
2019-01-25 16:16:27 +01:00
Christian Aguilera
9a1a98a9f6
Qt/MainWindow: Also display "List Columns" menu via right-click on table's header.
2019-01-21 21:06:04 +00:00
Léo Lam
634ef78a26
Merge pull request #7705 from cristian64/master
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Fixed crash when dereferencing the potential null pointer returned by GetSelectedGame().
2019-01-16 18:51:11 +01:00
Christian Aguilera
ee5e2fd9f9
Fixed crash when dereferencing the potential null pointer returned by GetSelectedGame().
2019-01-16 09:25:47 +00:00