JosJuice
|
3c6742f66f
|
More debug text fixes
Also a few small non-debug text changes.
|
2016-11-02 17:46:52 +01:00 |
EmptyChaos
|
f39c301579
|
WX: HiDPI: NetPlay
Several refactors of GUI creation into separate functions where the
function was too large or intermixed different concerns making it hard
to modify.
|
2016-10-04 13:47:22 +11:00 |
mimimi085181
|
4f9fe41ee6
|
Revert pr#3660
https://github.com/dolphin-emu/dolphin/pull/3660
|
2016-07-08 20:23:33 +02:00 |
mimimi085181
|
330289cf71
|
Revert pr#3691
https://github.com/dolphin-emu/dolphin/pull/3691
|
2016-07-08 20:23:32 +02:00 |
Pierre Bourdon
|
3570c7f03a
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
Rukai
|
1b65adcd56
|
Fully remove wii remote netplay UI code and remove reference to WiimoteReal in NetPlayClient.cpp
|
2016-03-02 21:02:15 +11:00 |
Anthony Serna
|
28fbf6ae03
|
[Netplay] Disable Wiimotes
|
2016-02-19 22:15:52 -06:00 |
Rukario
|
e939fba3e7
|
Updated terms in Netplay window.
|
2015-09-03 07:36:52 -07:00 |
Lioncash
|
11f3ded296
|
NetPlay: Return mapping arrays and player list vectors directly
Simplifies pad map dialog initialization
|
2015-08-17 21:56:25 -04:00 |
Tillmann Karras
|
cefcb0ace9
|
Update license headers to GPLv2+
|
2015-05-25 13:22:31 +02:00 |
Lioncash
|
bd28d260ce
|
DolphinWX: Break the netplay UI controls into separate classes.
|
2015-04-11 01:35:54 -04:00 |